14L G50 hobo (axis) vs dawgoneit (allies +12)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                10 infantry moved from Finland to Karelia
                3 infantry moved from Amur to Manchuria
                2 infantry moved from Amur to Korea
                4 infantry moved from Siberia to Soviet Far East


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                10 infantry moved from Finland to Karelia
                3 infantry moved from Amur to Manchuria
                2 infantry moved from Amur to Korea
                4 infantry moved from Siberia to Soviet Far East

    Combat - Russians
                Battle in Korea
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry; Italians defend with 1 aaGun
                    Russians win, taking Bessarabia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun
                Battle in Manchuria
                    Russians attack with 3 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Soviet Far East
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Soviet Far East from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                10 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns, 3 armour, 1 artillery, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
                1 aaGun, 9 infantry and 1 mech_infantry moved from Belarus to Bryansk
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Smolensk to Bryansk
                1 aaGun and 1 artillery moved from Novgorod to Karelia
                1 infantry moved from Bryansk to Belarus
                3 infantry moved from Novgorod to Karelia
                1 aaGun moved from Amur to Manchuria
                1 aaGun moved from Amur to Manchuria
                1 infantry moved from Finland to Karelia

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Russia
                Russians undo move 1.
                1 infantry placed in Russia
                2 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 41 Sea Zone to 54 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries and 5 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kweichow to Szechwan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Anhwe to Manchuria
                2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
                1 infantry moved from Anhwe to Chahar
                2 mech_infantrys moved from Kiangsu to Chahar
                1 artillery moved from Hopei to Chahar


  • scramble orders for queensland


  • scramble the fighters


  • I am sorry to bother you but how can you bring the planes to hawii


  • I have a carrier in Japan that can move to land them, and I bought a carrier to land the 2 air attacking midway.


  • ok


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 41 Sea Zone to 54 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries and 5 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kweichow to Szechwan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Anhwe to Manchuria
                2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
                1 infantry moved from Anhwe to Chahar
                2 mech_infantrys moved from Kiangsu to Chahar
                1 artillery moved from Hopei to Chahar

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers
                    ANZAC defend with 1 fighter; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 66
                    Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 2 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 transports
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 cruiser, 1 destroyer and 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Celebes from Dutch, taking Chahar from Chinese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 3 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 2 aaGuns and 3 infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 10 infantry
                    Japanese win, taking Szechwan from Chinese with 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 1 fighter and 10 infantry

    Non Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 aaGun and 3 infantry moved from Hopei to Kweichow
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                2 bombers moved from Szechwan to Kwangsi
                1 tactical_bomber moved from Manchuria to Anhwe

    Place Units - Japanese
                1 carrier and 2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs


  • well you hit way way better than average on that battle at least…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 bomber moved from Queensland to 54 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Central United States to 91 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 bomber moved from Queensland to 54 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Central United States to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 3 transports
                    Germans defend with 1 transport
                    Americans win with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 1 harbour
                    Americans win, taking Gibraltar from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier, 2 cruisers and 1 destroyer


  • I hit 2 times in sz54. ool please


  • just great, lose the carrier and cruiser  :|


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 bomber moved from Queensland to 54 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Central United States to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 3 transports
                    Germans defend with 1 transport
                    Americans win with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 1 harbour
                    Americans win, taking Gibraltar from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier, 2 cruisers and 1 destroyer


  • you hit 1 time and then I hit again with my bomber. what would you like to loose.


  • uh why am I not surprised anymore? lose the cruiser


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 bomber moved from Queensland to 54 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Central United States to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 3 transports
                    Germans defend with 1 transport
                    Americans win with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 1 harbour
                    Americans win, taking Gibraltar from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier, 2 cruisers and 1 destroyer
                    Japanese win, taking Morocco from Italians with 2 battleships and 1 destroyer remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 carrier and 2 cruisers
                    Casualties for Americans: 1 bomber and 1 tactical_bomber

    Non Combat Move - Americans
                1 armour, 1 infantry and 3 mech_infantrys moved from Quebec to Eastern United States
                3 mech_infantrys moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,5,5,2,3
                Americans collect 50 PUs (1 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

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