14L G50 hobo (axis) vs dawgoneit (allies +11)


  • yes


  • no I mean sorry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers and 3 destroyers moved from 25 Sea Zone to 26 Sea Zone
                2 bombers moved from Japan to 26 Sea Zone
                2 destroyers moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 destroyers
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 54 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 3 fighters; Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 fighter, 1 infantry and 2 tactical_bombers
                    Casualties for ANZAC: 3 fighters
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from 26 Sea Zone to Marshall Islands
                1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                3 submarines moved from 6 Sea Zone to 26 Sea Zone
                2 transports moved from 37 Sea Zone to 19 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from Shan State to Yunnan
                3 mech_infantrys moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Hopei to Yunnan
                1 mech_infantry moved from Hopei to Yunnan
                1 infantry moved from Sakha to Amur

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
                Japanese collect 74 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 destroyers, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Alaska to Western United States
                1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone


  • ahhhhhhhh,

    you win.jpg


  • thanks for the game


  • do you want to beat me again? :-D lol


  • sure we can play again, you want to start the bid again?


  • allies 12


  • ok allies for you, let me know your bids.  I rarely take allies for under 12.


  • gun in sudan
    mech in Kenya
    mech in congo

    Wagggster1@yahoo.com

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