Cow vs Karl7 (+17 allies)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                2 infantry moved from Samara to Volgograd
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Volgograd
                1 armour moved from Egypt to Iraq

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour
                    Germans defend with 1 armour
                    Russians win, taking Iraq from Germans with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Tambov
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Tambov to Russia
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                1 armour and 9 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 infantry
                EDIT: Adding units owned by Russians to Samara: 4 infantry
                EDIT: Removing units owned by Russians from Russia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 25 PUs

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    Boy Russia has rolling like crap this whole game… constantly losing the little battles…  :-P :-P :-P

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsi to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 infantry moved from Jehol to Shantung
                      Japanese take Shantung from Chinese
                2 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 fighter and 3 tactical_bombers moved from French Indo China to Yunnan
                2 fighters moved from Kiangsi to Yunnan
                2 fighters moved from Manchuria to Anhwe
                1 fighter and 3 tactical_bombers moved from Kiangsi to Anhwe
                3 infantry moved from Jehol to Anhwe
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from Kiangsi to Yunnan
                2 bombers moved from Kiangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Anhwe
                    Japanese attack with 3 fighters, 5 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Anhwe from Chinese with 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to 39 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                1 fighter moved from Anhwe to Hunan
                2 fighters and 3 tactical_bombers moved from Anhwe to Manchuria

    Place Units - Japanese
                1 destroyer and 2 transports placed in 39 Sea Zone
                2 artilleries and 1 infantry placed in Manchuria
                2 infantry and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,3,2,6,6,3,5,4
                Japanese collect 49 PUs (16 lost to blockades); end with 49 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • TripleA

    Time for Japan to go Africa.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Russia to Iraq

    Non Combat Move - Americans
                1 carrier, 2 destroyers and 2 submarines moved from 33 Sea Zone to 21 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Scotland to Eire
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
                4 transports moved from 109 Sea Zone to 106 Sea Zone
                5 infantry moved from Eastern United States to Quebec
                1 transport moved from 87 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 armour and 2 infantry placed in Korea
                2 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
                EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Hopei to Chahar
                1 fighter moved from Shensi to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Shensi
                1 fighter moved from Chahar to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 transport moved from 84 Sea Zone to 88 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    @Cow:

    Time for Japan to go Africa.

    yeah, not sure I can stop you

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 3 infantry moved from Tobruk to Alexandria
                1 bomber moved from Greece to 110 Sea Zone
                1 carrier, 3 destroyers, 2 fighters, 1 submarine and 3 transports moved from 96 Sea Zone to 97 Sea Zone
                3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                3 artilleries and 3 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Caucasus to Bryansk

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Syria

    Non Combat Move - Italians
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from Western Germany to Northern Italy
                3 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
                5 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • 22 20 19 18 17 16 15 14 12

    ha ha… I did’t see that bomber in range… oh well, it’s not like i had a chance anyway.  It was fun to play out even if the dice decided the game R1.

    Fun play.

    GG

    resign…

  • TripleA

    You can block with a french cruiser.

  • TripleA

    Europe is out of control anyway… you may as well do a desperate attack.

  • 22 20 19 18 17 16 15 14 12

    :x@Cow:

    Europe is out of control anyway… you may as well do a desperate attack.

    against UK?

    ok… let’s get crazy

    I;ll do ANzac

  • TripleA

    I know Japan and Italy is about to take the Russia NOs away.

    Russia or Egypt will eventually go unless something crazy happens (at that time I got the VC win).

    Considering Egypt and Russia are super far from help…. You may as well go nuts.

  • TripleA

    Russia could attack Germany too. Only way to break free.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 infantry moved from South Australia to Western Australia
                1 infantry moved from Northern Territory to Western Australia
                2 fighters moved from Queensland to Western Australia
                3 fighters moved from Guam to Korea

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Western Australia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in New Zealand
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking New Zealand from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Northern Territory to Queensland
                2 fighters moved from Western Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 artillery moved from Archangel to Vologda
                1 artillery moved from Archangel to Smolensk
                2 artilleries and 1 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Tambov to Samara
                2 infantry moved from Rostov to Volgograd
                1 infantry moved from Bryansk to Tambov
                2 armour and 2 mech_infantrys moved from Bryansk to Samara
                3 fighters and 3 tactical_bombers moved from Bryansk to Samara
                1 bomber moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Samara
                    Germans attack with 2 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 6 infantry
                    Germans win, taking Samara from Russians with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 6 infantry
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                3 fighters and 3 tactical_bombers moved from Samara to Bryansk
                1 bomber moved from Volgograd to Bryansk

    Place Units - Germans
                3 infantry placed in United Kingdom
                1 fighter and 1 tactical_bomber placed in Western Germany
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 carrier and 2 destroyers placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,1,2,3,4,5,2,5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 64 PUs (8 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

  • TripleA

    blah I forgot to attack your naval. I wanted to go to normandy with my fleet lol

  • 22 20 19 18 17 16 15 14 12

    ok, here we go with the USSR…. if I lose, which I should, it is over.

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