@discalced
2.7+14996
G40L captain walker (axis) vs wittman (allies +8)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 38 Sea Zone to Shan State
1 fighter moved from 38 Sea Zone to Shan State
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
1 infantry moved from 38 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 38 Sea Zone to Shan State
1 fighter moved from 38 Sea Zone to Shan State
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
1 infantry moved from 38 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan StateCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 2 submarines and 1 transport
Japanese defend with 1 destroyer
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
ANZAC attack with 1 artillery, 4 fighters and 3 infantry
Japanese defend with 2 artilleries and 3 infantry
ANZAC win, taking Shan State from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
4 fighters moved from Shan State to 38 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Shan State : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 aaGun and 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
35 Sea Zone : 1 flag
38 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 1 transport
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 57 / 80
Russians : 1 / 0
Japanese : 60 / 63
Americans : 75 / 100
Chinese : 0 / 3
British : 35 / 40
UK_Pacific : 7 / 6
Italians : 5 / 2
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter
Iraq : 2 infantryProduction/PUs Summary :
Germans : 57 / 80
Russians : 1 / 0
Japanese : 60 / 63
Americans : 75 / 100
Chinese : 0 / 3
British : 35 / 40
UK_Pacific : 7 / 6
Italians : 5 / 2
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Southern France
1 artillery moved from France to Southern France
4 infantry moved from France to Southern France
1 armour and 2 mech_infantrys moved from Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from Germany to Holland Belgium
1 artillery and 2 infantry moved from Karelia to Finland
5 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
6 armour, 1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to IraqCombat - Germans
Battle in Northern Italy
Germans attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Americans defend with 2 artilleries and 1 factory_minor
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Northern Italy, round 2 : 1/6 hits
Americans roll dice for 2 artilleries in Northern Italy, round 2 : 0/2 hits
1 artillery owned by the Americans lost in Northern Italy
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Northern Italy, round 3 : 2/6 hits
Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Southern France
Germans attack with 1 artillery, 1 fighter and 4 infantry
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
AA fire in Southern France : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 2 : 1/6 hits
Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 aaGun owned by the British lost in Southern France
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 2/5 hits
Americans roll dice for 3 infantry in Southern France, round 3 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 4 : 3/4 hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers
Americans defend with 4 artilleries and 4 infantry
Germans roll dice for 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/11 hits
Americans roll dice for 4 artilleries and 4 infantry in Holland Belgium, round 2 : 3/8 hits
3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 1/8 hits
Americans roll dice for 4 artilleries in Holland Belgium, round 3 : 1/4 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 4 : 4/7 hits
Americans roll dice for 3 artilleries in Holland Belgium, round 4 : 0/3 hits
3 artilleries owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 4 infantry
Casualties for Americans: 4 artilleries and 4 infantry
Battle in Finland
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 7 armour, 2 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber
French defend with 2 infantry; British defend with 4 artilleries, 1 factory_minor, 1 fighter and 13 infantry
Germans roll dice for 7 armour, 2 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 7/21 hits
British roll dice for 4 artilleries, 1 fighter and 15 infantry in Iraq, round 2 : 7/20 hits
5 infantry owned by the British, 2 infantry owned by the French, 2 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Iraq
Germans roll dice for 7 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 8/14 hits
British roll dice for 4 artilleries, 1 fighter and 8 infantry in Iraq, round 3 : 3/13 hits
8 infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Iraq
Germans roll dice for 7 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Iraq, round 4 : 6/11 hits
British roll dice for 4 artilleries and 1 fighter in Iraq, round 4 : 2/5 hits
4 artilleries owned by the British, 1 fighter owned by the British and 2 artilleries owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 7 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 2 artilleries, 2 infantry and 8 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 4 artilleries, 1 fighter and 13 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
2 aaGuns, 6 artilleries and 5 infantry moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
2 mech_infantrys moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Novgorod to Karelia
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Southern France to Southern Italy
2 fighters moved from Holland Belgium to Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to France
3 infantry moved from France to Southern France
3 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 fighter moved from Holland Belgium to FrancePlace Units - Germans
1 destroyer placed in 97 Sea Zone
1 artillery placed in Western Germany
3 infantry placed in Novgorod
1 mech_infantry placed in Volgograd
1 fighter placed in Western Germany
3 infantry placed in France
1 armour and 6 infantry placed in Western Germany
2 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,5,1,1
Germans collect 65 PUs (4 lost to blockades); end with 65 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 17 infantry
Western Germany : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 tactical_bombers
Germany : 1 aaGun, 2 armour, 1 factory_major, 2 fighters and 15 infantry
Denmark : 1 aaGun and 5 infantry
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 1 armour, 2 infantry and 2 mech_infantrys
Southern Italy : 2 fighters
Belarus : 1 flag
Karelia : 1 flag, 2 artilleries and 2 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Turkmenistan : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 12 mech_infantrys
Caucasus : 1 flag, 2 mech_infantrys
Smolensk : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 7 armour and 1 factory_minor
Northwest Persia : 1 flag, 2 aaGuns, 6 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Persia : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 69 / 91
Russians : 1 / 0
Japanese : 60 / 63
Americans : 63 / 100
Chinese : 0 / 3
British : 31 / 40
UK_Pacific : 7 / 6
Italians : 9 / 2
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Good German go.
Would you move my Russian Ft to England please? Then you can do Japan. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
5 mech_infantrys moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 bomber moved from Kwangsi to Burma
1 fighter moved from Malaya to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
2 mech_infantrys moved from Kwangsi to Burma
1 armour moved from Kwangsi to Shan State
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to PhilippinesCombat - Japanese
Japanese creates battle in territory 3 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer, 2 submarines and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 2 submarines owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 destroyer, 2 submarines and 1 transport
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 1 infantry and 5 mech_infantrys
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 5 mech_infantrys in Shan State, round 2 : 3/8 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 1 bomber and 2 mech_infantrys in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber and 1 mech_infantry in Burma, round 3 : 1/2 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 4/9 hits
Americans roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits
2 artilleries owned by the Americans, 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 bomber moved from Burma to Kwangsi
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Sakha to Amur
2 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 submarine moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour and 5 mech_infantrys
Malaya : 1 flag, 1 aaGun, 2 fighters, 1 harbour and 5 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
36 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers
35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
3 Sea Zone : 1 submarine
6 Sea Zone : 2 destroyers, 3 submarines and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Samara : 1 flagProduction/PUs Summary :
Germans : 69 / 91
Russians : 1 / 0
Japanese : 63 / 63
Americans : 61 / 100
Chinese : 0 / 3
British : 31 / 40
UK_Pacific : 6 / 6
Italians : 9 / 2
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Japan had a good turn also. I have to admit that I’ve been really lucky with the dice in the past several rounds. I fit weren’t for that I the allies would be crushing Germany and Japan.
Hope you’re feeling better…have a good day. -
Thank you. I think I am over the worst of it (at last).
I will concede soon, but am still enjoying playing you, despite having run out of ideas.
As I said, I think that last UK Paris attack killed any hope I had left. Thought I could see a glimmer of light before the dice rolls.
I needed Japan on 40-45 not 55-62. Not sure what went wrong there. Let’s blame China!
Goodnight. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 8 artilleries, 2 destroyers, 9 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
4 fighters and 1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
1 armour moved from Siberia to Amur
1 armour moved from Soviet Far East to Amur
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Western United States to 3 Sea Zone
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
2 artilleries, 1 bomber, 1 fighter and 4 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 8 artilleries, 2 destroyers, 9 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 1 bomber, 1 fighter and 4 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Western United States to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 destroyer, 4 fighters and 1 submarine moved from 38 Sea Zone to 37 Sea Zone -
Apologies, I forgot the bloody DD first time around.
Would you like to do any of your 4 Kamikaze strikes on my two little DDs. -
yes…two on each of the dds.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 8 artilleries, 2 destroyers, 9 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 1 bomber, 1 fighter and 4 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Western United States to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 destroyer, 4 fighters and 1 submarine moved from 38 Sea Zone to 37 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,3
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 2 bombers, 1 fighter and 4 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Americans win, taking Southern France from Germans with 2 artilleries, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 3 infantry
Battle in 3 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 1 fighter and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -30
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 bomber, 2 destroyers, 1 fighter and 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
2 fighters owned by the Japanese forced to land in PhilippinesNon Combat Move - Americans
1 bomber moved from 3 Sea Zone to British Columbia
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 13 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 3 carriers, 1 destroyer, 2 fighters and 2 transports moved from 38 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 1 destroyer, 6 fighters and 2 transports moved from 37 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Southern France to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 bomber moved from Holland Belgium to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Southern France to GibraltarPlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 tactical_bomber placed in Eastern United States
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Norway
Americans undo move 7.
2 infantry placed in Norway
1 artillery and 2 infantry placed in Eastern United States
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Eastern Persia to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Eastern Persia to Turkmenistan
1 infantry moved from Eastern Persia to TurkmenistanCombat - British
British creates battle in territory 97 Sea Zone
Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 submarine
Germans defend with 1 destroyer and 2 fighters; Italians defend with 1 fighter
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Turkmenistan
British attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Turkmenistan from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from India to BurmaPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 artilleries, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
Morning.
When I redid my US go with the DD in the SZ off Malaya, I forgot to attack Finland and walk into Sakha. No biggie. Is it possible to amend Combat Moves (edit) once you have pressed Done? I tried. Instead had to redo the whole to. Then forgot two attacks!When you do Italy, would you look at the Philippines please? I am going to attack the SZ with two Anzac Subs and 4 Fts. Would you tell me if you are going to scramble to save the Carrier and 2 TTs? Thank you. I will also be dropping two units on Borneo. If you would rather wait and see after Italy’s go, I understand.
Enjoy your day. -
I’ll wait to decide scramble after I see Anzacs move.
I don’t think you can amend combat moves unless you start over… -
Surely you are not worried you will lose! That is fine, of course. I was only trying to speed up my demise.
I also realise is two DDs, not two subs (another game). Scramble question coming up… -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea Zone -
no scramble, I don’t want to lose any fighters.





