@Amon-Sul turn complete 2.0 ;-)
Whackamatt (Axis) vs. captain walker (Allies +10)
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Do you scramble in SZ45?
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scramble all three fighters!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier, 1 factory_minor, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
2 bombers and 1 tactical_bomber moved from Java to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 45 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Kwangsi to Burma
1 armour moved from Shan State to Burma
1 armour moved from Yunnan to Burma
1 armour moved from Hunan to Burma
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 mech_infantry moved from 6 Sea Zone to Korea
1 armour moved from Soviet Far East to Siberia
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Chahar to Manchuria
1 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Amur
1 infantry moved from Tsinghai to Shensi
2 artilleries moved from Szechwan to ShensiCombat - Japanese
Americans scrambles 3 units out of Dutch New Guinea to defend against the attack in 45 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 7 tactical_bombers
ANZAC defend with 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 6 tactical_bombers
Casualties for ANZAC: 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber
Battle in Siberia
Japanese attack with 2 armour and 1 infantry
Russians defend with 2 infantry
Japanese win, taking Siberia from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 9 infantry
Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 6 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in Korea
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 3 armour and 1 mech_infantry
British defend with 1 aaGun and 3 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 aaGun and 3 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
1 tactical_bomber moved from Amur to ManchuriaPlace Units - Japanese
1 factory_minor placed in Kwangtung
Japanese undo move 1.
1 artillery placed in Japan
2 armour and 1 mech_infantry placed in Kiangsu
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries placed in Manchuria
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 battleship
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 battleship in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship in 45 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 45 Sea Zone
Americans roll dice for 1 bomber in 45 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 battleship in 45 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 45 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -10
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 bomber, 1 destroyer and 1 fighterNon Combat Move - Americans
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to 101 Sea Zone
4 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
3 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Egypt to Gibraltar
4 artilleries and 4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 submarines
54 Sea Zone : 1 submarine
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 bomber, 3 fighters and 2 infantry
New Brunswick Nova Scotia : 4 artilleries and 4 infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
106 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 4 transports
117 Sea Zone : 1 submarine
90 Sea Zone : 1 submarine
101 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 58 / 71
Russians : 30 / 37
Japanese : 65 / 67
Americans : 54 / 74
Chinese : 2 / 3
British : 23 / 0
UK_Pacific : 6 / 6
Italians : 12 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 4 infantry
Production/PUs Summary :
Germans : 58 / 71
Russians : 30 / 37
Japanese : 64 / 67
Americans : 54 / 74
Chinese : 3 / 3
British : 23 / 0
UK_Pacific : 6 / 6
Italians : 12 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 bomber moved from India to French Indo ChinaCombat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Burma
British attack with 1 artillery, 2 fighters and 5 infantry
Japanese defend with 2 armour
British roll dice for 1 artillery, 2 fighters and 5 infantry in Burma, round 2 : 2/8 hits
Japanese roll dice for 2 armour in Burma, round 2 : 2/2 hits
2 infantry owned by the British and 2 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from Burma to India
1 bomber moved from French Indo China to India
1 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 71 Sea Zone to 83 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from India to BurmaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 1 artillery and 5 infantry
India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 cruiser and 2 transports
83 Sea Zone : 1 battleship
Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 71
Russians : 30 / 37
Japanese : 63 / 67
Americans : 54 / 74
Chinese : 3 / 3
British : 23 / 0
UK_Pacific : 7 / 4
Italians : 12 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Greece to Bulgaria
1 bomber moved from Romania to United Kingdom
2 submarines moved from 98 Sea Zone to 95 Sea ZoneCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 airfield and 3 infantry
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 58 / 71
Russians : 30 / 37
Japanese : 63 / 67
Americans : 54 / 74
Chinese : 3 / 3
British : 23 / 0
UK_Pacific : 7 / 4
Italians : 12 / 17
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 58 / 71
Russians : 30 / 37
Japanese : 63 / 67
Americans : 54 / 74
Chinese : 3 / 3
British : 23 / 0
UK_Pacific : 7 / 4
Italians : 12 / 17
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Nenetsia to Vologda
1 artillery and 2 infantry moved from Archangel to Smolensk
5 armour, 3 artilleries and 11 infantry moved from Archangel to Vologda
3 armour moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar
2 bombers moved from Southern Italy to Gibraltar
1 submarine moved from 93 Sea Zone to 90 Sea Zone
1 destroyer moved from 110 Sea Zone to 90 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 armour moved from Eire to ScotlandCombat - Germans
Battle in 90 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Gibraltar
Germans attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 bomber, 3 fighters and 2 infantry
Germans win, taking Gibraltar from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries, 2 bombers and 3 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber, 3 fighters and 2 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries and 4 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 5 armour, 3 artilleries and 12 infantry
Russians defend with 2 infantry and 1 tactical_bomber
Germans win, taking Vologda from Russians with 5 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 17
Casualties for Russians: 2 infantry and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Belarus
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 fighter and 2 tactical_bombers moved from Eastern Poland to France
2 fighters and 2 tactical_bombers moved from Gibraltar to 104 Sea ZonePlace Units - Germans
3 armour placed in Romania
3 infantry placed in Novgorod
3 artilleries and 3 infantry placed in Western Germany
2 destroyers and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 65 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Smolensk
1 armour moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 mech_infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 2 : 5/6 hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 3 artilleries and 4 infantry
AA fire in Western Ukraine : 0/1 hits
Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Western Ukraine, round 2 : 6/12 hits
Germans roll dice for 1 aaGun, 3 artilleries and 4 infantry in Western Ukraine, round 2 : 3/7 hits
3 infantry owned by the Russians, 4 infantry owned by the Germans, 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Western Ukraine, round 3 : 1/9 hits
Germans roll dice for 2 artilleries in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Western Ukraine, round 4 : 3/8 hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun, 3 artilleries and 4 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
3 artilleries moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
1 infantry moved from Volgograd to Samara
1 infantry moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Dzavhan to Yakut S.S.R.Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Russians collect 26 PUs (1 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUsTerritory Summary for Russians :
Suiyuyan : 1 infantry
Hopei : 1 infantry
Sikang : 1 infantry
Yenisey : 1 infantry
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Urals : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters and 23 infantry
Ukraine : 1 aaGun, 1 factory_minor and 2 infantry
Western Ukraine : 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 artillery and 2 infantry
Samara : 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 76
Russians : 27 / 32
Japanese : 61 / 67
Americans : 54 / 74
Chinese : 5 / 3
British : 23 / 0
UK_Pacific : 7 / 4
Italians : 12 / 17
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 61 PUs;
Japanese buy 1 armour, 2 destroyers, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
2 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
3 artilleries and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Hopei
2 infantry moved from Chahar to Hopei
2 artilleries and 1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 artillery moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Amur to Buryatia
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Amur to Korea
1 artillery moved from Amur to ManchuriaCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 2 armour, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 artilleries moved from 36 Sea Zone to French Indo China
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Manchuria
2 destroyers and 1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
Japanese collect 66 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
2 fighters moved from 106 Sea Zone to 90 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 transports
3 transports owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in 90 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 90 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarineNon Combat Move - Americans
2 fighters moved from 90 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 cruiser and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 fighter and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer, 2 submarines and 1 transport
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 5 artilleries and 5 infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
106 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 transports
117 Sea Zone : 1 submarine
90 Sea Zone : 1 destroyer
101 Sea Zone : 2 destroyers, 2 submarines and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 76
Russians : 24 / 32
Japanese : 66 / 74
Americans : 54 / 74
Chinese : 3 / 3
British : 23 / 0
UK_Pacific : 7 / 4
Italians : 12 / 17
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantry
Sikang : 3 infantryProduction/PUs Summary :
Germans : 61 / 76
Russians : 24 / 32
Japanese : 65 / 74
Americans : 54 / 74
Chinese : 4 / 4
British : 23 / 0
UK_Pacific : 7 / 4
Italians : 12 / 17
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 fighter and 1 tactical_bomber moved from Tobruk to Libya
2 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 bomber moved from India to French Indo ChinaCombat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in Libya
British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 2/5 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 : 3/5 hits
1 infantry owned by the British, 1 armour owned by the British, 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Libya
retreated to Libya
Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Libya to Tobruk
1 cruiser and 2 transports moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 bomber moved from French Indo China to IndiaPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 2 infantry
Shan State : 2 infantry
Burma : 1 artillery, 3 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 fighter and 1 tactical_bomber
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
83 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Persia : 1 flagProduction/PUs Summary :
Germans : 61 / 76
Russians : 24 / 32
Japanese : 63 / 74
Americans : 54 / 74
Chinese : 5 / 4
British : 23 / 0
UK_Pacific : 8 / 6
Italians : 12 / 17
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to Tobruk
1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from United Kingdom to 90 Sea ZoneCombat - Italians
Battle in 90 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Tobruk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 artillery, 2 fighters and 1 infantryNon Combat Move - Italians
1 fighter moved from Tobruk to Libya
1 bomber moved from 90 Sea Zone to GibraltarPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 airfield and 3 infantry
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 61 / 76
Russians : 24 / 32
Japanese : 63 / 74
Americans : 54 / 74
Chinese : 5 / 4
British : 23 / 0
UK_Pacific : 8 / 6
Italians : 12 / 24
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 61 / 76
Russians : 24 / 32
Japanese : 63 / 74
Americans : 54 / 74
Chinese : 5 / 4
British : 23 / 0
UK_Pacific : 8 / 6
Italians : 12 / 24
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Romania to Western Ukraine
3 armour moved from Bessarabia to Western Ukraine
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Vologda to Samara
1 artillery and 2 infantry moved from Vologda to Novosibirsk
1 artillery and 2 infantry moved from Vologda to Urals
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Kansu
4 armour and 5 infantry moved from Vologda to Smolensk
1 armour moved from Vologda to Urals
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to MoroccoCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Germans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Morocco
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking Morocco from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Novosibirsk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Smolensk
Germans attack with 4 armour and 5 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 4 armour and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour, 2 artilleries and 2 infantry
Russians defend with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 6 armour and 1 artillery remaining. Battle score for attacker is 18
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Battle in Urals
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Belarus to Smolensk
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 destroyers and 1 submarine
EDIT: Adding units owned by Germans to 104 Sea Zone: 2 destroyers and 1 submarine
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
3 armour placed in Romania
3 armour placed in Novgorod
1 fighter placed in FranceTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs





