@fasthard scramble?
Whackamatt (Axis) vs. Entek (Allies +10) G40L
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Bleepity-bleep. The game crashed between combats. I am going to reopen the file and do it again. I’ll have to edit in the results of the SZ98 combat.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
2 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
4 artilleries and 4 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Rostov
3 armour moved from Ukraine to RostovCombat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 4 destroyers and 3 transports
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 4 destroyers and 3 transports
Battle in Rostov
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 2 bombers
EDIT: Turning off Edit Mode
3 armour moved from Romania to Ukraine
1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Iraq
2 infantry moved from Northern Italy to France
1 carrier, 4 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Smolensk to Vologda
4 infantry moved from Novgorod to Archangel
3 armour moved from Novgorod to Vologda
1 artillery moved from Smolensk to Vologda
1 artillery moved from Bryansk to BelarusPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
3 armour placed in Novgorod
3 armour placed in Romania
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
2 strat bombers were edited out to comply with the first dice results for the SZ battle. Sorry for any confusion it may have caused. My computer sometimes acts up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
1 armour and 12 infantry moved from Russia to Vologda
1 armour moved from Volgograd to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
2 infantry moved from Volgograd to TambovCombat - Russians
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 1 fighter and 14 infantry
Germans defend with 3 armour, 5 artilleries and 5 infantry
Russians roll dice for 2 armour, 1 fighter and 14 infantry in Vologda, round 2 : 6/17 hits
Germans roll dice for 3 armour, 5 artilleries and 5 infantry in Vologda, round 2 : 5/13 hits
5 infantry owned by the Russians, 5 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
Russians roll dice for 2 armour, 1 fighter and 9 infantry in Vologda, round 3 : 4/12 hits
Germans roll dice for 3 armour and 4 artilleries in Vologda, round 3 : 3/7 hits
3 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Vologda
Russians roll dice for 2 armour, 1 fighter and 6 infantry in Vologda, round 4 : 5/9 hits
Germans roll dice for 3 armour in Vologda, round 4 : 2/3 hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 3 armour, 5 artilleries and 5 infantry
Casualties for Russians: 10 infantry
Battle in Smolensk
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Smolensk, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
2 aaGuns and 10 infantry moved from Amur to BuryatiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Buryatia : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 3 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter and 5 infantry
Tambov : 3 infantry
Vologda : 2 armour and 4 infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 63
Russians : 23 / 23
Japanese : 50 / 57
Americans : 50 / 77
Chinese : 8 / 12
British : 26 / 28
UK_Pacific : 11 / 13
Italians : 26 / 33
ANZAC : 10 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I was hoping my Fleet would survive. You are playing very well as the Germans. I don’t know if Russia can hold out much longer
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
2 battleships, 2 destroyers and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 cruisers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries moved from Shensi to Hopei
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 armour moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Kiangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Jehol to 36 Sea Zone -
Do you scramble in 39? (India)
Yeah, it’s looking good for Germnay. I thought you were premature on moving the UK fleet in to attack Egypt. Might have been better to wait around for the US fleet to join in. True, i would have had one more round to fortify, but there was little chance i could sink a combined US/UK fleet.
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No scramble.
I had to take my gf to the dr today. I won’t be able to take my turn until Monday.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
2 battleships, 2 destroyers and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 cruisers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries moved from Shensi to Hopei
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 armour moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Kiangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Jehol to 36 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 54 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for ANZAC: 1 transport
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 3 destroyers and 2 submarines
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 cruisers, 3 destroyers and 2 submarines remaining. Battle score for attacker is 47
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Solomon Islands
Battle in French Indo China
Battle in Kwangsi
Japanese attack with 1 armour, 2 artilleries and 1 infantry
British defend with 2 mech_infantrys
Japanese win, taking Solomon Islands from ANZAC, taking French Indo China from French, taking Kwangsi from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 tactical_bomber placed in Japan
1 cruiser, 1 destroyer and 1 transport placed in 19 Sea Zone
1 artillery placed in Kiangsu
Japanese undo move 2.
1 destroyer and 1 transport placed in 19 Sea Zone
1 cruiser placed in 19 Sea Zone
1 armour placed in Manchuria
Japanese undo move 3.
1 transport placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
1 armour placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
Scramble for Sz 6?
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No scramble, but I will kamikaze strike, using 3 vs. each carrier. :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
3 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Hawaiian Islands to 19 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone
2 bombers moved from Central United States to Hawaiian IslandsCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,1,3
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,5,1
Units damaged: 1 carrier owned by the Americans
Battle in 19 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 2 bombers in 19 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Americans lost in 19 Sea Zone
retreated to 19 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in KoreaNon Combat Move - Americans
3 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 2 infantry, 6 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 19 Sea Zone to GuamPlace Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Western United States
1 bomber placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Korea : 1 flag, 3 artilleries and 3 infantry
Queensland : 1 fighter
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 bombers, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield and 1 fighter
26 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
Central United States : 1 bomber, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 armour, 1 artillery and 2 infantry
86 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 6 submarines and 2 transportsProduction/PUs Summary :
Germans : 51 / 63
Russians : 21 / 23
Japanese : 54 / 62
Americans : 55 / 78
Chinese : 5 / 12
British : 26 / 28
UK_Pacific : 11 / 13
Italians : 26 / 33
ANZAC : 10 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Don’t forget China/UK!
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Ugh!! How could I forget… :? Coming right up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 6 infantry
Hunan : 4 infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 21 / 23
Japanese : 53 / 62
Americans : 55 / 78
Chinese : 6 / 12
British : 26 / 28
UK_Pacific : 11 / 13
Italians : 26 / 33
ANZAC : 10 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Eastern Persia to Persia
British take Persia from Italians
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 artillery moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to KweichowCombat - British
Non Combat Move - British
1 artillery and 4 infantry moved from India to West India
4 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Eastern Persia
3 infantry moved from India to BurmaPlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,2,4,6,4,3,6,3,6,1
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Kiangsi : 1 infantry
Siam : 1 flag
Yunnan : 1 armour and 4 infantry
Kweichow : 1 infantry
Szechwan : 1 aaGun
Anhwe : 1 artillery
Shan State : 1 infantry
Burma : 3 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
West India : 1 artillery and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 armour, 1 infantry and 3 mech_infantrys
Tanganyika Territory : 1 armour and 1 mech_infantry
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 51 / 63
Russians : 21 / 23
Japanese : 51 / 62
Americans : 55 / 78
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 11 / 8
Italians : 24 / 33
ANZAC : 10 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Iraq to Persia
Italians take Persia from British
2 armour moved from Persia to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 fighter moved from Southern Italy to EgyptCombat - Italians
Battle in Northwest Persia
Italians attack with 2 armour and 1 bomber
British defend with 1 armour
Italians win, taking Northwest Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 bomber moved from Northwest Persia to Egypt
1 armour moved from Bessarabia to Rostov
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 1 infantry moved from Southern France to Northern Italy
2 artilleries and 3 infantry moved from Romania to BulgariaPlace Units - Italians
3 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Eastern Persia to VolgogradPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,6,2,4
ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
62 Sea Zone : 2 destroyers
Volgograd : 2 fightersProduction/PUs Summary :
Germans : 51 / 63
Russians : 21 / 23
Japanese : 51 / 62
Americans : 55 / 78
Chinese : 8 / 12
British : 26 / 28
UK_Pacific : 11 / 8
Italians : 26 / 43
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 78 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 2 infantry
80 Sea Zone : 1 destroyer
110 Sea Zone : 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 51 / 63
Russians : 21 / 23
Japanese : 51 / 62
Americans : 55 / 78
Chinese : 8 / 12
British : 26 / 28
UK_Pacific : 11 / 8
Italians : 26 / 43
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Iraq to Volgograd
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
1 armour moved from Rostov to Volgograd
1 tactical_bomber moved from Iraq to Volgograd
1 infantry moved from Rostov to Tambov
3 armour moved from Ukraine to Tambov
1 fighter moved from Iraq to Volgograd
1 armour moved from Rostov to Tambov
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
3 armour moved from Novgorod to Smolensk
1 artillery moved from Belarus to Smolensk
3 infantry moved from Archangel to SmolenskCombat - Germans
Battle in Bryansk
Germans attack with 3 artilleries and 3 infantry
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 3 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 4 armour and 1 infantry
Russians defend with 3 infantry
Germans win, taking Tambov from Russians with 4 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 fighter and 2 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 fighters
Casualties for Germans: 1 armour and 1 fighterNon Combat Move - Germans
2 tactical_bombers moved from Volgograd to Rostov
1 mech_infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern Italy
4 aaGuns moved from Northern Italy to Western Germany
2 armour moved from Romania to Ukraine
1 armour moved from Romania to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Western Ukraine
1 armour, 1 artillery and 1 infantry placed in Ukraine
4 infantry placed in Western Germany
3 infantry placed in Germany
1 mech_infantry placed in Germany
1 infantry placed in Western Germany
1 armour placed in Western Germany
1 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs





