e611b334-cb29-465a-92cd-e6c21004977f-triplea_42140_1rus.tsvg
Djensen (Allies +11) vs. seawolf (Axis) AA42SE
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from 53 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to Solomon Islands
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
1 battleship moved from 56 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 submarine moved from 53 Sea Zone to 44 Sea Zone
2 fighters moved from Solomon Islands to 44 Sea Zone
1 carrier moved from 53 Sea Zone to 44 Sea Zone
1 destroyer moved from 53 Sea Zone to 44 Sea Zone
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Eastern United States to 56 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to Western United States
1 infantry moved from Alaska to Western Canada
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
2 infantry moved from Russia to West Russia
1 submarine moved from 7 Sea Zone to 5 Sea ZoneCombat - Russians
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 submarine and 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 25
Casualties for Germans: 1 cruiser, 1 submarine and 1 transport
Battle in West Russia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians win, taking West Russia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from Sinkiang to Yakut S.S.R.
1 infantry moved from Sinkiang to Szechwan
1 armour and 6 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Egypt to Russia
1 infantry moved from Russia to NovosibirskPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
Hey, forgot to answer. Im in central European time zone.
Im from Norway. You?Nice shot with the russian sub. The power of first-strike!
Im bot at a computer this night, sp got to wait for tomorrow for my next move.
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Karelia S.S.R. to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
1 armour moved from Karelia S.S.R. to Evenki National Okrug
Germans take Evenki National Okrug from Russians
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Belorussia to West Russia
1 artillery moved from Belorussia to West Russia
2 fighters moved from Bulgaria Romania to West Russia
1 fighter moved from Belorussia to West Russia
1 infantry moved from Algeria to Morocco
1 armour moved from Algeria to Morocco
1 submarine moved from 11 Sea Zone to 13 Sea Zone
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Egypt
1 artillery moved from 17 Sea Zone to Egypt
1 armour moved from Libya to Egypt
1 artillery moved from Libya to Egypt
2 infantry moved from Libya to Egypt
1 bomber moved from France to Egypt
1 fighter moved from France to 7 Sea Zone
1 fighter moved from France to 7 Sea Zone
1 fighter moved from Southern Europe to MoroccoCombat - Germans
Battle in 13 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 13 Sea Zone
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 7 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 7 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Morocco
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 armour
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits
British roll dice for 1 armour in Morocco, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Morocco
Germans win, taking Morocco from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in West Russia
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in West Russia, round 2 : 2/5 hits
Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans roll dice for 1 artillery and 3 fighters in West Russia, round 3 : 1/4 hits
Russians roll dice for 1 artillery in West Russia, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Germans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Egypt
Germans attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
British defend with 1 armour, 1 artillery and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Egypt, round 2 : 4/7 hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 2/6 hits
4 infantry owned by the British and 2 infantry owned by the Germans lost in Egypt
Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Egypt, round 3 : 2/5 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits
1 armour owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 artillery and 4 infantryNon Combat Move - Germans
1 infantry moved from Italy to Germany
1 infantry moved from France to Germany
2 artilleries and 11 infantry moved from Germany to Poland
3 infantry moved from Poland to Belorussia
2 armour moved from Poland to Belorussia
3 fighters moved from West Russia to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
4 infantry moved from Karelia S.S.R. to Belorussia
4 armour moved from Karelia S.S.R. to Belorussia
1 bomber moved from Egypt to Algeria
1 infantry moved from Algeria to Libya
1 fighter moved from Morocco to Algeria
1 fighter moved from 7 Sea Zone to NorwayPlace Units - Germans
2 artilleries placed in Karelia S.S.R.
1 armour, 2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 artillery and 1 bomber; Remaining resources: 4 PUs;Combat Move - British
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - British
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Trans-Jordan
1 fighter moved from United Kingdom to French West Africa
1 bomber moved from Germany to United KingdomPlace Units - British
2 armour and 1 artillery placed in India
1 bomber placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from French Indo-China Thailand to 34 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
2 infantry moved from Anhwei to Sinkiang
2 infantry moved from Anhwei to Szechwan
1 artillery moved from Soviet Far East to Buryatia S.S.R.
3 infantry moved from Manchuria to Buryatia S.S.R.
4 infantry moved from Japan to 62 Sea Zone
4 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 fighter moved from Manchuria to Sinkiang
1 fighter moved from Manchuria to Szechwan
1 fighter moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Japan to 60 Sea Zone
1 carrier moved from 61 Sea Zone to 60 Sea Zone
1 battleship moved from 61 Sea Zone to 36 Sea Zone
1 destroyer moved from 61 Sea Zone to 36 Sea Zone
1 cruiser moved from 61 Sea Zone to 60 Sea Zone
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to BurmaCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 34 Sea Zone
1 transport owned by the British lost in 34 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Szechwan
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Sinkiang, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
1 fighter moved from French Indo-China Thailand to Burma
1 fighter moved from Szechwan to Burma
1 fighter moved from Sinkiang to Kiangsu
1 bomber moved from 34 Sea Zone to BurmaPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 destroyer and 3 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs totalTerritory Summary for Japanese :
34 Sea Zone : 1 destroyer
36 Sea Zone : 1 battleship, 1 destroyer and 3 transports
39 Sea Zone : 1 submarine
60 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
63 Sea Zone : 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 armour, 2 artilleries, 1 bomber, 2 fighters and 8 infantry
Buryatia S.S.R. : 1 flag, 1 artillery and 3 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Kiangsu : 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 2 infantry
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag, 2 infantry
Wake Island : 1 infantry
Yunnan : 1 flag -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from French Indo-China Thailand to 34 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
2 infantry moved from Anhwei to Sinkiang
2 infantry moved from Anhwei to Szechwan
1 artillery moved from Soviet Far East to Buryatia S.S.R.
3 infantry moved from Manchuria to Buryatia S.S.R.
4 infantry moved from Japan to 62 Sea Zone
4 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 fighter moved from Manchuria to Sinkiang
1 fighter moved from Manchuria to Szechwan
1 fighter moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Japan to 60 Sea Zone
1 carrier moved from 61 Sea Zone to 60 Sea Zone
1 battleship moved from 61 Sea Zone to 36 Sea Zone
1 destroyer moved from 61 Sea Zone to 36 Sea Zone
1 cruiser moved from 61 Sea Zone to 60 Sea Zone
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to BurmaCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 34 Sea Zone
1 transport owned by the British lost in 34 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Szechwan
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Sinkiang, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
1 fighter moved from French Indo-China Thailand to Burma
1 fighter moved from Szechwan to Burma
1 fighter moved from Sinkiang to Kiangsu
1 bomber moved from 34 Sea Zone to BurmaPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 destroyer and 3 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
34 Sea Zone : 1 destroyer
36 Sea Zone : 1 battleship, 1 destroyer and 3 transports
39 Sea Zone : 1 submarine
60 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 armour, 2 artilleries, 1 bomber, 2 fighters and 8 infantry
Buryatia S.S.R. : 1 flag, 1 artillery and 3 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Kiangsu : 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 2 infantry
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag, 2 infantry
Wake Island : 1 infantry
Yunnan : 1 flag -
I edited moving one transport, hope that is ok! Sorry for double post
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
2 infantry moved from Solomon Islands to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 44 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima
4 fighters moved from 59 Sea Zone to Iwo JimaCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in Iwo Jima
Americans attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 artillery and 2 infantry moved from Central United States to Western United States
1 infantry moved from Western Canada to Western United States
1 bomber moved from Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
4 fighters moved from Iwo Jima to 59 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 fighter moved from Caucasus to Evenki National Okrug
2 armour and 5 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 armour moved from Caucasus to Vologda
2 infantry moved from Russia to Archangel
1 armour moved from Caucasus to Archangel
1 infantry moved from Caucasus to West Russia
1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians win, taking Evenki National Okrug from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Buryatia S.S.R.
Russians attack with 2 armour and 5 infantry
Japanese defend with 1 artillery and 3 infantry
Russians win, taking Buryatia S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Evenki National Okrug to Novosibirsk
1 aaGun moved from Russia to Novosibirsk
1 armour moved from Caucasus to Novosibirsk
1 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Evenki National Okrug to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 6 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Norway to Archangel
1 fighter moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
2 infantry moved from Belorussia to West Russia
2 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
2 artilleries and 8 infantry moved from Poland to Ukraine S.S.R.
7 armour and 9 infantry moved from Belorussia to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
9 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Libya to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Morocco to Libya
1 submarine moved from 13 Sea Zone to 15 Sea Zone
1 bomber moved from Algeria to Anglo-Egyptian Sudan
1 fighter moved from Algeria to Trans-Jordan
1 submarine moved from 11 Sea Zone to 9 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 2/5 hits
Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in West Russia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 infantry in West Russia, round 3 : 1/4 hits
Russians roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 8 armour, 2 artilleries and 20 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 8 armour, 2 artilleries and 20 infantry in Ukraine S.S.R., round 2 : 10/30 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 8 armour, 2 artilleries and 20 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Anglo-Egyptian Sudan
Germans attack with 1 armour, 1 artillery and 1 bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 bomber in Anglo-Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Germans win, taking Anglo-Egyptian Sudan from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
2 fighters moved from West Russia to Belorussia
1 fighter moved from Archangel to Belorussia
1 fighter moved from Archangel to Karelia S.S.R.Place Units - Germans
2 armour placed in Karelia S.S.R.
4 armour placed in Germany
1 fighter placed in ItalyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs totalTerritory Summary for Germans :
9 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
17 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 armour and 1 artillery
Archangel : 1 flag, 1 artillery and 1 infantry
Belorussia : 3 fighters
Egypt : 1 flag, 1 bomber and 1 fighter
France : 3 aaGuns
Germany : 4 armour and 1 factory
Italy : 1 factory and 1 fighter
Karelia S.S.R. : 1 flag, 2 armour, 1 artillery, 1 factory and 1 fighter
Libya : 1 armour
Poland : 2 artilleries and 9 infantry
Trans-Jordan : 1 flag, 1 artillery
Ukraine S.S.R. : 8 armour, 2 artilleries and 20 infantry
West Russia : 2 infantry -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 bomber; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 2 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 bomber moved from Karelia S.S.R. to United KingdomPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from French West Africa: 1 fighter
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Persia: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in India
1 bomber placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier and 3 destroyers; Remaining resources: 0 PUs;Combat Move - Japanese
8 infantry moved from Burma to India
2 artilleries moved from Burma to India
1 armour moved from Burma to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from Burma to India
1 bomber moved from Burma to India
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
2 fighters moved from 60 Sea Zone to Buryatia S.S.R.
1 battleship moved from 36 Sea Zone to 60 Sea Zone
1 fighter moved from Kiangsu to 48 Sea Zone
1 destroyer moved from 36 Sea Zone to 60 Sea Zone
2 transports moved from 36 Sea Zone to 60 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 48 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 10 infantry
British defend with 1 aaGun, 6 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
AA fire in India : 0/3 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 10 infantry in India, round 2 : 2/16 hits
British roll dice for 1 aaGun, 6 armour, 1 artillery, 1 fighter and 2 infantry in India, round 2 : 5/10 hits
1 infantry owned by the British, 5 infantry owned by the Japanese and 1 aaGun owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in India, round 3 : 5/11 hits
British roll dice for 6 armour, 1 artillery, 1 fighter and 1 infantry in India, round 3 : 5/9 hits
1 infantry owned by the British, 3 armour owned by the British, 5 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 2 fighters in India, round 4 : 4/6 hits
British roll dice for 3 armour and 1 fighter in India, round 4 : 3/4 hits
3 armour owned by the British, 1 fighter owned by the British, 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in India
Japanese win, taking India from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 2 artilleries, 1 fighter and 10 infantry
Casualties for British: 1 aaGun, 6 armour, 1 artillery, 1 fighter and 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 3 : 0/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 4 : 1/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 2 armour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Buryatia S.S.R., round 2 : 4/5 hits
Russians roll dice for 2 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour and 1 infantryNon Combat Move - Japanese
2 fighters moved from Buryatia S.S.R. to 60 Sea Zone
1 fighter moved from 48 Sea Zone to 60 Sea Zone
1 fighter moved from India to Kwangtung
1 bomber moved from India to KwangtungPlace Units - Japanese
1 carrier and 3 destroyers placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese :
35 Sea Zone : 1 destroyer and 1 transport
44 Sea Zone : 1 submarine
60 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 2 transports
62 Sea Zone : 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
Caroline Islands : 1 infantry
India : 1 flag, 1 armour and 1 factory
Japan : 1 aaGun and 1 factory
Kazakh S.S.R. : 1 flag, 2 infantry
Kwangtung : 1 bomber and 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Wake Island : 1 infantry
Yunnan : 1 flag -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 6 and causes: 2 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 2 damage total.
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.Non Combat Move - Americans
1 bomber moved from Italy to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Solomon Islands
1 armour moved from Iwo Jima to 59 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 transport moved from 59 Sea Zone to 44 Sea Zone
2 destroyers and 1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Solomon IslandsPlace Units - Americans
1 carrier and 1 submarine placed in 56 Sea Zone
2 fighters placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to India
1 fighter moved from Novosibirsk to India
1 infantry moved from Evenki National Okrug to Sinkiang
1 armour moved from Vologda to Sinkiang
1 submarine moved from 5 Sea Zone to 8 Sea Zone
2 artilleries and 4 infantry moved from Caucasus to Kazakh S.S.R.
1 armour moved from Novosibirsk to SinkiangCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 artilleries and 4 infantry
Japanese defend with 2 infantry
Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Sinkiang
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Sinkiang from Japanese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Russians attack with 2 fighters
Japanese defend with 1 armour and 1 factory
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Russians: 1 fighterNon Combat Move - Russians
1 fighter moved from India to Persia
2 infantry moved from Caucasus to Persia
1 aaGun moved from Caucasus to Russia
6 infantry moved from Caucasus to RussiaPlace Units - Russians
1 infantry placed in Caucasus
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 44 PUs;
Germans buy 2 armour and 2 bombers; Remaining resources: 8 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Vologda
2 armour moved from Karelia S.S.R. to Evenki National Okrug
Germans take Evenki National Okrug from Russians
1 artillery moved from Karelia S.S.R. to Archangel
1 infantry moved from West Russia to Caucasus
8 armour, 2 artilleries and 20 infantry moved from Ukraine S.S.R. to Caucasus
1 transport moved from 17 Sea Zone to 34 Sea Zone
1 artillery moved from Anglo-Egyptian Sudan to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to India
1 armour moved from Libya to Trans-Jordan
1 armour moved from Anglo-Egyptian Sudan to Union of South Africa
Germans take Belgian Congo from British
Germans take Union of South Africa from British
1 fighter moved from Italy to Trans-Jordan
3 fighters moved from Belorussia to India
1 fighter moved from Karelia S.S.R. to IndiaCombat - Germans
Battle in Caucasus
Germans attack with 8 armour, 2 artilleries and 21 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 8 armour, 2 artilleries and 21 infantry in Caucasus, round 2 : 6/31 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour, 2 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 artilleries and 9 infantry moved from Poland to Ukraine S.S.R.
4 armour moved from Germany to Ukraine S.S.R.
1 submarine moved from 15 Sea Zone to 34 Sea Zone
1 fighter moved from Egypt to India
1 bomber moved from Egypt to IndiaPlace Units - Germans
2 armour placed in Karelia S.S.R.
2 bombers placed in Italy
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 aaGuns
EDIT: Adding units owned by Germans to Italy: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 57 PUs; end with 65 PUs totalTerritory Summary for Germans :
9 Sea Zone : 1 submarine
34 Sea Zone : 1 submarine
35 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 artillery
Belgian Congo : 1 flag
Caucasus : 1 flag, 8 armour, 2 artilleries, 1 factory and 21 infantry
Egypt : 1 flag
Evenki National Okrug : 1 flag, 2 armour
Germany : 1 factory
India : 1 artillery, 1 bomber and 5 fighters
Italy : 3 aaGuns, 2 bombers and 1 factory
Karelia S.S.R. : 1 flag, 2 armour and 1 factory
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 1 fighter
Ukraine S.S.R. : 4 armour, 2 artilleries and 9 infantry
Union of South Africa : 1 flag, 1 armour
Vologda : 1 flag, 1 artillery and 1 infantry
West Russia : 1 infantry -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 6,1 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.Non Combat Move - British
1 fighter moved from Persia to Russia
1 bomber moved from Italy to United Kingdom
2 bombers moved from Karelia S.S.R. to United KingdomPlace Units - British
1 battleship and 1 destroyer placed in 7 Sea Zone
British undo move 1.
1 battleship and 1 destroyer placed in 8 Sea ZoneTurn Complete - British
British collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 submarine moved from 44 Sea Zone to 48 Sea Zone
1 transport moved from 35 Sea Zone to 48 Sea Zone
1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
1 artillery moved from Buryatia S.S.R. to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
1 artillery moved from 48 Sea Zone to Philippine Islands
2 transports moved from 60 Sea Zone to 62 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 3 submarines moved from 60 Sea Zone to 48 Sea Zone
1 bomber moved from Kwangtung to Philippine Islands
3 fighters moved from 48 Sea Zone to Philippine Islands
1 fighter moved from Kwangtung to Philippine IslandsCombat - Japanese
Battle in Philippine Islands
Japanese attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Philippine Islands, round 2 : 3/7 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
4 fighters moved from Philippine Islands to 48 Sea Zone
1 bomber moved from Philippine Islands to JapanPlace Units - Japanese
2 armour and 2 infantry placed in Japan
1 cruiser and 1 destroyer placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs totalTerritory Summary for Japanese :
48 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 4 submarines and 2 transports
60 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 2 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
India : 1 flag, 1 factory
Japan : 1 aaGun, 2 armour, 1 bomber, 1 factory and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery
Soviet Far East : 1 flag
Szechwan : 1 flag
Wake Island : 1 infantry
Yunnan : 1 flag -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Caucasus
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Caucasus causes 3 damage total.
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Italy causes 4 damage total.Non Combat Move - Americans
1 destroyer moved from 44 Sea Zone to 47 Sea Zone
1 destroyer moved from 44 Sea Zone to 49 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Solomon Islands to 44 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 2 submarines and 2 transports moved from 44 Sea Zone to 46 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 46 Sea Zone to Western Australia
1 carrier, 2 fighters and 1 submarine moved from 56 Sea Zone to 19 Sea Zone
3 infantry moved from Western United States to Central United States
1 bomber moved from Germany to United Kingdom
1 bomber moved from Italy to United Kingdom
1 bomber moved from Caucasus to RussiaPlace Units - Americans
2 artilleries and 3 infantry placed in Eastern United States
3 transports placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 43 PUs total -
You need to do the russian turn aswell :wink:





