G40 Cyanight(Axis) vs aequitas et veritas(Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Victoria
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 1 harbour
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        Italians roll dice for 1 aaGun and 2 artilleries in Southern France, round 2 :  0/2 hits
                        1 aaGun owned by the Italians lost in Southern France
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  0/2 hits
                        Italians roll dice for 2 artilleries in Southern France, round 3 :  0/2 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 4 :  0/2 hits
                        Italians roll dice for 2 artilleries in Southern France, round 4 :  1/2 hits
                        1 infantry owned by the French lost in Southern France
                    1 artillery owned by the French retreated to Normandy Bordeaux
                    Italians win with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 aaGun
                Battle in Algeria
                    French attack with 1 infantry
                    Italians defend with 1 armour
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Algeria, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Algeria, round 3 :  0/1 hits
                        French roll dice for 1 infantry in Algeria, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Algeria, round 4 :  1/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                4 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece

    Combat - Germans

  • '14 Customizer

    Scramble in 92?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                4 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece

    Combat - Germans
                British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone


  • I selected the Units to scramble allready, see above.
    You may proceed.
    All three Units scramble.

  • '14 Customizer

    Yea, thank you… Just been busy today

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                4 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece

    Combat - Germans
                British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in Greece
                    Germans attack with 3 armour and 6 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from French with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 cruiser; Americans defend with 1 cruiser and 1 transport
                    Americans win with 2 cruisers and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 92 Sea Zone
                    Germans attack with 4 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports; Americans defend with 1 fighter
                    Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 bomber, 3 fighters and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 1 fighter

    Non Combat Move - Germans
                3 bombers moved from 92 Sea Zone to Algeria
                1 tactical_bomber moved from 92 Sea Zone to Algeria
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                4 infantry moved from Yugoslavia to Northern Italy
                3 artilleries moved from France to Northern Italy
                6 armour and 4 mech_infantrys moved from France to Germany
                3 aaGuns moved from Western Germany to Northern Italy
                3 aaGuns moved from Holland Belgium to Western Germany
                1 artillery and 1 infantry moved from Norway to Finland
                2 infantry moved from Denmark to 113 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 submarines moved from 111 Sea Zone to 112 Sea Zone
                2 artilleries moved from Yugoslavia to Romania

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 3 bombers and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Romania : 2 artilleries and 2 infantry
        Poland : 2 artilleries and 13 infantry
        Germany : 11 armour, 1 factory_major and 9 mech_infantrys
        Norway : 2 infantry
        Northern Italy : 3 aaGuns, 3 artilleries and 4 infantry
        Southern Italy : 1 tactical_bomber
        112 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour and 4 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 8 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Russia
                1 aaGun, 1 armour and 1 mech_infantry moved from Bryansk to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Buryatia to Amur
                2 infantry moved from Buryatia to Sakha

    Place Units - Russians
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 armour moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Anhwe to Yunnan

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malaya
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Celebes
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Java

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 carrier moved from 43 Sea Zone to 44 Sea Zone
                2 fighters moved from 43 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
                2 artilleries and 2 infantry moved from Anhwe to Hunan
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 aaGun and 6 infantry
        Manchuria : 1 flag, 4 infantry
        Yunnan : 1 flag, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 2 artilleries and 2 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 armour and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 4 infantry and 6 tactical_bombers
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer, 1 submarine and 1 transport


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Algeria
                1 armour and 1 infantry moved from 92 Sea Zone to Algeria

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 3 bombers and 1 tactical_bomber; Italians defend with 1 armour

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Algeria
                1 armour and 1 infantry moved from 92 Sea Zone to Algeria

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 3 bombers and 1 tactical_bomber; Italians defend with 1 armour


  • Sorry I forgot, I Need your ooL in Algerie I have two hits so what do you want me to take as casualties?

  • '14 Customizer

    I thought I did that it must have not saved.  I took 2 Bombers as casualties and then got 2 hits on retaliation.  You can check the dice email.

    If you continue the attack I will lose in this order.
    Tank -> Bomber -> Tactcal Bomber

  • '14 Customizer

    I think I read it wrong on the screen.  I only got 1 hit in retaliation after reviewing the email.  I wasn’t sure how to save and continue inside battles. I thought I saw 2 hits but may have mistook it for yours. The email clearly shows I got 1 hit.  Lose 2 bombers for me and then lose in this order.  Bomber - Tank - Tactical.  I thought I had 2 hits on you and that’s why I changed the order I want to take casualties.  Sorry for the confusion.


  • All right, will go ahead from there.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Algeria
                1 armour and 1 infantry moved from 92 Sea Zone to Algeria

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 3 bombers and 1 tactical_bomber; Italians defend with 1 armour
                    Italians win with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 bombers
                    Casualties for Americans: 1 armour and 1 infantry
                    1 bomber owned by the Americans retreated

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from British Columbia to Alaska
                1 aaGun moved from British Columbia to Alaska
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Algeria to Gibraltar

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                2 infantry placed in Szechwan
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Malta to 94 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - British
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 infantry moved from Eire to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from India to Burma
                1 aaGun moved from India to Burma

    Place Units - British
                1 fighter placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                2 infantry placed in United Kingdom
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,1
                British collect 27 PUs (1 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,1,4,2
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry


  • @cyanight:

    I think I read it wrong on the screen.  I only got 1 hit in retaliation after reviewing the email.  I wasn’t sure how to save and continue inside battles. I thought I saw 2 hits but may have mistook it for yours. The email clearly shows I got 1 hit.  Lose 2 bombers for me and then lose in this order.  Bomber - Tank - Tactical.  I thought I had 2 hits on you and that’s why I changed the order I want to take casualties.  Sorry for the confusion.

    I apologize Cyanight!
    I read the wrong download file the first time.
    You did everything correct, just realized that I had to read the Ame2 file and not mine  :-D

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