Meatgrinder vs. vold (allies + 9)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to South Australia
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
                EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 fighter moved from Morocco to United Kingdom

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 bomber moved from Southern France to 114 Sea Zone
                1 fighter moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                3 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia

  • '13

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 bomber moved from Southern France to 114 Sea Zone
                1 fighter moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                3 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bessarabia
                    Germans attack with 3 armour, 2 artilleries and 9 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                1 fighter moved from Southern France to Southern Italy
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Southern France to Western Germany
                1 tactical_bomber moved from Southern France to Western Germany
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 bomber moved from 114 Sea Zone to Western Germany
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                1 artillery moved from 113 Sea Zone to Norway
                1 infantry moved from Poland to Eastern Poland
                1 aaGun, 3 artilleries, 8 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 aaGun moved from Greater Southern Germany to Slovakia Hungary

    Place Units - Germans
                1 destroyer and 1 submarine placed in 113 Sea Zone
                1 artillery and 2 mech_infantrys placed in Germany
                1 infantry placed in France
                2 infantry placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 bomber moved from Southern France to 114 Sea Zone
                1 fighter moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                3 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bessarabia
                    Germans attack with 3 armour, 2 artilleries and 9 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                1 fighter moved from Southern France to Southern Italy
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Southern France to Western Germany
                1 tactical_bomber moved from Southern France to Western Germany
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 bomber moved from 114 Sea Zone to Western Germany
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                1 artillery moved from 113 Sea Zone to Norway
                1 infantry moved from Poland to Eastern Poland
                1 aaGun, 3 artilleries, 8 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 aaGun moved from Greater Southern Germany to Slovakia Hungary

    Place Units - Germans
                1 destroyer and 1 submarine placed in 113 Sea Zone
                1 artillery and 2 mech_infantrys placed in Germany
                1 infantry placed in France
                2 infantry placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                1 bomber moved from Russia to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 2 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - Russians
                1 bomber moved from Iraq to Persia
                3 infantry moved from Ukraine to Bryansk
                8 infantry moved from Belarus to Bryansk
                9 infantry moved from Russia to Smolensk
                6 infantry moved from Yenisey to Timguska
                2 fighters and 1 tactical_bomber moved from Rostov to Bryansk

    Place Units - Russians
                9 infantry placed in Russia
                Russians undo move 1.
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                1 tactical_bomber moved from Kiangsi to Yunnan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter moved from Yunnan to Kiangsi
                1 tactical_bomber moved from Yunnan to Kiangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 48 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 31 Sea Zone
                1 destroyer moved from 12 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 47 Sea Zone
                1 cruiser moved from 54 Sea Zone to 49 Sea Zone

    Place Units - Americans
                1 carrier and 2 submarines placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,3,5,6,6
                Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan
                2 artilleries and 3 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - British

    Purchase Units - British
                British buy 2 destroyers and 1 factory_minor; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 bomber moved from Egypt to Kenya
                4 infantry moved from Shan State to Siam
                1 fighter moved from Shan State to Siam
                2 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter moved from Shan State to Kwangsi
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Siam
                    British attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                    British win, taking Siam from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 37 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                    British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Kwangsi
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                    British win, taking 98 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Kenya to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                3 infantry moved from Persia to Northwest Persia
                1 artillery moved from Burma to Shan State
                2 artilleries and 3 infantry moved from India to Burma
                1 fighter moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 transport moved from 76 Sea Zone to 72 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                2 destroyers placed in 109 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    British defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from Normandy Bordeaux to Southern France
                1 armour moved from Normandy Bordeaux to Northern Italy
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 artillery moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Southern France to Normandy Bordeaux
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Algeria to Tunisia
                1 armour moved from Algeria to Tunisia

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Southern France
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 46 Sea Zone
                1 transport moved from 54 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to Queensland
                1 armour and 2 mech_infantrys moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
                ANZAC collect 20 PUs (1 lost to blockades); end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Shan State to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 42 Sea Zone to Shan State
                2 infantry moved from South Australia to Queensland
                1 armour and 2 mech_infantrys moved from New South Wales to Queensland
                1 cruiser moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 4 infantry and 1 transport
                EDIT: Adding units owned by Americans to 42 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Java: 2 infantry
                EDIT: Turning off Edit Mode

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 1 infantry
                EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport
                EDIT: Changing ownership of Celebes from Dutch to ANZAC
                EDIT: Adding units owned by ANZAC to Celebes: 1 infantry
                EDIT: Changing PUs for ANZAC from 30 to 33
                EDIT: Turning off Edit Mode


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 1 infantry
                EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport
                EDIT: Changing ownership of Celebes from Dutch to ANZAC
                EDIT: Adding units owned by ANZAC to Celebes: 1 infantry
                EDIT: Changing PUs for ANZAC from 30 to 33
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                2 fighters moved from Holland Belgium to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 1 infantry
                EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport
                EDIT: Changing ownership of Celebes from Dutch to ANZAC
                EDIT: Adding units owned by ANZAC to Celebes: 1 infantry
                EDIT: Changing PUs for ANZAC from 30 to 33
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                2 fighters moved from Holland Belgium to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 1 infantry
                EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport
                EDIT: Changing ownership of Celebes from Dutch to ANZAC
                EDIT: Adding units owned by ANZAC to Celebes: 1 infantry
                EDIT: Changing PUs for ANZAC from 30 to 33
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                2 fighters moved from Holland Belgium to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                    Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 3 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 3 destroyers
                    Germans win, taking 109 Sea Zone from British with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 submarine
                    Casualties for British: 3 destroyers

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Western Germany
                1 bomber moved from 109 Sea Zone to Western Germany
                3 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 artillery moved from Norway to Finland
                1 artillery moved from Western Germany to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Novgorod
                1 artillery moved from 115 Sea Zone to Novgorod
                1 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from 115 Sea Zone to Novgorod
                3 infantry moved from Karelia to Novgorod
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 aaGun moved from Romania to Bessarabia
                1 aaGun moved from Slovakia Hungary to Poland
                1 submarine moved from 112 Sea Zone to 105 Sea Zone

    Place Units - Germans
                1 airfield placed in Holland Belgium
                1 destroyer placed in 112 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                1 fighter placed in Western Germany
                3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '13

    I forgot one combat, I’ll roll it here (Amur, 3 inf vs 1 inf).  I’ll do a few rounds up front here.

    R1
    RUS
    DiceRolls: 3@1; Total Hits: 03@1: (3, 3, 2)

    AP
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    R2

    RUS
    DiceRolls: 3@1; Total Hits: 03@1: (6, 5, 2)

    AP
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    R3

    RUS
    DiceRolls: 3@1; Total Hits: 03@1: (3, 3, 2)

    AP
    DiceRolls: 1@2; Total Hits: 01@2: (3)

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