Dir und deiner Familie wünsche ich ebenfalls frohe Weihnachten.
Liebe Grüße von Harry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Non Combat Move - Italians
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Bulgaria to Romania
2 artilleries moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
1 factory_minor placed in Iraq
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 2 armour
EDIT: Adding units owned by Italians to Iraq: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,1,6,4,2
Italians collect 22 PUs (4 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from India to Persia
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Persia
ANZAC attack with 3 fighters
Italians defend with 1 armour
ANZAC roll dice for 3 fighters in Persia, round 2 : 2/3 hits
Italians roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 armour owned by the Italians and 1 fighter owned by the ANZAC lost in Persia
ANZAC win with 2 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 armour
Non Combat Move - ANZAC
2 fighters moved from Persia to Eastern Persia
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer
Eastern Persia : 2 fighters
Production/PUs Summary :
Germans : 51 / 61
Russians : 23 / 23
Japanese : 50 / 57
Americans : 50 / 77
Chinese : 8 / 12
British : 26 / 28
UK_Pacific : 11 / 13
Italians : 26 / 33
ANZAC : 10 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Morocco to Algeria
Non Combat Move - French
2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 2 infantry
78 Sea Zone : 1 destroyer
110 Sea Zone : 2 cruisers and 1 destroyer
Production/PUs Summary :
Germans : 51 / 61
Russians : 23 / 23
Japanese : 50 / 57
Americans : 50 / 77
Chinese : 8 / 12
British : 26 / 28
UK_Pacific : 11 / 13
Italians : 26 / 33
ANZAC : 10 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Bleepity-bleep. The game crashed between combats. I am going to reopen the file and do it again. I’ll have to edit in the results of the SZ98 combat.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
2 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
4 artilleries and 4 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Rostov
3 armour moved from Ukraine to Rostov
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 4 destroyers and 3 transports
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 4 destroyers and 3 transports
Battle in Rostov
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 2 bombers
EDIT: Turning off Edit Mode
3 armour moved from Romania to Ukraine
1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Iraq
2 infantry moved from Northern Italy to France
1 carrier, 4 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Smolensk to Vologda
4 infantry moved from Novgorod to Archangel
3 armour moved from Novgorod to Vologda
1 artillery moved from Smolensk to Vologda
1 artillery moved from Bryansk to Belarus
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
3 armour placed in Novgorod
3 armour placed in Romania
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
2 strat bombers were edited out to comply with the first dice results for the SZ battle. Sorry for any confusion it may have caused. My computer sometimes acts up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
1 armour and 12 infantry moved from Russia to Vologda
1 armour moved from Volgograd to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
2 infantry moved from Volgograd to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 1 fighter and 14 infantry
Germans defend with 3 armour, 5 artilleries and 5 infantry
Russians roll dice for 2 armour, 1 fighter and 14 infantry in Vologda, round 2 : 6/17 hits
Germans roll dice for 3 armour, 5 artilleries and 5 infantry in Vologda, round 2 : 5/13 hits
5 infantry owned by the Russians, 5 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
Russians roll dice for 2 armour, 1 fighter and 9 infantry in Vologda, round 3 : 4/12 hits
Germans roll dice for 3 armour and 4 artilleries in Vologda, round 3 : 3/7 hits
3 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Vologda
Russians roll dice for 2 armour, 1 fighter and 6 infantry in Vologda, round 4 : 5/9 hits
Germans roll dice for 3 armour in Vologda, round 4 : 2/3 hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 3 armour, 5 artilleries and 5 infantry
Casualties for Russians: 10 infantry
Battle in Smolensk
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Smolensk, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
2 aaGuns and 10 infantry moved from Amur to Buryatia
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Buryatia : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 3 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter and 5 infantry
Tambov : 3 infantry
Vologda : 2 armour and 4 infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 63
Russians : 23 / 23
Japanese : 50 / 57
Americans : 50 / 77
Chinese : 8 / 12
British : 26 / 28
UK_Pacific : 11 / 13
Italians : 26 / 33
ANZAC : 10 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I was hoping my Fleet would survive. You are playing very well as the Germans. I don’t know if Russia can hold out much longer
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
2 battleships, 2 destroyers and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 cruisers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries moved from Shensi to Hopei
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 armour moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Kiangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Jehol to 36 Sea Zone
Do you scramble in 39? (India)
Yeah, it’s looking good for Germnay. I thought you were premature on moving the UK fleet in to attack Egypt. Might have been better to wait around for the US fleet to join in. True, i would have had one more round to fortify, but there was little chance i could sink a combined US/UK fleet.
No scramble.
I had to take my gf to the dr today. I won’t be able to take my turn until Monday.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
2 battleships, 2 destroyers and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 cruisers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries moved from Shensi to Hopei
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 armour moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Kiangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Jehol to 36 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 54 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for ANZAC: 1 transport
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 3 destroyers and 2 submarines
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 cruisers, 3 destroyers and 2 submarines remaining. Battle score for attacker is 47
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Solomon Islands
Battle in French Indo China
Battle in Kwangsi
Japanese attack with 1 armour, 2 artilleries and 1 infantry
British defend with 2 mech_infantrys
Japanese win, taking Solomon Islands from ANZAC, taking French Indo China from French, taking Kwangsi from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 tactical_bomber placed in Japan
1 cruiser, 1 destroyer and 1 transport placed in 19 Sea Zone
1 artillery placed in Kiangsu
Japanese undo move 2.
1 destroyer and 1 transport placed in 19 Sea Zone
1 cruiser placed in 19 Sea Zone
1 armour placed in Manchuria
Japanese undo move 3.
1 transport placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
1 armour placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Scramble for Sz 6?
No scramble, but I will kamikaze strike, using 3 vs. each carrier. :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
3 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Hawaiian Islands to 19 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone
2 bombers moved from Central United States to Hawaiian Islands
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,1,3
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,5,1
Units damaged: 1 carrier owned by the Americans
Battle in 19 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 2 bombers in 19 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Americans lost in 19 Sea Zone
retreated to 19 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Non Combat Move - Americans
3 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 2 infantry, 6 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 19 Sea Zone to Guam
Place Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Western United States
1 bomber placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Korea : 1 flag, 3 artilleries and 3 infantry
Queensland : 1 fighter
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 bombers, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield and 1 fighter
26 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
Central United States : 1 bomber, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 armour, 1 artillery and 2 infantry
86 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 6 submarines and 2 transports
Production/PUs Summary :
Germans : 51 / 63
Russians : 21 / 23
Japanese : 54 / 62
Americans : 55 / 78
Chinese : 5 / 12
British : 26 / 28
UK_Pacific : 11 / 13
Italians : 26 / 33
ANZAC : 10 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Don’t forget China/UK!
Ugh!! How could I forget… :? Coming right up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 6 infantry
Hunan : 4 infantry
Production/PUs Summary :
Germans : 51 / 63
Russians : 21 / 23
Japanese : 53 / 62
Americans : 55 / 78
Chinese : 6 / 12
British : 26 / 28
UK_Pacific : 11 / 13
Italians : 26 / 33
ANZAC : 10 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Eastern Persia to Persia
British take Persia from Italians
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 artillery moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Combat - British
Non Combat Move - British
1 artillery and 4 infantry moved from India to West India
4 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Eastern Persia
3 infantry moved from India to Burma
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,2,4,6,4,3,6,3,6,1
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
Territory Summary for British and UK_Pacific :
Kiangsi : 1 infantry
Siam : 1 flag
Yunnan : 1 armour and 4 infantry
Kweichow : 1 infantry
Szechwan : 1 aaGun
Anhwe : 1 artillery
Shan State : 1 infantry
Burma : 3 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
West India : 1 artillery and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 armour, 1 infantry and 3 mech_infantrys
Tanganyika Territory : 1 armour and 1 mech_infantry
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 51 / 63
Russians : 21 / 23
Japanese : 51 / 62
Americans : 55 / 78
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 11 / 8
Italians : 24 / 33
ANZAC : 10 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Iraq to Persia
Italians take Persia from British
2 armour moved from Persia to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 armour and 1 bomber
British defend with 1 armour
Italians win, taking Northwest Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Egypt
1 armour moved from Bessarabia to Rostov
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 1 infantry moved from Southern France to Northern Italy
2 artilleries and 3 infantry moved from Romania to Bulgaria
Place Units - Italians
3 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Egypt
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs