Scramble from Rome?
G40 League Captain Kong (Allies+9) vs JuanSpain (Axis) Game III
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 5 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 fighter moved from Egypt to French West Africa
1 bomber moved from Western Germany to French West Africa
4 infantry moved from Baltic States to Novgorod
4 artilleries moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
3 armour moved from Baltic States to NovgorodCombat - Germans
Battle in French West Africa
Germans attack with 1 bomber and 1 fighter
Americans defend with 3 bombers
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 36
Casualties for Americans: 3 bombers
Battle in Novgorod
Germans attack with 3 armour, 5 artilleries and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Novgorod from Russians with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 fighter moved from French West Africa to French Central Africa
1 bomber moved from French West Africa to French Central Africa
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from France to Southern France
3 infantry moved from Poland to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
2 artilleries moved from Germany to Poland
8 infantry moved from Germany to Poland
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
1 infantry moved from Western Germany to France
6 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to GermanyPlace Units - Germans
1 artillery placed in Southern France
1 artillery placed in Germany
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 49 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode -
Assumed no scramble, happy to use forum dice if you wish that scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from JapaneseCombat - Russians
Non Combat Move - Russians
3 infantry moved from Rostov to Ukraine
3 infantry moved from Archangel to Smolensk
5 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Urals to Russia
1 infantry moved from Urals to Vologda
3 infantry moved from Jehol to ManchuriaPlace Units - Russians
10 infantry placed in Russia
1 armour and 2 infantry placed in UkraineTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Korea to Amur
Japanese take Amur from Russians
2 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
3 tactical_bombers moved from 6 Sea Zone to Manchuria
3 fighters moved from 6 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hunan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 bomber moved from Hunan to 39 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Hunan to Kweichow
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 bomber moved from Hunan to Shan StateCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 4 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
2 battleships moved from 35 Sea Zone to 6 Sea Zone
7 fighters moved from Manchuria to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
2 infantry moved from 6 Sea Zone to Korea
4 carriers moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
2 cruisers moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
2 armour moved from Kwangtung to French Indo China
1 bomber moved from Shan State to Hunan
1 bomber moved from 39 Sea Zone to SumatraPlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
3 infantry placed in French Indo China
2 mech_infantrys placed in Kwangtung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from Western United States to United Kingdom
3 bombers moved from Hawaiian Islands to Eastern United States
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 battleship and 1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
18 infantry moved from Szechwan to Yunnan
2 infantry moved from Jehol to Shantung
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Shantung
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
3 infantry placed in Yunnan
3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 armour moved from Tanganyika Territory to Belgian Congo
3 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 battleship moved from 62 Sea Zone to 54 Sea Zone
UK_Pacific take 54 Sea Zone from Japanese
1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
3 aaGuns moved from Burma to Yunnan
2 infantry moved from India to Burma
1 mech_infantry moved from India to BurmaPlace Units - British
3 infantry placed in Iraq
3 armour placed in Persia
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 armour
EDIT: Adding units owned by British to Iraq: 3 armour
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from French Central Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 fighters moved from Egypt to Belgian Congo
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belgian Congo
Italians attack with 3 fighters, 1 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 2 armour
Italians win, taking Belgian Congo from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for French: 1 infantry
Casualties for British: 2 armour
Casualties for Italians: 1 infantry
Battle in GibraltarNon Combat Move - Italians
3 fighters moved from Belgian Congo to Egypt
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 104 Sea Zone to Morocco
2 aaGuns moved from Eastern Poland to BessarabiaPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from French Central Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 fighters moved from Egypt to Belgian Congo
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belgian Congo
Italians attack with 3 fighters, 1 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 2 armour
Italians win, taking Belgian Congo from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for French: 1 infantry
Casualties for British: 2 armour
Casualties for Italians: 1 infantry
Battle in GibraltarNon Combat Move - Italians
3 fighters moved from Belgian Congo to Egypt
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 104 Sea Zone to Morocco
2 aaGuns moved from Eastern Poland to BessarabiaPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to French Central Africa: 1 airfield
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Removing units owned by Italians from Egypt: 1 artillery
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Changing PUs for Italians from 35 to 34
EDIT: Turning off Edit Mode -
Take second file if you accept my purchase change, did not count moves correctly when designed my strategy, and realized at the end of the turn. Thx
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sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 4 fighters and 6 infantry moved from New South Wales to Queensland
1 infantry moved from Iraq to Trans-JordanCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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ill scramble if u attack my american fleet with germany
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Southern France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
7 infantry moved from Western Germany to Holland Belgium
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from French Central Africa to 91 Sea Zone
1 fighter moved from French Central Africa to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from 104 Sea Zone to 110 Sea Zone
5 bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 6 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
French defend with 1 fighter; British defend with 2 fighters, 1 mech_infantry and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Germans win with 6 bombers remaining. Battle score for attacker is 69
Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 2 fighters, 1 mech_infantry and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 3 transports
Battle in Holland Belgium
Germans attack with 7 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
6 bombers moved from 110 Sea Zone to Western Germany
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Eastern Poland to Bessarabia
2 artilleries moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
2 artilleries moved from Poland to Eastern Poland
8 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Poland
7 infantry moved from Germany to PolandPlace Units - Germans
5 bombers placed in Western Germany
2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
yeaah, haha, i think u have beaten me again my friend! it was a slip, forgeting that subs can cross gibraltar, should have left another destroyer, but im not sure if i can survive 70 ipc loss,
but ur call again. u wish to continue? -
Yeah, that was a mistake, you were even winning sometimes this game, your strategy has improved a lot, this game could have been yours, but now with 64, 66 and 34 IPCs for the Axis it is difficult for you to win. I can continue if you wish.
In case you withdraw, this defeat would not be recorded in the league until you have completed 13 games or more.
You shall now play others, allthough I am Tier 3, I have many initial defeats when did not know the rules very well, I think you can beat with no issues Tier-2,3 and 4 players. I am beating many of them consistently now and consistently loosing to Tier 1 :-D
Thanks for another good game.
Juan
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Alrigth man, Ill try that, Felt i did good in china and east, maybe not australia
also felt somewhat control in africa/middle east
ill contact you when im ready for a new one