Hmm, so it was case sensitive.
That went really well for me but I doubt that I should have continued in Yugoslavia.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 125 Sea Zone to 123 Sea Zone
1 fighter moved from Iceland to 91 Sea Zone
3 bombers moved from United Kingdom to Gibraltar
1 battleship, 1 cruiser, 3 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
Combat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 3 bombers, 2 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 3 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 16 Sea Zone to Hawaiian Islands
3 bombers moved from Gibraltar to French West Africa
Place Units - Americans
2 transports placed in 101 Sea Zone
1 factory_minor placed in Brazil
1 tactical_bomber placed in Eastern United States
1 bomber placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
18 infantry moved from Shensi to Szechwan
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Szechwan
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
2 armour moved from Union of South Africa to Tanganyika Territory
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 infantry and 1 mech_infantry moved from India to Burma
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Burma
1 infantry moved from 39 Sea Zone to India
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Iraq
3 armour placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,3,1,6,4,6,2
British collect 28 PUs (1 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
3 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Northern Italy to 95 Sea Zone
3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
3 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Morocco from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 infantry
ANZAC defend with 1 infantry
Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 cruiser, 1 submarine and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
Place Units - Italians
1 airfield, 1 artillery and 2 infantry placed in Egypt
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 4 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry, 1 submarine and 1 transport moved from 29 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South Wales
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 5 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 fighter moved from Egypt to French West Africa
1 bomber moved from Western Germany to French West Africa
4 infantry moved from Baltic States to Novgorod
4 artilleries moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
3 armour moved from Baltic States to Novgorod
Combat - Germans
Battle in French West Africa
Germans attack with 1 bomber and 1 fighter
Americans defend with 3 bombers
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 36
Casualties for Americans: 3 bombers
Battle in Novgorod
Germans attack with 3 armour, 5 artilleries and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Novgorod from Russians with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 fighter moved from French West Africa to French Central Africa
1 bomber moved from French West Africa to French Central Africa
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from France to Southern France
3 infantry moved from Poland to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
2 artilleries moved from Germany to Poland
8 infantry moved from Germany to Poland
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
1 infantry moved from Western Germany to France
6 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery placed in Southern France
1 artillery placed in Germany
5 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 49 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 5 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 fighter moved from Egypt to French West Africa
1 bomber moved from Western Germany to French West Africa
4 infantry moved from Baltic States to Novgorod
4 artilleries moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
3 armour moved from Baltic States to Novgorod
Combat - Germans
Battle in French West Africa
Germans attack with 1 bomber and 1 fighter
Americans defend with 3 bombers
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 36
Casualties for Americans: 3 bombers
Battle in Novgorod
Germans attack with 3 armour, 5 artilleries and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Novgorod from Russians with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 fighter moved from French West Africa to French Central Africa
1 bomber moved from French West Africa to French Central Africa
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from France to Southern France
3 infantry moved from Poland to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
2 artilleries moved from Germany to Poland
8 infantry moved from Germany to Poland
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
1 infantry moved from Western Germany to France
6 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery placed in Southern France
1 artillery placed in Germany
5 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 49 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Assumed no scramble, happy to use forum dice if you wish that scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Rostov to Ukraine
3 infantry moved from Archangel to Smolensk
5 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Urals to Russia
1 infantry moved from Urals to Vologda
3 infantry moved from Jehol to Manchuria
Place Units - Russians
10 infantry placed in Russia
1 armour and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Korea to Amur
Japanese take Amur from Russians
2 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
3 tactical_bombers moved from 6 Sea Zone to Manchuria
3 fighters moved from 6 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hunan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 bomber moved from Hunan to 39 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Hunan to Kweichow
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 bomber moved from Hunan to Shan State
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 4 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
2 battleships moved from 35 Sea Zone to 6 Sea Zone
7 fighters moved from Manchuria to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
2 infantry moved from 6 Sea Zone to Korea
4 carriers moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
2 cruisers moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
2 armour moved from Kwangtung to French Indo China
1 bomber moved from Shan State to Hunan
1 bomber moved from 39 Sea Zone to Sumatra
Place Units - Japanese
2 artilleries and 2 infantry placed in Japan
3 infantry placed in French Indo China
2 mech_infantrys placed in Kwangtung
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from Western United States to United Kingdom
3 bombers moved from Hawaiian Islands to Eastern United States
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 battleship and 1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
18 infantry moved from Szechwan to Yunnan
2 infantry moved from Jehol to Shantung
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Shantung
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
3 infantry placed in Yunnan
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 armour moved from Tanganyika Territory to Belgian Congo
3 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 battleship moved from 62 Sea Zone to 54 Sea Zone
UK_Pacific take 54 Sea Zone from Japanese
1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
Combat - British
Battle in Holland Belgium
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
3 aaGuns moved from Burma to Yunnan
2 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
Place Units - British
3 infantry placed in Iraq
3 armour placed in Persia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 armour
EDIT: Adding units owned by British to Iraq: 3 armour
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from French Central Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 fighters moved from Egypt to Belgian Congo
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belgian Congo
Italians attack with 3 fighters, 1 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 2 armour
Italians win, taking Belgian Congo from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for French: 1 infantry
Casualties for British: 2 armour
Casualties for Italians: 1 infantry
Battle in Gibraltar
Non Combat Move - Italians
3 fighters moved from Belgian Congo to Egypt
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 104 Sea Zone to Morocco
2 aaGuns moved from Eastern Poland to Bessarabia
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from French Central Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 fighters moved from Egypt to Belgian Congo
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belgian Congo
Italians attack with 3 fighters, 1 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 2 armour
Italians win, taking Belgian Congo from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for French: 1 infantry
Casualties for British: 2 armour
Casualties for Italians: 1 infantry
Battle in Gibraltar
Non Combat Move - Italians
3 fighters moved from Belgian Congo to Egypt
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 104 Sea Zone to Morocco
2 aaGuns moved from Eastern Poland to Bessarabia
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to French Central Africa: 1 airfield
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Removing units owned by Italians from Egypt: 1 artillery
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Changing PUs for Italians from 35 to 34
EDIT: Turning off Edit Mode
Take second file if you accept my purchase change, did not count moves correctly when designed my strategy, and realized at the end of the turn. Thx
sure
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 4 fighters and 6 infantry moved from New South Wales to Queensland
1 infantry moved from Iraq to Trans-Jordan
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French