@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L14 G40 Helmutpower (Axis) vs Whackamatt (Allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Russians
1 armour and 2 infantry moved from Karelia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
1 armour moved from Russia to Belarus
Russians take Belarus from Germans
6 artilleries and 2 infantry moved from Russia to Bryansk
6 armour moved from Russia to Bryansk
1 armour moved from Russia to RostovCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
retreated to Novgorod
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 3 artilleries
Casualties for Russians: 1 armour and 2 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 8 armour, 6 artilleries and 2 infantry
Germans defend with 4 armour and 3 tactical_bombers
Russians win, taking Bryansk from Germans with 8 armour and 5 artilleries remaining. Battle score for attacker is 47
Casualties for Germans: 4 armour and 3 tactical_bombers
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters moved from Novgorod to Karelia
1 artillery and 8 infantry moved from Finland to Karelia
2 aaGuns moved from Manchuria to KoreaPlace Units - Russians
1 artillery and 6 infantry placed in Russia
1 armour, 1 mech_infantry and 1 tactical_bomber placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Russians
1 armour and 2 infantry moved from Karelia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
1 armour moved from Russia to Belarus
Russians take Belarus from Germans
6 artilleries and 2 infantry moved from Russia to Bryansk
6 armour moved from Russia to Bryansk
1 armour moved from Russia to RostovCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
retreated to Novgorod
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 3 artilleries
Casualties for Russians: 1 armour and 2 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 8 armour, 6 artilleries and 2 infantry
Germans defend with 4 armour and 3 tactical_bombers
Russians win, taking Bryansk from Germans with 8 armour and 5 artilleries remaining. Battle score for attacker is 47
Casualties for Germans: 4 armour and 3 tactical_bombers
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters moved from Novgorod to Karelia
1 artillery and 8 infantry moved from Finland to Karelia
2 aaGuns moved from Manchuria to KoreaPlace Units - Russians
1 artillery and 6 infantry placed in Russia
1 armour, 1 mech_infantry and 1 tactical_bomber placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Szechwan to Shensi
2 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 armour moved from Sikang to Shensi
2 bombers moved from Kiangsu to Shensi
3 tactical_bombers moved from Kiangsu to Shensi
3 fighters and 1 tactical_bomber moved from Malaya to Shensi
1 armour moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to BurmaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Burma
Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 7 infantry; Americans defend with 4 fighters
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Shensi, round 2 : 5/12 hits
Chinese roll dice for 5 fighters and 7 infantry in Shensi, round 2 : 6/12 hits
1 armour owned by the Japanese, 1 tactical_bomber owned by the Japanese, 5 infantry owned by the Chinese, 3 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour, 2 bombers and 3 tactical_bombers in Shensi, round 3 : 4/6 hits
Chinese roll dice for 5 fighters and 2 infantry in Shensi, round 3 : 2/7 hits
2 fighters owned by the Americans, 2 tactical_bombers owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Shensi, round 4 : 2/4 hits
Chinese roll dice for 3 fighters in Shensi, round 4 : 2/3 hits
2 fighters owned by the Americans, 1 armour owned by the Japanese and 1 bomber owned by the Japanese lost in Shensi
Japanese roll dice for 1 bomber and 1 tactical_bomber in Shensi, round 5 : 1/2 hits
Chinese roll dice for 1 fighter in Shensi, round 5 : 1/1 hits
1 fighter owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is -31
Casualties for Japanese: 2 armour, 1 artillery, 1 bomber, 3 fighters and 4 tactical_bombers
Casualties for Americans: 4 fighters
Casualties for Chinese: 1 fighter and 7 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to Kiangsu
2 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 fighters and 1 tactical_bomber moved from Burma to Malaya
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
5 armour moved from Malaya to Shan State
1 armour moved from Malaya to Shan StatePlace Units - Japanese
3 armour placed in Malaya
3 armour placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,5,3,6,2,5,3,4,4,1,4,1,3,6,6,1,5,3
Japanese collect 33 PUs (8 lost to blockades); end with 33 PUs totalProduction/PUs Summary :
Germans : 46 / 54
Russians : 33 / 46
Japanese : 41 / 33
Americans : 58 / 83
Chinese : 7 / 9
British : 35 / 49
UK_Pacific : 13 / 11
Italians : 11 / 13
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 105 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Tunisia to Western Germany
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Okinawa
1 armour moved from Korea to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Formosa
1 armour moved from Korea to Manchuria
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from 10 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Formosa
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Normandy Bordeaux
Battle in OkinawaNon Combat Move - Americans
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 submarine and 1 transport placed in 6 Sea Zone
1 armour placed in Korea
1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 armour and 1 infantry placed in Western United States
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair 0 damage on 1 airfield; Remaining resources: 43 PUs;
British buy 1 armour, 1 fighter, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 3 PUs;Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea Zone
3 armour moved from Eastern Persia to India
2 fighters moved from Persia to India
1 battleship and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
2 infantry moved from Morocco to Algeria
1 bomber moved from Malta to Western Germany
1 fighter moved from Kenya to Eastern PersiaCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Holland BelgiumNon Combat Move - British
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from India to Burma
1 bomber moved from Western Germany to Normandy BordeauxPlace Units - British
2 submarines placed in 98 Sea Zone
1 armour, 1 fighter and 1 tactical_bomber placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 16 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair 2 damage on 1 factory_minor; Remaining resources: 10 PUs;
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Northern Italy to Southern ItalyNon Combat Move - Italians
2 aaGuns, 1 armour and 6 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,6,2
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs totalProduction/PUs Summary :
Germans : 41 / 54
Russians : 33 / 46
Japanese : 38 / 33
Americans : 62 / 88
Chinese : 8 / 8
British : 38 / 43
UK_Pacific : 13 / 16
Italians : 11 / 3
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Java to 33 Sea Zone
1 fighter moved from Java to IndiaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Persia to India
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Libya to Tobruk
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair 6 damage on 1 factory_major; Remaining resources: 52 PUs;
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 armour moved from Eastern Poland to Bryansk
5 armour, 2 bombers and 4 infantry moved from Ukraine to Bryansk
1 fighter moved from Baltic States to Bryansk
1 artillery and 6 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 artillery moved from Novgorod to Belarus
2 fighters moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 1 artillery
Russians defend with 1 armour
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/10 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 14 armour, 2 bombers, 1 fighter and 4 infantry
Russians defend with 8 armour and 5 artilleries
Germans roll dice for 14 armour, 2 bombers, 1 fighter and 4 infantry in Bryansk, round 2 : 9/21 hits
Russians roll dice for 8 armour and 5 artilleries in Bryansk, round 2 : 4/13 hits
4 armour owned by the Russians, 4 infantry owned by the Germans and 5 artilleries owned by the Russians lost in Bryansk
Germans roll dice for 14 armour, 2 bombers and 1 fighter in Bryansk, round 3 : 8/17 hits
Russians roll dice for 4 armour in Bryansk, round 3 : 2/4 hits
4 armour owned by the Russians and 2 armour owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 12 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 44
Casualties for Germans: 2 armour and 4 infantry
Casualties for Russians: 8 armour and 5 artilleriesNon Combat Move - Germans
2 bombers moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
2 fighters moved from Holland Belgium to Western Germany
5 infantry moved from Germany to Western Germany
5 armour moved from Germany to Eastern Poland
2 artilleries and 3 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
10 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,3,1,2
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUsProduction/PUs Summary :
Germans : 45 / 46
Russians : 32 / 46
Japanese : 38 / 33
Americans : 62 / 88
Chinese : 8 / 8
British : 35 / 43
UK_Pacific : 13 / 16
Italians : 11 / 3
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 8 infantry moved from Karelia to Novgorod
Russians take Novgorod from Germans
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
2 fighters moved from Karelia to Russia
1 mech_infantry moved from Volgograd to RostovCombat - Russians
Non Combat Move - Russians
1 armour moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns moved from Karelia to Novgorod
1 armour moved from Rostov to VolgogradPlace Units - Russians
1 armour, 4 artilleries and 5 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
3 armour moved from Kiangsu to Jehol
2 armour moved from Hunan to Jehol
6 armour moved from Shan State to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to 20 Sea Zone
1 armour moved from Malaya to Burma
2 fighters and 1 tactical_bomber moved from Malaya to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Jehol
1 bomber moved from 20 Sea Zone to Kiangsu
2 fighters moved from Japan to Jehol
2 fighters and 1 tactical_bomber moved from Burma to Anhwe
3 fighters moved from Jehol to AnhwePlace Units - Japanese
3 armour placed in Kiangsu
1 tactical_bomber placed in Japan
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,5,5,4,5,1,2,5,5,1,6,1,3,2,5,5,4,3,1,1
Japanese collect 32 PUs (8 lost to blockades); end with 33 PUs totalProduction/PUs Summary :
Germans : 43 / 46
Russians : 34 / 45
Japanese : 40 / 33
Americans : 62 / 88
Chinese : 7 / 8
British : 35 / 43
UK_Pacific : 12 / 16
Italians : 11 / 3
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 armour, 1 bomber, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 90 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
1 armour moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Korea to Jehol
1 armour moved from Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Jehol
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Jehol
Americans attack with 1 armour, 4 fighters and 3 tactical_bombers
Japanese defend with 5 armour and 1 infantry
retreated to Jehol
Japanese win with 4 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 armour and 1 fighterNon Combat Move - Americans
3 fighters and 3 tactical_bombers moved from Jehol to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 armour placed in Korea
1 bomber and 2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
3 armour placed in Normandy BordeauxTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair 7 damage on 1 factory_major; Remaining resources: 35 PUs;
British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Russia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Libya to Tobruk
2 infantry moved from Algeria to Tunisia
1 bomber moved from Normandy Bordeaux to Northern Italy
4 armour, 3 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in Burma
British attack with 4 armour, 3 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Burma from Japanese with 4 armour, 3 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
5 aaGuns moved from India to Burma
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy BordeauxPlace Units - British
1 destroyer placed in 110 Sea Zone
2 fighters placed in United Kingdom
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 aaGuns moved from France to Northern Italy
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 armour moved from France to Southern Italy
1 infantry moved from France to Northern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,2,4,1,1
Italians collect 0 PUs (11 lost to blockades); end with 0 PUs totalProduction/PUs Summary :
Germans : 43 / 46
Russians : 34 / 45
Japanese : 36 / 33
Americans : 62 / 90
Chinese : 10 / 12
British : 35 / 41
UK_Pacific : 13 / 13
Italians : 11 / 0
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’ll be out for the week end
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to Manchuria
1 artillery, 1 fighter and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from India to VolgogradCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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