Odonis (Axis) vs Whackamatt (Allies +10) G40L

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Finland to Norway
                2 fighters and 1 tactical_bomber moved from Karelia to Norway
                3 armour moved from Novgorod to Finland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Norway
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Norway from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                3 infantry moved from Russia to Bryansk
                2 aaGuns moved from Karelia to Finland
                2 fighters and 1 tactical_bomber moved from Norway to Finland
                6 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                10 infantry placed in Russia
                2 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                7 fighters moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                5 tactical_bombers moved from Kwangsi to Yunnan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                7 fighters moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                5 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                7 fighters moved from Yunnan to Kwangsi
                5 tactical_bombers moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 armour, 2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Anhwe to Kiangsi
                2 infantry moved from Anhwe to Hopei
                3 artilleries and 2 infantry moved from Anhwe to Kweichow
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery and 3 carriers; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 18 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from Central United States to Eastern United States
                2 tactical_bombers moved from Central United States to 10 Sea Zone

    Place Units - Americans
                3 carriers placed in 10 Sea Zone
                1 artillery placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                9 infantry moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 9 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from Malta to 93 Sea Zone
                1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 1 tactical_bomber
                    Italians defend with 1 cruiser
                    British win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in 93 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Italians defend with 1 destroyer
                    British win, taking 93 Sea Zone from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Malta
                1 tactical_bomber moved from 96 Sea Zone to Malta
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Burma to India
                1 battleship moved from 19 Sea Zone to 16 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                2 infantry moved from Shan State to Burma
                1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                British collect 24 PUs (4 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 aaGun and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Some Units in India change ownership: 1 aaGun and 5 infantry

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour, 2 artilleries and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour, 2 artilleries and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 1 fighter and 2 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 1 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 armour and 6 infantry moved from Bulgaria to Romania
                1 artillery moved from Southern France to Northern Italy
                2 infantry moved from Southern France to Northern Italy
                1 armour moved from Southern France to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
                1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                1 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 fighter moved from United Kingdom to Algeria

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 fighter moved from Algeria to Gibraltar

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 artillery moved from Romania to Bessarabia
                3 infantry moved from Eastern Poland to Bessarabia
                2 tactical_bombers moved from Western Germany to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                3 artilleries and 3 infantry moved from Baltic States to Belarus
                2 bombers and 2 fighters moved from Western Germany to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 fighter moved from Eastern Poland to Bessarabia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 artillery moved from Romania to Bessarabia
                3 infantry moved from Eastern Poland to Bessarabia
                2 tactical_bombers moved from Western Germany to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                3 artilleries and 3 infantry moved from Baltic States to Belarus
                2 bombers and 2 fighters moved from Western Germany to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 fighter moved from Eastern Poland to Bessarabia

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Belarus
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 aaGun and 1 infantry
                    Germans win, taking Belarus from Russians with 3 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans win, taking Bessarabia from Russians with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Norway
                    Germans attack with 1 artillery, 2 bombers and 2 fighters
                    Russians defend with 3 infantry
                    Germans win, taking Norway from Russians with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 bombers and 1 fighter moved from Norway to Western Germany
                5 armour moved from Baltic States to Novgorod
                2 infantry moved from Baltic States to Belarus
                6 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Holland Belgium to Germany
                4 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Holland Belgium to France
                2 bombers moved from Bessarabia to Germany
                1 fighter and 2 tactical_bombers moved from Bessarabia to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun moved from Eastern Poland to Belarus
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany
                1 destroyer and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 21 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                3 armour moved from Finland to Norway
                1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
                1 armour moved from Western Ukraine to Bessarabia
                5 infantry moved from Bryansk to Belarus
                1 armour moved from Ukraine to Belarus
                1 armour moved from Ukraine to Belarus
                1 mech_infantry moved from Ukraine to Belarus
                2 fighters and 1 tactical_bomber moved from Finland to Russia

    Combat - Russians
                Battle in Norway
                    Russians attack with 3 armour and 1 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Norway from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Belarus
                    Russians attack with 2 armour, 5 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 3 artilleries and 2 infantry
                    Russians win, taking Belarus from Germans with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 aaGun, 3 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Finland to Karelia
                1 aaGun moved from Finland to Vyborg
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 59 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 70 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Reseting Bonus Movement of Units
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
                1 carrier moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                3 artilleries and 3 infantry moved from Kweichow to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Burma
                1 battleship and 2 carriers moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Reseting Bonus Movement of Units
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
                1 carrier moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                3 artilleries and 3 infantry moved from Kweichow to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Burma
                1 battleship and 2 carriers moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                    Japanese win, taking Persia from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 3 infantry
                Battle in Burma
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 2 infantry
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malaya
                Battle in Kwangtung
                    Japanese attack with 2 artilleries and 3 infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 4 artilleries, 2 bombers, 7 fighters, 5 infantry and 5 tactical_bombers
                    Chinese defend with 14 infantry
                    Japanese win, taking Yunnan from Chinese with 4 artilleries, 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 5 infantry
                    Casualties for Chinese: 14 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 80 Sea Zone: 2 armour, 2 infantry and 2 transports
                EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 armour, 1 infantry and 2 transports
                EDIT: Turning off Edit Mode
                1 battleship and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Hopei to Shensi
                6 fighters and 5 tactical_bombers moved from Yunnan to Anhwe
                2 bombers moved from Yunnan to Anhwe
                10 infantry moved from Manchuria to Korea
                1 aaGun moved from Manchuria to Korea
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                      Japanese take Iraq from Neutral_Axis
                1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 infantry placed in Japan
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs total

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 21 Sea Zone to 20 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 destroyer and 1 submarine moved from 8 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 10 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 6 Sea Zone

  • '20 '18 '17 '15

    Scramble and kamikaze orders for SZ6

  • '20 '19 '18 '15 '13

    Max Scramble.

    Kamikaze - 3 x each at the cruisers

    Max defence with FTRs last.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 21 Sea Zone to 20 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 destroyer and 1 submarine moved from 8 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 10 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 5,3,2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 5,1,4
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 4 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine
                    Casualties for Americans: 4 destroyers, 1 fighter and 2 submarines
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery, 1 carrier, 3 infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone
                3 carriers moved from 10 Sea Zone to 7 Sea Zone
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar

    Place Units - Americans
                2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters and 1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 battleship
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Kansu to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu

    Place Units - Chinese
                4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

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