none, thx
14L G40 arathorn (Axis) vs. snake11eyes (Allies +12) game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers; Remaining resources: 9 PUs;Combat Move - Germans
1 armour moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
6 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 infantry moved from Yugoslavia to Bulgaria
3 armour and 5 mech_infantrys moved from Yugoslavia to Bulgaria
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 2 infantry moved from Yugoslavia to Romania
3 infantry moved from Germany to Slovakia Hungary
1 artillery and 4 infantry moved from Western Germany to Germany
6 mech_infantrys moved from Germany to RomaniaCombat - Germans
Battle in Bulgaria
Germans attack with 3 armour, 1 infantry and 5 mech_infantrys
British defend with 1 artillery
Germans win, taking Bulgaria from British with 3 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
Place Units - Germans
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,5,3,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 35 PUs (5 lost to blockades); end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 mech_infantry moved from Szechwan to Shan State
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from JapaneseCombat - Russians
Battle in Shan State
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Suiyuyan to Chahar
6 infantry moved from Kansu to Suiyuyan
5 armour and 3 mech_infantrys moved from Szechwan to Kweichow
2 fighters and 1 tactical_bomber moved from Shan State to Kweichow
1 infantry moved from Rostov to Ukraine
4 infantry moved from Russia to Bryansk
4 aaGuns and 51 infantry moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 bomber and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
Will move today :) Been traveling.
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You gonna be able to make a move today?
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I think so
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I am working my way down my 5 games. 2 posts 3 to go. Yours is the hardest.
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This game is almost over - but perhaps Japan has something crazy up its sleeves…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 90 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 2 destroyers, 21 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Paulau Island to French Indo China
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 battleships moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Japan to French Indo China
1 armour moved from Yakut S.S.R. to Buyant-Uhaa
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Northern Territory to 42 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to HunanCombat - Japanese
Battle in Sumatra
Japanese attack with 3 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 3 bombers and 2 infantry
British defend with 1 aaGun and 1 artillery; UK_Pacific defend with 1 airfield and 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun and 1 artilleryNon Combat Move - Japanese
3 bombers moved from French Indo China to Malaya
1 fighter moved from 42 Sea Zone to Malaya
2 fighters moved from Japan to Kiangsu
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsu
2 carriers moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Northern Territory to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
3 artilleries and 2 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
3 submarines moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from Northern Territory to Malaya
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 aaGun moved from Yakut S.S.R. to BuryatiaPlace Units - Japanese
2 destroyers and 1 transport placed in 62 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in Malaya
3 infantry placed in Korea
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 bombers moved from Midway to Korea
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour and 3 mech_infantrys moved from Novosibirsk to Suiyuyan
1 artillery and 4 infantry moved from Novgorod to BelarusCombat - Americans
Americans creates battle in territory 62 Sea Zone
Battle in Korea
Americans attack with 2 artilleries, 5 bombers and 2 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 5 infantry
Americans win, taking Korea from Japanese with 2 artilleries, 5 bombers and 1 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 aaGun and 5 infantry
Casualties for Americans: 1 infantry
Battle in 62 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 destroyers and 1 transport
Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from Southeast Mexico to 64 Sea Zone
3 infantry and 2 transports moved from 64 Sea Zone to 10 Sea Zone
3 infantry moved from 10 Sea Zone to Western United States
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns and 5 transports moved from 101 Sea Zone to 11 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 aaGuns and 2 transports moved from 101 Sea Zone to 11 Sea Zone
5 bombers moved from Korea to SiberiaPlace Units - Americans
2 artilleries, 4 bombers and 3 infantry placed in Western United States
1 factory_minor placed in FinlandTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Chahar to AnhwePlace Units - Chinese
1 artillery and 4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Germans
3 armour moved from Yunnan to French Indo China
2 infantry moved from Burma to Shan State
2 armour moved from Burma to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to French Indo China
1 fighter moved from Burma to French Indo China
2 fighters moved from India to Shan State
1 transport moved from 41 Sea Zone to 42 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 2 armour and 1 fighter
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in French Indo China
British attack with 3 armour and 3 fighters
Japanese defend with 1 airfield, 1 factory_minor and 2 infantry
British win, taking French Indo China from Japanese with 3 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 infantry moved from West India to India
1 mech_infantry moved from India to Yunnan
1 armour moved from Burma to Yunnan
2 fighters moved from Shan State to India
1 fighter moved from Kwangsi to India
2 fighters moved from French Indo China to India
1 fighter moved from French Indo China to Yunnan
2 aaGuns moved from Burma to India
3 armour and 1 mech_infantry moved from West India to India
1 artillery and 5 infantry moved from Burma to Yunnan
10 infantry moved from Burma to India
3 infantry moved from Burma to Yunnan
1 infantry moved from Eastern Persia to West India
3 armour moved from Iraq to Persia
2 transports moved from 79 Sea Zone to 80 Sea ZonePlace Units - British
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Novgorod: 1 infantry
EDIT: Adding units owned by British to Belarus: 1 infantry
EDIT: Turning off Edit Mode -
I think it’s pretty safe to say this game is over, do you wanna call it?
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Not yet ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,4,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Italians collect 3 PUs (10 lost to blockades); end with 5 PUs total -
Now maybe I’m mistaken but it feels like you have been slow playing this game on purpose to make it to the playoffs. It could just be a coincidence and maybe I’m seeing it wrong and if I am wrong I apologize of course but I think it’s plain to see that the game is over. I will continue on though as per the league rules.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French
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Bump
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bump
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