• '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Dwarves
                Dwarves buy 1 berzerkers and 2 cannons; Remaining resources: 1 PUs;

    Combat Move - Dwarves
                11 axeInfantrys, 3 berzerkerss, 3 cannons and 4 phalanxs moved from N. Dale to S. Dale
                1 zepplin moved from Lonely Mtn. to S. Dale

    Combat - Dwarves
                Battle in S. Dale
                    Dwarves attack with 11 axeInfantrys, 3 berzerkerss, 3 cannons, 4 phalanxs and 1 zepplin
                    Rhun defend with 6 chariotArcherss, 8 spearInfantrys, 1 warChariot and 1 warWagon
                        Dwarves roll dice for 11 axeInfantrys, 3 berzerkerss, 3 cannons, 4 phalanxs and 1 zepplin in S. Dale, round 2 :  7/1 hits
                        Rhun roll dice for 6 chariotArcherss, 8 spearInfantrys, 1 warChariot and 1 warWagon in S. Dale, round 2 :  5/1 hits
                        6 spearInfantrys owned by the Rhun, 1 warChariot owned by the Rhun and 5 axeInfantrys owned by the Dwarves lost in S. Dale
                        Dwarves roll dice for 6 axeInfantrys, 3 berzerkerss, 3 cannons, 4 phalanxs and 1 zepplin in S. Dale, round 3 :  6/1 hits
                        Rhun roll dice for 6 chariotArcherss, 2 spearInfantrys and 1 warWagon in S. Dale, round 3 :  3/1 hits
                        2 spearInfantrys owned by the Rhun, 3 axeInfantrys owned by the Dwarves and 4 chariotArcherss owned by the Rhun lost in S. Dale
                    3 axeInfantrys, 3 berzerkerss, 3 cannons and 4 phalanxs retreated to N. Dale
                    Rhun win with 2 chariotArcherss and 1 warWagon remaining. Battle score for attacker is 18
                    Casualties for Rhun: 4 chariotArcherss, 8 spearInfantrys and 1 warChariot
                    Casualties for Dwarves: 8 axeInfantrys

    Non Combat Move - Dwarves
                1 zepplin moved from S. Dale to N. Dale
                3 phalanxs moved from Lonely Mtn. to N. Dale

    Place Units - Dwarves
                1 berzerkers and 2 cannons placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 17 PUs total

    Production/PUs Summary :

    Saruman : 12 / 13
        Freefolk : 22 / 22
        Mordor : 24 / 29
        Rohan : 16 / 22
        Goblins : 2 / 0
        Elves : 35 / 37
        Haradrim : 18 / 18
        Gondor : 31 / 31
        Rhun : 23 / 24
        Dale : 7 / 9
        Khand : 11 / 11
        Dwarves : 16 / 17


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Saruman
                Saruman buy 3 orcss and 1 raiders; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 urukhai moved from Isengard to Adorn
                      Saruman take Adorn from Rohan
                1 orcs moved from Isengard to Westfold
                      Saruman take Westfold from Rohan

    Combat - Saruman

    Non Combat Move - Saruman

    Place Units - Saruman
                3 orcss and 1 raiders placed in Isengard

    Turn Complete - Saruman
                Saruman collect 17 PUs; end with 17 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Freefolk
                Freefolk buy 1 hobbits and 5 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                2 lightCavalrys moved from N. Enedwaith to Adorn
                1 lightCavalry moved from N. Dunland to Angren Bank
                1 lightCavalry moved from Angren Bank to Adorn
                6 archerss, 3 hobbitss, 2 lightCavalrys and 8 spearInfantrys moved from N. Dunland to S. Dunland
                1 lightCavalry moved from S. Caves to S. Dunland
                2 lightCavalrys moved from Eregion to S. Dunland

    Combat - Freefolk
                Battle in S. Dunland
                    Freefolk attack with 6 archerss, 3 hobbitss, 5 lightCavalrys and 8 spearInfantrys
                    Goblins defend with 1 stabbers
                        Freefolk roll dice for 6 archerss, 3 hobbitss, 5 lightCavalrys and 8 spearInfantrys in S. Dunland, round 2 :  5/0 hits
                        Saruman roll dice for 1 stabbers in S. Dunland, round 2 :  0/1 hits
                        1 stabbers owned by the Goblins lost in S. Dunland
                    Freefolk win, taking S. Dunland from Saruman with 6 archerss, 3 hobbitss, 5 lightCavalrys and 8 spearInfantrys remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                Battle in Adorn
                    Freefolk attack with 3 lightCavalrys
                    Saruman defend with 1 urukhai
                        Freefolk roll dice for 3 lightCavalrys in Adorn, round 2 :  1/0 hits
                        Saruman roll dice for 1 urukhai in Adorn, round 2 :  0/1 hits
                        1 urukhai owned by the Saruman lost in Adorn
                    Freefolk win, taking Adorn from Saruman with 3 lightCavalrys remaining. Battle score for attacker is 5
                    Casualties for Saruman: 1 urukhai

    Non Combat Move - Freefolk
                1 archers, 1 catapult, 1 hobbits and 2 spearInfantrys moved from Eregion to N. Dunland
                1 archers and 1 hobbits moved from Cardolan to Eregion
                1 spearInfantry moved from S. Downs to Cardolan
                3 lightCavalrys moved from Bree to N. Enedwaith
                2 lightCavalrys moved from Fornost to Cardolan

    Place Units - Freefolk
                1 hobbits and 1 lightCavalry placed in S. Caves
                3 lightCavalrys placed in Bree
                1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 24 PUs; end with 24 PUs total

    Production/PUs Summary :

    Saruman : 15 / 17
        Freefolk : 24 / 24
        Mordor : 24 / 29
        Rohan : 11 / 22
        Goblins : 2 / 0
        Elves : 35 / 37
        Haradrim : 18 / 18
        Gondor : 31 / 31
        Rhun : 23 / 24
        Dale : 7 / 9
        Khand : 11 / 11
        Dwarves : 16 / 17


  • TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Mordor
                Mordor buy 7 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 orcs moved from S. Mirkwood to Rhovanion
                1 orcs moved from S. Mirkwood to Gladden
                1 siegeTower moved from S. Mirkwood to Gladden
                1 orcs moved from Dol Goldur to S. Mirkwood
                1 siegeTower moved from S. Mirkwood to Dol Goldur


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Mordor
                Mordor buy 7 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 orcs moved from S. Mirkwood to Rhovanion
                1 orcs moved from S. Mirkwood to Gladden
                1 siegeTower moved from S. Mirkwood to Gladden
                1 orcs moved from Dol Goldur to S. Mirkwood
                1 siegeTower moved from S. Mirkwood to Dol Goldur

    Combat - Mordor
                Battle in Gladden
                    Mordor attack with 1 orcs and 1 siegeTower
                    Elves defend with 1 hunters
                    Mordor win, taking Gladden from Elves with 1 siegeTower remaining. Battle score for attacker is 1
                    Casualties for Mordor: 1 orcs
                    Casualties for Elves: 1 hunters

    Non Combat Move - Mordor

    Place Units - Mordor
                2 orcss placed in Dol Goldur
                5 orcss placed in Minas Morgul
                1 siegeTower placed in Udun
                1 siegeTower placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 25 PUs; end with 25 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Rohan
                Rohan buy 2 heavyCavalrys and 3 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                10 heavyCavalrys, 1 lightCavalry, 4 spearInfantrys and 3 trebuches moved from Wold to Westfold
                1 heavyCavalry and 3 lightCavalrys moved from Helms Deep to Westfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 11 heavyCavalrys, 4 lightCavalrys, 4 spearInfantrys and 3 trebuches
                    Saruman defend with 1 orcs
                        Rohan roll dice for 11 heavyCavalrys, 4 lightCavalrys, 4 spearInfantrys and 3 trebuches in Westfold, round 2 :  9/1 hits
                        Saruman roll dice for 1 orcs in Westfold, round 2 :  0/1 hits
                        1 orcs owned by the Saruman lost in Westfold
                    Rohan win, taking Westfold from Saruman with 11 heavyCavalrys, 4 lightCavalrys, 4 spearInfantrys and 3 trebuches remaining. Battle score for attacker is 3
                    Casualties for Saruman: 1 orcs

    Non Combat Move - Rohan

    Place Units - Rohan
                2 heavyCavalrys and 3 lightCavalrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 15 PUs; end with 15 PUs total

    Production/PUs Summary :

    Saruman : 11 / 17
        Freefolk : 24 / 24
        Mordor : 25 / 25
        Rohan : 15 / 15
        Goblins : 2 / 0
        Elves : 34 / 37
        Haradrim : 18 / 18
        Gondor : 31 / 31
        Rhun : 23 / 24
        Dale : 7 / 9
        Khand : 11 / 11
        Dwarves : 16 / 17


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Combat Move - Goblins
                1 shooters moved from Fangorn to Isengard

    Non Combat Move - Goblins

    Turn Complete - Goblins

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Elves
                Elves buy 4 griffins and 2 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                1 hobbits moved from Drimrill Dale to Gladden
                3 entss and 2 hobbitss moved from N. Mirkwood to W. Mirkwood
                1 hunters moved from Celebran to E. Emnet
                1 griffin moved from Lorien to Middle Anduin
                1 griffin moved from Middle Anduin to E. Emnet
                2 entss and 1 hobbits moved from Anduin East Bank to S. Mirkwood
                1 eagles moved from Lorien to E. Emnet
                1 hunters moved from N. Mirkwood to Gladden
                2 eagless moved from High Mirkwood to Gladden
                9 entss, 6 hobbitss, 10 hunterss and 8 wizards moved from Anduin East Bank to S. Mirkwood
                4 wizards moved from Lorien to S. Mirkwood
                1 hunters moved from Drimrill Dale to S. Mirkwood
                1 eagles moved from Lorien to S. Mirkwood

    Combat - Elves
                Battle in W. Mirkwood
                    Elves attack with 3 entss and 2 hobbitss
                    Saruman defend with 1 urukhai
                        Elves roll dice for 3 entss and 2 hobbitss in W. Mirkwood, round 2 :  2/1 hits
                        Saruman roll dice for 1 urukhai in W. Mirkwood, round 2 :  1/1 hits
                        1 urukhai owned by the Saruman and 1 hobbits owned by the Elves lost in W. Mirkwood
                    Elves win, taking W. Mirkwood from Saruman with 3 entss and 1 hobbits remaining. Battle score for attacker is 3
                    Casualties for Saruman: 1 urukhai
                    Casualties for Elves: 1 hobbits
                Battle in S. Mirkwood
                    Elves attack with 1 eagles, 11 entss, 7 hobbitss, 11 hunterss and 12 wizards
                    Mordor defend with 1 orcs; Saruman defend with 3 urukhais
                        Elves roll dice for 1 eagles, 11 entss, 7 hobbitss, 11 hunterss and 12 wizards in S. Mirkwood, round 2 :  18/1 hits
                        Mordor roll dice for 1 orcs and 3 urukhais in S. Mirkwood, round 2 :  2/1 hits
                        3 urukhais owned by the Saruman, 2 hobbitss owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood
                    Elves win, taking S. Mirkwood from Mordor with 1 eagles, 11 entss, 5 hobbitss, 11 hunterss and 12 wizards remaining. Battle score for attacker is 14
                    Casualties for Saruman: 3 urukhais
                    Casualties for Mordor: 1 orcs
                    Casualties for Elves: 2 hobbitss
                Battle in Gladden
                    Elves attack with 2 eagless, 1 hobbits and 1 hunters
                    Mordor defend with 1 siegeTower
                        Elves roll dice for 2 eagless, 1 hobbits and 1 hunters in Gladden, round 2 :  1/1 hits
                        Mordor roll dice for 1 siegeTower in Gladden, round 2 :  0/1 hits
                        1 siegeTower owned by the Mordor lost in Gladden
                    Elves win, taking Gladden from Mordor with 2 eagless, 1 hobbits and 1 hunters remaining. Battle score for attacker is 4
                    Casualties for Mordor: 1 siegeTower
                Battle in E. Emnet
                    Elves attack with 1 eagles, 1 griffin and 1 hunters
                    Rhun defend with 1 warChariot
                        Elves roll dice for 1 eagles, 1 griffin and 1 hunters in E. Emnet, round 2 :  1/1 hits
                        Rhun roll dice for 1 warChariot in E. Emnet, round 2 :  0/1 hits
                        1 warChariot owned by the Rhun lost in E. Emnet
                    Elves win, taking E. Emnet from Rhun with 1 eagles, 1 griffin and 1 hunters remaining. Battle score for attacker is 6
                    Casualties for Rhun: 1 warChariot

    Non Combat Move - Elves
                1 griffin moved from E. Emnet to Lorien
                1 eagles moved from E. Emnet to Lorien
                2 eagless moved from Gladden to Lorien
                1 eagles moved from S. Mirkwood to Lorien
                2 hunterss moved from Celebran to S. Mirkwood

    Place Units - Elves
                4 griffins placed in Lorien
                2 hunterss placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 37 PUs; end with 38 PUs total

    Production/PUs Summary :

    Saruman : 10 / 17
        Freefolk : 24 / 24
        Mordor : 23 / 25
        Rohan : 19 / 15
        Goblins : 2 / 0
        Elves : 37 / 38
        Haradrim : 18 / 18
        Gondor : 31 / 31
        Rhun : 19 / 24
        Dale : 7 / 9
        Khand : 11 / 11
        Dwarves : 16 / 17


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Haradrim
                Haradrim buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                2 oliphants moved from Debatable Land to S. Ithilien
                2 corsairss and 2 spearInfantrys moved from Umbar to Debatable Land
                6 spearInfantrys moved from City of Corsairs to Umbar

    Non Combat Move - Haradrim

    Place Units - Haradrim
                6 spearInfantrys placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 18 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Gondor
                Gondor buy 1 spearInfantry, 5 towerGuards and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Gondor
                2 spearInfantrys and 1 trebuche moved from Angren Bank to Druwaith Laur

    Combat - Gondor
                Battle in Druwaith Laur
                    Gondor attack with 2 spearInfantrys and 1 trebuche
                    Neutral defend with 1 spearInfantry
                        Gondor roll dice for 2 spearInfantrys and 1 trebuche in Druwaith Laur, round 2 :  1/0 hits
                        Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 :  0/1 hits
                        1 spearInfantry owned by the Neutral lost in Druwaith Laur
                    Gondor win, taking Druwaith Laur from Neutral with 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Gondor
                2 trebuches moved from W. Osg. to E. Osg.
                2 heavyCavalrys moved from Anorien to E. Osg.
                7 galleons moved from Anduin Mouth to Lower Anduin
                1 spearInfantry and 4 towerGuards moved from Anorien to Lower Anduin
                1 spearInfantry and 4 towerGuards moved from Lower Anduin to E. Osg.
                1 heavyCavalry and 3 spearInfantrys moved from Minas Tirith to Lossarnach
                1 heavyCavalry moved from Lossarnach to W. Osg.

    Place Units - Gondor
                2 towerGuards placed in E. Osg.
                2 trebuches placed in W. Osg.
                1 spearInfantry and 3 towerGuards placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 32 PUs; end with 32 PUs total

    Production/PUs Summary :

    Saruman : 10 / 17
        Freefolk : 24 / 24
        Mordor : 23 / 25
        Rohan : 19 / 15
        Goblins : 2 / 0
        Elves : 37 / 38
        Haradrim : 18 / 18
        Gondor : 32 / 32
        Rhun : 19 / 24
        Dale : 7 / 9
        Khand : 11 / 11
        Dwarves : 16 / 17


  • TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Rhun
                Rhun buy 5 spearInfantrys and 1 warWagon; Remaining resources: 1 PUs;

    Combat Move - Rhun
                1 spearInfantry moved from S. Brown Lands to E. Emnet
                1 spearInfantry moved from N. Brown Lands to Anduin East Bank
                      Rhun take Anduin East Bank from Rohan
                1 spearInfantry moved from Celduin to E. Mirkwood
                      Rhun take E. Mirkwood from Elves
                2 chariotArcherss moved from S. Dale to N. Rhun
                1 warWagon moved from S. Dale to N. Rhun
                1 spearInfantry moved from Rhun to S. Dale
                5 spearInfantrys moved from Rhun to N. Rhun


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Rhun
                Rhun buy 5 spearInfantrys and 1 warWagon; Remaining resources: 1 PUs;

    Combat Move - Rhun
                1 spearInfantry moved from S. Brown Lands to E. Emnet
                1 spearInfantry moved from N. Brown Lands to Anduin East Bank
                      Rhun take Anduin East Bank from Rohan
                1 spearInfantry moved from Celduin to E. Mirkwood
                      Rhun take E. Mirkwood from Elves
                2 chariotArcherss moved from S. Dale to N. Rhun
                1 warWagon moved from S. Dale to N. Rhun
                1 spearInfantry moved from Rhun to S. Dale
                5 spearInfantrys moved from Rhun to N. Rhun

    Combat - Rhun
                Battle in E. Emnet
                    Rhun attack with 1 spearInfantry
                    Elves defend with 1 hunters
                    Rohan win with 1 hunters remaining. Battle score for attacker is -3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Rhun

    Place Units - Rhun
                5 spearInfantrys and 1 warWagon placed in Rhun

    Turn Complete - Rhun
                Rhun collect 21 PUs; end with 22 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Dale
                Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 spearInfantry moved from N. Dale to Celduin
                      Dale take Celduin from Rhun

    Combat - Dale

    Non Combat Move - Dale
                3 archerss, 1 heavyCavalry and 7 spearInfantrys moved from N. Dale to Celduin
                1 spearInfantry moved from Lake Town to N. Dale

    Place Units - Dale
                1 archers and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 9 PUs; end with 9 PUs total

    Production/PUs Summary :

    Saruman : 10 / 17
        Freefolk : 24 / 24
        Mordor : 23 / 25
        Rohan : 18 / 15
        Goblins : 2 / 0
        Elves : 36 / 38
        Haradrim : 18 / 18
        Gondor : 32 / 32
        Rhun : 19 / 22
        Dale : 9 / 9
        Khand : 11 / 11
        Dwarves : 16 / 17


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Khand
                Khand buy 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 xbowInfantrys moved from Harad Road to S. Ithilien
                1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
                1 warWolves moved from Harad Road to S. Ithilien

    Non Combat Move - Khand

    Place Units - Khand
                1 warWolves and 2 xbowInfantrys placed in Khand

    Turn Complete - Khand
                Khand collect 11 PUs; end with 11 PUs total

    Territory Summary for Khand :

    N. Ithilien : 1 flag, 1 raiders
        S. Ithilien : 3 raiderCavalrys, 4 raiderss, 2 warWolvess and 6 xbowInfantrys
        Khand : 1 castle, 2 fortificationss, 1 warWolves and 2 xbowInfantrys
        Harad Road : 2 xbowInfantrys

    Production/PUs Summary :

    Saruman : 10 / 17
        Freefolk : 24 / 24
        Mordor : 23 / 25
        Rohan : 18 / 15
        Goblins : 2 / 0
        Elves : 36 / 38
        Haradrim : 18 / 18
        Gondor : 32 / 32
        Rhun : 19 / 22
        Dale : 9 / 9
        Khand : 11 / 11
        Dwarves : 16 / 17

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Dwarves
                Dwarves buy 3 axeInfantrys and 1 cannon; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry moved from N. Dale to S. Dale
                1 zepplin moved from N. Dale to S. Dale

    Combat - Dwarves
                Battle in S. Dale
                    Dwarves attack with 1 axeInfantry and 1 zepplin
                    Rhun defend with 1 spearInfantry
                        Dwarves roll dice for 1 axeInfantry and 1 zepplin in S. Dale, round 2 :  1/1 hits
                        Rhun roll dice for 1 spearInfantry in S. Dale, round 2 :  0/1 hits
                        1 spearInfantry owned by the Rhun lost in S. Dale
                    Dwarves win, taking S. Dale from Rhun with 1 axeInfantry and 1 zepplin remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Dwarves
                1 zepplin moved from S. Dale to Celduin
                2 axeInfantrys, 3 berzerkerss, 3 cannons and 7 phalanxs moved from N. Dale to Celduin

    Place Units - Dwarves
                3 axeInfantrys and 1 cannon placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 16 PUs total

    Production/PUs Summary :

    Saruman : 10 / 17
        Freefolk : 24 / 24
        Mordor : 23 / 25
        Rohan : 18 / 15
        Goblins : 2 / 0
        Elves : 36 / 38
        Haradrim : 18 / 18
        Gondor : 32 / 32
        Rhun : 17 / 22
        Dale : 11 / 9
        Khand : 11 / 11
        Dwarves : 16 / 16


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Saruman
                Saruman buy 4 orcss and 1 urukhai; Remaining resources: 0 PUs;

    Place Units - Saruman
                4 orcss and 1 urukhai placed in Isengard

    Turn Complete - Saruman
                Saruman collect 10 PUs; end with 10 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 1 hobbits, 4 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                6 archerss, 3 hobbitss, 5 lightCavalrys and 8 spearInfantrys moved from S. Dunland to Isengard
                3 lightCavalrys moved from Adorn to Isengard
                1 lightCavalry moved from S. Caves to Fangorn
                      Elves take Fangorn from Goblins
                1 lightCavalry moved from Fangorn to Isengard
                3 lightCavalrys moved from N. Enedwaith to Isengard

    Combat - Freefolk
                Battle in Isengard
                    Freefolk attack with 6 archerss, 3 hobbitss, 12 lightCavalrys and 8 spearInfantrys
                    Goblins defend with 1 shooters, 2 stabberss and 1 trolls; Saruman defend with 1 castle, 4 fortificationss, 15 orcss, 2 raiderss, 1 tower, 1 trolls and 1 urukhai
                        Freefolk roll dice for 6 archerss, 3 hobbitss, 12 lightCavalrys and 8 spearInfantrys in Isengard, round 2 :  7/1 hits
                        Saruman roll dice for 4 fortificationss, 15 orcss, 2 raiderss, 1 shooters, 2 stabberss, 1 tower, 2 trollss and 1 urukhai in Isengard, round 2 :  6/1 hits
                        2 spearInfantrys owned by the Freefolk, 1 archers owned by the Freefolk, 4 fortificationss owned by the Saruman, 1 orcs owned by the Saruman, 2 stabberss owned by the Goblins and 3 hobbitss owned by the Freefolk lost in Isengard
                        Freefolk roll dice for 5 archerss, 12 lightCavalrys and 6 spearInfantrys in Isengard, round 3 :  6/1 hits
                        Saruman roll dice for 14 orcss, 2 raiderss, 1 shooters, 1 tower, 2 trollss and 1 urukhai in Isengard, round 3 :  5/0 hits
                        3 spearInfantrys owned by the Freefolk, 2 archerss owned by the Freefolk and 6 orcss owned by the Saruman lost in Isengard
                        Freefolk roll dice for 3 archerss, 12 lightCavalrys and 3 spearInfantrys in Isengard, round 4 :  6/1 hits
                        Saruman roll dice for 8 orcss, 2 raiderss, 1 shooters, 1 tower, 2 trollss and 1 urukhai in Isengard, round 4 :  4/0 hits
                        2 spearInfantrys owned by the Freefolk, 2 archerss owned by the Freefolk and 6 orcss owned by the Saruman lost in Isengard
                        Freefolk roll dice for 1 archers, 12 lightCavalrys and 1 spearInfantry in Isengard, round 5 :  5/1 hits
                        Saruman roll dice for 2 orcss, 2 raiderss, 1 shooters, 1 tower, 2 trollss and 1 urukhai in Isengard, round 5 :  3/0 hits
                        1 spearInfantry owned by the Freefolk, 1 archers owned by the Freefolk, 2 raiderss owned by the Saruman, 2 orcss owned by the Saruman, 1 shooters owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in Isengard
                        Freefolk roll dice for 11 lightCavalrys in Isengard, round 6 :  3/1 hits
                        Saruman roll dice for 1 tower, 2 trollss and 1 urukhai in Isengard, round 6 :  2/0 hits
                        1 urukhai owned by the Saruman, 1 trolls owned by the Saruman, 1 trolls owned by the Goblins and 2 lightCavalrys owned by the Freefolk lost in Isengard
                        Freefolk roll dice for 9 lightCavalrys in Isengard, round 7 :  3/0 hits
                        Saruman roll dice for 1 tower in Isengard, round 7 :  1/1 hits
                        1 tower owned by the Saruman and 1 lightCavalry owned by the Freefolk lost in Isengard
                    Freefolk captures 10PUs while taking Saruman capital
                    Freefolk win, taking Isengard from Saruman with 8 lightCavalrys remaining. Battle score for attacker is 25
                    Casualties for Freefolk: 6 archerss, 3 hobbitss, 4 lightCavalrys and 8 spearInfantrys
                    Casualties for Goblins: 1 shooters, 2 stabberss and 1 trolls
                    Casualties for Saruman: 4 fortificationss, 15 orcss, 2 raiderss, 1 tower, 1 trolls and 1 urukhai

    Non Combat Move - Freefolk
                1 archers, 1 hobbits and 2 spearInfantrys moved from N. Dunland to S. Caves
                1 catapult moved from N. Dunland to S. Caves
                1 archers and 1 hobbits moved from Eregion to Moria
                1 spearInfantry moved from Cardolan to Eregion
                2 lightCavalrys moved from Cardolan to S. Caves
                3 lightCavalrys moved from Bree to Eregion
                1 lightCavalry moved from Hobbiton to Cardolan

    Place Units - Freefolk
                1 archers and 1 hobbits placed in S. Caves
                2 lightCavalrys and 1 spearInfantry placed in Bree
                2 lightCavalrys placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 34 PUs; end with 44 PUs total

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 34 / 44
        Mordor : 23 / 25
        Rohan : 18 / 15
        Goblins : 0 / 0
        Elves : 38 / 38
        Haradrim : 18 / 18
        Gondor : 32 / 32
        Rhun : 17 / 22
        Dale : 11 / 9
        Khand : 11 / 11
        Dwarves : 16 / 16


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Mordor
                Mordor buy 7 orcss and 1 siegeTower; Remaining resources: 0 PUs;

    Non Combat Move - Mordor
                1 trolls moved from Dagorlad to Udun
                1 orcs moved from Rhovanion to S. Rhovanion
                10 orcss and 1 siegeTower moved from Minas Morgul to S. Ithilien

    Place Units - Mordor
                5 orcss placed in Minas Morgul
                1 siegeTower placed in Udun
                2 orcss placed in Barad Dur

    Turn Complete - Mordor
                Mordor collect 23 PUs; end with 23 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Rohan
                Rohan buy 3 heavyCavalrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                11 heavyCavalrys and 4 lightCavalrys moved from Westfold to Anduin East Bank

    Combat - Rohan
                Battle in Anduin East Bank
                    Rohan attack with 11 heavyCavalrys and 4 lightCavalrys
                    Rhun defend with 1 spearInfantry
                        Rohan roll dice for 11 heavyCavalrys and 4 lightCavalrys in Anduin East Bank, round 2 :  7/1 hits
                        Rhun roll dice for 1 spearInfantry in Anduin East Bank, round 2 :  0/1 hits
                        1 spearInfantry owned by the Rhun lost in Anduin East Bank
                    Rohan win, taking Anduin East Bank from Rhun with 11 heavyCavalrys and 4 lightCavalrys remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Rohan
                4 spearInfantrys and 3 trebuches moved from Westfold to Wold
                2 heavyCavalrys and 3 lightCavalrys moved from Helms Deep to Wold

    Place Units - Rohan
                3 heavyCavalrys placed in Eastfold

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 34 / 44
        Mordor : 23 / 23
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 38 / 38
        Haradrim : 18 / 18
        Gondor : 32 / 32
        Rhun : 16 / 22
        Dale : 11 / 9
        Khand : 11 / 11
        Dwarves : 16 / 16


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Turn Complete - Goblins

Suggested Topics

  • 8
  • 25
  • 28
  • 140
  • 51
  • 37
  • 106
  • 90
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.8k

Users

40.5k

Topics

1.8m

Posts