14L G40 Senor_Ralpa (Axis) vs wheatbeer (Allies +16) game 2 of 2

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Samara
                1 artillery and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Vologda, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 :  2/1 hits
                        Germans roll dice for 2 mech_infantrys in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Vologda to Russia
                2 aaGuns moved from Bryansk to Russia
                27 infantry moved from Bryansk to Russia
                14 artilleries moved from Bryansk to Russia
                2 aaGuns, 2 armour, 16 infantry and 6 mech_infantrys moved from Russia to Samara

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Production/PUs Summary :

    Germans : 63 / 97
        Russians : 15 / 15
        Japanese : 49 / 55
        Americans : 56 / 76
        Chinese : 7 / 11
        British : 29 / 29
        UK_Pacific : 10 / 10
        Italians : 15 / 15
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Hunan
                1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                      Japanese take 37 Sea Zone from ANZAC
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                2 mech_infantrys moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Malaya to Shan State
                1 bomber moved from Kwangtung to Shan State
                1 bomber moved from Kwangtung to Siam
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Hunan
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Siam
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Paulau Island
                3 fighters and 2 tactical_bombers moved from Celebes to Philippines
                2 fighters and 2 tactical_bombers moved from Borneo to Philippines
                1 fighter moved from Shan State to 37 Sea Zone
                1 bomber moved from Shan State to Kwangtung
                1 tactical_bomber moved from Shan State to Kwangtung
                1 bomber moved from Siam to Kwangtung
                1 bomber moved from Hunan to Kwangtung
                2 tactical_bombers moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                3 mech_infantrys moved from Manchuria to Jehol
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                1 carrier placed in 37 Sea Zone
                1 tactical_bomber placed in 37 Sea Zone
                1 infantry placed in Malaya
                1 infantry placed in Kwangtung
                1 airfield placed in Kwangtung
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 bombers moved from Egypt to 97 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
                2 fighters moved from Gibraltar to 97 Sea Zone
                3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
                2 fighters moved from India to Shan State

  • '17

    need scramble orders for SZ97 and SZ6


  • No scramble in SZ6(Japan)
    yes scramble (3 fighters) in SZ97(Italy)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 bombers moved from Egypt to 97 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
                2 fighters moved from Gibraltar to 97 Sea Zone
                3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
                2 fighters moved from India to Shan State

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Jehol
                    Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 3 mech_infantrys
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 2 :  1/1 hits
                        Japanese roll dice for 3 mech_infantrys in Jehol, round 2 :  1/0 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Jehol
                        Americans roll dice for 1 armour and 1 mech_infantry in Jehol, round 3 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys in Jehol, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Jehol
                        Americans roll dice for 1 armour in Jehol, round 4 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys in Jehol, round 4 :  1/1 hits
                        1 armour owned by the Americans lost in Jehol
                    Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
                Battle in 6 Sea Zone
                    Americans attack with 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  2/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans, 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 fighter
                Battle in Korea
                Battle in Shan State
                    Americans attack with 2 fighters
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 fighters in Shan State, round 2 :  1/0 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    Americans win, taking Korea from Japanese with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
                    Italians defend with 1 carrier, 2 destroyers, 5 fighters and 1 transport
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers, 1 carrier, 1 destroyer and 4 fighters in 97 Sea Zone, round 2 :  4/1 hits
                        Italians roll dice for 1 carrier, 2 destroyers, 5 fighters and 1 transport in 97 Sea Zone, round 2 :  4/1 hits
                        1 carrier owned by the Italians, 1 submarine owned by the Americans, 2 destroyers owned by the Italians, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone
                        Americans roll dice for 2 bombers and 4 fighters in 97 Sea Zone, round 3 :  3/1 hits
                        Italians roll dice for 5 fighters and 1 transport in 97 Sea Zone, round 3 :  4/1 hits
                        4 fighters owned by the Americans and 3 fighters owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 4 :  2/1 hits
                        1 fighter owned by the Italians and 2 bombers owned by the Americans lost in 97 Sea Zone
                    Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -22
                    Casualties for Italians: 1 carrier, 2 destroyers and 4 fighters
                    Casualties for Americans: 2 bombers, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                2 fighters moved from Shan State to Burma
                2 carriers and 3 destroyers moved from 33 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 carriers moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 16 Sea Zone
                1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 tactical_bomber moved from Western United States to Midway
                1 tactical_bomber moved from 25 Sea Zone to Midway
                1 carrier, 3 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                2 fighters moved from Burma to India

    Place Units - Americans
                1 artillery, 2 bombers and 3 infantry placed in Western United States
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                Americans undo move 1.
                1 artillery, 1 bomber and 3 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Production/PUs Summary :

    Germans : 63 / 97
        Russians : 15 / 15
        Japanese : 50 / 53
        Americans : 59 / 84
        Chinese : 5 / 11
        British : 29 / 29
        UK_Pacific : 8 / 10
        Italians : 15 / 15
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Germans
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 62 / 97
        Russians : 15 / 15
        Japanese : 47 / 53
        Americans : 59 / 84
        Chinese : 9 / 17
        British : 29 / 29
        UK_Pacific : 8 / 10
        Italians : 15 / 15
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Trans-Jordan to Iraq
                      British take Iraq from Germans
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British

    Non Combat Move - British
                1 aaGun and 7 infantry moved from Burma to India
                1 aaGun moved from French Indo China to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to India
                1 battleship moved from 33 Sea Zone to 16 Sea Zone
                4 artilleries, 5 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
                4 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 fighter moved from Gibraltar to United Kingdom
                2 fighters moved from Gibraltar to Egypt

    Place Units - British
                1 artillery, 1 bomber and 1 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,2,1,1
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 60 / 97
        Russians : 15 / 15
        Japanese : 46 / 53
        Americans : 59 / 84
        Chinese : 9 / 17
        British : 32 / 32
        UK_Pacific : 9 / 8
        Italians : 14 / 15
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Romania
                1 fighter moved from Rostov to Southern Italy
                1 bomber moved from Rostov to Southern Italy
                1 tactical_bomber moved from Southern Italy to Romania
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria

    Combat - ANZAC
                Battle in Manchuria
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 3 artilleries and 1 factory_minor
                        ANZAC roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 :  1/1 hits
                        Japanese roll dice for 1 aaGun and 3 artilleries in Manchuria, round 2 :  1/0 hits
                        1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Manchuria
                        ANZAC roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 :  1/0 hits
                        Japanese roll dice for 3 artilleries in Manchuria, round 3 :  1/0 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Manchuria
                        ANZAC roll dice for 2 artilleries in Manchuria, round 4 :  1/1 hits
                        Japanese roll dice for 2 artilleries in Manchuria, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Manchuria
                        ANZAC roll dice for 1 artillery in Manchuria, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 5 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Manchuria, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 6 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Manchuria
                    Japanese win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 aaGun and 2 artilleries
                    Casualties for ANZAC: 2 artilleries and 2 infantry

    Non Combat Move - ANZAC
                1 fighter and 2 mech_infantrys moved from New South Wales to South Australia
                1 fighter moved from Sumatra to India
                1 fighter moved from Java to India
                2 infantry moved from Trans-Jordan to Iraq
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from South Australia to New South Wales
                2 destroyers moved from 33 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 60 / 97
        Russians : 15 / 15
        Japanese : 46 / 53
        Americans : 59 / 84
        Chinese : 9 / 17
        British : 32 / 32
        UK_Pacific : 9 / 8
        Italians : 14 / 15
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 fighter and 2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Production/PUs Summary :

    Germans : 60 / 97
        Russians : 15 / 15
        Japanese : 46 / 53
        Americans : 59 / 84
        Chinese : 9 / 17
        British : 32 / 32
        UK_Pacific : 9 / 8
        Italians : 14 / 15
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 5 artilleries and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                2 mech_infantrys moved from Volgograd to Samara
                1 armour moved from Volgograd to Samara
                9 armour moved from Rostov to Samara
                6 mech_infantrys moved from Rostov to Samara
                3 mech_infantrys moved from Turkmenistan to Samara
                4 fighters moved from Rostov to Samara
                2 tactical_bombers moved from Rostov to Samara
                1 infantry moved from Rostov to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Rostov to Ukraine
                1 artillery moved from Rostov to Ukraine
                1 bomber moved from Rostov to Vologda
                2 infantry moved from Archangel to Vologda
                3 infantry moved from Archangel to Belarus
                1 artillery moved from Archangel to Belarus
                4 infantry moved from Novgorod to Belarus
                6 mech_infantrys moved from Eastern Poland to Belarus
                8 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 infantry moved from Rostov to Tambov
                3 mech_infantrys moved from Romania to Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 submarines moved from 113 Sea Zone to 119 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 7 infantry and 6 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 10 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 9 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 10 armour, 4 fighters, 1 infantry, 11 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 2 armour, 1 artillery, 16 infantry and 6 mech_infantrys
                    Germans win, taking Samara from Russians with 2 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Germans: 8 armour, 1 fighter, 1 infantry and 11 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery, 16 infantry and 6 mech_infantrys

    Non Combat Move - Germans
                2 mech_infantrys moved from Persia to Caucasus
                2 armour moved from Persia to Caucasus
                1 armour moved from Persia to Caucasus
                4 armour moved from Turkmenistan to Caucasus
                1 armour moved from Eastern Persia to Kazakhstan
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                2 aaGuns moved from France to Western Germany
                1 bomber moved from Vologda to Novgorod
                2 tactical_bombers moved from Samara to Rostov
                3 fighters moved from Samara to Rostov

    Place Units - Germans
                3 artilleries placed in Rostov
                3 armour placed in Volgograd
                3 armour placed in Romania
                3 armour placed in Novgorod
                2 artilleries and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
                Germans collect 66 PUs (2 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 artillery, 2 fighters and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery, 2 fighters and 1 tactical_bomber
                    Germans defend with 2 armour
                        Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Samara, round 2 :  2/0 hits
                        Germans roll dice for 2 armour in Samara, round 2 :  1/0 hits
                        2 armour owned by the Germans and 1 artillery owned by the Russians lost in Samara
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Samara to Russia
                2 aaGuns and 15 infantry moved from Yenisey to Timguska

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total

    Production/PUs Summary :

    Germans : 67 / 91
        Russians : 8 / 8
        Japanese : 45 / 53
        Americans : 59 / 84
        Chinese : 10 / 17
        British : 32 / 32
        UK_Pacific : 9 / 8
        Italians : 14 / 15
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to Korea
                1 artillery moved from Manchuria to Korea
                1 mech_infantry moved from Jehol to Korea
                1 mech_infantry moved from Jehol to Anhwe
                2 bombers moved from Kwangtung to Anhwe
                1 mech_infantry moved from Kwangsi to Yunnan
                1 armour moved from Kwangtung to Yunnan
                3 tactical_bombers moved from Kwangtung to Yunnan
                1 fighter moved from Kwangtung to Yunnan
                2 bombers moved from Kwangtung to Yunnan
                1 infantry moved from Siam to Shan State
                1 artillery moved from Siam to French Indo China
                      Japanese take French Indo China from UK_Pacific
                3 mech_infantrys moved from Malaya to Shan State
                2 armour moved from Malaya to Shan State
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 fighter moved from 37 Sea Zone to Sumatra

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine; Americans defend with 2 submarines and 1 transport
                    2 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports; Americans defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for ANZAC: 2 transports
                    Casualties for Americans: 2 transports
                Battle in Anhwe
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 artillery and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 aaGun, 1 artillery and 2 infantry
                Battle in Shan State
                    Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Korea from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Korea to Japan
                1 fighter moved from 19 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 bombers moved from Anhwe to Kwangtung
                2 bombers moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                3 tactical_bombers moved from Yunnan to Kwangtung
                1 fighter moved from Sumatra to 37 Sea Zone
                1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 destroyer moved from 45 Sea Zone to 37 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from Paulau Island to Kwangtung
                1 tactical_bomber moved from Paulau Island to Kwangtung
                6 fighters moved from Philippines to Kwangtung
                4 tactical_bombers moved from Philippines to Kwangtung

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Kwangtung
                1 carrier and 1 transport placed in 37 Sea Zone
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,2,1,3
                Japanese collect 47 PUs (10 lost to blockades); end with 50 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Gibraltar to 96 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 carrier and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from 96 Sea Zone to Egypt
                4 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
                4 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                4 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                2 carriers and 3 destroyers moved from 16 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from Midway to Hawaiian Islands
                2 carriers moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                1 aaGun moved from Western United States to Central United States
                2 fighters moved from India to Shensi
                2 fighters moved from Shensi to Suiyuyan

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                1 fighter placed in Eastern United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 67 / 91
        Russians : 8 / 8
        Japanese : 57 / 50
        Americans : 52 / 72
        Chinese : 8 / 17
        British : 32 / 32
        UK_Pacific : 6 / 8
        Italians : 14 / 15
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Germans
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 :  2/1 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kweichow

    Place Units - Chinese
                1 infantry placed in Sikang
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 66 / 91
        Russians : 8 / 8
        Japanese : 52 / 50
        Americans : 52 / 72
        Chinese : 14 / 22
        British : 32 / 32
        UK_Pacific : 6 / 8
        Italians : 14 / 15
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Germans
                1 tactical_bomber moved from India to 41 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from 41 Sea Zone to India
                1 infantry moved from India to West India
                1 infantry moved from India to Burma
                1 infantry moved from Syria to Iraq
                1 bomber moved from Egypt to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                4 fighters moved from Egypt to 98 Sea Zone
                1 battleship moved from 16 Sea Zone to 26 Sea Zone

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,2,5
                British collect 30 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 artilleries

    Production/PUs Summary :

    Germans : 66 / 91
        Russians : 8 / 8
        Japanese : 52 / 50
        Americans : 52 / 72
        Chinese : 14 / 22
        British : 32 / 32
        UK_Pacific : 6 / 6
        Italians : 14 / 15
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 fighter moved from Romania to Southern Italy
                1 tactical_bomber moved from Romania to Southern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,6,3,6
                Italians collect 8 PUs (6 lost to blockades); end with 12 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Iraq to Persia
                      ANZAC take Persia from Germans

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 64 / 91
        Russians : 8 / 8
        Japanese : 52 / 50
        Americans : 52 / 72
        Chinese : 14 / 22
        British : 32 / 32
        UK_Pacific : 6 / 6
        Italians : 14 / 12
        ANZAC : 16 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 fighter and 2 infantry moved from Iraq to Persia

    Turn Complete - French

    Production/PUs Summary :

    Germans : 64 / 91
        Russians : 8 / 8
        Japanese : 52 / 50
        Americans : 52 / 72
        Chinese : 14 / 22
        British : 32 / 32
        UK_Pacific : 6 / 6
        Italians : 14 / 12
        ANZAC : 16 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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