none, thx
14L G40 arathorn (Axis) vs. snake11eyes (Allies +12) game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Victoria
3 artilleries and 3 infantry moved from South Australia to New South Wales
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 armour moved from Buyant-Uhaa to Yakut S.S.R.
1 infantry moved from Siberia to Soviet Far East
1 bomber moved from Japan to Soviet Far East
2 mech_infantrys moved from Kwangsi to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Anhwe to Kiangsi
2 infantry moved from Malaya to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from South Australia to Queensland
2 bombers moved from South Australia to Victoria
1 fighter and 1 tactical_bomber moved from South Australia to 54 Sea Zone
2 fighters moved from South Australia to Queensland
1 fighter moved from 35 Sea Zone to Shan State
2 fighters moved from Northern Territory to New South Wales
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
Japanese take 35 Sea Zone from ANZACCombat - Japanese
Battle in Caroline Islands
Battle in Soviet Far East
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 aaGun and 1 infantry
retreated to Soviet Far East
Russians win, taking Caroline Islands from UK_Pacific with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 1 submarine and 1 transport
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Victoria
Japanese attack with 2 bombers and 1 infantry
ANZAC defend with 1 artillery
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in New South Wales
Japanese attack with 3 artilleries, 2 fighters and 3 infantry
ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Japanese captures 12PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 aaGuns, 2 artilleries and 1 infantry
Battle in Queensland
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Queensland from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Victoria to Paulau Island
3 submarines moved from 19 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers and 3 transports moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
3 fighters and 1 tactical_bomber moved from Queensland to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 aaGun moved from Ulaanbaatar to Yakut S.S.R.
1 bomber moved from Soviet Far East to Japan
1 fighter moved from Shan State to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 factory_minor placed in Korea
3 infantry placed in Kwangtung
2 mech_infantrys placed in Kiangsu
3 infantry placed in Malaya
Japanese undo move 1.
2 fighters and 1 infantry placed in French Indo China
Japanese undo move 5.
3 infantry placed in French Indo China
1 fighter placed in Kiangsu
1 fighter and 1 infantry placed in Japan
Japanese undo move 6.
1 submarine placed in 19 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
5 bombers moved from Western United States to Midway
1 artillery and 4 infantry moved from Vyborg to Novgorod
1 armour and 3 mech_infantrys moved from Archangel to Novosibirsk
1 carrier moved from 124 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
7 transports moved from 107 Sea Zone to 101 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 64 Sea Zone
3 infantry moved from 64 Sea Zone to Southeast MexicoPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 6 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 5 infantry and 5 mech_infantrys moved from Yunnan to French Indo China
1 tactical_bomber moved from India to French Indo China
1 infantry moved from Vyborg to Novgorod
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 79 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry and 2 mech_infantrys
British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry and 2 mech_infantrys
Battle in Sumatra
Battle in French Indo China
British attack with 1 artillery, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 5 infantry and 4 mech_infantrys
British win, taking Sumatra from Japanese, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 5 infantry and 4 mech_infantrys
Casualties for British: 5 infantry, 5 mech_infantrys and 1 tactical_bomberNon Combat Move - British
1 aaGun moved from Yunnan to French Indo China
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
3 fighters moved from Russia to Yunnan
3 armour moved from West India to India
1 fighter moved from West India to India
2 aaGuns, 3 armour, 1 artillery, 1 fighter and 20 infantry moved from India to Burma
3 armour moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
2 fighters moved from Trans-Jordan to India
3 armour moved from Sikang to Yunnan
1 fighter moved from Holland Belgium to United KingdomPlace Units - British
3 armour placed in Persia
3 armour placed in Iraq
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
4 infantry moved from Southern France to France
1 infantry moved from Northern Italy to YugoslaviaTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,6,4,5,6
Italians collect 7 PUs (4 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers; Remaining resources: 9 PUs;Combat Move - Germans
1 armour moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
6 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 infantry moved from Yugoslavia to Bulgaria
3 armour and 5 mech_infantrys moved from Yugoslavia to Bulgaria
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 2 infantry moved from Yugoslavia to Romania
3 infantry moved from Germany to Slovakia Hungary
1 artillery and 4 infantry moved from Western Germany to Germany
6 mech_infantrys moved from Germany to RomaniaCombat - Germans
Battle in Bulgaria
Germans attack with 3 armour, 1 infantry and 5 mech_infantrys
British defend with 1 artillery
Germans win, taking Bulgaria from British with 3 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
Place Units - Germans
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,5,3,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 35 PUs (5 lost to blockades); end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 mech_infantry moved from Szechwan to Shan State
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from JapaneseCombat - Russians
Battle in Shan State
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Suiyuyan to Chahar
6 infantry moved from Kansu to Suiyuyan
5 armour and 3 mech_infantrys moved from Szechwan to Kweichow
2 fighters and 1 tactical_bomber moved from Shan State to Kweichow
1 infantry moved from Rostov to Ukraine
4 infantry moved from Russia to Bryansk
4 aaGuns and 51 infantry moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 bomber and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
Will move today :) Been traveling.
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You gonna be able to make a move today?
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I think so
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I am working my way down my 5 games. 2 posts 3 to go. Yours is the hardest.
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This game is almost over - but perhaps Japan has something crazy up its sleeves…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 90 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 2 destroyers, 21 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Paulau Island to French Indo China
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 battleships moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Japan to French Indo China
1 armour moved from Yakut S.S.R. to Buyant-Uhaa
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Northern Territory to 42 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to HunanCombat - Japanese
Battle in Sumatra
Japanese attack with 3 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 3 bombers and 2 infantry
British defend with 1 aaGun and 1 artillery; UK_Pacific defend with 1 airfield and 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun and 1 artilleryNon Combat Move - Japanese
3 bombers moved from French Indo China to Malaya
1 fighter moved from 42 Sea Zone to Malaya
2 fighters moved from Japan to Kiangsu
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsu
2 carriers moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Northern Territory to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
3 artilleries and 2 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
3 submarines moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from Northern Territory to Malaya
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 aaGun moved from Yakut S.S.R. to BuryatiaPlace Units - Japanese
2 destroyers and 1 transport placed in 62 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in Malaya
3 infantry placed in Korea
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 bombers moved from Midway to Korea
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour and 3 mech_infantrys moved from Novosibirsk to Suiyuyan
1 artillery and 4 infantry moved from Novgorod to BelarusCombat - Americans
Americans creates battle in territory 62 Sea Zone
Battle in Korea
Americans attack with 2 artilleries, 5 bombers and 2 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 5 infantry
Americans win, taking Korea from Japanese with 2 artilleries, 5 bombers and 1 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 aaGun and 5 infantry
Casualties for Americans: 1 infantry
Battle in 62 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 destroyers and 1 transport
Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from Southeast Mexico to 64 Sea Zone
3 infantry and 2 transports moved from 64 Sea Zone to 10 Sea Zone
3 infantry moved from 10 Sea Zone to Western United States
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns and 5 transports moved from 101 Sea Zone to 11 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 aaGuns and 2 transports moved from 101 Sea Zone to 11 Sea Zone
5 bombers moved from Korea to SiberiaPlace Units - Americans
2 artilleries, 4 bombers and 3 infantry placed in Western United States
1 factory_minor placed in FinlandTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Chahar to AnhwePlace Units - Chinese
1 artillery and 4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Germans
3 armour moved from Yunnan to French Indo China
2 infantry moved from Burma to Shan State
2 armour moved from Burma to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to French Indo China
1 fighter moved from Burma to French Indo China
2 fighters moved from India to Shan State
1 transport moved from 41 Sea Zone to 42 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 2 armour and 1 fighter
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in French Indo China
British attack with 3 armour and 3 fighters
Japanese defend with 1 airfield, 1 factory_minor and 2 infantry
British win, taking French Indo China from Japanese with 3 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 infantry moved from West India to India
1 mech_infantry moved from India to Yunnan
1 armour moved from Burma to Yunnan
2 fighters moved from Shan State to India
1 fighter moved from Kwangsi to India
2 fighters moved from French Indo China to India
1 fighter moved from French Indo China to Yunnan
2 aaGuns moved from Burma to India
3 armour and 1 mech_infantry moved from West India to India
1 artillery and 5 infantry moved from Burma to Yunnan
10 infantry moved from Burma to India
3 infantry moved from Burma to Yunnan
1 infantry moved from Eastern Persia to West India
3 armour moved from Iraq to Persia
2 transports moved from 79 Sea Zone to 80 Sea ZonePlace Units - British
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Novgorod: 1 infantry
EDIT: Adding units owned by British to Belarus: 1 infantry
EDIT: Turning off Edit Mode -
I think it’s pretty safe to say this game is over, do you wanna call it?
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Not yet ;)





