14L G50 hobo (axis) vs dawgoneit (allies +11)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - British
                4 artilleries, 2 bombers and 19 infantry moved from India to Burma
                1 fighter moved from Eastern Persia to Burma
                2 armour moved from Tobruk to Tunisia
                      British take Libya from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 5 armour and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 artilleries, 2 bombers and 19 infantry moved from India to Burma
                1 fighter moved from Eastern Persia to Burma
                2 armour moved from Tobruk to Tunisia
                      British take Libya from Italians

    Combat - British
                Battle in Tunisia
                    British attack with 2 armour
                    Italians defend with 1 artillery
                    British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 artillery
                Battle in Burma
                    British attack with 4 artilleries, 2 bombers, 1 fighter and 19 infantry
                    Japanese defend with 5 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British win, taking Burma from Japanese with 4 artilleries, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 34
                    Casualties for Japanese: 5 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 17 infantry

    Non Combat Move - British
                2 bombers moved from Burma to India
                1 fighter moved from Burma to India
                3 infantry moved from West India to India
                2 battleships and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone
                2 mech_infantrys moved from Egypt to Iraq
                3 armour moved from Egypt to Iraq
                2 fighters moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Tobruk to Libya
                2 infantry moved from Egypt to Alexandria
                2 infantry moved from Egypt to Trans-Jordan
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 armour and 1 infantry placed in Egypt
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Northwest Persia
                      Italians take Caucasus from Russians
                      Italians take Northwest Persia from Neutral_Allies
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                3 bombers moved from Southern Italy to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 3 bombers, 2 fighters and 1 infantry
                    French defend with 2 infantry; British defend with 2 armour, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Egypt from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for French: 2 infantry
                    Casualties for British: 2 armour and 2 infantry
                    Casualties for Italians: 2 bombers and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to 98 Sea Zone
                1 carrier and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to Greece
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 aaGun and 2 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 fighters and 1 infantry placed in Southern Italy
                Italians undo move 1.
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Alexandria to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    ANZAC win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to Hawaiian Islands
                1 artillery moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - French
                1 cruiser moved from 79 Sea Zone to 41 Sea Zone
                      French take 41 Sea Zone from Japanese
                1 fighter moved from India to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - French
                1 cruiser moved from 79 Sea Zone to 41 Sea Zone
                      French take 41 Sea Zone from Japanese
                1 fighter moved from India to Yunnan

    Combat - French
                Battle in Yunnan
                    French attack with 1 fighter
                    Japanese defend with 1 aaGun and 1 mech_infantry
                    Japanese win with 1 aaGun and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 submarines moved from 110 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 armour moved from Russia to Volgograd
                      Germans take Tambov from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 infantry moved from Vologda to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 4 submarines
                    Americans defend with 2 cruisers, 3 destroyers and 4 transports
                    Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 56
                    Casualties for Germans: 1 destroyer and 2 submarines
                    Casualties for Americans: 2 cruisers, 3 destroyers and 4 transports

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Southern France
                5 infantry moved from Karelia to Finland
                1 aaGun moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 aaGun moved from Bryansk to Rostov
                7 armour and 6 mech_infantrys moved from Bryansk to Caucasus
                8 armour moved from Russia to Volgograd
                1 bomber moved from Rostov to Southern Italy
                3 bombers moved from Bryansk to Southern Italy
                1 aaGun moved from Novgorod to Karelia

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                4 bombers and 1 fighter placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 58 PUs (1 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 123 Sea Zone

    Non Combat Move - Russians

    Turn Complete - Russians


  • you have to be kidding me my boats only hit you 2 times. wow these league dice do not like me at all.
    nice rolls  :-)


  • well it’s low luck, and you actually got 3 hits.  I guess I should skip russia from now on…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers and 3 destroyers moved from 25 Sea Zone to 26 Sea Zone
                2 bombers moved from Japan to 26 Sea Zone
                2 destroyers moved from 37 Sea Zone to 42 Sea Zone


  • scramble orders for hawaii


  • yes


  • no I mean sorry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers and 3 destroyers moved from 25 Sea Zone to 26 Sea Zone
                2 bombers moved from Japan to 26 Sea Zone
                2 destroyers moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 destroyers
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 54 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 3 fighters; Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 fighter, 1 infantry and 2 tactical_bombers
                    Casualties for ANZAC: 3 fighters
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from 26 Sea Zone to Marshall Islands
                1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                3 submarines moved from 6 Sea Zone to 26 Sea Zone
                2 transports moved from 37 Sea Zone to 19 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from Shan State to Yunnan
                3 mech_infantrys moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Hopei to Yunnan
                1 mech_infantry moved from Hopei to Yunnan
                1 infantry moved from Sakha to Amur

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
                Japanese collect 74 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 destroyers, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Alaska to Western United States
                1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone


  • ahhhhhhhh,

    you win.jpg


  • thanks for the game


  • do you want to beat me again? :-D lol

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