14L G50 hobo (axis) vs mrcunego (allies +12)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to 91 Sea Zone
                2 armour moved from Eastern Poland to Baltic States


  • I need ool for z91, basically do you want to keep one carrier operational or do best def


  • Best defense unless you only score three hits in the first round. then keep one carrier operationel and remove a destroyer instead


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to 91 Sea Zone
                2 armour moved from Eastern Poland to Baltic States

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 3 fighters
                    British defend with 1 battleship and 1 cruiser; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 5 transports
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Italians
                    1 battleship owned by the Italians retreated to 92 Sea Zone
                    Americans win with 1 battleship and 5 transports remaining. Battle score for attacker is 6
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 bomber, 2 cruisers, 2 destroyers and 3 fighters
                    Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
                Battle in Baltic States
                    Italians attack with 2 armour
                    Russians defend with 2 infantry
                    Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 aaGun moved from Eastern Poland to Baltic States
                1 infantry moved from Bulgaria to Romania
                2 artilleries and 1 infantry moved from Yugoslavia to Romania
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                4 infantry moved from Southern France to 93 Sea Zone
                4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Algeria

    Place Units - Italians
                1 airfield placed in Gibraltar
                3 infantry placed in Southern France
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to 54 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French


  • I can see now that my answer to your question didn’t made any sense. Forgot that we played low luck and the minimum hits the italian could make was 4. Just have to get use to this low luck business


  • well that battle was pretty close, so good thing I just went with best def otherwise we might have had a situation had I won  :lol:


  • hmmm sorry didn’t realize you moved, I’ll post sometime later today.


  • no problem.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Poland to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 artillery moved from Scotland to 109 Sea Zone
                3 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
                2 fighters moved from Gibraltar to Morocco
                1 fighter moved from Southern Italy to Morocco
                1 bomber moved from Western Germany to Morocco
                2 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                2 tactical_bombers moved from Western Germany to Bessarabia
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
                    British defend with 1 battleship; Americans defend with 5 transports
                    Germans win with 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 55
                    Casualties for British: 1 battleship
                    Casualties for Americans: 5 transports
                Battle in Morocco
                    Germans attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters and 5 infantry
                    Americans defend with 1 armour, 3 artilleries and 5 infantry
                    Germans win, taking Morocco from Americans with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Americans: 1 armour, 3 artilleries and 5 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Bessarabia to Romania
                1 aaGun, 8 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
                10 infantry and 1 mech_infantry moved from Poland to Baltic States
                1 armour and 9 mech_infantrys moved from Germany to Baltic States
                1 bomber moved from Western Ukraine to Romania
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Western Germany to Northern Italy
                2 fighters moved from Morocco to Gibraltar
                1 fighter moved from Morocco to Algeria
                1 bomber moved from Morocco to Gibraltar
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
                Germans collect 52 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 1 aaGun
                EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 :  1/1 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 aaGun owned by the Germans lost in Bessarabia
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                3 aaGuns, 3 armour, 15 artilleries, 1 fighter, 22 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Russia to Bryansk
                2 artilleries and 5 infantry moved from Russia to Bryansk
                2 infantry moved from Timguska to Kansu
                6 infantry moved from Novosibirsk to Kansu
                2 aaGuns and 7 infantry moved from Amur to Buryatia
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                1 mech_infantry moved from Persia to Trans-Jordan
                2 infantry moved from Persia to Northwest Persia
                1 submarine moved from 119 Sea Zone to 117 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 :  1/1 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 aaGun owned by the Germans lost in Bessarabia
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                3 aaGuns, 3 armour, 15 artilleries, 1 fighter, 22 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Russia to Bryansk
                2 artilleries and 5 infantry moved from Russia to Bryansk
                2 infantry moved from Timguska to Kansu
                6 infantry moved from Novosibirsk to Kansu
                2 aaGuns and 7 infantry moved from Amur to Buryatia
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                1 mech_infantry moved from Persia to Trans-Jordan
                2 infantry moved from Persia to Northwest Persia
                1 submarine moved from 119 Sea Zone to 117 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry
                EDIT: Adding units owned by Russians to Iraq: 2 infantry
                EDIT: Turning off Edit Mode


  • sorry. just made a wrong NCM with the two russian inf. Use the latest file.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from 6 Sea Zone to Soviet Far East
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                3 fighters moved from Caroline Islands to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                2 bombers moved from Yunnan to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone


  • scramble orders and ool for queensland… I’d assume you want best def and sink the carriers but just checking


  • full scramble. And yes, best defense as possible.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from 6 Sea Zone to Soviet Far East
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                3 fighters moved from Caroline Islands to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                2 bombers moved from Yunnan to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 41 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers
                    ANZAC defend with 1 cruiser and 5 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win, taking 54 Sea Zone from Americans with 2 battleships, 2 cruisers and 1 fighter remaining. Battle score for attacker is 51
                    Casualties for Japanese: 3 carriers, 2 destroyers, 6 fighters, 1 submarine and 5 tactical_bombers
                    Casualties for ANZAC: 1 cruiser and 5 fighters
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 carriers moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Shensi to Sikang
                1 mech_infantry moved from Yunnan to Sikang
                3 mech_infantrys moved from Kweichow to Sikang
                1 aaGun, 2 artilleries and 6 infantry moved from Shensi to Kweichow
                1 infantry moved from Yunnan to Shan State
                3 artilleries and 5 infantry moved from Yunnan to Kweichow
                1 infantry moved from Hunan to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 bombers moved from 41 Sea Zone to Kwangsi
                2 fighters and 3 tactical_bombers moved from Anhwe to Kwangsi
                1 carrier and 3 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Soviet Far East to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 3 submarines placed in 6 Sea Zone
                1 tactical_bomber placed in 6 Sea Zone
                1 armour and 1 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to Queensland
                1 destroyer moved from 55 Sea Zone to 41 Sea Zone
                3 mech_infantrys moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                15 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Burma

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

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