I cut it many times and came up with Axis +1.20. Have to do some fancy footwork to get the flank stats “right”.
We’re going to go with Axis +1.20. Back to you
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Elves
Elves buy 6 hobbitss, 8 hunterss and 1 wizard; Remaining resources: 0 PUs;
Combat Move - Elves
11 entss moved from Moria to Celebran
7 wizards moved from Moria to Celebran
1 hunters moved from N. Mirkwood to Gladden
Elves take W. Mirkwood from Mordor
4 eagless moved from Lorien to Gladden
1 griffin moved from Lorien to Gladden
1 hunters moved from High Mirkwood to Carrock
3 entss moved from N. Mirkwood to Carrock
4 hobbitss moved from Lorien to Celebran
2 hunterss moved from Moria to Celebran
1 hunters moved from Rivendell to N. Dunland
Elves take N. Dunland from Goblins
1 hunters moved from Eregion to N. Caves
Elves take N. Caves from Goblins
1 hunters moved from Eregion to N. Dunland
1 hunters moved from Eregion to Celebran
1 hunters moved from Eregion to N. Dunland
Combat - Elves
Battle in Carrock
Elves attack with 3 entss and 1 hunters
Mordor defend with 1 orcs
Elves roll dice for 3 entss and 1 hunters in Carrock, round 2 : 2/1 hits
Mordor roll dice for 1 orcs in Carrock, round 2 : 1/1 hits
1 orcs owned by the Mordor and 1 hunters owned by the Elves lost in Carrock
Elves win, taking Carrock from Mordor with 3 entss remaining. Battle score for attacker is -1
Casualties for Mordor: 1 orcs
Casualties for Elves: 1 hunters
Battle in Gladden
Elves attack with 4 eagless, 1 griffin and 1 hunters
Goblins defend with 1 shooters; Mordor defend with 1 trolls
Elves roll dice for 4 eagless, 1 griffin and 1 hunters in Gladden, round 2 : 2/1 hits
Mordor roll dice for 1 shooters and 1 trolls in Gladden, round 2 : 1/1 hits
1 trolls owned by the Mordor, 1 shooters owned by the Goblins and 1 hunters owned by the Elves lost in Gladden
Elves win with 4 eagless and 1 griffin remaining. Battle score for attacker is 4
Casualties for Goblins: 1 shooters
Casualties for Mordor: 1 trolls
Casualties for Elves: 1 hunters
Battle in Celebran
Elves attack with 11 entss, 4 hobbitss, 3 hunterss and 7 wizards
Goblins defend with 1 shooters
Elves roll dice for 11 entss, 4 hobbitss, 3 hunterss and 7 wizards in Celebran, round 2 : 11/1 hits
Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits
1 shooters owned by the Goblins lost in Celebran
Elves win, taking Celebran from Goblins with 11 entss, 4 hobbitss, 3 hunterss and 7 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Non Combat Move - Elves
4 eagless and 1 griffin moved from Gladden to Lorien
1 hunters moved from High Mirkwood to Carrock
1 hunters moved from High Mirkwood to N. Dale
Place Units - Elves
4 hobbitss placed in Lorien
2 hobbitss and 1 hunters placed in High Mirkwood
7 hunterss and 1 wizard placed in Moria
Turn Complete - Elves
Elves collect 34 PUs; end with 34 PUs total
Production/PUs Summary :
Saruman : 14 / 20
Freefolk : 20 / 20
Mordor : 26 / 28
Rohan : 19 / 19
Goblins : 5 / 0
Elves : 34 / 34
Haradrim : 18 / 38
Gondor : 28 / 31
Rhun : 14 / 17
Dale : 10 / 10
Khand : 11 / 11
Dwarves : 18 / 18
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Haradrim
Haradrim buy 2 corsairss, 2 oliphants and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
1 corsairs moved from Debatable Land to S. Ithilien
3 corsairss and 4 spearInfantrys moved from Umbar to Debatable Land
Non Combat Move - Haradrim
Place Units - Haradrim
2 corsairss, 2 oliphants and 2 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Gondor
Gondor buy 1 spearInfantry, 3 towerGuards and 4 trebuches; Remaining resources: 0 PUs;
Combat Move - Gondor
2 spearInfantrys and 1 trebuche moved from Anfalas to Pinnath Gelin
Combat - Gondor
Battle in Pinnath Gelin
Gondor attack with 2 spearInfantrys and 1 trebuche
Saruman defend with 1 raiders
Gondor roll dice for 2 spearInfantrys and 1 trebuche in Pinnath Gelin, round 2 : 1/0 hits
Saruman roll dice for 1 raiders in Pinnath Gelin, round 2 : 0/1 hits
1 raiders owned by the Saruman lost in Pinnath Gelin
Gondor win, taking Pinnath Gelin from Saruman with 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 4
Casualties for Saruman: 1 raiders
Non Combat Move - Gondor
3 heavyCavalrys, 2 towerGuards and 1 trebuche moved from W. Osg. to E. Osg.
1 spearInfantry and 4 towerGuards moved from Minas Tirith to Anorien
2 towerGuards moved from Lossarnach to Anorien
7 galleons moved from Anduin Mouth to Lower Anduin
1 spearInfantry moved from E. Osg. to Lower Anduin
1 spearInfantry moved from Lower Anduin to Anorien
Place Units - Gondor
2 trebuches placed in E. Osg.
2 trebuches placed in W. Osg.
1 spearInfantry and 3 towerGuards placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 30 PUs; end with 30 PUs total
Production/PUs Summary :
Saruman : 12 / 20
Freefolk : 20 / 20
Mordor : 26 / 28
Rohan : 19 / 19
Goblins : 5 / 0
Elves : 34 / 34
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 14 / 17
Dale : 10 / 10
Khand : 11 / 11
Dwarves : 18 / 18
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 4 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
2 spearInfantrys moved from Rhun to N. Rhun
1 trebuche moved from Rhun to N. Rhun
2 spearInfantrys moved from S. Dale to Celduin
1 warChariot moved from S. Rhovanion to S. Brown Lands
Rhun take S. Brown Lands from Neutral
1 spearInfantry moved from S. Rhovanion to N. Brown Lands
Rhun take N. Brown Lands from Neutral
1 warChariot moved from S. Rhovanion to Rhovanion
1 warChariot moved from Rhovanion to Celduin
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 4 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
2 spearInfantrys moved from Rhun to N. Rhun
1 trebuche moved from Rhun to N. Rhun
2 spearInfantrys moved from S. Dale to Celduin
1 warChariot moved from S. Rhovanion to S. Brown Lands
Rhun take S. Brown Lands from Neutral
1 spearInfantry moved from S. Rhovanion to N. Brown Lands
Rhun take N. Brown Lands from Neutral
1 warChariot moved from S. Rhovanion to Rhovanion
1 warChariot moved from Rhovanion to Celduin
Combat - Rhun
Battle in Celduin
Rhun attack with 2 spearInfantrys and 1 warChariot
Dwarves defend with 1 axeInfantry
Rhun win, taking Celduin from Dwarves with 1 spearInfantry and 1 warChariot remaining. Battle score for attacker is 1
Casualties for Rhun: 1 spearInfantry
Casualties for Dwarves: 1 axeInfantry
Battle in N. Rhun
Rhun attack with 2 spearInfantrys and 1 trebuche
Dale defend with 1 spearInfantry
Rhun win, taking N. Rhun from Dale with 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 3
Casualties for Dale: 1 spearInfantry
Non Combat Move - Rhun
Place Units - Rhun
1 chariotArchers and 4 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 19 PUs; end with 19 PUs total
I feel that you are destroying me. I had my eyes closed :-D. I hope you will try this again after this one.
Sure, I’ll play again.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dale
Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 1 PUs;
Combat Move - Dale
3 archerss and 3 spearInfantrys moved from N. Dale to N. Rhun
1 heavyCavalry moved from Lake Town to N. Rhun
Combat - Dale
Battle in N. Rhun
Dale attack with 3 archerss, 1 heavyCavalry and 3 spearInfantrys
Rhun defend with 2 spearInfantrys and 1 trebuche
Dale roll dice for 3 archerss, 1 heavyCavalry and 3 spearInfantrys in N. Rhun, round 2 : 2/0 hits
Rhun roll dice for 2 spearInfantrys and 1 trebuche in N. Rhun, round 2 : 1/1 hits
2 spearInfantrys owned by the Rhun and 1 archers owned by the Dale lost in N. Rhun
2 archerss, 1 heavyCavalry and 3 spearInfantrys retreated to N. Dale
Rhun win with 1 trebuche remaining. Battle score for attacker is 3
Casualties for Rhun: 2 spearInfantrys
Casualties for Dale: 1 archers
Non Combat Move - Dale
1 spearInfantry moved from Lake Town to N. Dale
Place Units - Dale
1 archers and 2 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 7 PUs; end with 8 PUs total
Production/PUs Summary :
Saruman : 12 / 20
Freefolk : 20 / 20
Mordor : 26 / 28
Rohan : 19 / 19
Goblins : 5 / 0
Elves : 34 / 34
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 19 / 19
Dale : 7 / 8
Khand : 11 / 11
Dwarves : 16 / 18
wasn’t sure about ool in n. rhun
I think the Elves are out of control now … and good might be easier to play, since Saruman and the Goblins are pretty surrounded.
Though the evil powers have been attacking units.
Do you want to switch sides next time or give evil another shot?
may I try being evil again.
certainly
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;
Combat Move - Khand
3 xbowInfantrys moved from Khand to Harad Road
Non Combat Move - Khand
Place Units - Khand
1 warWolves and 2 xbowInfantrys placed in Khand
Turn Complete - Khand
Khand collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dwarves
Dwarves buy 3 phalanxs; Remaining resources: 0 PUs;
Non Combat Move - Dwarves
1 axeInfantry moved from E. Mirkwood to N. Dale
1 axeInfantry and 1 cannon moved from Lonely Mtn. to N. Dale
Place Units - Dwarves
3 phalanxs placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs total
Production/PUs Summary :
Saruman : 12 / 20
Freefolk : 20 / 20
Mordor : 26 / 28
Rohan : 19 / 19
Goblins : 5 / 0
Elves : 34 / 34
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 19 / 19
Dale : 7 / 8
Khand : 11 / 11
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Saruman
Saruman buy 5 orcss and 1 urukhai; Remaining resources: 0 PUs;
Combat Move - Saruman
1 urukhai moved from Dol Goldur to W. Mirkwood
Saruman take W. Mirkwood from Elves
3 urukhais moved from Dol Goldur to S. Mirkwood
Combat - Saruman
Non Combat Move - Saruman
Place Units - Saruman
5 orcss and 1 urukhai placed in Isengard
Turn Complete - Saruman
Saruman collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Freefolk
Freefolk buy 5 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 lightCavalry moved from N. Enedwaith to S. Caves
Freefolk take S. Caves from Goblins
Combat - Freefolk
Non Combat Move - Freefolk
3 archerss, 1 hobbits and 3 spearInfantrys moved from Eregion to N. Dunland
3 archerss, 2 hobbitss, 1 lightCavalry and 5 spearInfantrys moved from N. Enedwaith to N. Dunland
1 lightCavalry moved from Enedwaith Coast to N. Dunland
1 catapult, 1 lightCavalry and 2 spearInfantrys moved from Cardolan to Eregion
1 lightCavalry moved from Eregion to N. Dunland
1 archers and 1 hobbits moved from S. Downs to Cardolan
1 spearInfantry moved from Bree to S. Downs
1 archers and 1 hobbits moved from Rhudaur to Eregion
2 lightCavalrys moved from Bree to Eregion
2 lightCavalrys moved from Hobbiton to N. Enedwaith
Place Units - Freefolk
3 lightCavalrys placed in Bree
2 lightCavalrys placed in Fornost
Turn Complete - Freefolk
Freefolk collect 22 PUs; end with 22 PUs total
Production/PUs Summary :
Saruman : 13 / 13
Freefolk : 22 / 22
Mordor : 26 / 28
Rohan : 19 / 19
Goblins : 3 / 0
Elves : 33 / 34
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 19 / 19
Dale : 7 / 8
Khand : 11 / 11
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Mordor
Mordor buy 8 orcss and 1 siegeTower; Remaining resources: 0 PUs;
Combat Move - Mordor
1 trolls moved from S. Mirkwood to E. Mirkwood
Mordor take E. Mirkwood from Elves
1 trolls moved from S. Mirkwood to N. Mirkwood
Mordor take N. Mirkwood from Elves
1 orcs moved from S. Mirkwood to Gladden
1 orcs moved from Anduin East Bank to Drimrill Dale
Mordor take Drimrill Dale from Elves
2 orcss moved from Dol Goldur to S. Mirkwood
3 orcss moved from Minas Morgul to S. Ithilien
1 orcs moved from Minas Morgul to S. Ithilien
1 orcs moved from Udun to Dagorlad
1 trolls moved from Udun to Dagorlad
Combat - Mordor
Non Combat Move - Mordor
Place Units - Mordor
4 orcss placed in Minas Morgul
2 orcss and 1 siegeTower placed in Dol Goldur
1 orcs placed in Udun
1 orcs placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rohan
Rohan buy 1 heavyCavalry and 3 lightCavalrys; Remaining resources: 2 PUs;
Combat Move - Rohan
6 heavyCavalrys, 4 spearInfantrys and 3 trebuches moved from Westfold to Wold
Rohan take Wold from Goblins
4 heavyCavalrys moved from Helms Deep to Wold
1 lightCavalry moved from Lorien to Anduin East Bank
Rohan take Anduin East Bank from Mordor
1 lightCavalry moved from Anduin East Bank to Wold
Combat - Rohan
Non Combat Move - Rohan
Place Units - Rohan
1 heavyCavalry and 3 lightCavalrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 20 PUs; end with 22 PUs total
Production/PUs Summary :
Saruman : 13 / 13
Freefolk : 22 / 22
Mordor : 28 / 29
Rohan : 20 / 22
Goblins : 3 / 0
Elves : 30 / 34
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 19 / 19
Dale : 7 / 8
Khand : 11 / 11
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Combat Move - Goblins
2 stabberss moved from S. Dunland to Isengard
Non Combat Move - Goblins
Turn Complete - Goblins
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Elves
Elves buy 4 wizards; Remaining resources: 2 PUs;
Combat Move - Elves
1 hunters moved from Carrock to Anduin West Bank
Elves take Anduin West Bank from Goblins
2 hobbitss moved from High Mirkwood to N. Mirkwood
1 hunters moved from High Mirkwood to N. Mirkwood
3 entss moved from Carrock to N. Mirkwood
1 hunters moved from N. Dale to E. Mirkwood
2 eagless moved from Lorien to E. Mirkwood
1 hunters moved from Anduin West Bank to Gladden
2 eagless moved from Lorien to Gladden
1 hobbits moved from Lorien to Drimrill Dale
1 griffin moved from Lorien to Drimrill Dale
1 hunters moved from N. Caves to Drimrill Dale
Combat - Elves
Battle in N. Mirkwood
Elves attack with 3 entss, 2 hobbitss and 1 hunters
Mordor defend with 1 trolls
Elves roll dice for 3 entss, 2 hobbitss and 1 hunters in N. Mirkwood, round 2 : 2/0 hits
Mordor roll dice for 1 trolls in N. Mirkwood, round 2 : 0/1 hits
1 trolls owned by the Mordor lost in N. Mirkwood
Elves win, taking N. Mirkwood from Mordor with 3 entss, 2 hobbitss and 1 hunters remaining. Battle score for attacker is 6
Casualties for Mordor: 1 trolls
Battle in Drimrill Dale
Elves attack with 1 griffin, 1 hobbits and 1 hunters
Mordor defend with 1 orcs
Elves roll dice for 1 griffin, 1 hobbits and 1 hunters in Drimrill Dale, round 2 : 1/0 hits
Mordor roll dice for 1 orcs in Drimrill Dale, round 2 : 0/1 hits
1 orcs owned by the Mordor lost in Drimrill Dale
Elves win, taking Drimrill Dale from Mordor with 1 griffin, 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Gladden
Elves attack with 2 eagless and 1 hunters
Mordor defend with 1 orcs
Elves roll dice for 2 eagless and 1 hunters in Gladden, round 2 : 1/0 hits
Mordor roll dice for 1 orcs in Gladden, round 2 : 0/1 hits
1 orcs owned by the Mordor lost in Gladden
Elves win, taking Gladden from Mordor with 2 eagless and 1 hunters remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in E. Mirkwood
Elves attack with 2 eagless and 1 hunters
Mordor defend with 1 trolls
Elves roll dice for 2 eagless and 1 hunters in E. Mirkwood, round 2 : 1/0 hits
Mordor roll dice for 1 trolls in E. Mirkwood, round 2 : 0/1 hits
1 trolls owned by the Mordor lost in E. Mirkwood
Elves win, taking E. Mirkwood from Mordor with 2 eagless and 1 hunters remaining. Battle score for attacker is 6
Casualties for Mordor: 1 trolls
Non Combat Move - Elves
11 entss, 4 hobbitss, 3 hunterss and 7 wizards moved from Celebran to Anduin East Bank
3 hobbitss moved from Lorien to Anduin East Bank
7 hunterss and 1 wizard moved from Moria to Anduin East Bank
2 eagless moved from Gladden to Lorien
1 griffin moved from Drimrill Dale to Lorien
2 eagless moved from E. Mirkwood to High Mirkwood
3 hunterss moved from N. Dunland to Celebran
Place Units - Elves
4 wizards placed in Lorien
Turn Complete - Elves
Elves collect 35 PUs; end with 37 PUs total
Production/PUs Summary :
Saruman : 13 / 13
Freefolk : 22 / 22
Mordor : 24 / 29
Rohan : 20 / 22
Goblins : 2 / 0
Elves : 35 / 37
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 19 / 19
Dale : 7 / 8
Khand : 11 / 11
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
2 oliphants moved from City of Corsairs to Debatable Land
2 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar
3 corsairss and 4 spearInfantrys moved from Debatable Land to S. Ithilien
Non Combat Move - Haradrim
Place Units - Haradrim
6 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total