World War II again S.A. & Dawg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 armour moved from Norway to 112 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 infantry moved from Germany to Poland
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 armour moved from Norway to 112 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 infantry moved from Germany to Poland
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 carrier, 2 fighters and 2 transports
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Novgorod
                    Germans attack with 1 armour, 1 artillery and 5 infantry
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery and 5 infantry in Novgorod, round 2 :  2/7 hits
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Novgorod, round 2 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 3 :  2/6 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 3 :  1/2 hits
                        1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters
                    Americans defend with 1 cruiser
                        Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 110 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 cruiser in 110 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Germans
                1 armour moved from Western Germany to Poland
                1 infantry moved from France to Normandy Bordeaux
                1 bomber moved from 110 Sea Zone to Western Germany
                1 infantry moved from Norway to Finland

    Place Units - Germans
                1 armour, 1 artillery and 2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Germany
                2 infantry placed in France
                1 artillery placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                1 destroyer and 1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.346
            Standard Deviation : 0.588
            Total rolls : 27

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.421
            Median : 3.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    Russians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • I didnt scramble the odds were stacked to high against you.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Urals to Evenkiyskiy
                1 armour moved from Urals to Evenkiyskiy
                1 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Baltic States
                1 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery and 3 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 armour moved from Russia to Western Ukraine
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                3 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Bryansk

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Urals to Evenkiyskiy
                1 armour moved from Urals to Evenkiyskiy
                1 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Baltic States
                1 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery and 3 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 armour moved from Russia to Western Ukraine
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                3 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Evenkiyskiy
                    Russians attack with 2 armour
                    Japanese defend with 1 infantry
                    Russians win, taking Evenkiyskiy from Japanese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Bessarabia to Smolensk

    Place Units - Russians
                1 armour, 1 fighter and 1 mech_infantry placed in Ukraine
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                2 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Guam
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                2 destroyers moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 bomber moved from Kiangsu to Chahar
                1 bomber moved from Kiangsu to Anhwe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                2 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Guam
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                2 destroyers moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 bomber moved from Kiangsu to Chahar
                1 bomber moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Guam
                    Japanese attack with 1 bomber
                    Americans defend with 1 airfield and 1 bomber
                        Japanese roll dice for 1 bomber in Guam, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber in Guam, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Guam
                    Japanese win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Anhwe, round 2 :  1/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Anhwe
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Anhwe, round 3 :  3/4 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 carrier
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier in 33 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  1/1 hits
                        1 carrier owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 carrier

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Sumatra: 1 artillery and 1 infantry
                EDIT: Changing ownership of Sumatra from ANZAC to Japanese
                EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber moved from Guam to Kiangsu
                1 bomber moved from Anhwe to Kiangsu
                1 bomber moved from Chahar to Kiangsu
                1 carrier and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 infantry placed in Japan
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.267
            Median : 3.000
            Variance : 0.345
            Standard Deviation : 0.587
            Total rolls : 30

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.364
            Median : 3.500
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • Hey what do you think about starting another one, same sides.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 3 cruisers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Libya to Tobruk
                1 armour moved from Algeria to Libya
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 9 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 54 Sea Zone
                1 fighter moved from Yunnan to Volgograd

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 3 cruisers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Libya to Tobruk
                1 armour moved from Algeria to Libya
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 9 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 54 Sea Zone
                1 fighter moved from Yunnan to Volgograd

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 armour, 1 artillery, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines and 4 transports
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Units damaged: 1 carrier owned by the Germans
                    Units damaged: 1 battleship owned by the Germans
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 2 carriers, 2 cruisers, 3 fighters and 4 transports remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 aaGun
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                Americans undo move 1.
                1 destroyer placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 artilleries moved from Hunan to Anhwe
                1 artillery moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 artilleries moved from Hunan to Anhwe
                1 artillery moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 3 artilleries
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                4 armour and 1 mech_infantry moved from Caucasus to Ukraine
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Hunan to Anhwe
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Anhwe
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Burma to Shan State
                1 artillery moved from French Indo China to Shan State
                2 artilleries and 1 infantry moved from Kwangsi to Hunan

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair 1 damage on 1 factory_major and 1 harbour; Remaining resources: 28 PUs;
                British buy 4 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                4 armour and 1 mech_infantry moved from Caucasus to Ukraine
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Hunan to Anhwe
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Anhwe
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Burma to Shan State
                1 artillery moved from French Indo China to Shan State
                2 artilleries and 1 infantry moved from Kwangsi to Hunan

    Combat - British

    Non Combat Move - British

    Place Units - British
                4 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @suprise:

    Hey what do you think about starting another one, same sides.

    sure are we still playing this one?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Romania to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 91 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Romania to Eastern Poland

    Combat - Italians
                Italians creates battle in territory 91 Sea Zone
                Battle in Eastern Poland
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 armour, 2 infantry, 1 mech_infantry and 2 transports; Americans defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    British win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Yes were still in this one, trying to get my G1 figured out and thats what I tried on this one good game so far I think

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 armour, 2 infantry, 1 mech_infantry and 2 transports
                EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
                EDIT: Adding units owned by British to Morocco: 1 armour, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New South Wales to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
                ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

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