@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 4 carriers, 3 destroyers, 3 fighters and 3 submarines
Japanese defend with 1 submarine
Americans win with 4 carriers, 3 destroyers, 3 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 64 Sea Zone to 27 Sea Zone
Place Units - Americans
1 harbour placed in Midway
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 3 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser, 3 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Persia to Egypt
EDIT: 1 armour moved from 25 Sea Zone to Midway
3 armour moved from Egypt to Iraq
1 tactical_bomber moved from Volgograd to Iraq
Combat - British
Non Combat Move - British
1 armour moved from Northwest Persia to Iraq
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 submarine placed in 71 Sea Zone
1 tactical_bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 24 PUs (10 lost to blockades); end with 24 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
2 infantry moved from Tobruk to Alexandria
2 bombers moved from Tunisia to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 2 bombers and 2 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 bombers moved from Alexandria to Tobruk
1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 94 Sea Zone to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Ukraine to 96 Sea Zone
1 infantry moved from Ukraine to Rostov
1 armour and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
Place Units - Italians
3 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Timguska to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
4 infantry moved from Rostov to Caucasus
2 bombers moved from Ukraine to Caucasus
1 fighter moved from Belarus to Caucasus
1 tactical_bomber moved from Novgorod to Caucasus
2 tactical_bombers moved from Belarus to Caucasus
1 infantry moved from Rostov to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers
Russians defend with 1 armour and 5 infantry
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 5 infantry
Non Combat Move - Germans
2 bombers moved from Caucasus to Bryansk
4 artilleries and 1 infantry moved from Rostov to Bryansk
2 aaGuns, 7 armour, 3 artilleries and 5 mech_infantrys moved from Ukraine to Bryansk
1 fighter and 3 tactical_bombers moved from Caucasus to Rostov
2 aaGuns, 4 artilleries and 9 infantry moved from Belarus to Bryansk
6 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
3 armour moved from Karelia to Belarus
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 5 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from Karelia to Novgorod
1 artillery and 5 infantry moved from 127 Sea Zone to Archangel
1 fighter and 1 tactical_bomber moved from Northern Italy to Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
I’ll make a small ncm edit, hold on…
Here ya go.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 aaGuns and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 106 Sea Zone
Place Units - Russians
2 aaGuns and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 battleship, 8 destroyers and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
Combat - Japanese
Non Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 62 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 6 Sea Zone to Japan
2 carriers moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
3 armour moved from Malaya to Burma
3 armour moved from French Indo China to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 aaGun, 3 artilleries and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
2 bombers moved from Queensland to Burma
4 fighters and 4 tactical_bombers moved from Queensland to Shan State
1 mech_infantry moved from Yunnan to Shan State
9 armour, 4 artilleries and 7 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Shan State
Place Units - Japanese
1 battleship, 8 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
i am going to concede, Well-Known. Well, played. I’m done on both fronts! lol. Pacific for the win!
Thanks for the game. Let me know if you want a rematch. :-)