@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Cow vs Karl7 (+17 allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 19 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Shan State to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Hunan to Amur
3 fighters moved from Japan to Amur
2 fighters moved from Manchuria to Amur
5 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
1 fighter moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 submarine moved from 20 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from ANZAC -
Does your sub defend your transport against my sub?
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crap, that was a mistake… no defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 19 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Shan State to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Hunan to Amur
3 fighters moved from Japan to Amur
2 fighters moved from Manchuria to Amur
5 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
1 fighter moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 submarine moved from 20 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from ANZACCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in Amur
Japanese attack with 6 fighters and 6 infantry
Russians defend with 6 infantry
Japanese winANZAC win with 1 submarine and 1 transport remaining, taking Amur from Russians with 6 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Russians: 6 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
6 fighters moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 cruiser and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers, 1 destroyer and 2 transports moved from 39 Sea Zone to 36 Sea Zone
3 transports moved from 39 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
3 tactical_bombers moved from Shan State to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
2 tactical_bombers moved from Yunnan to Hunan
3 infantry moved from French Indo China to Kwangsi
2 bombers moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in India
3 infantry placed in Manchuria
3 infantry placed in Kwangtung
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,6,4,3
Japanese collect 47 PUs (4 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery and 1 infantry moved from Korea to Amur
3 bombers moved from Philippines to AmurCombat - Americans
Americans creates battle in territory 33 Sea Zone
Battle in Amur
Americans attack with 1 artillery, 3 bombers and 1 infantry
Japanese defend with 4 infantry
retreated to Amur
Japanese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
3 bombers moved from Amur to Korea
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 24 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 armour and 2 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to Quebec
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
2 aaGuns moved from Eastern United States to Quebec
1 submarine moved from 33 Sea Zone to 6 Sea ZonePlace Units - Americans
1 airfield placed in Korea
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
3 submarines placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Hopei to Kweichow
18 infantry moved from Shensi to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea ZoneNon Combat Move - British
1 cruiser and 1 transport moved from 83 Sea Zone to 87 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to EireTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Greece to 97 Sea Zone
1 bomber moved from Southern France to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern PolandPlace Units - Italians
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to Korea
2 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Finland to Karelia
Germans take Karelia from Russians
1 tactical_bomber moved from 115 Sea Zone to Smolensk
1 fighter moved from 115 Sea Zone to Smolensk
1 battleship, 2 carriers, 1 destroyer, 2 submarines and 7 transports moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Baltic States to Smolensk
3 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to SmolenskCombat - Germans
Battle in Ukraine
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
6 artilleries and 6 infantry moved from Novgorod to Belarus
1 armour, 1 artillery and 1 infantry moved from Baltic States to Belarus
2 armour and 2 mech_infantrys moved from Archangel to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
2 tactical_bombers moved from Ukraine to Belarus
1 artillery moved from Poland to Eastern Poland
7 armour moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
2 aaGuns, 5 artilleries, 7 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to BelarusPlace Units - Germans
3 fighters and 1 tactical_bomber placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in United KingdomTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,5,1,4,4,2
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 armour moved from Egypt to IraqCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Ulaanbaatar
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Dzavhan
4 aaGuns, 4 armour, 3 artilleries and 19 infantry moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Western Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Samara to Russia
1 infantry moved from Caucasus to VolgogradPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
6 fighters moved from Manchuria to 19 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 infantry moved from India to Burma
1 artillery moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
5 tactical_bombers moved from Hunan to 20 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
2 fighters moved from 36 Sea Zone to Java
2 fighters moved from 36 Sea Zone to Philippines
1 bomber moved from French Indo China to 19 Sea Zone
1 bomber moved from French Indo China to Anhwe
1 battleship and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 6 fighters
Americans defend with 3 submarines
Japanese win with 1 bomber and 6 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 destroyer
Casualties for Americans: 3 submarines
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Battle in Java
Japanese attack with 2 fighters and 4 infantry
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC, taking Java from ANZAC with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Yunnan to Kwangsi
3 fighters moved from 19 Sea Zone to Japan
1 bomber and 3 fighters moved from 19 Sea Zone to Manchuria
1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
3 tactical_bombers moved from 20 Sea Zone to Manchuria
2 tactical_bombers moved from 20 Sea Zone to Manchuria
2 tactical_bombers moved from French Indo China to Manchuria
1 submarine moved from 33 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in Kwangtung
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in India
1 fighter and 1 infantry placed in Japan
Japanese undo move 4.
2 infantry placed in India
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,4,1,4,3,3,5,3,3,2,5,4,3,5,4,5,4,4,2,6,4,5,1,2,3,2,6,1,6,1,5,4,3
Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Korea to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to Japan
3 fighters moved from 6 Sea Zone to Japan
2 bombers moved from Korea to Japan
1 bomber moved from Korea to Kwangtung
1 mech_infantry moved from 19 Sea Zone to OkinawaCombat - Americans
Air Battle in Japan
Americans attacks with 9 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Battle in Okinawa
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Japan to Korea
7 fighters moved from Japan to 19 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Kwangtung to KweichowPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 submarines placed in 6 Sea Zone
Americans undo move 3.
Americans undo move 2.
2 fighters placed in Korea
1 submarine placed in 6 Sea Zone
2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 bomber
EDIT: Adding units owned by Americans to Wake Island: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Non Combat Move - Chinese
13 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
2 infantry moved from Kweichow to Anhwe
2 infantry moved from Kweichow to HunanPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Tobruk
1 transport moved from 71 Sea Zone to 82 Sea Zone
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 artillery and 1 mech_infantry moved from Quebec to Eastern United States
1 infantry moved from Quebec to Eastern United States
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to IraqNon Combat Move - British
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to MoroccoTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from 96 Sea Zone to Tobruk
1 bomber moved from Eastern Poland to Southern ItalyCombat - Italians
Battle in Tobruk
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians win, taking Tobruk from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Tobruk to 96 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 19 Sea Zone
2 submarines moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 aaGuns and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Vyborg
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
3 fighters, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Belarus to Smolensk
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 bomber moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Ukraine
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from RussiansCombat - Germans
Battle in Ukraine
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Nenetsia
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Nenetsia from Russians, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in VyborgNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Smolensk to Romania
1 tactical_bomber moved from Western Ukraine to Romania
1 tactical_bomber moved from Ukraine to Romania
1 bomber moved from Smolensk to Romania
2 armour and 1 mech_infantry moved from Novgorod to Belarus
4 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Karelia to NovgorodPlace Units - Germans
3 infantry placed in United Kingdom
3 artilleries placed in Novgorod
4 artilleries and 6 infantry placed in Western Germany
1 fighter placed in FranceTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs





