@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
14L souL (Axis) v Trajan01 (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Karelia
1 mech_infantry moved from Eastern Poland to Belarus
1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
9 armour, 5 artilleries, 22 infantry and 15 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 10 armour, 5 artilleries, 22 infantry and 21 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 10 armour, 5 artilleries, 22 infantry and 21 mech_infantrys in Bryansk, round 2 : 13/58 hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 5 artilleries, 20 infantry and 21 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Karelia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Karelia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Karelia to Eastern Poland
1 artillery and 1 infantry moved from Norway to Finland
6 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Poland to Baltic States
1 bomber, 1 fighter and 2 tactical_bombers moved from Belarus to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun and 1 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 tactical_bomber moved from France to Southern Italy
1 submarine moved from 112 Sea Zone to 119 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
2 mech_infantrys placed in Western Germany
1 armour, 2 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Germany : 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
Northern Italy : 2 aaGuns, 3 fighters and 1 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 2 infantry and 1 mech_infantry
Karelia : 1 flag, 1 artillery
Baltic States : 1 flag, 2 infantry
Bryansk : 1 flag, 10 armour, 5 artilleries, 20 infantry and 21 mech_infantrys
Rostov : 1 flag, 1 mech_infantry
Eastern Poland : 2 aaGuns, 2 bombers, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 aaGun
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
119 Sea Zone : 1 flag, 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 7 infantryProduction/PUs Summary :
Germans : 51 / 56
Russians : 26 / 31
Japanese : 59 / 61
Americans : 54 / 75
Chinese : 1 / 3
British : 35 / 50
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
3 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 infantry moved from Tambov to Rostov
1 fighter moved from Russia to RostovCombat - Russians
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Belarus
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 3/3 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Belarus, round 3 : 3/3 hits
2 infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Germans win with no units remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry and 1 tactical_bomber
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry moved from Archangel to Russia
3 artilleries moved from Archangel to Vologda
2 aaGuns and 11 infantry moved from Novgorod to Archangel
1 fighter moved from Karelia to Russia
1 fighter moved from Rostov to Tsinghai
2 aaGuns and 6 infantry moved from Novosibirsk to Tsinghai
3 infantry moved from Samara to Russia
1 aaGun, 9 artilleries and 16 infantry moved from Tambov to Russia
1 infantry moved from Russia to Tambov
4 mech_infantrys moved from Volgograd to Kazakhstan
3 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Novosibirsk to Samara
4 infantry moved from Smolensk to Russia
3 mech_infantrys moved from Russia to KazakhstanPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
dont know how much longer this one needs to run. total demolition.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 battleships moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Java
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 aaGun and 3 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 artillery moved from Yunnan to Shan State
3 mech_infantrys moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 46 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
4 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Java to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Sikang to Shensi
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Kwangsi to Shan State
1 fighter and 2 tactical_bombers moved from Burma to Kwangsi
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
1 submarine placed in 20 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 fighter and 2 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 aaGun, 3 artilleries, 11 infantry and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
36 Sea Zone : 3 destroyers, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyer
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 56
Russians : 29 / 34
Japanese : 64 / 67
Americans : 50 / 75
Chinese : 1 / 3
British : 35 / 50
UK_Pacific : 6 / 6
Italians : 17 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 5 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 43 Sea Zone to 55 Sea Zone
Americans take 43 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
British loiter and taunt with ; Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports
Italians defend with 1 submarine and 1 transport
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports in 92 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 101 Sea Zone to 88 Sea Zone
2 carriers and 3 fighters moved from 54 Sea Zone to 49 Sea Zone
2 carriers and 3 fighters moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to South Australia
1 battleship and 1 cruiser moved from 54 Sea Zone to 30 Sea Zone
1 battleship and 1 cruiser moved from 30 Sea Zone to 26 Sea Zone
2 destroyers moved from 26 Sea Zone to 49 Sea Zone
2 destroyers moved from 49 Sea Zone to 54 Sea ZonePlace Units - Americans
1 bomber and 3 infantry placed in Western United States
2 destroyers and 2 transports placed in 10 Sea Zone
3 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 destroyers and 2 fighters; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to MoroccoCombat - British
Battle in MoroccoNon Combat Move - British
1 transport moved from 96 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Malta to 92 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 carrier, 1 cruiser, 4 destroyers, 1 submarine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from India to BurmaPlace Units - British
2 fighters placed in Egypt
1 destroyer placed in 81 Sea Zone
2 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
British collect 34 PUs (2 lost to blockades); end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Tambov
1 bomber moved from Eastern Poland to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Tambov
Italians attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 bombers and 1 mech_infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 3/3 hits
Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Belarus
2 bombers moved from Tambov to Ukraine
1 mech_infantry moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 aaGun and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs totalTerritory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 1 mech_infantry
Northern Italy : 1 aaGun, 1 airfield, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Belarus : 1 artillery, 2 infantry and 1 mech_infantry
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 2 bombers and 1 fighter
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 48 / 56
Russians : 26 / 34
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 3 / 3
British : 36 / 45
UK_Pacific : 6 / 6
Italians : 19 / 19
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Fre6
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I can’t load that map file.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Turn Complete - French
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Sorry about that, I wasn’t able to post and the file i saved locally must have been corrupted.
I edited best I could remember what happened. I can’t swear that the NCMs are exactly what I did, but the key point (your DD hitting once) is in. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 6 infantry moved from Finland to Karelia
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
10 armour and 19 mech_infantrys moved from Bryansk to Archangel
6 mech_infantrys moved from Eastern Poland to Archangel
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to SmolenskCombat - Germans
Battle in Archangel
Germans attack with 10 armour and 25 mech_infantrys
Russians defend with 2 aaGuns and 11 infantry
Germans roll dice for 10 armour and 25 mech_infantrys in Archangel, round 2 : 15/35 hits
Russians roll dice for 2 aaGuns and 11 infantry in Archangel, round 2 : 1/11 hits
11 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 10 armour and 24 mech_infantrys remaining. Battle score for attacker is 39
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Battle in Karelia
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Karelia, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 artillery and 2 infantry moved from Ukraine to Rostov
5 artilleries and 17 infantry moved from Bryansk to Rostov
1 aaGun moved from Western Ukraine to Ukraine
2 aaGuns moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Germany
2 bombers moved from Eastern Poland to Western Germany
2 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 mech_infantry moved from Germany to Northern Italy
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
2 fighters placed in Western Germany
3 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Germany : 1 factory_major and 3 mech_infantrys
Northern Italy : 3 aaGuns, 3 fighters and 1 mech_infantry
Southern Italy : 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Belarus : 1 flag, 2 aaGuns and 1 infantry
Karelia : 1 flag, 1 artillery and 5 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 6 artilleries and 19 infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 10 armour and 24 mech_infantrys
Eastern Poland : 1 armour and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
119 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 77
Russians : 17 / 34
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 3 / 3
British : 36 / 45
UK_Pacific : 6 / 6
Italians : 19 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Tsinghai to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
5 artilleries and 5 infantry moved from Russia to TambovCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 3/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 5 artilleries and 5 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 5 artilleries and 5 infantry in Tambov, round 2 : 4/10 hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Caucasus to Tsinghai
1 fighter moved from Volgograd to Russia
2 artilleries moved from Vologda to Russia
2 infantry moved from Samara to Russia
1 mech_infantry moved from Kazakhstan to Russia
3 mech_infantrys moved from Kazakhstan to Timguska
3 mech_infantrys moved from Kazakhstan to Tsinghai
5 infantry moved from Tsinghai to Kazakhstan
2 artilleries and 19 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Shan State to Burma
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Sikang
1 bomber moved from Shan State to Sikang
1 bomber moved from Shan State to Kansu
1 fighter and 2 tactical_bombers moved from Kwangsi to Burma
2 fighters and 1 tactical_bomber moved from Shan State to Burma
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 6/9 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/8 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Siberia from Russians, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Sikang to Kwangsi
1 fighter moved from Burma to Kwangsi
1 fighter moved from Japan to Kwangsi
1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from Japan to Kwangsi
3 mech_infantrys moved from Hunan to Shensi
1 bomber moved from Kansu to Shensi
2 fighters and 3 tactical_bombers moved from Burma to KwangsiPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 bomber and 1 fighter placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Japan
Japanese undo move 2.
1 fighter placed in Japan
1 bomber placed in Kwangtung
1 mech_infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 4 fighters and 3 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 9 infantry and 4 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Siberia : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
36 Sea Zone : 2 transports
35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 1 submarine and 4 tactical_bombers
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 77
Russians : 22 / 29
Japanese : 64 / 69
Americans : 50 / 70
Chinese : 2 / 3
British : 36 / 45
UK_Pacific : 5 / 6
Italians : 18 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 destroyers and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea ZoneCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - British
3 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 119 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Persia to Tsinghai
1 fighter moved from India to Tsinghai
2 fighters moved from Egypt to Persia
1 armour and 1 mech_infantry moved from Iraq to PersiaPlace Units - British
2 fighters placed in Egypt
3 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Belarus to Vologda
Italians take Vologda from Russians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Trans-Jordan
Battle in CyprusNon Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 artillery and 2 infantry moved from Belarus to Bryansk
1 fighter moved from Ukraine to Southern Italy
1 infantry moved from Rostov to Bryansk
2 bombers moved from Ukraine to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Cyprus : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 airfield, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Bryansk : 1 artillery and 3 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 mech_infantry
Vologda : 1 flag, 1 mech_infantry
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 submarines
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 transport
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 53 / 77
Russians : 21 / 29
Japanese : 64 / 69
Americans : 50 / 73
Chinese : 2 / 2
British : 35 / 42
UK_Pacific : 5 / 11
Italians : 20 / 26
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





