• 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from Normandy Bordeaux to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
                6 infantry moved from 111 Sea Zone to Scotland
                3 bombers moved from Western Germany to United Kingdom
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom

    Combat - Germans
                Battle in Scotland
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 fighter moved from United Kingdom to Holland Belgium
                3 artilleries moved from Normandy Bordeaux to Holland Belgium
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                2 submarines moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 110 Sea Zone
                3 armour moved from Yugoslavia to Western Germany
                3 artilleries moved from Germany to Slovakia Hungary
                6 infantry moved from Germany to Western Germany
                2 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Greece to Bulgaria
                3 armour moved from Greece to Romania
                1 armour and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                1 mech_infantry moved from Yugoslavia to Slovakia Hungary
                2 armour and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Slovakia Hungary to Romania

    Place Units - Germans
                1 bomber placed in Western Germany
                2 submarines placed in 97 Sea Zone
                1 destroyer and 3 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Siberia to Amur
                1 infantry moved from Sakha to Amur
                1 infantry moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 6 infantry
                    Japanese defend with 2 artilleries
                    Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 artilleries
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Bessarabia to Ukraine
                1 artillery and 6 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                3 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Samara to Novosibirsk
                1 armour and 1 mech_infantry moved from Novosibirsk to Russia
                1 armour, 2 artilleries and 8 infantry moved from Novgorod to Karelia
                1 submarine moved from 126 Sea Zone to 125 Sea Zone
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Siam to Shan State
                1 infantry moved from Kiangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 bomber moved from Japan to Shan State
                2 bombers moved from Manchuria to Shan State
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to 44 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to Philippines
                1 fighter moved from Kiangsi to Philippines
                1 battleship and 1 cruiser moved from 43 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                1 armour, 3 artilleries and 7 infantry moved from Hopei to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 3 artilleries and 7 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 3 bombers and 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter could not land in Philippines and was removed
                3 bombers moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 carrier and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Manchuria to Korea
                2 infantry moved from Jehol to Manchuria
                1 infantry moved from Chahar to Hopei
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                4 transports moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 fighters placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 46 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                3 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                3 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                    Japanese defend with 2 destroyers, 2 fighters, 2 submarines and 4 transports
                    2 submarines owned by the Japanese Submerged
                    Japanese win with 1 fighter and 4 transports remaining. Battle score for attacker is -27
                    Casualties for Japanese: 2 destroyers and 1 fighter
                    Casualties for Americans: 1 bomber, 3 fighters and 1 tactical_bomber
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 carriers moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone
                2 destroyers moved from 26 Sea Zone to 16 Sea Zone
                2 cruisers moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Guam to 16 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Himalayas

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Himalayas

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Himalayas: 2 infantry
                EDIT: Adding units owned by Chinese to Sikang: 1 infantry
                EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British repair 4 damage on 1 factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                2 artilleries and 2 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                3 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 fighter moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter moved from Egypt to Iraq
                1 infantry moved from Burma to Shan State
                1 tactical_bomber moved from India to Shan State
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 battleship moved from 39 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in Ethiopia
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 4 infantry
                    British win, taking Iraq from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 4 infantry
                Battle in Shan State
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    retreated to Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Scotland
                    British attack with 2 artilleries, 3 fighters and 2 infantry
                    Germans defend with 1 airfield and 6 infantry
                    2 artilleries owned by the British retreated to United Kingdom
                    Germans win with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                3 fighters moved from Scotland to United Kingdom
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Iraq to 98 Sea Zone
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Iraq to Egypt
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from British Columbia to Alaska
                1 fighter moved from 41 Sea Zone to India
                1 tactical_bomber moved from Shan State to India
                3 aaGuns moved from Burma to India
                1 artillery and 4 infantry moved from Burma to India
                1 infantry moved from Burma to India

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 4 infantry

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                    retreated to Alexandria
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Tobruk
                1 artillery moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1,3,3,6,5,4,3,5,5
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 mech_infantrys moved from New South Wales to Queensland
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
                ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                    French win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 submarines
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Morocco

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from 111 Sea Zone to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                3 armour and 6 infantry moved from Western Germany to 112 Sea Zone
                3 armour, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries moved from Holland Belgium to 110 Sea Zone
                3 bombers, 2 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
                3 armour, 3 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
                2 infantry moved from Scotland to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 3 armour, 3 artilleries, 3 bombers, 5 fighters, 8 infantry and 5 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 mech_infantry; Americans defend with 1 bomber
                    British win with 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -84
                    Casualties for Germans: 3 armour, 3 artilleries, 5 fighters, 8 infantry and 4 tactical_bombers
                    Casualties for French: 1 infantry
                    Casualties for British: 5 aaGuns and 8 infantry
                    Casualties for Americans: 1 bomber
                    3 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone

    Place Units - Germans
                7 artilleries and 3 mech_infantrys placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

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