World War II again S.A. & Dawg

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    don’t no man. I haven’t changed anything. you might have to ask a admin


  • Test summary from TripleA, engine version: 1.8.0.1, time: 19:09:03


  • This sucks I’ve tried 3 times to night and the same as before… time to contact admin.
    I can load the comb move but not the completed move, I wonder what would happen if you loaded it and hit Russia done then saved it and see if I can load it then.
    Off to pm an admin
    S.A.


  • The last file did not upload correctly. As you can see it has “0 bytes”. So there is nothing to load.

    I recommend that the Russian player reposts the turn.

    (Also I recommend to update to the latest version of TripleA (1.8.0.3) and JRE (7u67).)

    HTH  :-)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_minor; Remaining resources: 34 PUs;
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery moved from Kansu to Shensi
                1 mech_infantry moved from Tsinghai to Shensi
                4 infantry moved from Archangel to Novgorod
                1 mech_infantry moved from Archangel to Novgorod
                1 armour moved from Archangel to Novgorod
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                    Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 4 infantry and 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    Germans defend with 2 infantry; Italians defend with 2 armour and 1 artillery
                    Russians win, taking Eastern Poland from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 2 armour and 1 artillery
                Battle in Shensi
                    Russians attack with 1 artillery and 1 mech_infantry
                    Japanese defend with 1 armour
                    Russians win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Novgorod: 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by Russians from Eastern Poland: 1 armour and 1 artillery
                EDIT: Changing ownership of Eastern Poland from Russians to Germans
                EDIT: Turning off Edit Mode
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Ukraine
                2 fighters moved from Eastern Poland to Bessarabia
                4 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Ukraine to Bessarabia
                3 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Smolensk
                2 armour moved from Russia to Urals
                1 mech_infantry moved from Russia to Western Ukraine
                1 infantry moved from Volgograd to Kazakhstan

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_minor; Remaining resources: 34 PUs;
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery moved from Kansu to Shensi
                1 mech_infantry moved from Tsinghai to Shensi
                4 infantry moved from Archangel to Novgorod
                1 mech_infantry moved from Archangel to Novgorod
                1 armour moved from Archangel to Novgorod
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                    Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 4 infantry and 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    Germans defend with 2 infantry; Italians defend with 2 armour and 1 artillery
                    Russians win, taking Eastern Poland from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 2 armour and 1 artillery
                Battle in Shensi
                    Russians attack with 1 artillery and 1 mech_infantry
                    Japanese defend with 1 armour
                    Russians win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Novgorod: 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by Russians from Eastern Poland: 1 armour and 1 artillery
                EDIT: Changing ownership of Eastern Poland from Russians to Germans
                EDIT: Turning off Edit Mode
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Ukraine
                2 fighters moved from Eastern Poland to Bessarabia
                4 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Ukraine to Bessarabia
                3 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Smolensk
                2 armour moved from Russia to Urals
                1 mech_infantry moved from Russia to Western Ukraine
                1 infantry moved from Volgograd to Kazakhstan

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Olgiy: 1 aaGun
                EDIT: Adding units owned by Russians to Kansu: 1 aaGun
                EDIT: Turning off Edit Mode

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    use the second post please. I put everything to where it was when I was done the first time


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
                1 bomber moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to Kwangsi
                1 bomber moved from Kiangsu to Shensi
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 9 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 32 Sea Zone to 33 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
                1 bomber moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to Kwangsi
                1 bomber moved from Kiangsu to Shensi
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 9 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 32 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber
                    Russians defend with 1 artillery
                        Japanese roll dice for 1 bomber in Shensi, round 2 :  1/1 hits
                        Chinese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Shensi
                    Japanese win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 artillery
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in French Indo China

    Non Combat Move - Japanese
                1 bomber moved from Kweichow to Kiangsu
                1 bomber moved from Kwangsi to Kiangsu
                1 bomber moved from Shensi to Kiangsu
                2 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.417
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • Cool
    I’m glad P@nther found that, I’ll have to say Thanks. oops i mean tanks

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 9 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 10 Sea Zone to 9 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Yunnan to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 destroyer and 1 submarine moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                2 cruisers moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 9 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 10 Sea Zone to 9 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Yunnan to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 destroyer and 1 submarine moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                2 cruisers moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 103 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 9 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 2 cruisers and 2 fighters
                    Germans defend with 1 destroyer
                    Americans win with 2 cruisers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 33 Sea Zone
                    Americans attack with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kweichow
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Americans win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 tactical_bomber
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 mech_infantry moved from Algeria to Libya
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
                1 cruiser moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from Kweichow to Yunnan
                1 bomber moved from 19 Sea Zone to Guam
                1 carrier moved from 26 Sea Zone to 48 Sea Zone
                1 carrier moved from 48 Sea Zone to 47 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone
                1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 9 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Sikang to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 artillery and 3 infantry moved from Shan State to French Indo China
                1 artillery and 1 infantry moved from Hunan to Anhwe
                1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kiangsi
                2 artilleries and 3 infantry moved from Yunnan to Kwangsi

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair 3 damage on 1 factory_major; Remaining resources: 30 PUs;
                British buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 artillery and 3 infantry moved from Shan State to French Indo China
                1 artillery and 1 infantry moved from Hunan to Anhwe
                1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kiangsi
                2 artilleries and 3 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in French Indo China
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 3 infantry
                Battle in Kwangsi
                    British attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    British win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    British attack with 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Anhwe
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 93 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                    Germans win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter

    Non Combat Move - British
                4 armour moved from Iraq to Caucasus
                1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 artillery moved from Alexandria to Egypt
                1 artillery moved from Tobruk to Alexandria
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 aaGun moved from Scotland to United Kingdom
                1 armour moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Yunnan to Kwangsi
                1 aaGun moved from Yunnan to Hunan
                1 aaGun moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                1 tactical_bomber moved from Kiangsi to Hunan

    Place Units - British
                2 transports placed in 106 Sea Zone
                1 infantry placed in Quebec
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,3,4,3,6,5,5,4
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Southern Italy to Northern Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Southern Italy to Northern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                1 carrier moved from 42 Sea Zone to 54 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                1 carrier moved from 42 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    ANZAC win, taking Celebes from Japanese, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

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