TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from India to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Egypt
Japanese take Egypt from British
1 armour moved from India to Persia
Japanese take Persia from British
1 armour moved from Persia to Trans-Jordan
2 fighters moved from 35 Sea Zone to 51 Sea Zone
2 destroyers moved from 61 Sea Zone to 51 Sea Zone
1 submarine moved from 61 Sea Zone to 51 Sea Zone
4 submarines moved from 60 Sea Zone to 51 Sea Zone
3 fighters moved from Yunnan to 51 Sea Zone
1 bomber moved from Yunnan to 51 Sea Zone
1 bomber moved from Burma to 51 Sea Zone
1 infantry moved from Evenki National Okrug to Novosibirsk
1 artillery moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 battleships moved from 35 Sea Zone to 48 Sea Zone
1 carrier moved from 35 Sea Zone to 48 Sea Zone
1 cruiser moved from 35 Sea Zone to 48 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 artilleries moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 48 Sea Zone
2 artilleries and 2 infantry moved from 48 Sea Zone to Philippine Islands
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 artillery moved from 62 Sea Zone to Manchuria
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Japanese attack with 1 armour
British defend with 1 artillery
Japanese roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Trans-Jordan
British win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery
Battle in Philippine Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippine Islands, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippine Islands, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 51 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 5 fighters and 5 submarines
Americans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 transports
Japanese roll dice for 5 submarines in 51 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 bombers, 2 destroyers and 5 fighters in 51 Sea Zone, round 2 : 4/9 hits
Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports in 51 Sea Zone, round 2 : 4/11 hits
1 submarine owned by the Americans, 3 destroyers owned by the Americans and 4 submarines owned by the Japanese lost in 51 Sea Zone
Japanese roll dice for 1 submarine in 51 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 bombers, 2 destroyers and 5 fighters in 51 Sea Zone, round 3 : 2/9 hits
Americans roll dice for 4 fighters in 51 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 51 Sea Zone, round 3 : 1/4 hits
2 carriers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 51 Sea Zone
Japanese roll dice for 2 bombers, 1 destroyer and 5 fighters in 51 Sea Zone, round 4 : 4/8 hits
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 transports in 51 Sea Zone, round 4 : 5/6 hits
3 fighters owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese and 4 fighters owned by the Japanese lost in 51 Sea Zone
Japanese roll dice for 2 bombers and 1 fighter in 51 Sea Zone, round 5 : 1/3 hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 51 Sea Zone, round 5 : 2/2 hits
1 fighter owned by the Americans, 1 bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 51 Sea Zone
Japanese roll dice for 1 bomber in 51 Sea Zone, round 6 : 1/1 hits
Americans roll dice for 1 battleship and 2 transports in 51 Sea Zone, round 6 : 1/1 hits
1 battleship owned by the Americans and 1 bomber owned by the Japanese lost in 51 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is 10
Casualties for Japanese: 2 bombers, 2 destroyers, 5 fighters and 5 submarines
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine
Non Combat Move - Japanese
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 carrier placed in 60 Sea Zone
1 carrier and 1 submarine placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 23 times
Average roll : 3,939
Median : 4,000
Variance : 1,432
Standard Deviation : 1,197
Total rolls : 82
Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3,875
Median : 4,000
Variance : 0,553
Standard Deviation : 0,744
Total rolls : 48
British Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 4,032
Median : 4,000
Variance : 1,100
Standard Deviation : 1,049
Total rolls : 31