14L G40 Degrasse (Allies +12) vs Shin Ji (Axis)

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 30 / 41
        Japanese : 34 / 76
        Americans : 59 / 84
        Chinese : 11 / 13
        British : 28 / 28
        UK_Pacific : 10 / 0
        Italians : 16 / 22
        ANZAC : 17 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                10 armour, 3 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Belarus
                9 armour moved from Belarus to Archangel
                5 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Archangel
                    Germans attack with 9 armour and 1 mech_infantry
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Archangel from Russians with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 aaGun and 2 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Greece to Bulgaria

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 44 PUs (8 lost to blockades); end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                3 infantry moved from Volgograd to Caucasus
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
                3 infantry moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Amur
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Amur, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Amur, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Amur, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        Russians roll dice for 2 infantry in Amur, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 5 :  0/1 hits
                        Russians roll dice for 2 infantry in Amur, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 6 :  1/1 hits
                        1 infantry owned by the Russians lost in Amur
                    1 infantry owned by the Russians retreated to Ulaanbaatar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                3 aaGuns moved from Bryansk to Russia
                1 artillery moved from Bryansk to Ukraine
                9 artilleries and 37 infantry moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 infantry placed in Volgograd
                1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Manchuria : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 3 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 31 / 34
        Japanese : 29 / 76
        Americans : 59 / 84
        Chinese : 16 / 13
        British : 28 / 28
        UK_Pacific : 10 / 0
        Italians : 14 / 22
        ANZAC : 17 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.483
            Median : 4.000
            Variance : 1.536
            Standard Deviation : 1.239
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.762
            Median : 4.000
            Variance : 1.550
            Standard Deviation : 1.245
            Total rolls : 21

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                3 armour moved from Kwangtung to Hunan
                3 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 mech_infantry moved from Shantung to Jehol
                1 armour moved from Shantung to Jehol
                3 armour moved from Shantung to Hunan
                1 tactical_bomber moved from Shantung to Hunan
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangtung to Hunan
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Hunan
                    Japanese attack with 9 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 5 artilleries and 8 infantry
                    Japanese win, taking Hunan from Chinese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 5 armour and 2 mech_infantrys
                    Casualties for Chinese: 5 artilleries and 8 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter moved from Hunan to Kwangtung
                1 fighter moved from 37 Sea Zone to India
                1 tactical_bomber moved from 37 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                2 fighters placed in Japan
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 20
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,2,5,6,2,5,6,1,2,6,6,4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,6,5,3,5,3
                Japanese collect 13 PUs (20 lost to blockades); end with 13 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from Ulaanbaatar to Japan
                3 artilleries moved from 6 Sea Zone to Japan
                2 mech_infantrys moved from 6 Sea Zone to Japan
                4 infantry moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                4 fighters moved from 19 Sea Zone to Japan
                2 cruisers moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
                1 bomber moved from Gibraltar to Southern Italy
                1 bomber moved from Gibraltar to Northern Italy

  • '21 '19 '18 '17 '16

    Scramble and kamikaze orders for sea zone 6?

    You might be able to strike the adjacent sea zone as well, where there are ships sitting around, if so then let me know if you want to use any there.  I’m not sure but I think since those ships aren’t combat moving they aren’t a valid target.

  • '15

    Let’s see what happens.  Full scramble.

    3 Kamis on the BB
    1 Kami on each Cruiser
    1 Kami on the Dst.

    Maybe I’ll get lucky.  Probably not.  But maybe.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from Ulaanbaatar to Japan
                3 artilleries moved from 6 Sea Zone to Japan
                2 mech_infantrys moved from 6 Sea Zone to Japan
                4 infantry moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                4 fighters moved from 19 Sea Zone to Japan
                2 cruisers moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
                1 bomber moved from Gibraltar to Southern Italy
                1 bomber moved from Gibraltar to Northern Italy

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Japanese scrambles to create a battle in territory 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,3,6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 submarine and 5 transports
                    Japanese defend with 3 fighters
                    1 submarine owned by the Americans Submerged
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers and 5 transports in 6 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        1 fighter owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers and 5 transports in 6 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 :  1/2 hits
                        1 carrier owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 2 cruisers and 5 transports in 6 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 :  1/1 hits
                        1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 battleship, 1 cruiser and 5 transports remaining. Battle score for attacker is 2
                    Casualties for Japanese: 3 fighters
                    Casualties for Americans: 1 carrier and 1 cruiser
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  0/1 hits
                    Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 6 damage total.
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.
                Battle in Japan
                    Americans attack with 3 artilleries, 1 bomber, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
                        AA fire in Japan :  1/7 hits
                        1 fighter owned by the Americans lost in Japan
                        Americans roll dice for 3 artilleries, 1 bomber, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Japan, round 2 :  7/15 hits
                        Japanese roll dice for 3 aaGuns and 7 infantry in Japan, round 2 :  4/7 hits
                        4 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Japan
                        Americans roll dice for 3 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Japan, round 3 :  4/11 hits
                        Japanese roll dice for 3 infantry in Japan, round 3 :  2/3 hits
                        2 mech_infantrys owned by the Americans and 3 infantry owned by the Japanese lost in Japan
                    Americans captures 18PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 3 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 aaGuns and 7 infantry
                    Casualties for Americans: 1 fighter, 4 infantry and 2 mech_infantrys
                Battle in Sicily
                Battle in Norway
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking Sicily from Italians, taking Norway from Germans, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 37 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 bomber moved from Japan to Korea
                4 fighters moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from Japan to Korea
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Northern Italy to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                2 fighters and 2 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 90 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 115 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 bomber and 1 tactical_bomber
        Japan : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 1 armour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        43 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 2 transports
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 2 carriers, 4 fighters and 1 submarine
        6 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 submarine and 5 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
        Morocco : 3 artilleries and 3 infantry
        Tunisia : 2 bombers
        Norway : 1 flag, 1 infantry and 1 mech_infantry
        Sicily : 1 flag, 1 artillery and 1 infantry
        125 Sea Zone : 1 transport
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 submarine
        101 Sea Zone : 2 carriers and 1 destroyer
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 30 / 34
        Japanese : 25 / 0
        Americans : 70 / 115
        Chinese : 13 / 13
        British : 28 / 28
        UK_Pacific : 10 / 0
        Italians : 14 / 22
        ANZAC : 17 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 22 times
                3 was rolled 20 times
                4 was rolled 17 times
                5 was rolled 24 times
                6 was rolled 15 times
            Average roll : 3.328
            Median : 3.000
            Variance : 0.579
            Standard Deviation : 0.761
            Total rolls : 122

    Null / Other
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.381
            Median : 3.000
            Variance : 0.927
            Standard Deviation : 0.963
            Total rolls : 42

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.194
            Median : 3.000
            Variance : 1.086
            Standard Deviation : 1.042
            Total rolls : 36

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.381
            Median : 3.000
            Variance : 0.927
            Standard Deviation : 0.963
            Total rolls : 42

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Chahar

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Hopei

    Place Units - Chinese
                2 infantry placed in Manchuria
                1 infantry placed in Yunnan
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total

    Territory Summary for Chinese :

    Manchuria : 2 infantry
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 fighter and 1 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 30 / 34
        Japanese : 24 / 0
        Americans : 70 / 115
        Chinese : 14 / 15
        British : 28 / 28
        UK_Pacific : 10 / 0
        Italians : 14 / 22
        ANZAC : 17 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 22 times
                3 was rolled 20 times
                4 was rolled 17 times
                5 was rolled 24 times
                6 was rolled 15 times
            Average roll : 3.328
            Median : 3.000
            Variance : 0.579
            Standard Deviation : 0.761
            Total rolls : 122

    Null / Other
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.381
            Median : 3.000
            Variance : 0.927
            Standard Deviation : 0.963
            Total rolls : 42

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.194
            Median : 3.000
            Variance : 1.086
            Standard Deviation : 1.042
            Total rolls : 36

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.381
            Median : 3.000
            Variance : 0.927
            Standard Deviation : 0.963
            Total rolls : 42

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                1 infantry moved from Shan State to French Indo China

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 armour and 1 artillery
                        British roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 :  1/3 hits
                        Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 :  0/2 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 3 :  2/3 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - British
                1 fighter moved from Burma to Persia

    Place Units - British
                1 armour, 1 fighter and 1 mech_infantry placed in Persia
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,4,4,6,4
                British collect 28 PUs (1 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Burma : 2 aaGuns, 1 artillery and 7 infantry
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 armour and 2 mech_infantrys
        Gibraltar : 1 aaGun, 1 airfield, 1 armour, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys
        Ethiopia : 1 flag
        106 Sea Zone : 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor, 2 fighters and 1 mech_infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 30 / 34
        Japanese : 24 / 0
        Americans : 70 / 115
        Chinese : 14 / 15
        British : 29 / 29
        UK_Pacific : 10 / 0
        Italians : 13 / 22
        ANZAC : 17 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 16 times
                3 was rolled 15 times
                4 was rolled 25 times
                5 was rolled 13 times
                6 was rolled 17 times
            Average roll : 3.434
            Median : 4.000
            Variance : 0.895
            Standard Deviation : 0.946
            Total rolls : 106

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.194
            Median : 3.000
            Variance : 1.086
            Standard Deviation : 1.042
            Total rolls : 36

    British Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Americans Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.381
            Median : 3.000
            Variance : 0.927
            Standard Deviation : 0.963
            Total rolls : 42

  • '15

    Yea, that’s game.  I was hoping for a miracle, and I didn’t get one.  :)

    Good game!  I have learned some important lessons from this one.

    First - never poke the bear.

  • '21 '19 '18 '17 '16

    I was surprised when you moved your Japanese fleet out of position to knock out India.

  • '15

    I honestly have no idea what I was thinking there.

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