@donutgold scramble to sz 97?
14L G40 DeadTom (Axis) vs MagicQ (Allies+13) LL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 2 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Non Combat Move - Germans
2 artilleries and 7 infantry moved from Romania to Eastern Poland
2 aaGuns, 13 artilleries and 14 infantry moved from Poland to Baltic States
3 armour moved from Romania to Eastern Poland
1 aaGun, 3 armour and 5 mech_infantrys moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 fighter and 2 tactical_bombers moved from Western Germany to Syria
2 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy
1 infantry moved from Cyprus to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
1 armour moved from Yugoslavia to Eastern Poland
2 armour moved from Northern Italy to Slovakia Hungary
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 126 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to SyriaPlace Units - Germans
2 artilleries and 1 infantry placed in France
1 infantry and 9 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Interesting. This is more threatening than I expect. Need more time figure it out.
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Interesting. This is more threatening than I expect. Need more time figure it out.
Take all the time you want. This is shaping up to be a good game.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 tactical_bomber moved from Caucasus to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 tactical_bomber moved from Caucasus to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
1 armour moved from Belarus to Russia
4 aaGuns, 3 artilleries and 18 infantry moved from Belarus to Bryansk
1 armour and 4 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
2 artilleries and 5 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from Russia to Vologda
8 infantry moved from Russia to Bryansk
2 armour and 3 mech_infantrys moved from Caucasus to BryanskPlace Units - Russians
1 artillery, 5 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Burma to India
1 fighter moved from 39 Sea Zone to India
1 battleship and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Hopei
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Burma to India
1 fighter moved from 39 Sea Zone to India
1 battleship and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Hopei
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Battle in India
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking Celebes from Dutch, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from India to Kwangsi
1 bomber moved from Hopei to Kwangsi
1 bomber moved from Chahar to Kwangsi
4 infantry moved from Kiangsu to Anhwe
1 fighter moved from 19 Sea Zone to Japan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Szechwan to Yunnan
1 aaGun and 3 infantry moved from Anhwe to Jehol
1 artillery and 3 infantry moved from Yunnan to Burma
1 carrier, 1 fighter and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Anhwe to JeholPlace Units - Japanese
1 carrier and 1 submarine placed in 37 Sea Zone
1 artillery placed in Malaya
3 mech_infantrys placed in French Indo China
2 submarines placed in 19 Sea Zone
1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
You know Japan can’t convoy China, right?
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They can’t?
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Can you edit the subs to Japan then? I didn’t realize they couldn’t convoy China.
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Although, if you’ve already started your turn., just leave them.
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Sure.
I saw the rule somewhere in the forum but you can double check in case I am wrong.
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Just leave them then. We’ll see what TripleA does with them.
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You’re right. I looked up the rules, and China can’t be convoyed.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 8 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 8 Sea Zone to 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from 104 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 fighter moved from Shensi to Eastern Persia
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
3 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,2,4
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
5 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
5 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Shensi
2 infantry moved from Shensi to HopeiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,4,5
Chinese collect 12 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Persia to India
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Persia to India
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-JordanCombat - British
Strategic bombing raid in India
Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Libya to Tobruk
2 fighters moved from Gibraltar to Egypt
1 infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
1 bomber moved from India to Eastern Persia
1 tactical_bomber moved from Persia to Egypt
1 bomber moved from Persia to Egypt
2 mech_infantrys moved from Persia to Eastern Persia
1 aaGun moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 battleship moved from 91 Sea Zone to 105 Sea Zone
1 cruiser moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
1 carrier and 2 transports placed in 110 Sea Zone
2 artilleries placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 40 PUs totalTurn Complete - UK_Pacific