@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
L14 G40 JWW v Lt.Stove (allies +6)
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bid is ss in sz98
GL
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Test summary from TripleA, engine version: 1.8.0.3, time: 06:12:56
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scramble?
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send em up. 3 in 110, 1 in 111.
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@Lieutenant:
send em up. 3 in 110, 1 in 111.
ok, if you have any questions going forward lets keep them here, ok? depending on the rolls I might stop the battle and ask you to select casualties. If it seems obvious to me I will simply move forward. Hope that is ok.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
      Turning on Edit Mode
      EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
      EDIT: Turning off Edit Mode
      Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
      1 fighter moved from Norway to 111 Sea Zone
      1 fighter moved from Holland Belgium to 110 Sea Zone
      1 tactical_bomber moved from Germany to 110 Sea Zone
      1 tactical_bomber moved from Western Germany to 111 Sea Zone
      2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
      1 submarine moved from 118 Sea Zone to 111 Sea Zone
      1 submarine moved from 124 Sea Zone to 111 Sea Zone
      1 submarine moved from 108 Sea Zone to 110 Sea Zone
      1 submarine moved from 103 Sea Zone to 110 Sea Zone
      1 submarine moved from 117 Sea Zone to 106 Sea Zone
      3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
      1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
      3 armour moved from Greater Southern Germany to France
      2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
      2 infantry moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Poland to Yugoslavia
      1 armour moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Romania to Yugoslavia
      1 tactical_bomber moved from Poland to Yugoslavia
      1 fighter moved from Slovakia Hungary to Yugoslavia
      1 bomber moved from Germany to 111 Sea Zone
      1 battleship moved from 113 Sea Zone to 110 Sea Zone
      1 bomber moved from Germany to 111 Sea Zone -
I am getting an error message when I try to roll. It is saying your email address is not registered at
http://dice.tripleawarclub.org/register.php
this is the dice server we use. You will need to do this.
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sorry about that! registration is done.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
      Turning on Edit Mode
      EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
      EDIT: Turning off Edit Mode
      Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
      1 fighter moved from Norway to 111 Sea Zone
      1 fighter moved from Holland Belgium to 110 Sea Zone
      1 tactical_bomber moved from Germany to 110 Sea Zone
      1 tactical_bomber moved from Western Germany to 111 Sea Zone
      2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
      1 submarine moved from 118 Sea Zone to 111 Sea Zone
      1 submarine moved from 124 Sea Zone to 111 Sea Zone
      1 submarine moved from 108 Sea Zone to 110 Sea Zone
      1 submarine moved from 103 Sea Zone to 110 Sea Zone
      1 submarine moved from 117 Sea Zone to 106 Sea Zone
      3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
      1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
      3 armour moved from Greater Southern Germany to France
      2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
      2 infantry moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Poland to Yugoslavia
      1 armour moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Romania to Yugoslavia
      1 tactical_bomber moved from Poland to Yugoslavia
      1 fighter moved from Slovakia Hungary to Yugoslavia
      1 bomber moved from Germany to 111 Sea Zone
      1 battleship moved from 113 Sea Zone to 110 Sea Zone
      1 bomber moved from Germany to 111 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
      Turning on Edit Mode
      EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
      EDIT: Turning off Edit Mode
      Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
      1 fighter moved from Norway to 111 Sea Zone
      1 fighter moved from Holland Belgium to 110 Sea Zone
      1 tactical_bomber moved from Germany to 110 Sea Zone
      1 tactical_bomber moved from Western Germany to 111 Sea Zone
      2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
      1 submarine moved from 118 Sea Zone to 111 Sea Zone
      1 submarine moved from 124 Sea Zone to 111 Sea Zone
      1 submarine moved from 108 Sea Zone to 110 Sea Zone
      1 submarine moved from 103 Sea Zone to 110 Sea Zone
      1 submarine moved from 117 Sea Zone to 106 Sea Zone
      3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
      1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
      3 armour moved from Greater Southern Germany to France
      2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
      2 infantry moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Poland to Yugoslavia
      1 armour moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Romania to Yugoslavia
      1 tactical_bomber moved from Poland to Yugoslavia
      1 fighter moved from Slovakia Hungary to Yugoslavia
      1 bomber moved from Germany to 111 Sea Zone
      1 battleship moved from 113 Sea Zone to 110 Sea Zone
      1 bomber moved from Germany to 111 Sea ZoneCombat - Germans
      British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
      British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
      Battle in 111 Sea Zone
        Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
        British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
          Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
        Units damaged: 1 battleship owned by the British
          Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits
          British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits
          1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
          Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits
          British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 3 : 3/3 hits
          1 cruiser owned by the British, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British, 1 battleship owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
        Germans win with 1 bomber remaining. Battle score for attacker is 5
        Casualties for Germans: 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
        Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
      Battle in 110 Sea Zone
        Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
        French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
          Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits
        Units damaged: 1 battleship owned by the British
          1 cruiser owned by the French lost in 110 Sea Zone
          Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits
          British roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits
        Units damaged: 1 battleship owned by the Germans
          British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits
          1 cruiser owned by the British, 1 fighter owned by the British, 1 fighter owned by the French and 2 submarines owned by the Germans lost in 110 Sea Zone
          Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/7 hits
          British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits
          1 fighter owned by the British, 1 battleship owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
        Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 42
        Casualties for Germans: 1 battleship and 2 submarines
        Casualties for French: 1 cruiser and 1 fighter
        Casualties for British: 1 battleship, 1 cruiser and 2 fighters
      Battle in 106 Sea Zone
        Germans attack with 1 submarine
        British defend with 1 destroyer and 1 transport
          Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
          1 submarine owned by the Germans lost in 106 Sea Zone
        British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
        Casualties for Germans: 1 submarine
      Battle in France
        Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
        French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
          Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 9/20 hits
          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits
          6 infantry owned by the French, 5 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 1 aaGun owned by the French lost in France
          Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 6/15 hits
          French roll dice for 2 armour and 1 fighter in France, round 3 : 0/3 hits
          1 armour owned by the French, 1 armour owned by the British and 1 fighter owned by the French lost in France
        Germans captures 19PUs while taking French capital
        Germans converts factory_major into different units
        Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
        Casualties for Germans: 5 infantry
        Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
        Casualties for British: 1 armour and 1 artillery
      Battle in Yugoslavia
        Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
        Neutral_Allies defend with 5 infantry
          Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/15 hits
          Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits
          1 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
        Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
        Casualties for Neutral_Allies: 5 infantry
        Casualties for Germans: 1 infantry
      Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
      1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
      2 infantry moved from Romania to Bulgaria
         Germans take Bulgaria from Neutral_Axis
      1 artillery moved from Germany to Poland
      2 aaGuns moved from Germany to Poland
      1 artillery moved from Germany to Poland
      7 infantry moved from Germany to Poland
      1 aaGun, 1 artillery and 4 infantry moved from Germany to Slovakia Hungary
      1 infantry moved from Norway to Finland
         Germans take Finland from Neutral_Axis
      1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
      2 infantry moved from Denmark to 112 Sea Zone
      2 infantry moved from 112 Sea Zone to Norway
      1 fighter moved from 110 Sea Zone to Western Germany
      1 tactical_bomber moved from 110 Sea Zone to Western Germany
      1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
      1 fighter moved from 110 Sea Zone to Western Germany
      1 tactical_bomber moved from 110 Sea Zone to Western Germany
      1 bomber moved from 111 Sea Zone to Western GermanyPlace Units - Germans
      1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
      Germans collect 39 PUs; end with 58 PUs total
      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
      Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 2 infantry and 4 mech_infantrys
  Slovakia Hungary : 1 aaGun, 1 artillery and 4 infantry
  Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
  Poland : 2 aaGuns, 2 artilleries and 10 infantry
  Germany : 1 factory_major
  Norway : 4 infantry
  Southern Italy : 1 fighter and 1 tactical_bomber
  112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
  Bulgaria : 1 flag, 6 infantry
  Yugoslavia : 1 flag, 3 armour, 2 artilleries and 7 infantry
  Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 39 / 68
  Russians : 37 / 37
  Japanese : 26 / 26
  Americans : 52 / 52
  Chinese : 12 / 12
  British : 28 / 28
  UK_Pacific : 17 / 17
  Italians : 10 / 10
  ANZAC : 10 / 10
  French : 15 / 0
  Dutch : 11 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 2 / 0
  Neutral_Allies : 6 / 0
  Neutral_True : 18 / 0Dice Statistics:
Total
      1 was rolled 19 times
      2 was rolled 24 times
      3 was rolled 16 times
      4 was rolled 16 times
      5 was rolled 19 times
      6 was rolled 17 times
    Average roll : 3.387
    Median : 3.000
    Variance : 0.427
    Standard Deviation : 0.654
    Total rolls : 111Neutral_Allies Combat
      1 was rolled 1 times
      3 was rolled 2 times
      5 was rolled 1 times
      6 was rolled 1 times
    Average roll : 3.600
    Median : 3.000
    Variance : 1.750
    Standard Deviation : 1.323
    Total rolls : 5Germans Combat
      1 was rolled 11 times
      2 was rolled 18 times
      3 was rolled 12 times
      4 was rolled 12 times
      5 was rolled 12 times
      6 was rolled 12 times
    Average roll : 3.416
    Median : 3.000
    Variance : 0.487
    Standard Deviation : 0.698
    Total rolls : 77French Combat
      1 was rolled 3 times
      2 was rolled 2 times
      3 was rolled 1 times
      4 was rolled 2 times
      5 was rolled 5 times
      6 was rolled 1 times
    Average roll : 3.500
    Median : 4.000
    Variance : 0.923
    Standard Deviation : 0.961
    Total rolls : 14British Combat
      1 was rolled 4 times
      2 was rolled 4 times
      3 was rolled 1 times
      4 was rolled 2 times
      5 was rolled 1 times
      6 was rolled 3 times
    Average roll : 3.067
    Median : 2.000
    Variance : 0.786
    Standard Deviation : 0.886
    Total rolls : 15 -
Test summary from TripleA, engine version: 1.8.0.3, time: 21:40:35
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
      Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
      Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
      3 infantry moved from Vyborg to Karelia
      6 infantry moved from Novgorod to Karelia
      1 artillery moved from Novgorod to Karelia
      1 infantry moved from Archangel to Novgorod
      1 fighter and 1 tactical_bomber moved from Russia to Novgorod
      3 infantry moved from Baltic States to Belarus
      2 infantry moved from Eastern Poland to Belarus
      1 infantry moved from Western Ukraine to Ukraine
      1 artillery moved from Western Ukraine to Ukraine
      2 infantry moved from Bessarabia to Ukraine
      1 armour and 1 mech_infantry moved from Russia to Bryansk
      1 armour and 1 mech_infantry moved from Volgograd to Bryansk
      1 infantry moved from Russia to Bryansk
      1 artillery moved from Russia to Bryansk
      1 submarine moved from 127 Sea Zone to 111 Sea Zone
      6 infantry moved from Buryatia to Yakut S.S.R.
      2 aaGuns and 6 infantry moved from Sakha to Buryatia
      6 infantry moved from Amur to BuryatiaPlace Units - Russians
      3 infantry placed in Ukraine
      3 artilleries placed in Novgorod
      4 mech_infantrys placed in RussiaTurn Complete - Russians
      Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
      Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
      1 artillery and 2 infantry moved from Jehol to Chahar
         Japanese take Chahar from Chinese
      1 artillery and 3 infantry moved from Shantung to Anhwe
         Japanese take Anhwe from Chinese
      1 artillery and 3 infantry moved from Kiangsi to Hunan
      1 artillery and 3 infantry moved from Kwangsi to Yunnan
      1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
      2 bombers moved from Japan to Yunnan
      2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
      1 fighter moved from Formosa to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
      Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
      1 artillery and 2 infantry moved from Jehol to Chahar
         Japanese take Chahar from Chinese
      1 artillery and 3 infantry moved from Shantung to Anhwe
         Japanese take Anhwe from Chinese
      1 artillery and 3 infantry moved from Kiangsi to Hunan
      1 artillery and 3 infantry moved from Kwangsi to Yunnan
      1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
      2 bombers moved from Japan to Yunnan
      2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
      1 fighter moved from Formosa to HunanCombat - Japanese
      Battle in Hunan
        Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
        Chinese defend with 2 infantry
          Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits
          Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
        Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
        Casualties for Japanese: 1 infantry
        Casualties for Chinese: 2 infantry
      Battle in Yunnan
        Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
        Chinese defend with 4 infantry
          Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits
          Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
          1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
        Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
        Casualties for Japanese: 1 infantry
        Casualties for Chinese: 4 infantryNon Combat Move - Japanese
      2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
      3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
      1 armour and 1 infantry moved from Japan to 6 Sea Zone
      1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
      1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
      1 artillery moved from Manchuria to 19 Sea Zone
      1 infantry moved from Okinawa to 19 Sea Zone
      1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
      1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
      1 transport moved from 20 Sea Zone to 19 Sea Zone
      1 fighter moved from Okinawa to Kwangsi
      1 cruiser moved from 20 Sea Zone to 36 Sea Zone
      2 infantry moved from Manchuria to 19 Sea Zone
      2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
      2 infantry moved from 20 Sea Zone to Kiangsi
      1 artillery moved from Kiangsu to Kiangsi
      3 infantry moved from Kiangsu to Anhwe
      1 mech_infantry moved from Manchuria to Anhwe
      1 aaGun and 4 infantry moved from Manchuria to Jehol
      4 infantry moved from Korea to Manchuria
      1 fighter moved from Korea to Kiangsi
      2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
      1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
      2 fighters and 2 tactical_bombers moved from 36 Sea Zone to KwangsiPlace Units - Japanese
      2 transports placed in 6 Sea Zone
      1 factory_minor placed in KiangsuTurn Complete - Japanese
      Japanese collect 30 PUs; end with 30 PUs total
      Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
  Iwo Jima : 1 infantry
  Paulau Island : 1 infantry
  Shantung : 1 flag
  Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers
  Kiangsu : 1 flag, 1 factory_minor
  Kiangsi : 1 flag, 1 artillery, 1 fighter and 2 infantry
  Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
  Jehol : 1 flag, 1 aaGun and 4 infantry
  Siam : 2 infantry
  Manchuria : 1 flag, 4 infantry
  Yunnan : 1 flag, 1 artillery and 2 infantry
  Hunan : 1 flag, 1 artillery and 2 infantry
  Chahar : 1 flag, 1 artillery and 2 infantry
  Anhwe : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
  36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
  20 Sea Zone : 1 transport
  6 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 39 / 68
  Russians : 37 / 37
  Japanese : 30 / 40
  Americans : 52 / 52
  Chinese : 8 / 12
  British : 28 / 28
  UK_Pacific : 17 / 17
  Italians : 10 / 10
  ANZAC : 10 / 10
  French : 15 / 0
  Dutch : 11 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 2 / 0
  Neutral_Allies : 6 / 0
  Neutral_True : 18 / 0Dice Statistics:
Total
      1 was rolled 1 times
      2 was rolled 11 times
      3 was rolled 2 times
      4 was rolled 5 times
      5 was rolled 4 times
    Average roll : 3.000
    Median : 2.000
    Variance : 3.773
    Standard Deviation : 1.942
    Total rolls : 23Japanese Combat
      1 was rolled 1 times
      2 was rolled 9 times
      3 was rolled 2 times
      4 was rolled 2 times
      5 was rolled 3 times
    Average roll : 2.824
    Median : 2.000
    Variance : 3.438
    Standard Deviation : 1.854
    Total rolls : 17Chinese Combat
      2 was rolled 2 times
      4 was rolled 3 times
      5 was rolled 1 times
    Average roll : 3.500
    Median : 4.000
    Variance : 1.600
    Standard Deviation : 1.265
    Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
      Americans buy 2 bombers and 3 destroyers; Remaining resources: 4 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
      Americans buy 2 bombers and 3 destroyers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
      1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
      1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
      1 bomber moved from Central United States to Hawaiian Islands
      1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
      1 fighter moved from Western United States to Hawaiian Islands
      1 infantry moved from Central United States to Eastern United States
      1 armour moved from Central United States to Eastern United States
      1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
      3 destroyers placed in 10 Sea Zone
      2 bombers placed in Central United StatesTurn Complete - Americans
      Americans collect 52 PUs; end with 56 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
      2 infantry moved from Kweichow to Yunnan
      3 infantry moved from Szechwan to Yunnan
      1 fighter moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
      2 infantry moved from Kweichow to Yunnan
      3 infantry moved from Szechwan to Yunnan
      1 fighter moved from Szechwan to YunnanCombat - Chinese
      Battle in Yunnan
        Chinese attack with 1 fighter and 5 infantry
        Japanese defend with 1 artillery and 2 infantry
        Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
        Casualties for Japanese: 1 artillery and 2 infantry
        Casualties for Chinese: 2 infantryNon Combat Move - Chinese
      1 fighter moved from Yunnan to Shensi
      3 infantry moved from Szechwan to Shensi
      2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
      4 infantry placed in ShensiTurn Complete - Chinese
      Chinese collect 9 PUs; end with 9 PUs total
      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
      1 fighter moved from Malta to 97 Sea Zone
      1 bomber moved from United Kingdom to 97 Sea Zone
      2 infantry moved from Alexandria to Tobruk
      1 armour and 1 artillery moved from Alexandria to Tobruk
      1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
      1 mech_infantry moved from Egypt to Tobruk
      1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
      1 cruiser moved from 91 Sea Zone to 96 Sea Zone
      1 fighter moved from Gibraltar to 96 Sea Zone
      1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk





