@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseLOTR-wheatbeer vs Dawgoneit
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TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Haradrim
Haradrim buy nothing; Remaining resources: 18 PUs;Combat Move - Haradrim
4 corsairss, 4 oliphants and 6 spearInfantrys moved from S. Ithilien to E. Osg. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Haradrim
Haradrim buy nothing; Remaining resources: 18 PUs;Combat Move - Haradrim
4 corsairss, 4 oliphants and 6 spearInfantrys moved from S. Ithilien to E. Osg.Combat - Haradrim
Battle in E. Osg.
Haradrim attack with 4 corsairss, 4 oliphants and 6 spearInfantrys
Rohan defend with 2 lightCavalrys; Gondor defend with 1 castle
Haradrim win, taking E. Osg. from Gondor with 4 corsairss, 4 oliphants and 5 spearInfantrys remaining. Battle score for attacker is 5
Casualties for Haradrim: 1 spearInfantry
Casualties for Rohan: 2 lightCavalrysNon Combat Move - Haradrim
3 corsairss and 5 spearInfantrys moved from Debatable Land to S. Ithilien
1 corsairs moved from Umbar to Debatable Land
3 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar
2 spearInfantrys moved from Umbar Peninsula to UmbarTurn Complete - Haradrim
Haradrim collect 20 PUs; end with 38 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Gondor
Gondor buy 1 spearInfantry, 5 towerGuards and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Gondor
5 heavyCavalrys and 6 towerGuards moved from N. Ithilien to E. Osg.
4 towerGuards moved from W. Osg. to E. Osg.
3 heavyCavalrys moved from Anorien to E. Osg.
7 galleons moved from S. Gondor Coast to Gilrain
1 spearInfantry and 10 undeads moved from Lebennin to Gilrain
6 galleons and 9 undeads moved from Gilrain to Anduin Mouth
1 galleon, 1 spearInfantry and 1 undead moved from Gilrain to Anduin Mouth
1 spearInfantry and 1 towerGuard moved from Lossarnach to Anduin Mouth
2 spearInfantrys, 1 towerGuard and 10 undeads moved from Anduin Mouth to E. Osg.Combat - Gondor
Battle in E. Osg.
Gondor attack with 8 heavyCavalrys, 2 spearInfantrys, 11 towerGuards and 10 undeads
Haradrim defend with 1 castle, 4 corsairss, 4 oliphants and 5 spearInfantrys
Gondor roll dice for 8 heavyCavalrys, 2 spearInfantrys, 11 towerGuards and 10 undeads in E. Osg., round 2 : 10/1 hits
Units damaged: 4 oliphants owned by the Haradrim
Haradrim roll dice for 4 corsairss, 4 oliphants and 5 spearInfantrys in E. Osg., round 2 : 4/1 hits
4 undeads owned by the Gondor, 2 spearInfantrys owned by the Haradrim and 4 corsairss owned by the Haradrim lost in E. Osg.
Gondor roll dice for 8 heavyCavalrys, 2 spearInfantrys, 11 towerGuards and 6 undeads in E. Osg., round 3 : 9/0 hits
Haradrim roll dice for 4 oliphants and 3 spearInfantrys in E. Osg., round 3 : 2/1 hits
2 undeads owned by the Gondor, 3 spearInfantrys owned by the Haradrim and 4 oliphants owned by the Haradrim lost in E. Osg.
Gondor win, taking E. Osg. from Haradrim with 8 heavyCavalrys, 2 spearInfantrys, 11 towerGuards and 4 undeads remaining. Battle score for attacker is 67
Casualties for Haradrim: 4 corsairss, 4 oliphants and 5 spearInfantrys
Casualties for Gondor: 6 undeadsNon Combat Move - Gondor
1 towerGuard moved from Anorien to W. Osg.
3 heavyCavalrys moved from Minas Tirith to W. Osg.
2 towerGuards moved from Minas Tirith to Lossarnach
2 spearInfantrys moved from Lamedon to AnfalasPlace Units - Gondor
1 trebuche placed in Anfalas
1 towerGuard and 1 trebuche placed in W. Osg.
1 spearInfantry and 4 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 31 PUs; end with 31 PUs totalProduction/PUs Summary :
Saruman : 14 / 18
Freefolk : 17 / 19
Mordor : 25 / 25
Rohan : 19 / 20
Goblins : 13 / 0
Elves : 30 / 52
Haradrim : 18 / 38
Gondor : 31 / 31
Rhun : 17 / 19
Dale : 7 / 8
Khand : 10 / 12
Dwarves : 16 / 17 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rhun
Rhun buy 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Rhun
Non Combat Move - Rhun
2 chariotArcherss moved from N. Rhun to S. Dale
5 spearInfantrys moved from N. Rhun to S. Dale
8 chariotArcherss, 2 warChariots and 1 warWagon moved from Rhovanion to S. Dale
1 chariotArchers and 5 spearInfantrys moved from Rhun to S. Dale
2 warChariots moved from Udun to S. RhovanionPlace Units - Rhun
5 spearInfantrys and 1 trebuche placed in RhunTurn Complete - Rhun
Rhun collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dale
Dale buy 1 heavyCavalry and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Dale
1 archers and 1 spearInfantry moved from N. Dale to N. RhunCombat - Dale
Battle in N. Rhun
Dale attack with 1 archers and 1 spearInfantry
Rhun defend with 1 spearInfantry
Dale roll dice for 1 archers and 1 spearInfantry in N. Rhun, round 2 : 1/1 hits
Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 1/1 hits
1 spearInfantry owned by the Rhun and 1 archers owned by the Dale lost in N. Rhun
Dale win, taking N. Rhun from Rhun with 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Rhun: 1 spearInfantry
Casualties for Dale: 1 archersNon Combat Move - Dale
1 archers and 2 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
1 heavyCavalry and 1 spearInfantry placed in Lake TownTurn Complete - Dale
Dale collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Saruman : 14 / 18
Freefolk : 17 / 19
Mordor : 25 / 25
Rohan : 19 / 20
Goblins : 13 / 0
Elves : 30 / 52
Haradrim : 18 / 38
Gondor : 31 / 31
Rhun : 14 / 17
Dale : 10 / 10
Khand : 10 / 12
Dwarves : 16 / 17 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Khand
Khand buy 3 xbowInfantrys; Remaining resources: 0 PUs;Combat Move - Khand
1 raiderCavalry moved from Minas Morgul to N. Ithilien
1 warWolves moved from S. Ithilien to N. Ithilien
1 warWolves moved from Minas Morgul to E. Osg.
1 warWolves moved from S. Ithilien to E. Osg.
2 raiderss moved from S. Ithilien to N. Ithilien
2 raiderss moved from S. Ithilien to E. Osg.
1 xbowInfantry moved from S. Ithilien to E. Osg.
1 xbowInfantry moved from S. Ithilien to E. Osg. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Khand
Khand buy 3 xbowInfantrys; Remaining resources: 0 PUs;Combat Move - Khand
1 raiderCavalry moved from Minas Morgul to N. Ithilien
1 warWolves moved from S. Ithilien to N. Ithilien
1 warWolves moved from Minas Morgul to E. Osg.
1 warWolves moved from S. Ithilien to E. Osg.
2 raiderss moved from S. Ithilien to N. Ithilien
2 raiderss moved from S. Ithilien to E. Osg.
1 xbowInfantry moved from S. Ithilien to E. Osg.
1 xbowInfantry moved from S. Ithilien to E. Osg.Combat - Khand
Battle in N. Ithilien
Khand attack with 1 raiderCavalry, 2 raiderss and 1 warWolves
Rohan defend with 5 lightCavalrys
Khand win, taking N. Ithilien from Gondor with 1 raiderCavalry and 2 raiderss remaining. Battle score for attacker is 17
Casualties for Rohan: 5 lightCavalrys
Casualties for Khand: 1 warWolves
Battle in E. Osg.
Khand attack with 2 raiderss, 2 warWolvess and 2 xbowInfantrys
Gondor defend with 1 castle, 8 heavyCavalrys, 2 spearInfantrys, 11 towerGuards and 4 undeads
Gondor win with 8 heavyCavalrys, 2 spearInfantrys, 11 towerGuards and 2 undeads remaining. Battle score for attacker is -18
Casualties for Gondor: 2 undeads
Casualties for Khand: 2 raiderss, 2 warWolvess and 2 xbowInfantrysNon Combat Move - Khand
3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
2 raiderCavalrys moved from Khand to S. IthilienPlace Units - Khand
3 xbowInfantrys placed in KhandTurn Complete - Khand
Khand collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dwarves
Dwarves buy 1 axeInfantry, 1 cannon and 1 zepplin; Remaining resources: 0 PUs;Combat Move - Dwarves
1 axeInfantry moved from N. Dale to E. Mirkwood
Elves take E. Mirkwood from Goblins
1 axeInfantry moved from N. Dale to Celduin
Dwarves take Celduin from GoblinsCombat - Dwarves
Non Combat Move - Dwarves
2 axeInfantrys moved from Iron Hills to N. Dale
2 phalanxs moved from Iron Hills to N. DalePlace Units - Dwarves
1 axeInfantry, 1 cannon and 1 zepplin placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 18 PUs; end with 18 PUs totalProduction/PUs Summary :
Saruman : 14 / 18
Freefolk : 17 / 19
Mordor : 25 / 25
Rohan : 19 / 20
Goblins : 10 / 0
Elves : 31 / 52
Haradrim : 18 / 38
Gondor : 30 / 31
Rhun : 14 / 17
Dale : 10 / 10
Khand : 11 / 11
Dwarves : 18 / 18 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Saruman
Saruman buy 4 orcss and 1 trolls; Remaining resources: 0 PUs;Combat Move - Saruman
1 orcs moved from Isengard to Westfold
Saruman take Westfold from Rohan
1 raiders moved from Angren Bank to Pinnath Gelin
Saruman take Pinnath Gelin from Gondor
1 raiders moved from S. Dunland to Isengard
3 orcss, 7 raiderss, 1 trolls, 1 urukhai and 1 wizard moved from Isengard to WestfoldCombat - Saruman
Non Combat Move - Saruman
Place Units - Saruman
4 orcss and 1 trolls placed in IsengardTurn Complete - Saruman
Saruman collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Freefolk
Freefolk buy 4 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Freefolk
1 lightCavalry moved from Minhiriath to Enedwaith
Freefolk take N. Enedwaith from Saruman
Freefolk take Enedwaith from Goblins
1 lightCavalry moved from Enedwaith to Enedwaith Coast
Freefolk take Enedwaith Coast from SarumanCombat - Freefolk
Non Combat Move - Freefolk
2 archerss and 2 hobbitss moved from Minhiriath to N. Enedwaith
2 archerss and 2 spearInfantrys moved from Rhudaur to Eregion
1 hobbits moved from Rhudaur to Eregion
1 archers and 1 hobbits moved from E. Arnor to Rhudaur
2 spearInfantrys moved from Cardolan to N. Enedwaith
3 spearInfantrys moved from Cardolan to N. Enedwaith
1 spearInfantry moved from Cardolan to Eregion
1 archers moved from Cardolan to Eregion
1 archers moved from Cardolan to N. Enedwaith
1 lightCavalry moved from Cardolan to N. Enedwaith
2 spearInfantrys moved from S. Downs to Cardolan
1 catapult moved from S. Downs to Cardolan
1 lightCavalry moved from Bree to N. Enedwaith
1 archers and 1 hobbits moved from Bree to S. Downs
1 lightCavalry moved from Fornost to CardolanPlace Units - Freefolk
2 lightCavalrys and 1 spearInfantry placed in Bree
2 lightCavalrys placed in HobbitonTurn Complete - Freefolk
Freefolk collect 20 PUs; end with 20 PUs totalProduction/PUs Summary :
Saruman : 18 / 20
Freefolk : 20 / 20
Mordor : 25 / 25
Rohan : 15 / 20
Goblins : 9 / 0
Elves : 31 / 52
Haradrim : 18 / 38
Gondor : 28 / 31
Rhun : 14 / 17
Dale : 10 / 10
Khand : 11 / 11
Dwarves : 18 / 18 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Mordor
Mordor buy 7 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Mordor
10 orcss, 1 siegeTower and 1 trolls moved from Minas Morgul to S. Ithilien
1 orcs moved from S. Mirkwood to Anduin East Bank
Mordor take Anduin East Bank from Elves
1 orcs moved from W. Mirkwood to Carrock
Mordor take Carrock from Elves
1 trolls moved from Dol Goldur to Gladden
Mordor take Gladden from Elves
1 orcs, 2 siegeTowers and 2 trollss moved from Dol Goldur to S. Mirkwood -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Mordor
Mordor buy 7 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Mordor
10 orcss, 1 siegeTower and 1 trolls moved from Minas Morgul to S. Ithilien
1 orcs moved from S. Mirkwood to Anduin East Bank
Mordor take Anduin East Bank from Elves
1 orcs moved from W. Mirkwood to Carrock
Mordor take Carrock from Elves
1 trolls moved from Dol Goldur to Gladden
Mordor take Gladden from Elves
1 orcs, 2 siegeTowers and 2 trollss moved from Dol Goldur to S. MirkwoodCombat - Mordor
Non Combat Move - Mordor
Place Units - Mordor
5 orcss placed in Minas Morgul
Mordor undo move 1.
4 orcss and 1 siegeTower placed in Minas Morgul
1 orcs placed in Udun
2 orcss placed in Barad Dur
Mordor undo move 3.
2 orcss placed in Dol GoldurTurn Complete - Mordor
Mordor collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rohan
Rohan buy 4 heavyCavalrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 heavyCavalry, 2 spearInfantrys and 2 trebuches moved from Eastfold to Westfold
5 heavyCavalrys and 4 spearInfantrys moved from Adorn to Westfold
3 spearInfantrys and 1 trebuche moved from Helms Deep to WestfoldCombat - Rohan
Battle in Westfold
Rohan attack with 6 heavyCavalrys, 9 spearInfantrys and 3 trebuches
Saruman defend with 4 orcss, 7 raiderss, 1 trolls, 1 urukhai and 1 wizard
Rohan roll dice for 6 heavyCavalrys, 9 spearInfantrys and 3 trebuches in Westfold, round 2 : 7/1 hits
Saruman roll dice for 4 orcss, 7 raiderss, 1 trolls, 1 urukhai and 1 wizard in Westfold, round 2 : 3/1 hits
3 spearInfantrys owned by the Rohan, 3 raiderss owned by the Saruman and 4 orcss owned by the Saruman lost in Westfold
Rohan roll dice for 6 heavyCavalrys, 6 spearInfantrys and 3 trebuches in Westfold, round 3 : 6/0 hits
Saruman roll dice for 4 raiderss, 1 trolls, 1 urukhai and 1 wizard in Westfold, round 3 : 2/1 hits
1 urukhai owned by the Saruman, 2 spearInfantrys owned by the Rohan, 4 raiderss owned by the Saruman and 1 trolls owned by the Saruman lost in Westfold
Rohan roll dice for 6 heavyCavalrys, 4 spearInfantrys and 3 trebuches in Westfold, round 4 : 5/1 hits
Saruman roll dice for 1 wizard in Westfold, round 4 : 0/1 hits
1 wizard owned by the Saruman lost in Westfold
Rohan win, taking Westfold from Saruman with 6 heavyCavalrys, 4 spearInfantrys and 3 trebuches remaining. Battle score for attacker is 44
Casualties for Rohan: 5 spearInfantrys
Casualties for Saruman: 4 orcss, 7 raiderss, 1 trolls, 1 urukhai and 1 wizardNon Combat Move - Rohan
Place Units - Rohan
4 heavyCavalrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 19 PUs; end with 19 PUs totalProduction/PUs Summary :
Saruman : 14 / 20
Freefolk : 20 / 20
Mordor : 28 / 28
Rohan : 19 / 19
Goblins : 9 / 0
Elves : 28 / 52
Haradrim : 18 / 38
Gondor : 28 / 31
Rhun : 14 / 17
Dale : 10 / 10
Khand : 11 / 11
Dwarves : 18 / 18 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Combat Move - Goblins
1 shooters moved from S. Caves to Celebran
3 stabberss moved from N. Dunland to S. Dunland
1 shooters moved from Celebran to Fangorn
1 shooters moved from Anduin West Bank to Gladden
1 trolls moved from Fangorn to IsengardNon Combat Move - Goblins
Turn Complete - Goblins
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Elves
Elves buy 6 hobbitss, 8 hunterss and 1 wizard; Remaining resources: 0 PUs;Combat Move - Elves
11 entss moved from Moria to Celebran
7 wizards moved from Moria to Celebran
1 hunters moved from N. Mirkwood to Gladden
Elves take W. Mirkwood from Mordor
4 eagless moved from Lorien to Gladden
1 griffin moved from Lorien to Gladden
1 hunters moved from High Mirkwood to Carrock
3 entss moved from N. Mirkwood to Carrock
4 hobbitss moved from Lorien to Celebran
2 hunterss moved from Moria to Celebran
1 hunters moved from Rivendell to N. Dunland
Elves take N. Dunland from Goblins
1 hunters moved from Eregion to N. Caves
Elves take N. Caves from Goblins
1 hunters moved from Eregion to N. Dunland
1 hunters moved from Eregion to Celebran
1 hunters moved from Eregion to N. DunlandCombat - Elves
Battle in Carrock
Elves attack with 3 entss and 1 hunters
Mordor defend with 1 orcs
Elves roll dice for 3 entss and 1 hunters in Carrock, round 2 : 2/1 hits
Mordor roll dice for 1 orcs in Carrock, round 2 : 1/1 hits
1 orcs owned by the Mordor and 1 hunters owned by the Elves lost in Carrock
Elves win, taking Carrock from Mordor with 3 entss remaining. Battle score for attacker is -1
Casualties for Mordor: 1 orcs
Casualties for Elves: 1 hunters
Battle in Gladden
Elves attack with 4 eagless, 1 griffin and 1 hunters
Goblins defend with 1 shooters; Mordor defend with 1 trolls
Elves roll dice for 4 eagless, 1 griffin and 1 hunters in Gladden, round 2 : 2/1 hits
Mordor roll dice for 1 shooters and 1 trolls in Gladden, round 2 : 1/1 hits
1 trolls owned by the Mordor, 1 shooters owned by the Goblins and 1 hunters owned by the Elves lost in Gladden
Elves win with 4 eagless and 1 griffin remaining. Battle score for attacker is 4
Casualties for Goblins: 1 shooters
Casualties for Mordor: 1 trolls
Casualties for Elves: 1 hunters
Battle in Celebran
Elves attack with 11 entss, 4 hobbitss, 3 hunterss and 7 wizards
Goblins defend with 1 shooters
Elves roll dice for 11 entss, 4 hobbitss, 3 hunterss and 7 wizards in Celebran, round 2 : 11/1 hits
Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits
1 shooters owned by the Goblins lost in Celebran
Elves win, taking Celebran from Goblins with 11 entss, 4 hobbitss, 3 hunterss and 7 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shootersNon Combat Move - Elves
4 eagless and 1 griffin moved from Gladden to Lorien
1 hunters moved from High Mirkwood to Carrock
1 hunters moved from High Mirkwood to N. DalePlace Units - Elves
4 hobbitss placed in Lorien
2 hobbitss and 1 hunters placed in High Mirkwood
7 hunterss and 1 wizard placed in MoriaTurn Complete - Elves
Elves collect 34 PUs; end with 34 PUs totalProduction/PUs Summary :
Saruman : 14 / 20
Freefolk : 20 / 20
Mordor : 26 / 28
Rohan : 19 / 19
Goblins : 5 / 0
Elves : 34 / 34
Haradrim : 18 / 38
Gondor : 28 / 31
Rhun : 14 / 17
Dale : 10 / 10
Khand : 11 / 11
Dwarves : 18 / 18 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Haradrim
Haradrim buy 2 corsairss, 2 oliphants and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
1 corsairs moved from Debatable Land to S. Ithilien
3 corsairss and 4 spearInfantrys moved from Umbar to Debatable LandNon Combat Move - Haradrim
Place Units - Haradrim
2 corsairss, 2 oliphants and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Gondor
Gondor buy 1 spearInfantry, 3 towerGuards and 4 trebuches; Remaining resources: 0 PUs;Combat Move - Gondor
2 spearInfantrys and 1 trebuche moved from Anfalas to Pinnath GelinCombat - Gondor
Battle in Pinnath Gelin
Gondor attack with 2 spearInfantrys and 1 trebuche
Saruman defend with 1 raiders
Gondor roll dice for 2 spearInfantrys and 1 trebuche in Pinnath Gelin, round 2 : 1/0 hits
Saruman roll dice for 1 raiders in Pinnath Gelin, round 2 : 0/1 hits
1 raiders owned by the Saruman lost in Pinnath Gelin
Gondor win, taking Pinnath Gelin from Saruman with 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 4
Casualties for Saruman: 1 raidersNon Combat Move - Gondor
3 heavyCavalrys, 2 towerGuards and 1 trebuche moved from W. Osg. to E. Osg.
1 spearInfantry and 4 towerGuards moved from Minas Tirith to Anorien
2 towerGuards moved from Lossarnach to Anorien
7 galleons moved from Anduin Mouth to Lower Anduin
1 spearInfantry moved from E. Osg. to Lower Anduin
1 spearInfantry moved from Lower Anduin to AnorienPlace Units - Gondor
2 trebuches placed in E. Osg.
2 trebuches placed in W. Osg.
1 spearInfantry and 3 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 30 PUs; end with 30 PUs totalProduction/PUs Summary :
Saruman : 12 / 20
Freefolk : 20 / 20
Mordor : 26 / 28
Rohan : 19 / 19
Goblins : 5 / 0
Elves : 34 / 34
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 14 / 17
Dale : 10 / 10
Khand : 11 / 11
Dwarves : 18 / 18 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
2 spearInfantrys moved from Rhun to N. Rhun
1 trebuche moved from Rhun to N. Rhun
2 spearInfantrys moved from S. Dale to Celduin
1 warChariot moved from S. Rhovanion to S. Brown Lands
Rhun take S. Brown Lands from Neutral
1 spearInfantry moved from S. Rhovanion to N. Brown Lands
Rhun take N. Brown Lands from Neutral
1 warChariot moved from S. Rhovanion to Rhovanion
1 warChariot moved from Rhovanion to Celduin -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
2 spearInfantrys moved from Rhun to N. Rhun
1 trebuche moved from Rhun to N. Rhun
2 spearInfantrys moved from S. Dale to Celduin
1 warChariot moved from S. Rhovanion to S. Brown Lands
Rhun take S. Brown Lands from Neutral
1 spearInfantry moved from S. Rhovanion to N. Brown Lands
Rhun take N. Brown Lands from Neutral
1 warChariot moved from S. Rhovanion to Rhovanion
1 warChariot moved from Rhovanion to CelduinCombat - Rhun
Battle in Celduin
Rhun attack with 2 spearInfantrys and 1 warChariot
Dwarves defend with 1 axeInfantry
Rhun win, taking Celduin from Dwarves with 1 spearInfantry and 1 warChariot remaining. Battle score for attacker is 1
Casualties for Rhun: 1 spearInfantry
Casualties for Dwarves: 1 axeInfantry
Battle in N. Rhun
Rhun attack with 2 spearInfantrys and 1 trebuche
Dale defend with 1 spearInfantry
Rhun win, taking N. Rhun from Dale with 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 3
Casualties for Dale: 1 spearInfantryNon Combat Move - Rhun
Place Units - Rhun
1 chariotArchers and 4 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 19 PUs; end with 19 PUs total -
I feel that you are destroying me. I had my eyes closed :-D. I hope you will try this again after this one.