f7fe3ad8-238c-44af-94cc-fa5636a96f79-triplea_42140_1dut.tsvg
Djensen (Allies +11) vs. seawolf (Axis) AA42SE
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The game file didn’t attach. ANy chance you saved it locally?
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Ouch, let me check that.
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Hello, the correct file is attached.
One bad dice-streak from my Egyptians!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair 0 damage on 1 factory; Remaining resources: 23 PUs;
British buy 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Morocco to Libya
British take Algeria from Germans
British take Libya from Germans
1 artillery and 1 infantry moved from Morocco to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Italy
British take Italy from Germans
1 transport moved from 13 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
1 artillery moved from Trans-Jordan to Egypt
British take Egypt from Germans
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.Non Combat Move - British
1 bomber moved from Karelia S.S.R. to United Kingdom
1 fighter moved from 13 Sea Zone to Trans-Jordan
2 fighters moved from United Kingdom to 13 Sea ZonePlace Units - British
1 bomber placed in United Kingdom
2 artilleries and 1 infantry placed in IndiaTurn Complete - British
British collect 34 PUs; end with 34 PUs total -
No savegame attached here aswell?
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You need to check the box to “Attach Savegame”.
If you have it, please attach the game file.
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I was talking about the file from your round ith UK, cant see it
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 bomber
EDIT: Changing unit bombing damage for these Germans owned units to: factory = 1
EDIT: Turning off Edit Mode
Japanese buy 3 artilleries, 3 infantry and 2 submarines; Remaining resources: 5 PUs;Combat Move - Japanese
1 armour, 2 artilleries and 9 infantry moved from Burma to India
3 fighters moved from French Indo-China Thailand to India
1 bomber moved from French Indo-China Thailand to India
1 bomber moved from Japan to India
1 fighter moved from Japan to 48 Sea Zone
1 battleship moved from 29 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to India
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 61 Sea Zone
3 transports moved from 36 Sea Zone to 62 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
1 battleship moved from 61 Sea Zone to 35 Sea Zone
1 cruiser moved from 61 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 48 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Evenki National Okrug
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Evenki National Okrug, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Evenki National Okrug, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 5 : 0/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese roll dice for 1 artillery and 1 infantry in Evenki National Okrug, round 6 : 2/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters and 9 infantry
British defend with 1 aaGun, 1 armour, 5 artilleries, 1 factory and 7 infantry
AA fire in India : 1/3 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters and 9 infantry in India, round 2 : 6/18 hits
British roll dice for 1 aaGun, 1 armour, 5 artilleries and 7 infantry in India, round 2 : 6/13 hits
5 infantry owned by the British, 6 infantry owned by the Japanese and 1 aaGun owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters and 3 infantry in India, round 3 : 5/12 hits
British roll dice for 1 armour, 5 artilleries and 2 infantry in India, round 3 : 3/8 hits
2 infantry owned by the British, 3 infantry owned by the Japanese and 3 artilleries owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers and 4 fighters in India, round 4 : 2/9 hits
British roll dice for 1 armour and 2 artilleries in India, round 4 : 1/3 hits
2 artilleries owned by the British and 1 artillery owned by the Japanese lost in India
Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 4 fighters in India, round 5 : 6/8 hits
British roll dice for 1 armour in India, round 5 : 0/1 hits
1 armour owned by the British lost in India
Japanese win, taking India from British with 1 armour, 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery, 1 fighter and 9 infantry
Casualties for British: 1 aaGun, 1 armour, 5 artilleries and 7 infantryNon Combat Move - Japanese
1 bomber moved from India to Burma
1 bomber moved from India to Yunnan
2 fighters moved from India to 35 Sea Zone
2 fighters moved from India to Yunnan
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from 48 Sea Zone to YunnanPlace Units - Japanese
3 artilleries and 3 infantry placed in Japan
2 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 44 PUs totalDice Statistics:
Total
1 was rolled 20 times
2 was rolled 12 times
3 was rolled 14 times
4 was rolled 16 times
5 was rolled 18 times
6 was rolled 17 times
Average roll : 3,526
Median : 4,000
Variance : 0,427
Standard Deviation : 0,654
Total rolls : 97Japanese Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 3,762
Median : 4,000
Variance : 0,532
Standard Deviation : 0,730
Total rolls : 63Germans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,071
Median : 3,000
Variance : 1,037
Standard Deviation : 1,018
Total rolls : 28Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3,600
Median : 3,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5 -
I think I made it work, hopefully this is correct :mrgreen:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Solomon Islands to 44 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 51 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 51 Sea Zone to Okinawa
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 submarine moved from 44 Sea Zone to 51 Sea Zone
3 fighters moved from 51 Sea Zone to OkinawaCombat - Americans
Battle in Okinawa
Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Okinawa from Japanese with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 fighters moved from Okinawa to 51 Sea Zone
1 fighter moved from 56 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Solomon Islands
1 carrier and 1 destroyer moved from 56 Sea Zone to 44 Sea Zone
1 fighter moved from Western United States to 44 Sea ZonePlace Units - Americans
3 destroyers, 2 submarines and 1 transport placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to West Russia
1 submarine moved from 6 Sea Zone to 13 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in West Russia
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking West Russia from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from West Russia to Russia
1 fighter moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Russia to Vologda
1 infantry moved from Caucasus to Russia
4 infantry moved from Caucasus to RussiaPlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Russia
2 infantry placed in Caucasus
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
There seems to be a bug. It won’t post the file.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to West Russia
1 submarine moved from 6 Sea Zone to 13 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in West Russia
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking West Russia from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from West Russia to Russia
1 fighter moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Russia to Vologda
1 infantry moved from Caucasus to Russia
4 infantry moved from Caucasus to RussiaPlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Russia
2 infantry placed in Caucasus
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
That worked. I think I fixed it. There is a setting when you start the game about posting turn summaries. Just don’t uncheck those.
Might as well save each turn locally, just in case.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 0 damage on 2 factories; Remaining resources: 44 PUs;
Germans buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 fighter moved from Karelia S.S.R. to Vologda
1 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
1 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
4 artilleries and 4 infantry moved from Poland to Ukraine S.S.R.
3 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
1 artillery moved from France to Italy
1 infantry moved from France to Italy
5 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from France to Italy
1 fighter moved from Germany to 15 Sea Zone
1 bomber moved from Germany to West Russia
1 bomber moved from Germany to Italy
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Vologda
1 armour moved from Italian East Africa to Union of South Africa
Germans take Rhodesia from British
Germans take Union of South Africa from British
1 armour moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 armour moved from French West Africa to French Equatorial AfricaCombat - Germans
Battle in 15 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 15 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in West Russia
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in West Russia, round 2 : 2/7 hits
Russians roll dice for 4 infantry in West Russia, round 2 : 3/4 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Germans roll dice for 1 artillery, 1 bomber and 2 fighters in West Russia, round 3 : 0/4 hits
Russians roll dice for 2 infantry in West Russia, round 3 : 1/2 hits
1 artillery owned by the Germans lost in West Russia
retreated to West Russia
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 8 armour, 5 artilleries and 5 infantry
Russians defend with 2 infantry
Germans roll dice for 8 armour, 5 artilleries and 5 infantry in Ukraine S.S.R., round 2 : 9/18 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 8 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Italy
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery, 1 factory and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Italy, round 2 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Italy, round 2 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Italy
Germans roll dice for 1 artillery and 1 bomber in Italy, round 3 : 2/2 hits
British roll dice for 1 artillery in Italy, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 artillery owned by the British lost in Italy
Germans win, taking Italy from British with 1 artillery remaining. Battle score for attacker is -11
Casualties for Germans: 1 bomber and 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from 15 Sea Zone to France
1 bomber moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
2 fighters moved from Vologda to Karelia S.S.R.Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 fighter and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3,549
Median : 3,000
Variance : 0,460
Standard Deviation : 0,678
Total rolls : 51Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3,872
Median : 4,000
Variance : 1,553
Standard Deviation : 1,246
Total rolls : 39British Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1,333
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2,889
Median : 2,000
Variance : 1,625
Standard Deviation : 1,275
Total rolls : 9 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 2 bombers and 1 destroyer; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 fighter moved from Trans-Jordan to French Equatorial Africa
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in French Equatorial Africa
British attack with 1 fighter and 1 infantry
Germans defend with 1 armour
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - British
1 bomber moved from Karelia S.S.R. to United Kingdom
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 13 Sea Zone to 7 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Libya
1 armour moved from Libya to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from French Equatorial Africa to Anglo-Egyptian SudanPlace Units - British
1 destroyer placed in 7 Sea Zone
2 bombers placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from India to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Egypt
Japanese take Egypt from British
1 armour moved from India to Persia
Japanese take Persia from British
1 armour moved from Persia to Trans-Jordan
2 fighters moved from 35 Sea Zone to 51 Sea Zone
2 destroyers moved from 61 Sea Zone to 51 Sea Zone
1 submarine moved from 61 Sea Zone to 51 Sea Zone
4 submarines moved from 60 Sea Zone to 51 Sea Zone
3 fighters moved from Yunnan to 51 Sea Zone
1 bomber moved from Yunnan to 51 Sea Zone
1 bomber moved from Burma to 51 Sea Zone
1 infantry moved from Evenki National Okrug to Novosibirsk
1 artillery moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 battleships moved from 35 Sea Zone to 48 Sea Zone
1 carrier moved from 35 Sea Zone to 48 Sea Zone
1 cruiser moved from 35 Sea Zone to 48 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 artilleries moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 48 Sea Zone
2 artilleries and 2 infantry moved from 48 Sea Zone to Philippine Islands
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 artillery moved from 62 Sea Zone to ManchuriaCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Japanese attack with 1 armour
British defend with 1 artillery
Japanese roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Trans-Jordan
British win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery
Battle in Philippine Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippine Islands, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippine Islands, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 51 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 5 fighters and 5 submarines
Americans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 transports
Japanese roll dice for 5 submarines in 51 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 bombers, 2 destroyers and 5 fighters in 51 Sea Zone, round 2 : 4/9 hits
Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports in 51 Sea Zone, round 2 : 4/11 hits
1 submarine owned by the Americans, 3 destroyers owned by the Americans and 4 submarines owned by the Japanese lost in 51 Sea Zone
Japanese roll dice for 1 submarine in 51 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 bombers, 2 destroyers and 5 fighters in 51 Sea Zone, round 3 : 2/9 hits
Americans roll dice for 4 fighters in 51 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 51 Sea Zone, round 3 : 1/4 hits
2 carriers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 51 Sea Zone
Japanese roll dice for 2 bombers, 1 destroyer and 5 fighters in 51 Sea Zone, round 4 : 4/8 hits
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 transports in 51 Sea Zone, round 4 : 5/6 hits
3 fighters owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese and 4 fighters owned by the Japanese lost in 51 Sea Zone
Japanese roll dice for 2 bombers and 1 fighter in 51 Sea Zone, round 5 : 1/3 hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 51 Sea Zone, round 5 : 2/2 hits
1 fighter owned by the Americans, 1 bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 51 Sea Zone
Japanese roll dice for 1 bomber in 51 Sea Zone, round 6 : 1/1 hits
Americans roll dice for 1 battleship and 2 transports in 51 Sea Zone, round 6 : 1/1 hits
1 battleship owned by the Americans and 1 bomber owned by the Japanese lost in 51 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is 10
Casualties for Japanese: 2 bombers, 2 destroyers, 5 fighters and 5 submarines
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 submarineNon Combat Move - Japanese
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 carrier placed in 60 Sea Zone
1 carrier and 1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalDice Statistics:
Total
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 23 times
Average roll : 3,939
Median : 4,000
Variance : 1,432
Standard Deviation : 1,197
Total rolls : 82Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3,875
Median : 4,000
Variance : 0,553
Standard Deviation : 0,744
Total rolls : 48British Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 4,032
Median : 4,000
Variance : 1,100
Standard Deviation : 1,049
Total rolls : 31 -
I’m going to concede the game. Well done.
I’d like to start a new game but with a bid of 12 IPCs. I’d like to try something.
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I think the new idea was dumb too. Let me start yet again.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Bid Purchase - Russians
Russians buy 1 armour and 2 infantry; 0 PU unusedBid Placement - Russians
1 armour and 2 infantry placed in Buryatia S.S.R.Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to West Russia
1 artillery moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
3 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 3 artilleries, 1 fighter and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 fighter moved from Russia to Egypt
2 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Kazakh S.S.R. to Caucasus
1 armour moved from Archangel to Caucasus
1 fighter moved from West Russia to Caucasus
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Sinkiang
1 armour moved from Russia to Sinkiang
1 armour moved from Caucasus to Russia
4 infantry moved from Russia to Caucasus
2 armour moved from Russia to Caucasus
1 submarine moved from 4 Sea Zone to 7 Sea ZonePlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total





