My usual J1 buy of mIC and 2TT is better.
14L G50 hobo (axis) vs mrcunego (allies +12)
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full scramble. And yes, best defense as possible.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter moved from 6 Sea Zone to Soviet Far East
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 bombers moved from Yunnan to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 cruiser and 5 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 54 Sea Zone from Americans with 2 battleships, 2 cruisers and 1 fighter remaining. Battle score for attacker is 51
Casualties for Japanese: 3 carriers, 2 destroyers, 6 fighters, 1 submarine and 5 tactical_bombers
Casualties for ANZAC: 1 cruiser and 5 fighters
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Yunnan to Sikang
3 mech_infantrys moved from Kweichow to Sikang
1 aaGun, 2 artilleries and 6 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Shan State
3 artilleries and 5 infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
2 bombers moved from 41 Sea Zone to Kwangsi
2 fighters and 3 tactical_bombers moved from Anhwe to Kwangsi
1 carrier and 3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea ZonePlace Units - Japanese
1 carrier and 3 submarines placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
1 armour and 1 infantry placed in Japan
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
3 mech_infantrys moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
15 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to BurmaPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to 94 Sea Zone
1 fighter moved from 98 Sea Zone to 94 Sea Zone
1 fighter and 2 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Burma to Shan StateCombat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser
British roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British and 1 cruiser owned by the Germans lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for British: 1 bomber
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/0 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from 94 Sea Zone to 98 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 fighter moved from Yunnan to Burma
1 mech_infantry moved from India to Shan State
2 infantry moved from India to Burma
3 aaGuns, 1 armour, 1 fighter and 19 infantry moved from Burma to Shan State
1 fighter moved from Shan State to Burma
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 armour and 1 infantry moved from New Brunswick Nova Scotia to Eastern United StatesPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 5 PUs;Combat Move - Italians
1 unit repaired.
4 infantry moved from Algeria to Tunisia
1 armour moved from Baltic States to Archangel
Italians take Belarus from Russians
Italians take Archangel from RussiansCombat - Italians
Battle in Tunisia
Italians attack with 4 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 4 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Northern Italy
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 battleship moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Romania to Eastern Poland
1 aaGun moved from Baltic States to Eastern PolandPlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 armour moved from Morocco to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 armour moved from 83 Sea Zone to French West AfricaCombat - Germans
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in French West Africa
Battle in Nenetsia
Battle in Brazil
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans win, taking French West Africa from French, taking Nenetsia from Russians, taking Brazil from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 69 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 3 infantry moved from 127 Sea Zone to Archangel
1 submarine moved from 125 Sea Zone to 110 Sea Zone
9 armour, 5 artilleries, 24 infantry and 10 mech_infantrys moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Algeria to 95 Sea Zone
1 tactical_bomber moved from Gibraltar to 95 Sea Zone
3 fighters moved from Gibraltar to Southern Italy
1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Romania to Belarus
1 fighter moved from Western Germany to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 bomber moved from Gibraltar to Southern Italy
1 bomber moved from Romania to Southern ItalyPlace Units - Germans
9 armour and 1 mech_infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 92 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 95 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 2 infantry
EDIT: Adding units owned by Germans to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Bryansk to Russia
1 armour moved from Bryansk to Ukraine
8 infantry moved from Kansu to Tsinghai
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Egypt
1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Ukraine to Bryansk
2 artilleries and 2 infantry moved from Ukraine to BryanskPlace Units - Russians
1 armour and 2 infantry placed in Ukraine
3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Bryansk to Russia
1 armour moved from Bryansk to Ukraine
8 infantry moved from Kansu to Tsinghai
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Egypt
1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Ukraine to Bryansk
2 artilleries and 2 infantry moved from Ukraine to BryanskPlace Units - Russians
1 armour and 2 infantry placed in Ukraine
3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 117 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 101 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to Burma
5 artilleries, 11 infantry and 3 mech_infantrys moved from Kweichow to Yunnan
1 armour and 5 mech_infantrys moved from Sikang to Yunnan
2 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
5 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 45 Sea Zone to 41 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 5 artilleries, 11 infantry and 8 mech_infantrys
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 fighter and 2 infantry; Chinese defend with 1 fighter
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 1 fighter and 2 infantry
Casualties for Chinese: 1 fighterNon Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangsi
2 bombers and 1 tactical_bomber moved from Burma to Kwangsi
1 carrier moved from 45 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 45 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 battleships and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 armour, 3 fighters and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
Hi Hobo
I’m calling this one. This game has been falling apart from turn one. Low luck isn’t my thing just yet.
Well played and good luck for the reminder of the season.Best regards MrCunego
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thank for the game