@pacifiersboard 0ec24c54-385f-4cff-87f5-0bc0c04fdde2-image.png
L14 G40 Helmutpower (Axis) vs Whackamatt (Allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
12 armour moved from Bryansk to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Rostov
2 artilleries and 3 infantry moved from Poland to Eastern Poland
2 infantry moved from Eastern Poland to Belarus
5 armour moved from Eastern Poland to Novgorod
2 bombers and 1 fighter moved from Ukraine to Novgorod
2 fighters moved from Western Germany to NovgorodCombat - Germans
Battle in Belarus
Germans attack with 12 armour, 2 artilleries and 2 infantry
Russians defend with 1 armour
Germans roll dice for 12 armour, 2 artilleries and 2 infantry in Belarus, round 2 : 5/16 hits
Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 12 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Germans attack with 5 armour, 2 bombers and 3 fighters
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
AA fire in Novgorod : 0/5 hits
Germans roll dice for 5 armour, 2 bombers and 3 fighters in Novgorod, round 2 : 7/10 hits
Russians roll dice for 2 aaGuns, 1 artillery and 8 infantry in Novgorod, round 2 : 5/9 hits
5 infantry owned by the Russians, 4 armour owned by the Germans, 2 aaGuns owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 2 bombers and 2 fighters in Novgorod, round 3 : 4/5 hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 2/4 hits
3 infantry owned by the Russians, 1 bomber owned by the Germans, 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -18
Casualties for Germans: 4 armour, 1 bomber and 2 fighters
Casualties for Russians: 2 aaGuns, 1 artillery and 8 infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Germany
1 fighter moved from Novgorod to Baltic States
1 artillery, 6 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
8 infantry moved from Germany to PolandPlace Units - Germans
1 fighter and 3 infantry placed in Western Germany
6 infantry placed in Germany
3 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,3,4,3,4,4
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsProduction/PUs Summary :
Germans : 48 / 49
Russians : 29 / 45
Japanese : 36 / 33
Americans : 62 / 90
Chinese : 10 / 12
British : 35 / 41
UK_Pacific : 13 / 13
Italians : 11 / 0
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Volgograd to Rostov
1 armour moved from Northwest Persia to Rostov
1 infantry moved from Tambov to Rostov
5 artilleries and 9 infantry moved from Russia to Bryansk
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Volgograd to Rostov
1 submarine moved from 105 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Bryansk
Russians attack with 5 artilleries and 9 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighter
Battle in Rostov
Russians attack with 2 armour and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to FinlandPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 armour, 2 artilleries, 1 bomber and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Anhwe to Chahar
6 armour moved from Hunan to French Indo China
3 armour moved from Kiangsu to Hunan
2 armour moved from Jehol to Hopei
2 armour moved from Jehol to Hunan
1 bomber moved from Kiangsu to ChaharCombat - Japanese
Battle in Hopei
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Chahar to French Indo China
4 fighters and 1 tactical_bomber moved from Anhwe to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 fighter moved from Anhwe to Japan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,2,3,3,5,2,1,2,5,5,2,2,4,1,2,5,4,1,4,3,2,1,1,3
Japanese collect 29 PUs (8 lost to blockades); end with 30 PUs totalProduction/PUs Summary :
Germans : 45 / 49
Russians : 33 / 39
Japanese : 37 / 30
Americans : 62 / 90
Chinese : 8 / 12
British : 35 / 41
UK_Pacific : 13 / 13
Italians : 11 / 0
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 armour moved from Iraq to Caucasus
1 armour moved from Egypt to Iraq
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Southern France
3 armour moved from Normandy Bordeaux to Southern France
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from Formosa to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Okinawa to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Kiangsu
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Kiangsu
3 armour moved from Korea to Jehol
Chinese take Jehol from Japanese
1 bomber and 2 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Kwangtung
Battle in Kiangsu
Americans attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
Japanese defend with 1 aaGun, 1 factory_minor, 4 infantry and 3 mech_infantrys
Americans win, taking Kwangtung from Japanese, taking Kiangsu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -34
Casualties for Japanese: 1 aaGun, 4 infantry and 3 mech_infantrys
Casualties for Americans: 3 fighters and 3 tactical_bombers
Battle in Southern France
Americans attack with 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 3 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea ZonePlace Units - Americans
1 carrier placed in 6 Sea Zone
2 armour placed in Korea
1 armour and 2 infantry placed in Normandy Bordeaux
Americans undo move 3.
1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 3 transports moved from 81 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Caucasus to Ukraine
3 fighters and 2 tactical_bombers moved from Russia to Ukraine
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 armour moved from Burma to Hunan
Chinese take Yunnan from Japanese
3 fighters and 1 tactical_bomber moved from India to Hunan
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 4 infantry moved from India to Burma
1 bomber moved from Normandy Bordeaux to Germany
2 infantry moved from Tunisia to Libya
1 infantry moved from Tobruk to AlexandriaCombat - British
Battle in Hunan
British attack with 4 armour, 3 fighters and 1 tactical_bomber
Japanese defend with 5 armour
British win, taking Hunan from Japanese with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 5 armour
Casualties for British: 2 armour
Battle in Greece
Battle in Ukraine
British attack with 2 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 3 aaGuns, 1 factory_minor and 3 infantry
British win, taking Greece from Germans, taking Ukraine from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 aaGuns and 3 infantry
Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Hunan to Burma
1 infantry moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Ukraine to Russia
1 bomber moved from Germany to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy BordeauxPlace Units - British
2 artilleries and 1 fighter placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,2,1,5,4
UK_Pacific collect 16 PUs (1 lost to blockades); end with 17 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
3 infantry moved from France to Southern France
4 infantry moved from Northern Italy to Southern France
1 armour and 2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 2 fighters and 7 infantry
Americans defend with 3 armour, 3 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 fighters and 7 infantry in Southern France, round 2 : 0/10 hits
Americans roll dice for 3 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Southern France, round 2 : 4/8 hits
4 infantry owned by the Italians lost in Southern France
1 armour owned by the Italians and 3 infantry owned by the Italians retreated to Northern Italy
Americans win with 3 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 4 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 artilleries and 1 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3,6,2,3,2,3,1,5,4,3,5
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs totalProduction/PUs Summary :
Germans : 38 / 49
Russians : 35 / 39
Japanese : 26 / 30
Americans : 68 / 98
Chinese : 15 / 13
British : 37 / 44
UK_Pacific : 17 / 17
Italians : 8 / 0
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 19 PUs;Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from Manchuria to 22 Sea Zone
2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Volgograd to BryanskCombat - ANZAC
Battle in MarianasNon Combat Move - ANZAC
1 carrier, 1 cruiser, 6 destroyers, 1 fighter and 4 submarines moved from 33 Sea Zone to 22 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 33 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from India to SzechwanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery, 1 fighter, 18 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Belarus to Karelia
Germans take Karelia from Russians
1 armour moved from Belarus to Karelia
9 armour, 2 artilleries and 1 infantry moved from Belarus to Novgorod
2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Belarus to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Eastern Poland
5 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Baltic States
1 bomber moved from Germany to Holland Belgium
1 fighter moved from Baltic States to NovgorodCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 1 fighter, 18 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 18 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/22 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 17 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/21 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 1 fighter, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
5 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,2,1,1,2,3,6,4,6,6,3
Germans collect 41 PUs (2 lost to blockades); end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 43 / 48
Russians : 33 / 39
Japanese : 26 / 30
Americans : 65 / 98
Chinese : 15 / 13
British : 37 / 44
UK_Pacific : 17 / 17
Italians : 8 / 0
ANZAC : 14 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
4 infantry moved from Rostov to Bryansk
2 armour moved from Rostov to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Novosibirsk to Russia
1 artillery and 1 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Ukraine
1 armour moved from Russia to Ukraine
2 artilleries and 2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Finland to RussiaCombat - Russians
Battle in Belarus
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Belarus to RussiaPlace Units - Russians
3 armour placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
2 armour moved from French Indo China to Shan State
2 armour moved from French Indo China to Kwangtung
1 armour moved from French Indo China to Shan State
1 armour moved from French Indo China to Kwangtung
1 bomber moved from French Indo China to Kwangtung
1 fighter moved from French Indo China to 20 Sea Zone
2 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 armour moved from Shensi to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
4 fighters and 3 tactical_bombers moved from French Indo China to Shan State
1 submarine moved from 37 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 2 armour and 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 artillery in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 3 armour and 1 bomber
UK_Pacific defend with 1 harbour; Americans defend with 1 armour and 1 infantry
Japanese roll dice for 3 armour and 1 bomber in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Japanese roll dice for 2 armour and 1 bomber in Kwangtung, round 3 : 3/3 hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 3 : 0/1 hits
1 armour owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour and 1 infantry
Battle in Shan State
Japanese attack with 3 armour, 4 fighters and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 3 armour, 4 fighters and 3 tactical_bombers in Shan State, round 2 : 6/10 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the British, 2 armour owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 armour
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Shan State to Malaya
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangtung to Malaya
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
2 armour placed in Malaya
1 transport placed in 37 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,4,1,2,6,4,3,5,1,2,6,3,5,2,4,3,5
Japanese collect 24 PUs (8 lost to blockades); end with 25 PUs totalProduction/PUs Summary :
Germans : 39 / 48
Russians : 37 / 43
Japanese : 32 / 25
Americans : 65 / 98
Chinese : 13 / 13
British : 37 / 44
UK_Pacific : 13 / 17
Italians : 8 / 0
ANZAC : 14 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 8 armour, 3 artilleries, 1 destroyer, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from Jehol to Suiyuyan
Chinese take Chahar from Japanese
1 bomber moved from Korea to Suiyuyan
2 armour moved from Korea to Jehol
1 mech_infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 armour moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
3 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Southern France to Northern Italy
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Caucasus to Persia
1 armour moved from Iraq to Eastern PersiaCombat - Americans
Battle in Northern Italy
Americans attack with 4 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 4 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 4 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 25
Casualties for Italians: 2 aaGuns, 1 armour, 2 artilleries and 4 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Suiyuyan
Americans attack with 3 armour and 1 bomber
Japanese defend with 2 armour and 1 artillery
Americans win, taking Suiyuyan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 armour and 1 artillery
Casualties for Americans: 2 armourNon Combat Move - Americans
1 bomber moved from Suiyuyan to Szechwan
1 fighter moved from Northern Italy to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 harbour placed in Formosa
3 armour placed in Normandy Bordeaux
3 armour placed in Southern France
3 artilleries and 3 infantry placed in Eastern United States
2 armour placed in Korea
1 submarine placed in 6 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
5 infantry moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair 3 damage on 1 factory_major; Remaining resources: 40 PUs;
British buy 1 artillery, 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Kwangtung
1 armour moved from Hunan to Kwangtung
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Kwangtung
1 fighter moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 armour moved from Ukraine to Romania
British take Romania from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery and 1 infantry moved from Greece to Albania
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Caucasus to UkraineCombat - British
Battle in Kwangtung
British attack with 2 armour and 1 tactical_bomber
Japanese defend with 2 armour and 1 harbour
British win, taking Kwangtung from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 1 armour
Battle in Shan State
British attack with 3 fighters and 2 infantry
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Shan State to India
5 aaGuns, 3 artilleries and 9 infantry moved from Burma to India
1 tactical_bomber moved from Kwangtung to Kiangsi
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Gibraltar
2 fighters and 2 tactical_bombers moved from Russia to GreecePlace Units - British
1 factory_minor placed in Greece
1 artillery and 3 infantry placed in United Kingdom
2 infantry placed in Egypt
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 44 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,6,4,4,3
UK_Pacific collect 14 PUs (5 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Italians
Combat - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,6,5,3,4,1,1,6,5,6,5
Italians collect 0 PUs (3 lost to blockades); end with 0 PUs totalProduction/PUs Summary :
Germans : 33 / 48
Russians : 37 / 43
Japanese : 20 / 25
Americans : 69 / 94
Chinese : 19 / 24
British : 44 / 50
UK_Pacific : 19 / 14
Italians : 3 / 0
ANZAC : 14 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 20 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 22 Sea Zone from Japanese, taking 43 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 fighters moved from 22 Sea Zone to Caroline Islands
1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 1 infantry, 4 submarines and 1 transport moved from 22 Sea Zone to 20 Sea ZonePlace Units - ANZAC
1 aaGun, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 34 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Northwest Persia to Persia
1 fighter moved from Szechwan to IndiaNon Combat Move - French
Turn Complete - French





