@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Whackamatt (Axis) vs. DizzKneeLand33 (Allies +13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Eastern Poland to Belarus
2 artilleries and 3 infantry moved from Romania to Eastern Poland
1 artillery moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Eastern Poland
2 submarines moved from 92 Sea Zone to 86 Sea Zone
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
7 armour, 3 artilleries and 13 infantry moved from Novgorod to Vyborg
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Vyborg
1 armour moved from Germany to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 86 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Germans win with 2 submarines remaining. Battle score for attacker is 27
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in Belarus
Germans attack with 2 infantry
Russians defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 mech_infantry
EDIT: Changing ownership of Belarus from Russians to Germans
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 4 tactical_bombers moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Vyborg
1 fighter, 1 infantry and 4 tactical_bombers moved from Belarus to Eastern PolandPlace Units - Germans
3 artilleries and 3 infantry placed in Germany
3 infantry placed in Novgorod
3 armour placed in Romania
1 tactical_bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Eastern Poland to Belarus
2 artilleries and 3 infantry moved from Romania to Eastern Poland
1 artillery moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Eastern Poland
2 submarines moved from 92 Sea Zone to 86 Sea Zone
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
7 armour, 3 artilleries and 13 infantry moved from Novgorod to Vyborg
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Vyborg
1 armour moved from Germany to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 86 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Germans win with 2 submarines remaining. Battle score for attacker is 27
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in Belarus
Germans attack with 2 infantry
Russians defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 mech_infantry
EDIT: Changing ownership of Belarus from Russians to Germans
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 4 tactical_bombers moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Vyborg
1 fighter, 1 infantry and 4 tactical_bombers moved from Belarus to Eastern PolandPlace Units - Germans
3 artilleries and 3 infantry placed in Germany
3 infantry placed in Novgorod
3 armour placed in Romania
1 tactical_bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Turning off Edit Mode -
Submitted for your approval: I misclicked and ended up NOT moving my 4 tac and 1 fighter into the fight in Belaurs vs your 1 mech. I am going to forum roll their attack for the first round here.
No worries – that’s an obvious edit so no problem rolling that on the forum. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
3 armour and 3 mech_infantrys moved from Finland to Novgorod
Russians take Karelia from Germans
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Sweden
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Finland to Sweden
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 3 armour and 3 mech_infantrys
Germans defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 aaGuns and 3 infantry
Casualties for Russians: 1 armour and 3 mech_infantrys
Battle in Sweden
Russians attack with 2 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Russians win, taking Sweden from Neutral_True with 2 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Russians
1 aaGun moved from Finland to Sweden
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
5 artilleries and 5 infantry moved from Russia to Bryansk
7 infantry moved from Samara to Russia
1 armour moved from Russia to Bryansk
2 aaGuns and 13 infantry moved from Novosibirsk to SamaraPlace Units - Russians
7 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
(sorry, I had a brain lapse and forgot to post the turn at the end lol)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Japan
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Philippines
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 20 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Sikang to Szechwan
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 9 infantry moved from Yenisey to Timguska
1 artillery and 1 infantry moved from Buyant-Uhaa to AmurCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from 42 Sea Zone to KwangsiPlace Units - Japanese
1 destroyer placed in 19 Sea Zone
1 harbour placed in Shantung
2 armour and 1 mech_infantry placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 7 PUs;Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarCombat Move - Americans
1 armour and 3 mech_infantrys moved from Southeast Mexico to Venezuela
1 infantry moved from Brazil to Venezuela
2 bombers moved from United Kingdom to Venezuela
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
5 bombers moved from Queensland to Kwangsi
5 bombers moved from Burma to Kwangsi
3 bombers moved from India to KwangsiCombat - Americans
Battle in Venezuela
Americans attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Kwangsi
Americans attack with 1 artillery, 13 bombers and 2 infantry
Japanese defend with 1 aaGun, 3 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Americans win, taking Kwangsi from Japanese with 1 artillery, 12 bombers and 1 infantry remaining. Battle score for attacker is 75
Casualties for Japanese: 1 aaGun, 3 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 1 bomber and 1 infantryNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
12 bombers moved from Kwangsi to French Indo China
6 bombers moved from Western United States to Queensland
2 bombers moved from Venezuela to BrazilPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 49 PUs;
British buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from Northwest Persia to Turkey
1 infantry moved from Caucasus to Turkey
2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Turkey
2 artilleries and 2 infantry moved from West India to Afghanistan
1 mech_infantry moved from India to Afghanistan
4 artilleries and 9 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Afghanistan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Battle in 86 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Yunnan
British attack with 4 artilleries and 9 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Turkey
British attack with 2 armour, 3 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 2 armour, 3 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 6 infantry
Casualties for Neutral_True: 8 infantry
Battle in Afghanistan
British attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Neutral_True: 4 infantryNon Combat Move - British
1 armour and 1 mech_infantry moved from Burma to French Indo China
1 aaGun moved from Burma to Yunnan
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to French Indo China
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from 86 Sea Zone to Venezuela
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 artilleries and 6 infantry moved from Alexandria to EgyptPlace Units - British
1 destroyer placed in 109 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 42 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
2 artilleries and 2 infantry moved from Greece to Turkey
2 fighters moved from Southern Italy to Turkey
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Greece to Turkey
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
2 destroyers moved from 95 Sea Zone to 98 Sea Zone
2 destroyers moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to TunisiaCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery and 2 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Battle in Turkey
Italians attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
British defend with 2 armour, 3 artilleries and 3 mech_infantrys
British win with 2 armour remaining. Battle score for attacker is -9
Casualties for British: 3 artilleries and 3 mech_infantrys
Casualties for Italians: 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
2 fighters owned by the Italians retreatedNon Combat Move - Italians
2 fighters moved from Turkey to Greece
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 airfield placed in Greece
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
6 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in HainanNon Combat Move - ANZAC
1 armour and 2 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to New South Wales
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 armour placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
5 artilleries and 17 infantry moved from Vyborg to Finland
1 armour moved from Vyborg to Novgorod
6 armour moved from Vyborg to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
3 armour moved from Romania to Greece
1 armour moved from Eastern Poland to Ukraine
1 fighter and 4 tactical_bombers moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
5 armour moved from Eastern Poland to Bulgaria
1 artillery moved from Romania to Eastern Poland
1 tactical_bomber moved from Germany to Southern ItalyCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Norway
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Germans winRussians win with no units remaining, taking Norway from Russians, taking Novgorod from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery, 1 fighter and 4 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 7 armour, 5 artilleries and 17 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 7 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 carrier and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 4 tactical_bombers moved from Ukraine to Greece
1 aaGun moved from Vyborg to NovgorodPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Greece: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
3 infantry placed in Romania
1 infantry and 3 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
5 artilleries and 17 infantry moved from Vyborg to Finland
1 armour moved from Vyborg to Novgorod
6 armour moved from Vyborg to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
3 armour moved from Romania to Greece
1 armour moved from Eastern Poland to Ukraine
1 fighter and 4 tactical_bombers moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
5 armour moved from Eastern Poland to Bulgaria
1 artillery moved from Romania to Eastern Poland
1 tactical_bomber moved from Germany to Southern ItalyCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Norway
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Germans winRussians win with no units remaining, taking Norway from Russians, taking Novgorod from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery, 1 fighter and 4 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 7 armour, 5 artilleries and 17 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 7 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 carrier and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 4 tactical_bombers moved from Ukraine to Greece
1 aaGun moved from Vyborg to NovgorodPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Greece: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
3 infantry placed in Romania
1 infantry and 3 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Changing ownership of Switzerland from Neutral_True to Germans
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Adding units owned by Germans to Switzerland: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
6 artilleries and 21 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Sweden to NorwayCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 armour, 6 artilleries, 21 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 armour, 6 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Russians attack with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Norway from Germans with 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Sweden to Norway
1 aaGun moved from Bryansk to Western Ukraine
3 artilleries moved from Russia to Samara
4 artilleries and 8 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to RussiaPlace Units - Russians
2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Russians collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter, 1 harbour, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Olgiy to Timguska
3 fighters and 3 tactical_bombers moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
6 carriers moved from 19 Sea Zone to 20 Sea Zone
2 battleships, 2 cruisers and 4 destroyers moved from 19 Sea Zone to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Hopei to Chahar
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to ShensiPlace Units - Japanese
2 submarines placed in 19 Sea Zone
2 infantry placed in Kiangsu
Japanese undo move 2.
3 infantry placed in Shantung
1 fighter and 1 tactical_bomber placed in Japan
1 harbour placed in FormosaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,3,6,6,5,3,2,6,1,1,5,2,2,6,3,1,2,3,1,3,1,2,3,4
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 9 PUs;Combat Move - Americans
4 bombers moved from French Indo China to 35 Sea Zone
8 bombers moved from French Indo China to Kwangsi
1 armour and 3 mech_infantrys moved from Venezuela to Argentina
1 artillery and 3 infantry moved from Brazil to Argentina
2 bombers moved from Brazil to ArgentinaCombat - Americans
Battle in Argentina
Americans attack with 1 armour, 1 artillery, 2 bombers, 3 infantry and 3 mech_infantrys
Neutral_True defend with 4 infantry
Americans win, taking Argentina from Neutral_True with 1 armour, 1 artillery, 2 bombers, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 4 infantry
Casualties for Americans: 2 infantry
Battle in Kwangsi
Americans attack with 8 bombers
Japanese defend with 1 armour
Americans win with 7 bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Casualties for Americans: 1 bomber
Battle in 35 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 destroyer
Americans win with 3 bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
7 bombers moved from Kwangsi to India
6 bombers moved from Queensland to India
1 infantry moved from Venezuela to Brazil
2 bombers moved from Argentina to Brazil
6 bombers moved from Western United States to Queensland
3 bombers moved from 35 Sea Zone to Shan StatePlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Afghanistan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 3 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 1 infantry moved from Yunnan to Kweichow
2 artilleries and 2 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour and 1 mech_infantry moved from French Indo China to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Union of South Africa to Mozambique
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Iraq to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Iraq to Saudi Arabia
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 mech_infantry moved from Belgian Congo to Mozambique
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Saudi ArabiaCombat - British
Battle in Saudi Arabia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Mozambique
British attack with 1 armour and 3 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Neutral_True: 2 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 2 artilleries and 6 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Turkey
1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Iraq to Turkey
2 artilleries moved from Afghanistan to Eastern Persia
1 armour and 1 mech_infantry moved from India to Yunnan
2 infantry moved from Burma to Yunnan
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters moved from 125 Sea Zone to Scotland
1 aaGun and 3 infantry moved from United Kingdom to Scotland
1 destroyer moved from 86 Sea Zone to 89 Sea Zone
1 bomber moved from Venezuela to United Kingdom
1 armour and 1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
1 factory_minor placed in Turkey
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,5,5
British collect 35 PUs (3 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,4,5,5,1,5,5,3,4,6,5,4,3,3,6,2,3,3,2,2,1,5,2,3,3,5,2,6,2,4,1,6,1,5
UK_Pacific collect 15 PUs (3 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Tobruk
Italians take Tobruk from British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
2 cruisers and 2 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 submarines moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from Greece to 98 Sea ZoneCombat - Italians
Battle in Alexandria
Battle in SyriaNon Combat Move - Italians
2 infantry moved from 97 Sea Zone to Greece
2 aaGuns moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 factory_minor placed in Greece
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Tobruk
Italians take Tobruk from British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
2 cruisers and 2 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 submarines moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from Greece to 98 Sea ZoneCombat - Italians
Battle in Alexandria
Battle in SyriaNon Combat Move - Italians
2 infantry moved from 97 Sea Zone to Greece
2 aaGuns moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 factory_minor placed in Greece
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Changing ownership of Spain from Neutral_True to Italians
EDIT: Removing units owned by Neutral_True from Spain: 6 infantry
EDIT: Removing units owned by Italians from Gibraltar: 1 artillery
EDIT: Adding units owned by Italians to Spain: 1 artillery and 6 infantry
EDIT: Changing PUs for Italians from 30 to 32
EDIT: Turning off Edit Mode -
Use the second file. Forgot to take Spain for free!





