14L G40 DeadTom (Axis) vs MagicQ (Allies+13) LL


  • Scramble?


  • Huh, Are you inspired by wheatbear? He is a firm believer of G1 buy nothing.  :roll:
    No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy nothing; Remaining resources: 30 PUs;

    Combat Move - Germans
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 armour moved from Greater Southern Germany to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to Southern France
                1 tactical_bomber moved from Germany to Southern France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                2 bombers moved from Germany to 110 Sea Zone

    Combat - Germans
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 artilleries and 7 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Southern France
                    Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from French with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 cruiser
                    British win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                    Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 battleship
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    8 infantry owned by the Germans, 3 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 fighter moved from Southern France to Northern Italy
                2 bombers, 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 infantry moved from Denmark to Western Germany
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 tactical_bomber moved from Southern France to Northern Italy
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 submarine moved from 124 Sea Zone to 112 Sea Zone
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Germans collect 37 PUs (3 lost to blockades); end with 86 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs


  • @MagicQ:

    Huh, Are you inspired by wheatbear? He is a firm believer of G1 buy nothing.  :roll:
    No scramble.

    I might be plagiarizing him a bit. I saw his openers and they seemed interesting, so I decided to give it a whirl. I’ll probably crash and burn, but it worth a shot  8-)


  • I have not played as allies for a long time. Certainly not faced G1 buying nothing before. I still don’t get it why not buy anything G1. Pls allow me a bit more time to study how to counter it.


  • My understanding is that it gives the Germans more flexibility with turn 2 options. I can buy mostly ground for Barbarossa, transports for sea lion, or carriers and transports in the med (since I have the south France factory). Building a carrier and transports or destroyer/sub would limit me against Russia and make it harder to get in the med (although not impossible). Building ground turn 1 would further limit my options.

    Besides, you’ve seen me play Germany before. I just want to give you something to throw you off your game  :-P


  • By the way, take all the time you want. I’m rather busy the next two days.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Bessarabia to Ukraine
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Volgograd to Turkmenistan
                1 armour moved from Volgograd to Bryansk
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk

    Non Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                2 aaGuns moved from Russia to Bryansk
                2 aaGuns moved from Novgorod to Belarus
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • @DeadTom:

    My understanding is that it gives the Germans more flexibility with turn 2 options. I can buy mostly ground for Barbarossa, transports for sea lion, or carriers and transports in the med (since I have the south France factory). Building a carrier and transports or destroyer/sub would limit me against Russia and make it harder to get in the med (although not impossible). Building ground turn 1 would further limit my options.

    Besides, you’ve seen me play Germany before. I just want to give you something to throw you off your game   :-P

    Thanks!

    It’s really been a long time since Garg’s tournament. As far as I can remember you prefer fleets buy G1 such as 1 ac 1 sub 1 dd then. I still do that.


  • edit Cruiser back to sz115 pls


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Battle in Siberia
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Anhwe
                2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                3 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Korea to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 transports placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode


  • I going to have to get a feel for this game again. My experience has been limited and its been over a year since I’ve played G40  :|

    Still, its nice to be back in the commander’s chair again  8-)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 2 infantry moved from Szechwan to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                4 infantry moved from Szechwan to Shensi
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from Scotland to 106 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 fighter moved from Malta to Tobruk
                1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia


  • No doubt you are solid low luck player.

    scramble?


  • wait! i will change UK’s move.


  • :x :roll:


  • Sorry, seems fine. Go on. I am hesitating whether it is necessary to buy 9 inf.

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