this makes me wonder again how much the axis advantage in victory conditions affects the games overall balance; that the axis can win with less than a full victory, whereas the allies basically need what amounts to a total military victory.
LOTR-wheatbeer vs Dawgoneit
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dale
Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Dale
3 archerss and 3 spearInfantrys moved from N. Dale to N. Rhun
1 heavyCavalry moved from Lake Town to N. RhunCombat - Dale
Battle in N. Rhun
Dale attack with 3 archerss, 1 heavyCavalry and 3 spearInfantrys
Rhun defend with 2 spearInfantrys and 1 trebuche
Dale roll dice for 3 archerss, 1 heavyCavalry and 3 spearInfantrys in N. Rhun, round 2 : 2/0 hits
Rhun roll dice for 2 spearInfantrys and 1 trebuche in N. Rhun, round 2 : 1/1 hits
2 spearInfantrys owned by the Rhun and 1 archers owned by the Dale lost in N. Rhun
2 archerss, 1 heavyCavalry and 3 spearInfantrys retreated to N. Dale
Rhun win with 1 trebuche remaining. Battle score for attacker is 3
Casualties for Rhun: 2 spearInfantrys
Casualties for Dale: 1 archersNon Combat Move - Dale
1 spearInfantry moved from Lake Town to N. DalePlace Units - Dale
1 archers and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 7 PUs; end with 8 PUs totalProduction/PUs Summary :
Saruman : 12 / 20
Freefolk : 20 / 20
Mordor : 26 / 28
Rohan : 19 / 19
Goblins : 5 / 0
Elves : 34 / 34
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 19 / 19
Dale : 7 / 8
Khand : 11 / 11
Dwarves : 16 / 18 -
wasn’t sure about ool in n. rhun
I think the Elves are out of control now … and good might be easier to play, since Saruman and the Goblins are pretty surrounded.
Though the evil powers have been attacking units.
Do you want to switch sides next time or give evil another shot?
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may I try being evil again.
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certainly
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;Combat Move - Khand
3 xbowInfantrys moved from Khand to Harad RoadNon Combat Move - Khand
Place Units - Khand
1 warWolves and 2 xbowInfantrys placed in KhandTurn Complete - Khand
Khand collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dwarves
Dwarves buy 3 phalanxs; Remaining resources: 0 PUs;Non Combat Move - Dwarves
1 axeInfantry moved from E. Mirkwood to N. Dale
1 axeInfantry and 1 cannon moved from Lonely Mtn. to N. DalePlace Units - Dwarves
3 phalanxs placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs totalProduction/PUs Summary :
Saruman : 12 / 20
Freefolk : 20 / 20
Mordor : 26 / 28
Rohan : 19 / 19
Goblins : 5 / 0
Elves : 34 / 34
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 19 / 19
Dale : 7 / 8
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Saruman
Saruman buy 5 orcss and 1 urukhai; Remaining resources: 0 PUs;Combat Move - Saruman
1 urukhai moved from Dol Goldur to W. Mirkwood
Saruman take W. Mirkwood from Elves
3 urukhais moved from Dol Goldur to S. MirkwoodCombat - Saruman
Non Combat Move - Saruman
Place Units - Saruman
5 orcss and 1 urukhai placed in IsengardTurn Complete - Saruman
Saruman collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Freefolk
Freefolk buy 5 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
1 lightCavalry moved from N. Enedwaith to S. Caves
Freefolk take S. Caves from GoblinsCombat - Freefolk
Non Combat Move - Freefolk
3 archerss, 1 hobbits and 3 spearInfantrys moved from Eregion to N. Dunland
3 archerss, 2 hobbitss, 1 lightCavalry and 5 spearInfantrys moved from N. Enedwaith to N. Dunland
1 lightCavalry moved from Enedwaith Coast to N. Dunland
1 catapult, 1 lightCavalry and 2 spearInfantrys moved from Cardolan to Eregion
1 lightCavalry moved from Eregion to N. Dunland
1 archers and 1 hobbits moved from S. Downs to Cardolan
1 spearInfantry moved from Bree to S. Downs
1 archers and 1 hobbits moved from Rhudaur to Eregion
2 lightCavalrys moved from Bree to Eregion
2 lightCavalrys moved from Hobbiton to N. EnedwaithPlace Units - Freefolk
3 lightCavalrys placed in Bree
2 lightCavalrys placed in FornostTurn Complete - Freefolk
Freefolk collect 22 PUs; end with 22 PUs totalProduction/PUs Summary :
Saruman : 13 / 13
Freefolk : 22 / 22
Mordor : 26 / 28
Rohan : 19 / 19
Goblins : 3 / 0
Elves : 33 / 34
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 19 / 19
Dale : 7 / 8
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Mordor
Mordor buy 8 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Mordor
1 trolls moved from S. Mirkwood to E. Mirkwood
Mordor take E. Mirkwood from Elves
1 trolls moved from S. Mirkwood to N. Mirkwood
Mordor take N. Mirkwood from Elves
1 orcs moved from S. Mirkwood to Gladden
1 orcs moved from Anduin East Bank to Drimrill Dale
Mordor take Drimrill Dale from Elves
2 orcss moved from Dol Goldur to S. Mirkwood
3 orcss moved from Minas Morgul to S. Ithilien
1 orcs moved from Minas Morgul to S. Ithilien
1 orcs moved from Udun to Dagorlad
1 trolls moved from Udun to DagorladCombat - Mordor
Non Combat Move - Mordor
Place Units - Mordor
4 orcss placed in Minas Morgul
2 orcss and 1 siegeTower placed in Dol Goldur
1 orcs placed in Udun
1 orcs placed in Minas MorgulTurn Complete - Mordor
Mordor collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rohan
Rohan buy 1 heavyCavalry and 3 lightCavalrys; Remaining resources: 2 PUs;Combat Move - Rohan
6 heavyCavalrys, 4 spearInfantrys and 3 trebuches moved from Westfold to Wold
Rohan take Wold from Goblins
4 heavyCavalrys moved from Helms Deep to Wold
1 lightCavalry moved from Lorien to Anduin East Bank
Rohan take Anduin East Bank from Mordor
1 lightCavalry moved from Anduin East Bank to WoldCombat - Rohan
Non Combat Move - Rohan
Place Units - Rohan
1 heavyCavalry and 3 lightCavalrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 20 PUs; end with 22 PUs totalProduction/PUs Summary :
Saruman : 13 / 13
Freefolk : 22 / 22
Mordor : 28 / 29
Rohan : 20 / 22
Goblins : 3 / 0
Elves : 30 / 34
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 19 / 19
Dale : 7 / 8
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Combat Move - Goblins
2 stabberss moved from S. Dunland to IsengardNon Combat Move - Goblins
Turn Complete - Goblins
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Elves
Elves buy 4 wizards; Remaining resources: 2 PUs;Combat Move - Elves
1 hunters moved from Carrock to Anduin West Bank
Elves take Anduin West Bank from Goblins
2 hobbitss moved from High Mirkwood to N. Mirkwood
1 hunters moved from High Mirkwood to N. Mirkwood
3 entss moved from Carrock to N. Mirkwood
1 hunters moved from N. Dale to E. Mirkwood
2 eagless moved from Lorien to E. Mirkwood
1 hunters moved from Anduin West Bank to Gladden
2 eagless moved from Lorien to Gladden
1 hobbits moved from Lorien to Drimrill Dale
1 griffin moved from Lorien to Drimrill Dale
1 hunters moved from N. Caves to Drimrill DaleCombat - Elves
Battle in N. Mirkwood
Elves attack with 3 entss, 2 hobbitss and 1 hunters
Mordor defend with 1 trolls
Elves roll dice for 3 entss, 2 hobbitss and 1 hunters in N. Mirkwood, round 2 : 2/0 hits
Mordor roll dice for 1 trolls in N. Mirkwood, round 2 : 0/1 hits
1 trolls owned by the Mordor lost in N. Mirkwood
Elves win, taking N. Mirkwood from Mordor with 3 entss, 2 hobbitss and 1 hunters remaining. Battle score for attacker is 6
Casualties for Mordor: 1 trolls
Battle in Drimrill Dale
Elves attack with 1 griffin, 1 hobbits and 1 hunters
Mordor defend with 1 orcs
Elves roll dice for 1 griffin, 1 hobbits and 1 hunters in Drimrill Dale, round 2 : 1/0 hits
Mordor roll dice for 1 orcs in Drimrill Dale, round 2 : 0/1 hits
1 orcs owned by the Mordor lost in Drimrill Dale
Elves win, taking Drimrill Dale from Mordor with 1 griffin, 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Gladden
Elves attack with 2 eagless and 1 hunters
Mordor defend with 1 orcs
Elves roll dice for 2 eagless and 1 hunters in Gladden, round 2 : 1/0 hits
Mordor roll dice for 1 orcs in Gladden, round 2 : 0/1 hits
1 orcs owned by the Mordor lost in Gladden
Elves win, taking Gladden from Mordor with 2 eagless and 1 hunters remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in E. Mirkwood
Elves attack with 2 eagless and 1 hunters
Mordor defend with 1 trolls
Elves roll dice for 2 eagless and 1 hunters in E. Mirkwood, round 2 : 1/0 hits
Mordor roll dice for 1 trolls in E. Mirkwood, round 2 : 0/1 hits
1 trolls owned by the Mordor lost in E. Mirkwood
Elves win, taking E. Mirkwood from Mordor with 2 eagless and 1 hunters remaining. Battle score for attacker is 6
Casualties for Mordor: 1 trollsNon Combat Move - Elves
11 entss, 4 hobbitss, 3 hunterss and 7 wizards moved from Celebran to Anduin East Bank
3 hobbitss moved from Lorien to Anduin East Bank
7 hunterss and 1 wizard moved from Moria to Anduin East Bank
2 eagless moved from Gladden to Lorien
1 griffin moved from Drimrill Dale to Lorien
2 eagless moved from E. Mirkwood to High Mirkwood
3 hunterss moved from N. Dunland to CelebranPlace Units - Elves
4 wizards placed in LorienTurn Complete - Elves
Elves collect 35 PUs; end with 37 PUs totalProduction/PUs Summary :
Saruman : 13 / 13
Freefolk : 22 / 22
Mordor : 24 / 29
Rohan : 20 / 22
Goblins : 2 / 0
Elves : 35 / 37
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 19 / 19
Dale : 7 / 8
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
2 oliphants moved from City of Corsairs to Debatable Land
2 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar
3 corsairss and 4 spearInfantrys moved from Debatable Land to S. IthilienNon Combat Move - Haradrim
Place Units - Haradrim
6 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Gondor
Gondor buy 1 heavyCavalry, 3 spearInfantrys, 2 towerGuards and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Gondor
1 spearInfantry moved from Pinnath Gelin to Angren Bank
Gondor take Angren Bank from SarumanCombat - Gondor
Non Combat Move - Gondor
1 spearInfantry and 1 trebuche moved from Pinnath Gelin to Angren Bank
2 trebuches moved from W. Osg. to E. Osg.
2 spearInfantrys and 5 towerGuards moved from Anorien to Lower Anduin
7 galleons, 2 spearInfantrys and 5 towerGuards moved from Lower Anduin to Anduin Mouth
2 spearInfantrys and 5 towerGuards moved from Anduin Mouth to E. Osg.
1 spearInfantry and 3 towerGuards moved from Minas Tirith to Anorien
1 heavyCavalry moved from E. Osg. to Anorien
1 heavyCavalry moved from E. Osg. to AnorienPlace Units - Gondor
2 towerGuards placed in E. Osg.
2 trebuches placed in W. Osg.
1 heavyCavalry and 3 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 31 PUs; end with 31 PUs totalProduction/PUs Summary :
Saruman : 12 / 13
Freefolk : 22 / 22
Mordor : 24 / 29
Rohan : 20 / 22
Goblins : 2 / 0
Elves : 35 / 37
Haradrim : 18 / 18
Gondor : 31 / 31
Rhun : 19 / 19
Dale : 7 / 8
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rhun
Rhun buy 6 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Rhun
1 spearInfantry moved from Celduin to E. Mirkwood
1 warChariot moved from Celduin to E. Mirkwood
1 spearInfantry moved from S. Dale to Celduin
1 warChariot moved from S. Brown Lands to E. Emnet
Rhun take E. Emnet from Rohan
1 spearInfantry moved from Dagorlad to S. Brown Lands -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rhun
Rhun buy 6 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Rhun
1 spearInfantry moved from Celduin to E. Mirkwood
1 warChariot moved from Celduin to E. Mirkwood
1 spearInfantry moved from S. Dale to Celduin
1 warChariot moved from S. Brown Lands to E. Emnet
Rhun take E. Emnet from Rohan
1 spearInfantry moved from Dagorlad to S. Brown LandsCombat - Rhun
Battle in E. Mirkwood
Rhun attack with 1 spearInfantry and 1 warChariot
Elves defend with 1 hunters
Elves win with no units remaining. Battle score for attacker is -5
Casualties for Rhun: 1 spearInfantry and 1 warChariot
Casualties for Elves: 1 huntersNon Combat Move - Rhun
1 chariotArchers moved from Rhun to N. Rhun
4 chariotArcherss moved from S. Dale to N. Rhun
1 chariotArchers moved from S. Dale to N. Rhun
1 warChariot moved from S. Dale to N. Rhun
7 spearInfantrys moved from Rhun to N. RhunPlace Units - Rhun
6 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Dale
Dale buy 1 archers and 1 spearInfantry; Remaining resources: 2 PUs;Non Combat Move - Dale
1 archers and 2 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
1 archers and 1 spearInfantry placed in Lake TownTurn Complete - Dale
Dale collect 7 PUs; end with 9 PUs totalProduction/PUs Summary :
Saruman : 12 / 13
Freefolk : 22 / 22
Mordor : 24 / 29
Rohan : 16 / 22
Goblins : 2 / 0
Elves : 35 / 37
Haradrim : 18 / 18
Gondor : 31 / 31
Rhun : 23 / 24
Dale : 7 / 9
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Khand
Khand buy 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;Non Combat Move - Khand
1 raiderCavalry and 1 raiders moved from N. Ithilien to S. Ithilien
3 xbowInfantrys moved from Harad Road to S. Ithilien
1 warWolves moved from Khand to S. Ithilien
2 xbowInfantrys moved from Khand to Harad RoadPlace Units - Khand
1 warWolves and 2 xbowInfantrys placed in KhandTurn Complete - Khand
Khand collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Dwarves
Dwarves buy 1 berzerkers and 2 cannons; Remaining resources: 1 PUs;Combat Move - Dwarves
11 axeInfantrys, 3 berzerkerss, 3 cannons and 4 phalanxs moved from N. Dale to S. Dale
1 zepplin moved from Lonely Mtn. to S. DaleCombat - Dwarves
Battle in S. Dale
Dwarves attack with 11 axeInfantrys, 3 berzerkerss, 3 cannons, 4 phalanxs and 1 zepplin
Rhun defend with 6 chariotArcherss, 8 spearInfantrys, 1 warChariot and 1 warWagon
Dwarves roll dice for 11 axeInfantrys, 3 berzerkerss, 3 cannons, 4 phalanxs and 1 zepplin in S. Dale, round 2 : 7/1 hits
Rhun roll dice for 6 chariotArcherss, 8 spearInfantrys, 1 warChariot and 1 warWagon in S. Dale, round 2 : 5/1 hits
6 spearInfantrys owned by the Rhun, 1 warChariot owned by the Rhun and 5 axeInfantrys owned by the Dwarves lost in S. Dale
Dwarves roll dice for 6 axeInfantrys, 3 berzerkerss, 3 cannons, 4 phalanxs and 1 zepplin in S. Dale, round 3 : 6/1 hits
Rhun roll dice for 6 chariotArcherss, 2 spearInfantrys and 1 warWagon in S. Dale, round 3 : 3/1 hits
2 spearInfantrys owned by the Rhun, 3 axeInfantrys owned by the Dwarves and 4 chariotArcherss owned by the Rhun lost in S. Dale
3 axeInfantrys, 3 berzerkerss, 3 cannons and 4 phalanxs retreated to N. Dale
Rhun win with 2 chariotArcherss and 1 warWagon remaining. Battle score for attacker is 18
Casualties for Rhun: 4 chariotArcherss, 8 spearInfantrys and 1 warChariot
Casualties for Dwarves: 8 axeInfantrysNon Combat Move - Dwarves
1 zepplin moved from S. Dale to N. Dale
3 phalanxs moved from Lonely Mtn. to N. DalePlace Units - Dwarves
1 berzerkers and 2 cannons placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 17 PUs totalProduction/PUs Summary :
Saruman : 12 / 13
Freefolk : 22 / 22
Mordor : 24 / 29
Rohan : 16 / 22
Goblins : 2 / 0
Elves : 35 / 37
Haradrim : 18 / 18
Gondor : 31 / 31
Rhun : 23 / 24
Dale : 7 / 9
Khand : 11 / 11
Dwarves : 16 / 17 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Saruman
Saruman buy 3 orcss and 1 raiders; Remaining resources: 0 PUs;Combat Move - Saruman
1 urukhai moved from Isengard to Adorn
Saruman take Adorn from Rohan
1 orcs moved from Isengard to Westfold
Saruman take Westfold from RohanCombat - Saruman
Non Combat Move - Saruman
Place Units - Saruman
3 orcss and 1 raiders placed in IsengardTurn Complete - Saruman
Saruman collect 17 PUs; end with 17 PUs total





