TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 fighter and 20 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
4 fighters moved from Japan to 19 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
3 fighters, 1 infantry and 1 tactical_bomber moved from Anhwe to Hunan
2 bombers moved from South Australia to Shan State
2 infantry moved from French Indo China to Shan State
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 6 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour and 1 artillery moved from New South Wales to 62 Sea Zone
1 carrier, 1 cruiser and 3 transports moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 battleship, 3 carriers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 artillery moved from 42 Sea Zone to Java
2 bombers moved from Shan State to French Indo China
1 fighter moved from Western Australia to 37 Sea Zone
2 tactical_bombers moved from Western Australia to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Hunan to French Indo China
2 fighters moved from 18 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to Japan
3 fighters moved from 19 Sea Zone to Manchuria
3 fighters moved from 19 Sea Zone to French Indo China
1 tactical_bomber moved from 18 Sea Zone to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in New South Wales
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,5,3,5,1,1,2,3,3,1,3,3,5,5,2,6,2,1,6,5,1,3,3,5,3,6,3
Japanese collect 54 PUs (8 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs