14L G40 bonusbent (axis) - Whackamatt (Allies+10)


  • Nvm. I will do a non combat move with the bomber instead.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                1 submarine moved from 91 Sea Zone to 87 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to Northwest Persia

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 infantry moved from Libya to Tunisia
                2 infantry moved from Brazil to 85 Sea Zone

    Non Combat Move - ANZAC
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                2 infantry moved from French Central Africa to French Equatorial Africa
                2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 42 Sea Zone to 33 Sea Zone
                1 fighter moved from Java to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                    French win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Russia
                1 fighter moved from Bryansk to Russia
                1 bomber moved from Bryansk to Russia
                4 bombers moved from Bryansk to Samara
                1 infantry moved from Tambov to Samara
                2 mech_infantrys moved from Bryansk to Samara
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Archangel
                1 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone


  • I presume you wont intercept in Moscow. Otherwise just reroll the air battle.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Russia
                1 fighter moved from Bryansk to Russia
                1 bomber moved from Bryansk to Russia
                4 bombers moved from Bryansk to Samara
                1 infantry moved from Tambov to Samara
                2 mech_infantrys moved from Bryansk to Samara
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Archangel
                1 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in 92 Sea Zone
                    Germans attack with 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 destroyer
                Battle in Samara
                    Germans attack with 4 bombers, 1 infantry and 2 mech_infantrys
                    Russians defend with 4 infantry
                    Germans win, taking Samara from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 4 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Russia to Bryansk
                2 bombers moved from Russia to Bryansk
                4 bombers moved from Samara to Bryansk
                1 armour moved from Belarus to Bryansk
                2 artilleries moved from Belarus to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                2 artilleries moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship and 1 carrier moved from 109 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
                2 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                1 fighter placed in Western Germany
                1 factory_minor placed in Caucasus
                2 armour and 1 infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                2 artilleries and 1 mech_infantry placed in Ukraine
                3 artilleries placed in Western Ukraine

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 3 damage on 1 factory_major; Remaining resources: 34 PUs;
                Russians buy 1 armour and 6 artilleries; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Samara
                1 artillery moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Morocco from Italians to Russians
                EDIT: Turning off Edit Mode
                1 armour moved from Algeria to Morocco
                1 armour moved from Morocco to Algeria
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Place Units - Russians
                1 armour and 6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                3 fighters moved from 6 Sea Zone to 17 Sea Zone
                3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
                1 bomber moved from Yunnan to India

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in 17 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 2 fighters, 3 infantry, 5 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from Japan to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
                3 armour moved from Kwangtung to Yunnan
                3 artilleries moved from French Indo China to Yunnan
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 bomber moved from India to Yunnan

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 mech_infantrys placed in Kwangtung
                2 fighters and 8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers, 1 fighter and 2 submarines; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                6 fighters and 6 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to Midway
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from Hawaiian Islands to 17 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans

  • '20 '18 '17 '15

    kamikaze in 17? i have a lone destroyer (plus 2 fighters) taking on your Iwo sub


  • Use 1 token pls

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers, 1 fighter and 2 submarines; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                6 fighters and 6 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to Midway
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from Hawaiian Islands to 17 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 17 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                Battle in Korea
                Battle in Manchuria

    Non Combat Move - Americans
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 17 Sea Zone to 6 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to Midway
                1 bomber moved from 6 Sea Zone to Amur

    Place Units - Americans
                3 destroyers and 2 submarines placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 aaGuns, 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 8
                EDIT: Turning off Edit Mode
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from India to Burma
                2 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Persia

    Non Combat Move - British

    Place Units - British
                2 aaGuns and 1 fighter placed in Persia
                1 armour, 1 artillery and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
                British collect 29 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 artilleries

  • '20 '18 '17 '15

    I edited the bombing damage for the UK.  Per the history, I had no bombing damage, you bombed with one strat, and scored 8. Yet Triple A put 14 damage counters on india.  There is no way 1 bomber can do that much damage, even with heavy bombers, and it was different from history shown.  So i edited it back.

    It must be a bug?  I’ll keep an eye out for bombing damage from now on.  Let me know if this is agreeable.


  • I believe I made a strategic attack the round before losing 1 strat bomber while the other strat bomber dealt 6 dmg to the major factory in India. This round I dealt 8 dmg with 1 bomber so the total dmg was 14. There is no mistake  :-)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 aaGuns, 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 8
                EDIT: Turning off Edit Mode
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from India to Burma
                2 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Persia

    Non Combat Move - British

    Place Units - British
                2 aaGuns and 1 fighter placed in Persia
                1 armour, 1 artillery and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
                British collect 29 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 artilleries
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 2 artilleries
                EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 6
                EDIT: Turning off Edit Mode

  • '20 '18 '17 '15

    There is a mistake….with Triplea A.  When I selected “show history”, the damage isn’t there!  I then went back in time to the last Japanese turn, and sure enough, the damage appears.  Then moving foward it stayed, but the moment I went back a phase, it disappeared again.

    So when I opend the file, and clicked review history, at the start of the Japanese turn, it showed India as having no damage.  Very odd.  I think I’ll report.  I should have checked history before editing.

    It has been edited back now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 submarine moved from 87 Sea Zone to 83 Sea Zone
                1 bomber and 1 fighter moved from Northwest Persia to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 fighters moved from 95 Sea Zone to 98 Sea Zone
                1 carrier, 4 destroyers and 4 submarines moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 83 Sea Zone
                    Italians attack with 1 submarine
                    ANZAC defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 carrier, 4 destroyers, 4 fighters and 4 submarines
                    British defend with 1 battleship, 2 cruisers, 6 destroyers, 4 submarines and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 31
                    Casualties for British: 1 battleship, 2 cruisers, 6 destroyers, 4 submarines and 1 transport
                    Casualties for Italians: 1 carrier, 4 destroyers, 2 fighters and 4 submarines

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Greece
                1 bomber moved from 98 Sea Zone to Greece
                1 armour moved from Bryansk to Caucasus
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                2 destroyers and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

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