Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
L14 G40 Helmutpower (Axis) vs Whackamatt (Allies+12)
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No Kamikaze!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Malta to Egypt
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from India to Shan State
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Quebec to Gibraltar
2 artilleries moved from Tobruk to Alexandria
2 infantry moved from Rhodesia to Belgian CongoCombat - British
Battle in 20 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 1 artillery and 1 infantry
Italians defend with 1 bomber
British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Egypt
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 armour and 1 harbour
British win, taking Egypt from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter moved from Egypt to Alexandria
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from United Kingdom to Gibraltar
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
2 transports placed in 106 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
British undo move 1.
British undo move 1.
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 88 Sea Zone: 1 transport
EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
EDIT: Adding units owned by British to Eastern United States: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 109 Sea Zone
1 transport placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,6
British collect 29 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,1,3,4,3,5,4,3,5,6,4,3,1,5,3,6,2,3
UK_Pacific collect 13 PUs (1 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from Tunisia to Libya
1 infantry moved from Kenya to Ethiopia
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour, 1 artillery and 1 infantry moved from Southern France to Northern Italy
2 infantry moved from Albania to Yugoslavia
1 armour moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Ethiopia
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits
1 infantry owned by the British lost in Ethiopia
Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 3 : 1/4 hits
British roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
1 artillery owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
Place Units - Italians
1 transport placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 38
Japanese : 41 / 43
Americans : 50 / 70
Chinese : 7 / 13
British : 30 / 30
UK_Pacific : 14 / 14
Italians : 16 / 22
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Morocco
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
8 artilleries and 26 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
3 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
9 artilleries and 1 infantry moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to France
8 infantry moved from Finland to Norway
1 fighter moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy -
Intercept in united kingdom?
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
8 artilleries and 26 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
3 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
9 artilleries and 1 infantry moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to France
8 infantry moved from Finland to Norway
1 fighter moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern ItalyCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 114 Sea Zone, round 2 : 3/5 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 20 damage total. Damaged units is as follows: factory_major = 11, harbour = 3, airfield = 6
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 fighter and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
3 aaGuns moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
1 destroyer and 1 transport placed in 114 Sea Zone
6 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 45 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsProduction/PUs Summary :
Germans : 45 / 52
Russians : 35 / 38
Japanese : 41 / 43
Americans : 50 / 70
Chinese : 7 / 13
British : 30 / 30
UK_Pacific : 14 / 14
Italians : 16 / 22
ANZAC : 14 / 19
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 8 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Novgorod to Baltic States
3 armour, 1 artillery and 16 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Karelia to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Russians attack with 3 armour, 1 artillery and 16 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 3 armour, 1 artillery and 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
1 aaGun and 3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 aaGun, 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour moved from Belarus to Bryansk
5 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 1 artillery moved from Malaya to Shan State
1 artillery and 6 infantry moved from Kweichow to Yunnan
2 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
5 infantry moved from Jehol to Manchuria
2 fighters moved from Kwangsi to ManchuriaCombat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 2/2 hits
1 armour owned by the British, 1 armour owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 armour and 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 tactical_bomber in 20 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 20 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Borneo
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Borneo from UK_Pacific, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 6 infantry and 5 tactical_bombers
Chinese defend with 13 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 6 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/19 hits
Chinese roll dice for 13 infantry in Yunnan, round 2 : 5/13 hits
5 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 3 : 7/14 hits
Chinese roll dice for 7 infantry in Yunnan, round 3 : 3/7 hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese, 7 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter, 6 infantry and 1 tactical_bomber
Casualties for Chinese: 13 infantryNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Yunnan to Malaya
2 bombers moved from Yunnan to Malaya
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from Anhwe to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Hunan
1 submarine moved from 37 Sea Zone to 44 Sea ZonePlace Units - Japanese
1 airfield and 1 factory_minor placed in Malaya
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs totalProduction/PUs Summary :
Germans : 42 / 52
Russians : 38 / 54
Japanese : 47 / 48
Americans : 50 / 70
Chinese : 5 / 13
British : 30 / 30
UK_Pacific : 10 / 14
Italians : 16 / 22
ANZAC : 14 / 19
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Guam to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
4 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in KoreaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Turning off Edit Mode
3 carriers moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Morocco to Tunisia
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Western United States to Central United States
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 43 Sea Zone to JavaPlace Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
1 armour placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
doh! I missed a combat move in Yunnan. I’m going to forum roll my 1 tank, 2 fighter 1 tac vs your 1 japanese art
Rolls: 3@3; Total Hits: 13@3: (5, 3, 6)
Rolls: 1@4; Total Hits: 11@4: (2)your art
Rolls: 1@2; Total Hits: 01@2: (6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair 9 damage on 1 factory_major; Remaining resources: 28 PUs;
British buy 1 airfield, 1 armour and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
British take Anglo Egyptian Sudan from Italians
1 fighter moved from Alexandria to Ethiopia
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 109 Sea Zone to 91 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 2 armour, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Ethiopia from Italians with 2 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Turning off Edit Mode
1 fighter moved from Ethiopia to British Somaliland
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 artilleries moved from Alexandria to Egypt
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from India to YunnanPlace Units - British
1 airfield placed in Gibraltar
1 transport placed in 71 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 aaGuns and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,4,1,4,3,3,1,5,3,4,2,4,6,1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 aaGuns and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Libya to Tobruk
Italians take Tobruk from British
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 battleship and 1 cruiser moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 97 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 96 Sea Zone
Italians roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 destroyer and 3 transports moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 42 / 52
Russians : 38 / 54
Japanese : 43 / 48
Americans : 54 / 74
Chinese : 6 / 6
British : 33 / 38
UK_Pacific : 10 / 8
Italians : 12 / 17
ANZAC : 14 / 19
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to Egypt
2 infantry moved from Morocco to Algeria
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 8 artilleries, 26 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to 114 Sea Zone
2 artilleries and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Vyborg
1 artillery moved from 115 Sea Zone to Novgorod
2 armour moved from Germany to Baltic States
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to Baltic StatesCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 3/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: factory_major = 7, harbour = 3
Battle in Vyborg
Battle in Novgorod
Battle in Baltic States
Germans attack with 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Vyborg from Russians, taking Novgorod from Russians, taking Baltic States from Russians with 2 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 9 armour, 8 artilleries, 26 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 8 artilleries, 26 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 12/46 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 armour, 8 artilleries, 25 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
6 artilleries moved from Poland to Eastern Poland
4 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 artilleries and 1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
5 armour placed in Germany
1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 47 / 54
Russians : 33 / 54
Japanese : 43 / 48
Americans : 54 / 74
Chinese : 6 / 6
British : 33 / 38
UK_Pacific : 10 / 8
Italians : 12 / 17
ANZAC : 14 / 22
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 10 infantry; Remaining resources: 6 PUs;Combat Move - Russians
18 infantry moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Bryansk to 115 Sea Zone
1 artillery and 12 infantry moved from Finland to Norway
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Finland to Novgorod
1 armour and 2 infantry moved from Finland to Vyborg
1 armour moved from Finland to Norway
3 infantry moved from Bessarabia to RomaniaCombat - Russians
Battle in 115 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 cruiser, 1 destroyer and 2 transports
Russians win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Germans: 1 cruiser, 1 destroyer and 2 transports
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Vyborg
Russians attack with 1 armour and 2 infantry
Germans defend with 1 artillery
Russians win, taking Vyborg from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Norway
Russians attack with 1 armour, 1 artillery and 12 infantry
Germans defend with 8 infantry
Russians win, taking Norway from Germans with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 8 infantry
Casualties for Russians: 4 infantry
Battle in Romania
Russians attack with 3 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 artillery, 2 fighters and 6 infantry
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery, 2 fighters and 6 infantry
Casualties for Russians: 12 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from 115 Sea Zone to Finland
1 infantry moved from Bryansk to Belarus
1 aaGun, 3 armour, 6 artilleries, 14 infantry and 1 mech_infantry moved from Bryansk to Russia
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
10 infantry placed in Russia
3 armour placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs





