@simon33 First blood goes to the Japanese…they destroyed the Chinese in Yunnan.
Cow Allies +15 -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery and 6 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to KwangsiCombat - British
Battle in Kwangsi
British attack with 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for British: 2 infantryNon Combat Move - British
2 aaGuns moved from Burma to India
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Siam to French Indo China
1 infantry moved from Burma to Shan State
1 infantry moved from Malaya to Shan State
6 infantry moved from Burma to Yunnan
7 infantry moved from India to Burma
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Iraq to Turkey
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters moved from Anglo Egyptian Sudan to Turkey
1 bomber and 3 fighters moved from Egypt to Turkey
1 fighter moved from Trans-Jordan to Turkey
1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Kenya to Angola
British take Angola from Neutral_True
1 armour moved from Kenya to Mozambique
British take Mozambique from Neutral_True
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Spain to Portugal
British take Portugal from Neutral_True
1 mech_infantry moved from Eire to United Kingdom
1 armour, 1 artillery and 6 infantry moved from Spain to GibraltarPlace Units - British
3 fighters placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 armour and 1 infantry -
Hey dawgoneit if I do win this game, could you do me a favor and leave it unreported… I just realized my points per game would decrease if I win or lose this game.
If you win, you get lots of points. If I win I would like this game not have happened LOL.
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cool I do understand.
wheatbeer wont play because of the same thing. we play in the play board game forum -
kinda saves me another loss. LOL
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Belarus to Vologda -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Belarus to VologdaCombat - Italians
Battle in Ukraine
Italians attack with 2 armour
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Italians attack with 1 mech_infantry
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Libya to TunisiaPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
Cool thanks! It is kind of sad because one of the best ways to improve is to play tough competition and if they only play league games against tier 1 opponents… improving is rough.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
Turn Complete - French
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@Cow:
Cool thanks! It is kind of sad because one of the best ways to improve is to play tough competition and if they only play league games against tier 1 opponents… improving is rough.
its cool. I have had bad dice all year weather I play on line, or with my friends rolling my own dice.
I don’t want to mess any body up trying to get to the playoffs.
I don’t understand why you loose points if you loose or win though.
but that’s cool if anybody tried to explain I would most likely say huh wha huh LOL.
next year I will be there. ooohhhh yyyeeeeeaaahhh.
(well maybe) LOL -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Nenetsia to Vologda
3 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
2 armour moved from Archangel to Urals
1 infantry moved from Karelia to 127 Sea Zone
1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 tactical_bomber moved from Southern France to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone -
Points per game I get 6 for beating tier 1, 5 tier 2, 4 tier 3, 3 tier 4.
Since you are tier 4… I get 3 points. My points per game right now is 4.00, getting into playoffs depends on my points per game. Getting 3 lowers it for me LOL.
So I pretty much have to play tier 1 or tier 2 opponents. I just realized this today when I took the time to read the league rules. Boldfresh kept ranting about tier 1 tier 1 tier 1 to me… I was like what the hell is tier 1? LOL. Then I realized oh I am tier 1 in the rankings. So I was curious how I got there. LOL
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I always thought players were ranked arbitrarily because I see some players with 1 win and they are tier 1…. LOL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Nenetsia to Vologda
3 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
2 armour moved from Archangel to Urals
1 infantry moved from Karelia to 127 Sea Zone
1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 tactical_bomber moved from Southern France to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea ZoneCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers
Americans win, taking Scotland from British with 1 destroyer remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 destroyerNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 2 artilleries and 6 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
2 aaGuns, 2 artilleries and 4 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 6 infantry moved from Germany to Poland
3 infantry moved from Karelia to Novgorod
2 bombers moved from Southern France to Eastern Poland
1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
2 infantry moved from Southern France to France
2 artilleries moved from Southern France to France
1 fighter moved from Southern France to 111 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 127 Sea Zone to 111 Sea Zone
1 artillery moved from France to Holland Belgium
1 artillery moved from Southern France to France
3 infantry moved from Southern France to FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Adding units owned by Germans to Spain: 1 infantry
EDIT: Changing ownership of Spain from British to Germans
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Novgorod
1 infantry placed in France
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
@Cow:
Points per game I get 6 for beating tier 1, 5 tier 2, 4 tier 3, 3 tier 4.
Since you are tier 4… I get 3 points. My points per game right now is 4.00, getting into playoffs depends on my points per game. Getting 3 lowers it for me LOL.
So I pretty much have to play tier 1 or tier 2 opponents. I just realized this today when I took the time to read the league rules. Boldfresh kept ranting about tier 1 tier 1 tier 1 to me… I was like what the hell is tier 1? LOL. Then I realized oh I am tier 1 in the rankings. So I was curious how I got there. LOL
HUH WHA HUH. LOL
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So basically 3 is lower than 4 so my PPG goes down.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Kazakhstan to Vologda
3 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Olgiy
1 infantry moved from Tsagaan Olom to Olgiy
9 infantry moved from Turkey to Greece
2 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
2 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Kazakhstan to Vologda
1 fighter moved from Kazakhstan to Smolensk
2 infantry moved from Bryansk to Smolensk
1 artillery and 4 infantry moved from Russia to Vologda
5 infantry moved from Russia to VologdaCombat - Russians
Battle in Greece
Russians attack with 9 infantry
Germans defend with 2 infantry
Russians win, taking Greece from Germans with 9 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 aaGuns, 9 artilleries, 29 infantry and 4 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Tambov
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Russia to Vologda
1 mech_infantry moved from Persia to Afghanistan
Russians take Afghanistan from Neutral_TruePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
@Cow:
So basically 3 is lower than 4 so my PPG goes down.
I do understand. im just being a koo koo head LOL
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 2 carriers, 2 cruisers, 4 fighters and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 artilleries and 1 infantry moved from Amur to Buryatia
3 fighters moved from Siberia to Buryatia
1 bomber moved from Siberia to Shensi
1 infantry moved from Hopei to Shensi
1 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Hunan
1 bomber moved from Siberia to Buryatia
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 2 carriers, 2 cruisers, 4 fighters and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 artilleries and 1 infantry moved from Amur to Buryatia
3 fighters moved from Siberia to Buryatia
1 bomber moved from Siberia to Shensi
1 infantry moved from Hopei to Shensi
1 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Hunan
1 bomber moved from Siberia to Buryatia
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Buryatia
Japanese attack with 2 artilleries, 1 bomber, 3 fighters and 1 infantry
Russians defend with 2 aaGuns and 4 infantry; Americans defend with 1 bomber
Japanese win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 2 artilleries, 3 fighters and 1 infantry
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Americans: 1 bomber
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine; Americans defend with 3 carriers, 2 cruisers, 4 fighters, 1 tactical_bomber and 1 transport
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 44 Sea Zone from Americans with 2 battleships, 1 cruiser and 1 transport remaining. Battle score for attacker is 55
Casualties for Japanese: 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
Casualties for Americans: 3 carriers, 2 cruisers, 4 fighters, 1 tactical_bomber and 1 transport
Battle in Hunan
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to Hopei
1 aaGun moved from Chahar to Hopei
1 bomber moved from Buryatia to JapanPlace Units - Japanese
1 destroyer and 5 submarines placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Chile to 66 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
5 infantry moved from Argentina to Brazil
1 mech_infantry moved from Chile to Brazil
1 mech_infantry moved from Southeast Mexico to Venezuela
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 2 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 armour and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone