Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 mech_infantrys moved from Western Germany to Denmark
7 mech_infantrys moved from Germany to Denmark
1 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
10 armour and 4 mech_infantrys moved from Novgorod to Karelia
4 bombers moved from Belarus to Russia
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total. Damaged units is as follows: airfield = 4, factory_major = 10
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 10 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun, 3 artilleries and 12 infantry moved from Belarus to Novgorod
2 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun moved from Ukraine to Bessarabia
1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 armour and 6 mech_infantrys moved from Germany to Western Germany
3 bombers moved from Russia to Slovakia Hungary
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 armour and 9 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 2 damage on 1 airfield and 1 factory_major; Remaining resources: 39 PUs;
Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
3 artilleries and 7 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 artillery and 9 infantry moved from Vologda to Archangel
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Archangel
1 armour, 10 artilleries and 29 infantry moved from Smolensk to Archangel
3 artilleries and 10 infantry moved from Russia to Bryansk
1 bomber and 3 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 armour, 11 artilleries, 38 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 11 artilleries, 38 infantry and 1 tactical_bomber in Archangel, round 2 : 12/52 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 11 artilleries, 37 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 artilleries, 1 bomber, 3 fighters and 10 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 artilleries, 1 bomber, 3 fighters and 10 infantry in Bryansk, round 2 : 8/17 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 artilleries, 1 bomber, 3 fighters and 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 bomber moved from Bryansk to Russia
1 tactical_bomber moved from Archangel to Russia
2 aaGuns moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Archangel
1 aaGun moved from Smolensk to Archangel
1 armour and 4 artilleries moved from Finland to Norway
1 infantry moved from Vyborg to Finland
3 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
2 armour moved from Russia to Archangel
2 armour moved from Russia to Ukraine
1 armour moved from Russia to Archangel
1 armour moved from Ethiopia to Egypt
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
1 armour and 8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour and 11 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 bombers moved from Japan to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
1 armour moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
4 armour and 9 mech_infantrys moved from Kweichow to Burma
1 armour moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
4 fighters and 4 tactical_bombers moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Korea to Jehol
Combat - Japanese
Battle in Burma
Japanese attack with 8 armour, 4 fighters, 12 mech_infantrys and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 8 armour, 4 fighters, 12 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier and 1 fighter
Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier and 1 fighter
Non Combat Move - Japanese
3 bombers, 1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 bombers moved from 6 Sea Zone to Japan
4 artilleries moved from Korea to 6 Sea Zone
4 artilleries moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Burma to Yunnan
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Korea
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour and 11 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 bombers moved from Japan to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
1 armour moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
4 armour and 9 mech_infantrys moved from Kweichow to Burma
1 armour moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
4 fighters and 4 tactical_bombers moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Korea to Jehol
Combat - Japanese
Battle in Burma
Japanese attack with 8 armour, 4 fighters, 12 mech_infantrys and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 8 armour, 4 fighters, 12 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier and 1 fighter
Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier and 1 fighter
Non Combat Move - Japanese
3 bombers, 1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 bombers moved from 6 Sea Zone to Japan
4 artilleries moved from Korea to 6 Sea Zone
4 artilleries moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Burma to Yunnan
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Korea
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 battleships, 2 cruisers and 4 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 battleships, 2 cruisers and 4 transports
EDIT: Removing units owned by Japanese from Japan: 4 artilleries and 4 infantry
EDIT: Adding units owned by Japanese to French Indo China: 4 artilleries and 4 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour and 11 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 bombers moved from Japan to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
1 armour moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
4 armour and 9 mech_infantrys moved from Kweichow to Burma
1 armour moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
4 fighters and 4 tactical_bombers moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Korea to Jehol
Combat - Japanese
Battle in Burma
Japanese attack with 8 armour, 4 fighters, 12 mech_infantrys and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 8 armour, 4 fighters, 12 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier and 1 fighter
Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier and 1 fighter
Non Combat Move - Japanese
3 bombers, 1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 bombers moved from 6 Sea Zone to Japan
4 artilleries moved from Korea to 6 Sea Zone
4 artilleries moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Burma to Yunnan
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Korea
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 battleships, 2 cruisers and 4 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 battleships, 2 cruisers and 4 transports
EDIT: Removing units owned by Japanese from Japan: 4 artilleries and 4 infantry
EDIT: Adding units owned by Japanese to French Indo China: 4 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Apologies for all the NCM edits!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 7 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 submarines moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Philippines
Battle in 16 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 16 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Philippines from Japanese with 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery and 2 fighters
Germans defend with 1 artillery
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 : 3/3 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
5 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 armour and 2 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 13 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to France
6 fighters moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
Combat - British
Battle in France
British attack with 6 fighters and 2 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 3 mech_infantrys
British roll dice for 6 fighters and 2 infantry in France, round 2 : 3/8 hits
Germans roll dice for 2 artilleries and 3 mech_infantrys in France, round 2 : 3/5 hits
2 infantry owned by the British, 1 fighter owned by the British and 3 mech_infantrys owned by the Germans lost in France
retreated to France
Germans win with 2 artilleries remaining. Battle score for attacker is -4
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 fighter and 2 infantry
Non Combat Move - British
5 fighters moved from France to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Gibraltar
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Persia to India
3 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Egypt
1 armour, 1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 95 Sea Zone to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
Combat - French
Battle in 93 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 93 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 bombers moved from Slovakia Hungary to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 3 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
3 bombers, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun, 1 armour, 3 artilleries, 12 infantry and 6 mech_infantrys moved from Novgorod to Baltic States
10 armour and 4 mech_infantrys moved from Karelia to Baltic States
1 armour and 6 mech_infantrys moved from Baltic States to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
Place Units - Germans
3 artilleries placed in France
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 4 artilleries moved from Norway to Finland
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Italians
Russians take Romania from Germans
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Eastern Poland
5 armour moved from Archangel to Belarus
Russians take Belarus from Germans
5 armour moved from Belarus to Eastern Poland
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 bomber, 3 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 6 armour, 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 2 armour and 6 mech_infantrys
AA fire in Eastern Poland : 0/3 hits
Russians roll dice for 6 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Eastern Poland, round 2 : 7/11 hits
Italians roll dice for 1 aaGun, 2 armour and 6 mech_infantrys in Eastern Poland, round 2 : 4/8 hits
4 armour owned by the Russians, 1 aaGun owned by the Germans and 6 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 1/7 hits
Italians roll dice for 2 armour in Eastern Poland, round 3 : 1/2 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 5/6 hits
Italians roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun, 2 armour and 6 mech_infantrys
Casualties for Russians: 5 armour
Non Combat Move - Russians
1 bomber moved from Eastern Poland to Russia
2 aaGuns, 11 artilleries and 36 infantry moved from Archangel to Belarus
2 aaGuns, 3 artilleries and 8 infantry moved from Bryansk to Western Ukraine
3 artilleries and 7 infantry moved from Ukraine to Bessarabia
4 infantry moved from Rostov to Ukraine
1 armour and 5 mech_infantrys moved from Russia to Western Ukraine
3 mech_infantrys moved from Russia to Urals
1 infantry moved from Finland to Karelia
1 infantry moved from Northwest Persia to Caucasus
3 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 armour, 3 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 62 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Japan to 35 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
8 armour and 12 mech_infantrys moved from Burma to India
4 artilleries and 4 infantry moved from 39 Sea Zone to India
4 fighters and 4 tactical_bombers moved from Yunnan to India
2 battleships and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
I assume no scramble?
yes
… to no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Japan to 35 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
8 armour and 12 mech_infantrys moved from Burma to India
4 artilleries and 4 infantry moved from 39 Sea Zone to India
4 fighters and 4 tactical_bombers moved from Yunnan to India
2 battleships and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 3 destroyers, 4 submarines and 1 transport
4 submarines owned by the Americans Submerged
Japanese win with 2 bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter
Casualties for Americans: 3 destroyers and 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 4 transports
British defend with 1 submarine
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in India
Japanese attack with 8 armour, 4 artilleries, 4 fighters, 4 infantry, 12 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 22 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 5 armour, 4 artilleries, 1 fighter, 4 infantry and 12 mech_infantrys
Casualties for British: 3 aaGuns, 1 artillery, 3 fighters, 22 infantry and 3 mech_infantrys
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from India to Shan State
2 armour and 4 mech_infantrys moved from Hunan to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Jehol to Hunan
3 mech_infantrys moved from Korea to Jehol
1 armour moved from Siberia to Manchuria
1 bomber moved from 35 Sea Zone to Caroline Islands
2 bombers moved from 26 Sea Zone to Marshall Islands
1 aaGun moved from Korea to Manchuria
Place Units - Japanese
3 destroyers, 2 fighters and 3 submarines placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer and 1 submarine placed in 37 Sea Zone
3 destroyers, 2 fighters and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Japanese collect 65 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs