@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
LOTR-wheatbeer vs Dawgoneit
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TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Rhun
Rhun buy 5 spearInfantrys and 1 warWagon; Remaining resources: 1 PUs;Combat Move - Rhun
1 spearInfantry moved from S. Brown Lands to E. Emnet
1 spearInfantry moved from N. Brown Lands to Anduin East Bank
Rhun take Anduin East Bank from Rohan
1 spearInfantry moved from Celduin to E. Mirkwood
Rhun take E. Mirkwood from Elves
2 chariotArcherss moved from S. Dale to N. Rhun
1 warWagon moved from S. Dale to N. Rhun
1 spearInfantry moved from Rhun to S. Dale
5 spearInfantrys moved from Rhun to N. Rhun -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Rhun
Rhun buy 5 spearInfantrys and 1 warWagon; Remaining resources: 1 PUs;Combat Move - Rhun
1 spearInfantry moved from S. Brown Lands to E. Emnet
1 spearInfantry moved from N. Brown Lands to Anduin East Bank
Rhun take Anduin East Bank from Rohan
1 spearInfantry moved from Celduin to E. Mirkwood
Rhun take E. Mirkwood from Elves
2 chariotArcherss moved from S. Dale to N. Rhun
1 warWagon moved from S. Dale to N. Rhun
1 spearInfantry moved from Rhun to S. Dale
5 spearInfantrys moved from Rhun to N. RhunCombat - Rhun
Battle in E. Emnet
Rhun attack with 1 spearInfantry
Elves defend with 1 hunters
Rohan win with 1 hunters remaining. Battle score for attacker is -3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Rhun
Place Units - Rhun
5 spearInfantrys and 1 warWagon placed in RhunTurn Complete - Rhun
Rhun collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Dale
Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
1 spearInfantry moved from N. Dale to Celduin
Dale take Celduin from RhunCombat - Dale
Non Combat Move - Dale
3 archerss, 1 heavyCavalry and 7 spearInfantrys moved from N. Dale to Celduin
1 spearInfantry moved from Lake Town to N. DalePlace Units - Dale
1 archers and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 9 PUs; end with 9 PUs totalProduction/PUs Summary :
Saruman : 10 / 17
Freefolk : 24 / 24
Mordor : 23 / 25
Rohan : 18 / 15
Goblins : 2 / 0
Elves : 36 / 38
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 19 / 22
Dale : 9 / 9
Khand : 11 / 11
Dwarves : 16 / 17 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Khand
Khand buy 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;Combat Move - Khand
2 xbowInfantrys moved from Harad Road to S. Ithilien
1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
1 warWolves moved from Harad Road to S. IthilienNon Combat Move - Khand
Place Units - Khand
1 warWolves and 2 xbowInfantrys placed in KhandTurn Complete - Khand
Khand collect 11 PUs; end with 11 PUs totalTerritory Summary for Khand :
N. Ithilien : 1 flag, 1 raiders
S. Ithilien : 3 raiderCavalrys, 4 raiderss, 2 warWolvess and 6 xbowInfantrys
Khand : 1 castle, 2 fortificationss, 1 warWolves and 2 xbowInfantrys
Harad Road : 2 xbowInfantrysProduction/PUs Summary :
Saruman : 10 / 17
Freefolk : 24 / 24
Mordor : 23 / 25
Rohan : 18 / 15
Goblins : 2 / 0
Elves : 36 / 38
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 19 / 22
Dale : 9 / 9
Khand : 11 / 11
Dwarves : 16 / 17 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys and 1 cannon; Remaining resources: 0 PUs;Combat Move - Dwarves
1 axeInfantry moved from N. Dale to S. Dale
1 zepplin moved from N. Dale to S. DaleCombat - Dwarves
Battle in S. Dale
Dwarves attack with 1 axeInfantry and 1 zepplin
Rhun defend with 1 spearInfantry
Dwarves roll dice for 1 axeInfantry and 1 zepplin in S. Dale, round 2 : 1/1 hits
Rhun roll dice for 1 spearInfantry in S. Dale, round 2 : 0/1 hits
1 spearInfantry owned by the Rhun lost in S. Dale
Dwarves win, taking S. Dale from Rhun with 1 axeInfantry and 1 zepplin remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dwarves
1 zepplin moved from S. Dale to Celduin
2 axeInfantrys, 3 berzerkerss, 3 cannons and 7 phalanxs moved from N. Dale to CelduinPlace Units - Dwarves
3 axeInfantrys and 1 cannon placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs totalProduction/PUs Summary :
Saruman : 10 / 17
Freefolk : 24 / 24
Mordor : 23 / 25
Rohan : 18 / 15
Goblins : 2 / 0
Elves : 36 / 38
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 17 / 22
Dale : 11 / 9
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Saruman
Saruman buy 4 orcss and 1 urukhai; Remaining resources: 0 PUs;Place Units - Saruman
4 orcss and 1 urukhai placed in IsengardTurn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Freefolk
Freefolk buy 1 archers, 1 hobbits, 4 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Freefolk
6 archerss, 3 hobbitss, 5 lightCavalrys and 8 spearInfantrys moved from S. Dunland to Isengard
3 lightCavalrys moved from Adorn to Isengard
1 lightCavalry moved from S. Caves to Fangorn
Elves take Fangorn from Goblins
1 lightCavalry moved from Fangorn to Isengard
3 lightCavalrys moved from N. Enedwaith to IsengardCombat - Freefolk
Battle in Isengard
Freefolk attack with 6 archerss, 3 hobbitss, 12 lightCavalrys and 8 spearInfantrys
Goblins defend with 1 shooters, 2 stabberss and 1 trolls; Saruman defend with 1 castle, 4 fortificationss, 15 orcss, 2 raiderss, 1 tower, 1 trolls and 1 urukhai
Freefolk roll dice for 6 archerss, 3 hobbitss, 12 lightCavalrys and 8 spearInfantrys in Isengard, round 2 : 7/1 hits
Saruman roll dice for 4 fortificationss, 15 orcss, 2 raiderss, 1 shooters, 2 stabberss, 1 tower, 2 trollss and 1 urukhai in Isengard, round 2 : 6/1 hits
2 spearInfantrys owned by the Freefolk, 1 archers owned by the Freefolk, 4 fortificationss owned by the Saruman, 1 orcs owned by the Saruman, 2 stabberss owned by the Goblins and 3 hobbitss owned by the Freefolk lost in Isengard
Freefolk roll dice for 5 archerss, 12 lightCavalrys and 6 spearInfantrys in Isengard, round 3 : 6/1 hits
Saruman roll dice for 14 orcss, 2 raiderss, 1 shooters, 1 tower, 2 trollss and 1 urukhai in Isengard, round 3 : 5/0 hits
3 spearInfantrys owned by the Freefolk, 2 archerss owned by the Freefolk and 6 orcss owned by the Saruman lost in Isengard
Freefolk roll dice for 3 archerss, 12 lightCavalrys and 3 spearInfantrys in Isengard, round 4 : 6/1 hits
Saruman roll dice for 8 orcss, 2 raiderss, 1 shooters, 1 tower, 2 trollss and 1 urukhai in Isengard, round 4 : 4/0 hits
2 spearInfantrys owned by the Freefolk, 2 archerss owned by the Freefolk and 6 orcss owned by the Saruman lost in Isengard
Freefolk roll dice for 1 archers, 12 lightCavalrys and 1 spearInfantry in Isengard, round 5 : 5/1 hits
Saruman roll dice for 2 orcss, 2 raiderss, 1 shooters, 1 tower, 2 trollss and 1 urukhai in Isengard, round 5 : 3/0 hits
1 spearInfantry owned by the Freefolk, 1 archers owned by the Freefolk, 2 raiderss owned by the Saruman, 2 orcss owned by the Saruman, 1 shooters owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in Isengard
Freefolk roll dice for 11 lightCavalrys in Isengard, round 6 : 3/1 hits
Saruman roll dice for 1 tower, 2 trollss and 1 urukhai in Isengard, round 6 : 2/0 hits
1 urukhai owned by the Saruman, 1 trolls owned by the Saruman, 1 trolls owned by the Goblins and 2 lightCavalrys owned by the Freefolk lost in Isengard
Freefolk roll dice for 9 lightCavalrys in Isengard, round 7 : 3/0 hits
Saruman roll dice for 1 tower in Isengard, round 7 : 1/1 hits
1 tower owned by the Saruman and 1 lightCavalry owned by the Freefolk lost in Isengard
Freefolk captures 10PUs while taking Saruman capital
Freefolk win, taking Isengard from Saruman with 8 lightCavalrys remaining. Battle score for attacker is 25
Casualties for Freefolk: 6 archerss, 3 hobbitss, 4 lightCavalrys and 8 spearInfantrys
Casualties for Goblins: 1 shooters, 2 stabberss and 1 trolls
Casualties for Saruman: 4 fortificationss, 15 orcss, 2 raiderss, 1 tower, 1 trolls and 1 urukhaiNon Combat Move - Freefolk
1 archers, 1 hobbits and 2 spearInfantrys moved from N. Dunland to S. Caves
1 catapult moved from N. Dunland to S. Caves
1 archers and 1 hobbits moved from Eregion to Moria
1 spearInfantry moved from Cardolan to Eregion
2 lightCavalrys moved from Cardolan to S. Caves
3 lightCavalrys moved from Bree to Eregion
1 lightCavalry moved from Hobbiton to CardolanPlace Units - Freefolk
1 archers and 1 hobbits placed in S. Caves
2 lightCavalrys and 1 spearInfantry placed in Bree
2 lightCavalrys placed in HobbitonTurn Complete - Freefolk
Freefolk collect 34 PUs; end with 44 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 34 / 44
Mordor : 23 / 25
Rohan : 18 / 15
Goblins : 0 / 0
Elves : 38 / 38
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 17 / 22
Dale : 11 / 9
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Mordor
Mordor buy 7 orcss and 1 siegeTower; Remaining resources: 0 PUs;Non Combat Move - Mordor
1 trolls moved from Dagorlad to Udun
1 orcs moved from Rhovanion to S. Rhovanion
10 orcss and 1 siegeTower moved from Minas Morgul to S. IthilienPlace Units - Mordor
5 orcss placed in Minas Morgul
1 siegeTower placed in Udun
2 orcss placed in Barad DurTurn Complete - Mordor
Mordor collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Rohan
Rohan buy 3 heavyCavalrys; Remaining resources: 0 PUs;Combat Move - Rohan
11 heavyCavalrys and 4 lightCavalrys moved from Westfold to Anduin East BankCombat - Rohan
Battle in Anduin East Bank
Rohan attack with 11 heavyCavalrys and 4 lightCavalrys
Rhun defend with 1 spearInfantry
Rohan roll dice for 11 heavyCavalrys and 4 lightCavalrys in Anduin East Bank, round 2 : 7/1 hits
Rhun roll dice for 1 spearInfantry in Anduin East Bank, round 2 : 0/1 hits
1 spearInfantry owned by the Rhun lost in Anduin East Bank
Rohan win, taking Anduin East Bank from Rhun with 11 heavyCavalrys and 4 lightCavalrys remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Rohan
4 spearInfantrys and 3 trebuches moved from Westfold to Wold
2 heavyCavalrys and 3 lightCavalrys moved from Helms Deep to WoldPlace Units - Rohan
3 heavyCavalrys placed in EastfoldTurn Complete - Rohan
Rohan collect 19 PUs; end with 19 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 34 / 44
Mordor : 23 / 23
Rohan : 19 / 19
Goblins : 0 / 0
Elves : 38 / 38
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 16 / 22
Dale : 11 / 9
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Turn Complete - Goblins
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Elves
Elves buy 1 eagles and 8 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
1 hunters moved from E. Emnet to S. Brown Lands
Elves take S. Brown Lands from Rhun
1 hunters moved from S. Brown Lands to N. Brown Lands
Elves take N. Brown Lands from Rhun
1 hunters moved from S. Mirkwood to Rhovanion
Elves take Rhovanion from Mordor
1 hunters moved from Rhovanion to N. Brown Lands
1 hobbits moved from S. Mirkwood to N. Brown Lands
11 entss, 4 hobbitss, 12 hunterss and 12 wizards moved from S. Mirkwood to Dol Goldur
3 entss and 1 hobbits moved from W. Mirkwood to E. Mirkwood
4 eagless and 5 griffins moved from Lorien to Dol GoldurCombat - Elves
Battle in Dol Goldur
Elves attack with 4 eagless, 11 entss, 5 griffins, 4 hobbitss, 12 hunterss and 12 wizards
Mordor defend with 1 castle, 2 fortificationss, 3 orcss, 3 siegeTowers and 1 tower
Elves roll dice for 4 eagless, 11 entss, 5 griffins, 4 hobbitss, 12 hunterss and 12 wizards in Dol Goldur, round 2 : 22/0 hits
Mordor roll dice for 2 fortificationss, 3 orcss, 3 siegeTowers and 1 tower in Dol Goldur, round 2 : 2/0 hits
2 hobbitss owned by the Elves, 2 fortificationss owned by the Mordor, 1 tower owned by the Mordor, 3 orcss owned by the Mordor and 3 siegeTowers owned by the Mordor lost in Dol Goldur
Elves win, taking Dol Goldur from Mordor with 4 eagless, 11 entss, 5 griffins, 2 hobbitss, 12 hunterss and 12 wizards remaining. Battle score for attacker is 26
Casualties for Mordor: 2 fortificationss, 3 orcss, 3 siegeTowers and 1 tower
Casualties for Elves: 2 hobbitss
Battle in E. Mirkwood
Elves attack with 3 entss and 1 hobbits
Rhun defend with 1 spearInfantry
Elves roll dice for 3 entss and 1 hobbits in E. Mirkwood, round 2 : 2/1 hits
Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 2 : 1/1 hits
1 spearInfantry owned by the Rhun and 1 hobbits owned by the Elves lost in E. Mirkwood
Elves win, taking E. Mirkwood from Rhun with 3 entss remaining. Battle score for attacker is 1
Casualties for Rhun: 1 spearInfantry
Casualties for Elves: 1 hobbitsNon Combat Move - Elves
5 griffins moved from Dol Goldur to S. Mirkwood
4 eagless moved from Dol Goldur to S. Mirkwood
1 hobbits and 1 hunters moved from Gladden to S. Mirkwood
2 hunterss moved from High Mirkwood to E. MirkwoodPlace Units - Elves
4 hunterss placed in Lorien
3 hunterss placed in High Mirkwood
1 eagles and 1 hunters placed in N. CavesTurn Complete - Elves
Elves collect 44 PUs; end with 44 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 34 / 44
Mordor : 18 / 23
Rohan : 19 / 19
Goblins : 0 / 0
Elves : 44 / 44
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 15 / 22
Dale : 11 / 9
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Haradrim
Haradrim buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
1 galleon moved from Umbar Peninsula Coast to S. Gondor Coast
1 corsairs moved from Debatable Land to S. Gondor Coast
1 corsairs moved from S. Gondor Coast to Tolfolas
Haradrim take Tolfolas from Gondor
1 corsairs and 2 spearInfantrys moved from Debatable Land to S. Ithilien
6 spearInfantrys moved from Umbar to Debatable Land
6 spearInfantrys moved from City of Corsairs to UmbarCombat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
6 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Gondor
Gondor buy 8 towerGuards; Remaining resources: 0 PUs;Non Combat Move - Gondor
3 spearInfantrys moved from Lossarnach to W. Osg.
1 heavyCavalry moved from W. Osg. to E. Osg.
1 spearInfantry and 3 towerGuards moved from Minas Tirith to Lossarnach
2 spearInfantrys and 1 trebuche moved from Druwaith Laur to Angren BankPlace Units - Gondor
2 towerGuards placed in E. Osg.
2 towerGuards placed in W. Osg.
4 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 31 PUs; end with 31 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 34 / 44
Mordor : 18 / 23
Rohan : 19 / 19
Goblins : 0 / 0
Elves : 44 / 44
Haradrim : 19 / 19
Gondor : 31 / 31
Rhun : 15 / 22
Dale : 11 / 9
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Rhun
Rhun buy 2 chariotArcherss and 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from N. Rhun to S. Dale
1 spearInfantry moved from N. Rhun to N. Dale
2 spearInfantrys moved from N. Rhun to N. Dale
2 spearInfantrys moved from N. Rhun to S. Dale
2 spearInfantrys moved from N. Rhun to Iron Hills
2 chariotArcherss moved from N. Rhun to Iron Hills
1 warWagon moved from N. Rhun to Iron Hills -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Rhun
Rhun buy 2 chariotArcherss and 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from N. Rhun to S. Dale
1 spearInfantry moved from N. Rhun to N. Dale
2 spearInfantrys moved from N. Rhun to N. Dale
2 spearInfantrys moved from N. Rhun to S. Dale
2 spearInfantrys moved from N. Rhun to Iron Hills
2 chariotArcherss moved from N. Rhun to Iron Hills
1 warWagon moved from N. Rhun to Iron HillsCombat - Rhun
Battle in N. Dale
Rhun attack with 3 spearInfantrys
Dale defend with 1 spearInfantry
Rhun win, taking N. Dale from Dale with 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Dale: 1 spearInfantry
Battle in Iron Hills
Rhun attack with 2 chariotArcherss, 2 spearInfantrys and 1 warWagon
Dwarves defend with 1 castle and 8 fortificationss
Dwarves win with 2 fortificationss remaining. Battle score for attacker is -12
Casualties for Rhun: 2 chariotArcherss, 2 spearInfantrys and 1 warWagon
Casualties for Dwarves: 6 fortificationss
Battle in S. Dale
Rhun attack with 3 spearInfantrys
Dwarves defend with 1 axeInfantry
Rhun win, taking S. Dale from Dale with 2 spearInfantrys remaining. Battle score for attacker is 1
Casualties for Rhun: 1 spearInfantry
Casualties for Dwarves: 1 axeInfantryNon Combat Move - Rhun
6 chariotArcherss, 4 spearInfantrys, 1 trebuche and 1 warChariot moved from N. Rhun to RhunPlace Units - Rhun
2 chariotArcherss and 4 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Dale
Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
2 archerss and 2 spearInfantrys moved from Lake Town to N. Dale
3 archerss, 1 heavyCavalry and 8 spearInfantrys moved from Celduin to S. DaleCombat - Dale
Battle in S. Dale
Dale attack with 3 archerss, 1 heavyCavalry and 8 spearInfantrys
Rhun defend with 2 spearInfantrys
Dale roll dice for 3 archerss, 1 heavyCavalry and 8 spearInfantrys in S. Dale, round 2 : 2/1 hits
Rhun roll dice for 2 spearInfantrys in S. Dale, round 2 : 0/1 hits
2 spearInfantrys owned by the Rhun lost in S. Dale
Dale win, taking S. Dale from Rhun with 3 archerss, 1 heavyCavalry and 8 spearInfantrys remaining. Battle score for attacker is 6
Casualties for Rhun: 2 spearInfantrys
Battle in N. Dale
Dale attack with 2 archerss and 2 spearInfantrys
Rhun defend with 3 spearInfantrys
Dale roll dice for 2 archerss and 2 spearInfantrys in N. Dale, round 2 : 1/0 hits
Rhun roll dice for 3 spearInfantrys in N. Dale, round 2 : 1/0 hits
1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in N. Dale
Dale roll dice for 2 archerss and 1 spearInfantry in N. Dale, round 3 : 0/1 hits
Rhun roll dice for 2 spearInfantrys in N. Dale, round 3 : 1/1 hits
1 spearInfantry owned by the Dale lost in N. Dale
Dale roll dice for 2 archerss in N. Dale, round 4 : 0/1 hits
Rhun roll dice for 2 spearInfantrys in N. Dale, round 4 : 1/1 hits
1 archers owned by the Dale lost in N. Dale
1 archers retreated to Lake Town
Rhun win with 2 spearInfantrys remaining. Battle score for attacker is -6
Casualties for Rhun: 1 spearInfantry
Casualties for Dale: 1 archers and 2 spearInfantrysNon Combat Move - Dale
Place Units - Dale
1 archers and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 9 PUs; end with 9 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 34 / 44
Mordor : 18 / 23
Rohan : 19 / 19
Goblins : 0 / 0
Elves : 44 / 44
Haradrim : 19 / 19
Gondor : 31 / 31
Rhun : 17 / 19
Dale : 9 / 9
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Khand
Khand buy 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;Combat Move - Khand
1 raiders moved from N. Ithilien to Anorien
Khand take Anorien from Gondor
1 raiders moved from S. Ithilien to N. Ithilien
2 xbowInfantrys moved from Harad Road to S. Ithilien
2 xbowInfantrys moved from Khand to Harad Road
1 warWolves moved from Khand to S. IthilienCombat - Khand
Non Combat Move - Khand
Place Units - Khand
1 warWolves and 2 xbowInfantrys placed in KhandTurn Complete - Khand
Khand collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Dwarves
Dwarves buy 2 berzerkerss and 1 cannon; Remaining resources: 1 PUs;Combat Move - Dwarves
3 axeInfantrys, 1 berzerkers and 3 cannons moved from Lonely Mtn. to N. Dale
1 zepplin moved from Celduin to N. DaleCombat - Dwarves
Battle in N. Dale
Dwarves attack with 3 axeInfantrys, 1 berzerkers, 3 cannons and 1 zepplin
Rhun defend with 2 spearInfantrys
Dwarves roll dice for 3 axeInfantrys, 1 berzerkers, 3 cannons and 1 zepplin in N. Dale, round 2 : 3/1 hits
Rhun roll dice for 2 spearInfantrys in N. Dale, round 2 : 0/1 hits
2 spearInfantrys owned by the Rhun lost in N. Dale
Dwarves win, taking N. Dale from Rhun with 3 axeInfantrys, 1 berzerkers, 3 cannons and 1 zepplin remaining. Battle score for attacker is 6
Casualties for Rhun: 2 spearInfantrysNon Combat Move - Dwarves
2 axeInfantrys, 3 berzerkerss, 3 cannons and 7 phalanxs moved from Celduin to S. Dale
1 zepplin moved from N. Dale to Lonely Mtn.Place Units - Dwarves
2 berzerkerss and 1 cannon placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 17 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 34 / 44
Mordor : 18 / 23
Rohan : 19 / 19
Goblins : 0 / 0
Elves : 44 / 44
Haradrim : 19 / 19
Gondor : 30 / 31
Rhun : 15 / 19
Dale : 11 / 9
Khand : 12 / 12
Dwarves : 16 / 17 -
TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Freefolk
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Freefolk
Freefolk buy 4 archerss, 3 lightCavalrys and 6 spearInfantrys; Remaining resources: 2 PUs;Combat Move - Freefolk
Combat - Freefolk
Non Combat Move - Freefolk
2 archerss, 1 catapult, 3 hobbitss and 2 spearInfantrys moved from S. Caves to Celebran
1 archers and 1 hobbits moved from Moria to Celebran
1 spearInfantry moved from Eregion to Moria
3 lightCavalrys moved from Eregion to Wold
2 lightCavalrys moved from S. Caves to Wold
8 lightCavalrys moved from Isengard to Wold
1 lightCavalry moved from Cardolan to Celebran
2 lightCavalrys moved from Bree to Eregion
1 spearInfantry moved from Bree to S. Downs
2 lightCavalrys moved from Hobbiton to CardolanPlace Units - Freefolk
2 lightCavalrys placed in S. Caves
1 lightCavalry placed in Bree
4 archerss and 6 spearInfantrys placed in IsengardTurn Complete - Freefolk
Freefolk collect 34 PUs; end with 36 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 34 / 36
Mordor : 18 / 23
Rohan : 19 / 19
Goblins : 0 / 0
Elves : 44 / 44
Haradrim : 19 / 19
Gondor : 30 / 31
Rhun : 15 / 19
Dale : 11 / 9
Khand : 12 / 12
Dwarves : 16 / 17





