Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
LOTR-wheatbeer vs Dawgoneit
-
well this is only the second game I played of this.
thank you for playing. -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Saruman
Saruman buy 2 orcss and 1 raiders; Remaining resources: 0 PUs;Combat Move - Saruman
1 orcs, 1 raiders and 2 urukhais moved from Isengard to S. Dunland
1 orcs, 1 raiders and 2 urukhais moved from Isengard to Westfold
2 urukhais moved from Isengard to Westfold
1 raiders moved from Isengard to S. Dunland
2 urukhais moved from Isengard to Westfold -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Saruman
Saruman buy 2 orcss and 1 raiders; Remaining resources: 0 PUs;Combat Move - Saruman
1 orcs, 1 raiders and 2 urukhais moved from Isengard to S. Dunland
1 orcs, 1 raiders and 2 urukhais moved from Isengard to Westfold
2 urukhais moved from Isengard to Westfold
1 raiders moved from Isengard to S. Dunland
2 urukhais moved from Isengard to WestfoldCombat - Saruman
Battle in Westfold
Saruman attack with 1 orcs, 1 raiders and 6 urukhais
Rohan defend with 1 spearInfantry
Saruman roll dice for 1 orcs, 1 raiders and 6 urukhais in Westfold, round 2 : 2/1 hits
Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 1/1 hits
1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
Saruman win, taking Westfold from Rohan with 1 raiders and 6 urukhais remaining. Battle score for attacker is 0
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 1 orcs
Battle in S. Dunland
Saruman attack with 1 orcs, 2 raiderss and 2 urukhais
Neutral defend with 1 spearInfantry
Saruman roll dice for 1 orcs, 2 raiderss and 2 urukhais in S. Dunland, round 2 : 2/1 hits
Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 1/1 hits
1 spearInfantry owned by the Neutral and 1 orcs owned by the Saruman lost in S. Dunland
Saruman win, taking S. Dunland from Neutral with 2 raiderss and 2 urukhais remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearInfantry
Casualties for Saruman: 1 orcsNon Combat Move - Saruman
Place Units - Saruman
2 orcss and 1 raiders placed in IsengardTurn Complete - Saruman
Saruman collect 15 PUs; end with 15 PUs totalTerritory Summary for Saruman :
Westfold : 1 flag, 1 raiders and 6 urukhais
Dol Goldur : 4 urukhais
Isengard : 1 castle, 4 fortificationss, 2 orcss, 2 raiderss, 1 tower and 1 wizard
S. Dunland : 1 flag, 2 raiderss and 2 urukhaisProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 14 / 14
Mordor : 20 / 20
Rohan : 14 / 18
Goblins : 12 / 12
Elves : 22 / 22
Haradrim : 18 / 18
Gondor : 33 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Rohan Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Neutral Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Saruman Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Freefolk
Freefolk buy 2 archerss, 1 hobbits and 2 spearInfantrys; Remaining resources: 0 PUs;Non Combat Move - Freefolk
2 hobbitss moved from Shire to S. Downs
3 spearInfantrys moved from Bree to S. Downs
2 archerss moved from Bree to S. Downs
1 lightCavalry moved from Breelands to S. Downs
1 archers moved from Breelands to S. Downs
2 hobbitss moved from Hobbiton to Shire
1 archers and 1 spearInfantry moved from S. Arthedain to Shire
1 archers and 2 spearInfantrys moved from Fornost to BreelandsPlace Units - Freefolk
1 archers and 2 spearInfantrys placed in Bree
1 archers and 1 hobbits placed in FornostTurn Complete - Freefolk
Freefolk collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 14 / 14
Mordor : 20 / 20
Rohan : 14 / 18
Goblins : 12 / 12
Elves : 22 / 22
Haradrim : 18 / 18
Gondor : 33 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
Looks fun :-)
I have no idea what’s a good strategy, so it’ll be more relaxing than G40.
Is the goal just to control all enemy capitols?
-
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Mordor
Mordor buy 2 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;Combat Move - Mordor
1 orcs moved from Minas Morgul to S. Ithilien
Mordor take S. Ithilien from Gondor
1 orcs moved from Minas Morgul to N. Ithilien
Mordor take N. Ithilien from Gondor
1 trolls moved from Minas Morgul to Dagorlad
Mordor take Dagorlad from Neutral -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Mordor
Mordor buy 2 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;Combat Move - Mordor
1 orcs moved from Minas Morgul to S. Ithilien
Mordor take S. Ithilien from Gondor
1 orcs moved from Minas Morgul to N. Ithilien
Mordor take N. Ithilien from Gondor
1 trolls moved from Minas Morgul to Dagorlad
Mordor take Dagorlad from NeutralCombat - Mordor
Non Combat Move - Mordor
3 nazguls moved from Barad Dur to Minas Morgul
4 orcss moved from Gorgoroth to Minas Morgul
2 orcss moved from Gorgoroth to Minas Morgul
2 orcss moved from Udun to GorgorothPlace Units - Mordor
2 orcss, 2 siegeTowers and 1 trolls placed in Minas MorgulTurn Complete - Mordor
Mordor collect 22 PUs; end with 22 PUs total -
Looks fun :-)
I have no idea what’s a good strategy, so it’ll be more relaxing than G40.
Is the goal just to control all enemy capitols?
[/quote
i think the capitols is the goal. I only played part of a game before. seemed fun the hints headed tword the taking of capitols. I don’t no a lot about the game.
but im ready to have fun at it :-) -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Rohan
Rohan buy 3 heavyCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Rohan
2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Westfold
1 heavyCavalry moved from Eastfold to Westfold
1 spearInfantry moved from Helms Deep to Westfold
4 spearInfantrys moved from Eastfold to WestfoldCombat - Rohan
Battle in Westfold
Rohan attack with 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys
Saruman defend with 1 raiders and 6 urukhais
Rohan roll dice for 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys in Westfold, round 2 : 5/0 hits
Saruman roll dice for 1 raiders and 6 urukhais in Westfold, round 2 : 2/1 hits
4 urukhais owned by the Saruman, 2 spearInfantrys owned by the Rohan and 1 raiders owned by the Saruman lost in Westfold
3 heavyCavalrys, 8 lightCavalrys and 3 spearInfantrys retreated to Helms Deep
Saruman win with 2 urukhais remaining. Battle score for attacker is 18
Casualties for Rohan: 2 spearInfantrys
Casualties for Saruman: 1 raiders and 4 urukhaisNon Combat Move - Rohan
Place Units - Rohan
3 heavyCavalrys and 1 spearInfantry placed in Helms DeepTurn Complete - Rohan
Rohan collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 14 / 14
Mordor : 22 / 22
Rohan : 14 / 14
Goblins : 12 / 12
Elves : 22 / 22
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Goblins
Goblins buy 2 shooterss and 4 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 wargs moved from Isengard to Enedwaith
Goblins take Enedwaith from Neutral
1 wargs moved from Isengard to E. Emnet
Goblins take E. Emnet from Rohan
1 stabbers moved from Moria to Celebran
Goblins take Celebran from Neutral
1 stabbers moved from Moria to Drimrill Dale
Goblins take Drimrill Dale from Neutral
1 stabbers moved from Moria to Eregion
Goblins take Eregion from Neutral
1 shooters moved from S. Caves to N. Dunland
2 stabberss moved from S. Caves to N. Dunland
1 wargs moved from Isengard to Anorien
Goblins take Anorien from Gondor
4 wargss moved from Dol Goldur to S. Mirkwood
1 wargs moved from Isengard to Anduin East Bank
Goblins take Wold from Rohan
Goblins take Anduin East Bank from Neutral -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Goblins
Goblins buy 2 shooterss and 4 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 wargs moved from Isengard to Enedwaith
Goblins take Enedwaith from Neutral
1 wargs moved from Isengard to E. Emnet
Goblins take E. Emnet from Rohan
1 stabbers moved from Moria to Celebran
Goblins take Celebran from Neutral
1 stabbers moved from Moria to Drimrill Dale
Goblins take Drimrill Dale from Neutral
1 stabbers moved from Moria to Eregion
Goblins take Eregion from Neutral
1 shooters moved from S. Caves to N. Dunland
2 stabberss moved from S. Caves to N. Dunland
1 wargs moved from Isengard to Anorien
Goblins take Anorien from Gondor
4 wargss moved from Dol Goldur to S. Mirkwood
1 wargs moved from Isengard to Anduin East Bank
Goblins take Wold from Rohan
Goblins take Anduin East Bank from NeutralCombat - Goblins
Battle in N. Dunland
Goblins attack with 1 shooters and 2 stabberss
Neutral defend with 1 spearInfantry
Goblins win, taking N. Dunland from Neutral with 1 shooters and 1 stabbers remaining. Battle score for attacker is 1
Casualties for Neutral: 1 spearInfantry
Casualties for Goblins: 1 stabbers
Battle in S. Mirkwood
Goblins attack with 4 wargss
Elves defend with 2 entss and 2 hunterss
2 wargss retreated to Dol Goldur
Elves win with 2 entss and 1 hunters remaining. Battle score for attacker is -6
Casualties for Goblins: 2 wargss
Casualties for Elves: 1 huntersNon Combat Move - Goblins
2 shooterss, 2 stabberss and 1 wargs moved from S. Caves to Celebran
2 shooterss moved from Moria to Eregion
3 shooterss moved from Moria to Eregion
5 stabberss moved from Moria to Celebran
2 shooterss moved from N. Caves to Eregion
1 bats, 2 trollss and 2 wargss moved from Moria to Drimrill Dale
1 bats, 3 stabberss and 2 wargss moved from N. Caves to Drimrill Dale
2 batss moved from Drimrill Dale to MoriaPlace Units - Goblins
1 shooters and 1 stabbers placed in N. Caves
1 shooters and 1 stabbers placed in S. Caves
2 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Elves
Elves buy 3 hobbitss, 2 hunterss and 1 wizard; Remaining resources: 0 PUs;Combat Move - Elves
8 entss moved from Fangorn to Celebran
2 eagless moved from Lorien to Celebran
6 hunterss moved from Lorien to Celebran
1 eagles moved from W. Mirkwood to Celebran
1 eagles moved from E. Mirkwood to Celebran
2 wizards moved from Lorien to Celebran
1 ents moved from High Mirkwood to Carrock
Elves take Carrock from Neutral
2 entss and 1 hunters moved from S. Mirkwood to Gladden
Elves take Gladden from NeutralCombat - Elves
Battle in Celebran
Elves attack with 4 eagless, 8 entss, 6 hunterss and 2 wizards
Goblins defend with 2 shooterss, 8 stabberss and 1 wargs
Elves roll dice for 4 eagless, 8 entss, 6 hunterss and 2 wizards in Celebran, round 2 : 8/1 hits
Goblins roll dice for 2 shooterss, 8 stabberss and 1 wargs in Celebran, round 2 : 2/1 hits
8 stabberss owned by the Goblins and 2 hunterss owned by the Elves lost in Celebran
8 entss, 4 hunterss and 2 wizards retreated to Lorien
Goblins win with 2 shooterss and 1 wargs remaining. Battle score for attacker is 8
Casualties for Goblins: 8 stabberss
Casualties for Elves: 2 hunterssNon Combat Move - Elves
4 eagless moved from Celebran to Lorien
1 ents moved from W. Mirkwood to Gladden
2 hunterss moved from N. Mirkwood to Gladden
6 hunterss moved from High Mirkwood to Gladden
2 wizards moved from High Mirkwood to Gladden
1 ents moved from N. Mirkwood to Carrock
1 ents moved from E. Mirkwood to N. MirkwoodPlace Units - Elves
3 hobbitss and 1 wizard placed in Lorien
2 hunterss placed in High MirkwoodTurn Complete - Elves
Elves collect 24 PUs; end with 24 PUs totalProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 14 / 14
Mordor : 22 / 22
Rohan : 10 / 14
Goblins : 23 / 23
Elves : 24 / 24
Haradrim : 18 / 18
Gondor : 30 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
Sorry I’m slow … I am still learning all the units (especially which move 1 or 2)
-
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 1 galleon and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
1 galleon moved from Harnen to Umbar Peninsula Coast
4 galleons moved from Bay of Harad to Umbar Peninsula Coast
3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar Peninsula
2 spearInfantrys moved from Umbar to Umbar Peninsula
1 oliphant moved from Umbar to Debatable Land
Haradrim take Debatable Land from Neutral
1 oliphant and 2 spearInfantrys moved from N. Haradwaith to Debatable Land
2 oliphants and 4 spearInfantrys moved from Harad Road to Debatable LandCombat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
1 galleon placed in Bay of Harad
1 corsairs and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
Sorry I’m slow … I am still learning all the units (especially which move 1 or 2)
I here ya. I think this will be a cool game when we figure all that out.
-
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Gondor
Gondor buy 2 fortificationss, 2 heavyCavalrys and 5 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor
3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to AnorienCombat - Gondor
Battle in Anorien
Gondor attack with 3 spearInfantrys, 4 towerGuards and 3 trebuches
Goblins defend with 1 wargs
Gondor roll dice for 3 spearInfantrys, 4 towerGuards and 3 trebuches in Anorien, round 2 : 3/1 hits
Goblins roll dice for 1 wargs in Anorien, round 2 : 0/1 hits
1 wargs owned by the Goblins lost in Anorien
Gondor win, taking Anorien from Goblins with 3 spearInfantrys, 4 towerGuards and 3 trebuches remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargsNon Combat Move - Gondor
2 trebuches moved from W. Osg. to E. Osg.
2 spearInfantrys moved from W. Osg. to E. Osg.
3 heavyCavalrys moved from Minas Tirith to Anorien
1 spearInfantry moved from S. Gondor to S. Gondor Coast
1 caravel and 1 spearInfantry moved from S. Gondor Coast to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to E. Osg.
1 spearInfantry moved from Tolfolas to S. Gondor Coast
1 caravel and 1 spearInfantry moved from S. Gondor Coast to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to E. Osg.
1 spearInfantry moved from Belfalas to Gilrain
1 galleon and 1 spearInfantry moved from Gilrain to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to E. Osg.
2 galleons moved from S. Gondor Coast to Anduin Mouth
1 galleon moved from Gilrain to Anduin Mouth
2 spearInfantrys moved from Anfalas to Morthond
2 galleons and 2 spearInfantrys moved from Morthond to Anduin Mouth
2 spearInfantrys moved from Anduin Mouth to E. Osg.
2 heavyCavalrys moved from Anorien to W. Osg.
1 heavyCavalry moved from Anorien to W. Osg.
10 undeads moved from Paths of the Dead to Lamedon
3 heavyCavalrys moved from Anfalas to Lebennin
1 spearInfantry moved from Anfalas to Lamedon
1 spearInfantry and 1 towerGuard moved from Andrast to Lefnui
2 galleons, 1 spearInfantry and 1 towerGuard moved from Lefnui to Gilrain
1 spearInfantry and 1 towerGuard moved from Gilrain to Lebennin
2 spearInfantrys moved from Andrast to AnfalasPlace Units - Gondor
2 towerGuards placed in E. Osg.
2 towerGuards placed in W. Osg.
2 fortificationss, 2 heavyCavalrys and 1 towerGuard placed in Minas TirithTurn Complete - Gondor
Gondor collect 31 PUs; end with 31 PUs totalProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 14 / 14
Mordor : 22 / 22
Rohan : 10 / 14
Goblins : 22 / 23
Elves : 24 / 24
Haradrim : 18 / 18
Gondor : 31 / 31
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Rhun
Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from S. Rhun to S. E. Rhovanion
Rhun take S. E. Rhovanion from Neutral
1 spearInfantry moved from S. Rhun to S. Rhovanion
Rhun take S. Rhovanion from Neutral
1 spearInfantry moved from N. Rhun to S. Dale
1 spearInfantry moved from N. Rhun to N. Dale
1 spearInfantry moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Neutral
1 spearInfantry moved from Rhun to Celduin
3 chariotArcherss moved from Rhun to N. Dale
1 warWagon moved from Rhun to N. Dale
4 chariotArcherss, 4 spearInfantrys and 2 warChariots moved from N. Rhun to N. Dale -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Rhun
Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from S. Rhun to S. E. Rhovanion
Rhun take S. E. Rhovanion from Neutral
1 spearInfantry moved from S. Rhun to S. Rhovanion
Rhun take S. Rhovanion from Neutral
1 spearInfantry moved from N. Rhun to S. Dale
1 spearInfantry moved from N. Rhun to N. Dale
1 spearInfantry moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Neutral
1 spearInfantry moved from Rhun to Celduin
3 chariotArcherss moved from Rhun to N. Dale
1 warWagon moved from Rhun to N. Dale
4 chariotArcherss, 4 spearInfantrys and 2 warChariots moved from N. Rhun to N. DaleCombat - Rhun
Battle in N. Dale
Rhun attack with 7 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon
Dale defend with 1 heavyCavalry and 2 spearInfantrys
Rhun win, taking N. Dale from Dale with 7 chariotArcherss, 4 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 8
Casualties for Rhun: 1 spearInfantry
Casualties for Dale: 1 heavyCavalry and 2 spearInfantrys
Battle in Celduin
Rhun attack with 1 spearInfantry
Neutral defend with 1 spearInfantry
Neutral win with 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Rhun: 1 spearInfantry
Battle in S. Dale
Rhun attack with 1 spearInfantry
Dale defend with 1 archers
1 spearInfantry retreated to N. RhunNon Combat Move - Rhun
Place Units - Rhun
4 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Dale
Dale buy 4 fortificationss and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Dale
1 archers moved from S. Dale to N. RhunCombat - Dale
Battle in N. Rhun
Dale attack with 1 archers
Rhun defend with 1 spearInfantry
Dale roll dice for 1 archers in N. Rhun, round 2 : 1/1 hits
Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits
1 spearInfantry owned by the Rhun lost in N. Rhun
Dale win, taking N. Rhun from Rhun with 1 archers remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dale
Place Units - Dale
4 fortificationss and 1 spearInfantry placed in Lake TownTurn Complete - Dale
Dale collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 14 / 14
Mordor : 22 / 22
Rohan : 10 / 14
Goblins : 22 / 23
Elves : 24 / 24
Haradrim : 18 / 18
Gondor : 31 / 31
Rhun : 14 / 17
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Khand
Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;Non Combat Move - Khand
2 raiderCavalrys moved from Khand to Minas Morgul
4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
1 warWolves moved from Khand to Harad Road
3 raiderss moved from S. Khand to KhandPlace Units - Khand
2 warWolvess and 1 xbowInfantry placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total





