G40 w/tech captain walker Allies -vs- dawgoneit Axis no bid

  • '23 '21 '20 '19 '17 '16 '15 '13

    OOL for sz 54?


  • tip carrier. carrier, tac, cruiser, 2 fighters. tip carrier, carrier, 2 battleships

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 4,6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover AA Radar

    Activate Technology - Americans
                Americans activating AA Radar

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 cruiser and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Morocco to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                2 fighters moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from Queensland to 54 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 cruiser and 3 destroyers
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 3 destroyers in 92 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        Americans roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Italians lost in 96 Sea Zone
                        Americans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 3 :  2/3 hits
                        Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans, 1 battleship owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                    Casualties for Americans: 2 fighters
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 54 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 1 bomber and 2 fighters in 54 Sea Zone, round 3 :  3/3 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  4/8 hits
                        2 fighters owned by the Americans, 1 cruiser owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 54 Sea Zone
                    Japanese win with 2 battleships, 2 carriers and 1 fighter remaining. Battle score for attacker is -29
                    Casualties for Japanese: 1 cruiser, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 25 Sea Zone to Midway
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 artillery moved from Morocco to Algeria
                2 infantry moved from Morocco to Algeria
                1 bomber moved from 96 Sea Zone to Algeria
                1 fighter moved from 96 Sea Zone to Malta
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 fighter placed in Eastern United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 2 artilleries and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield and 1 fighter
        26 Sea Zone : 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Gibraltar : 1 aaGun and 1 infantry
        Malta : 1 fighter
        Morocco : 1 artillery, 2 infantry and 1 mech_infantry
        Algeria : 1 armour, 1 artillery, 1 bomber and 2 infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 transports
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 destroyer, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 31 / 40
        Japanese : 56 / 56
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 24 / 26
        UK_Pacific : 13 / 18
        Italians : 17 / 28
        ANZAC : 10 / 30
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 31 / 40
        Japanese : 56 / 56
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 24 / 26
        UK_Pacific : 13 / 18
        Italians : 17 / 28
        ANZAC : 10 / 30
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 17 PUs;
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 71 Sea Zone to Belgian Congo
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 5 infantry moved from India to Burma
                3 infantry moved from India to Burma
                3 mech_infantrys moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 bomber moved from Gibraltar to 97 Sea Zone

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 bomber in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber in 97 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Belgian Congo
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Belgian Congo, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 artilleries
                        British roll dice for 1 artillery, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  2/15 hits
                        Japanese roll dice for 2 artilleries in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 aaGun moved from India to Burma
                3 infantry moved from Persia to Iraq
                1 fighter moved from Belgian Congo to Rhodesia
                1 tactical_bomber moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 97 Sea Zone to Malta

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 artillery
        Shan State : 1 infantry
        Burma : 1 aaGun, 1 artillery, 7 infantry and 3 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        French Indo China : 1 flag, 1 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        Belgian Congo : 1 artillery, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 bomber
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Rhodesia : 1 fighter and 1 tactical_bomber
        Tanganyika Territory : 1 mech_infantry
        Ethiopia : 1 flag
        Eire : 1 flag
        Iraq : 3 infantry
        92 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 2 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 31 / 40
        Japanese : 52 / 56
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 26 / 26
        UK_Pacific : 17 / 17
        Italians : 15 / 28
        ANZAC : 10 / 30
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I didn’t get the OOL right in 54…you can take out the damaged cv and add fighter back if you want.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Bulgaria to Greece
                1 armour and 1 mech_infantry moved from Romania to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                    Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from Queensland to South Australia
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2,4,6
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Malaya : 1 infantry
        Queensland : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        South Australia : 1 artillery
        Dutch New Guinea : 1 flag, 1 infantry
        56 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 29 / 40
        Japanese : 52 / 56
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 26 / 26
        UK_Pacific : 17 / 17
        Italians : 17 / 23
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 29 / 40
        Japanese : 52 / 56
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 26 / 26
        UK_Pacific : 17 / 17
        Italians : 17 / 23
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                2 infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Western Ukraine to Archangel
                1 tactical_bomber moved from Egypt to Southern Italy
                3 bombers moved from Yugoslavia to Western Germany
                4 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                1 mech_infantry moved from Western Germany to Northern Italy
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                8 armour, 3 artilleries and 6 infantry moved from Novgorod to Belarus
                2 artilleries and 3 infantry moved from Eastern Poland to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                2 infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Western Ukraine to Archangel
                1 tactical_bomber moved from Egypt to Southern Italy
                3 bombers moved from Yugoslavia to Western Germany
                4 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                1 mech_infantry moved from Western Germany to Northern Italy
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                8 armour, 3 artilleries and 6 infantry moved from Novgorod to Belarus
                2 artilleries and 3 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 8 armour, 5 artilleries and 11 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 5 artilleries and 11 infantry in Belarus, round 2 :  1/24 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 8 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to Novgorod
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from France to Southern Italy
                2 fighters moved from Western Germany to Southern Italy
                1 fighter moved from Norway to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Norway
                3 infantry placed in France
                1 artillery and 7 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
        Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Germany : 1 artillery, 1 factory_major and 7 infantry
        Norway : 1 airfield, 1 factory_minor, 2 fighters and 6 infantry
        Denmark : 2 infantry
        Northern Italy : 1 artillery and 4 infantry
        Southern Italy : 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Belarus : 1 flag, 8 armour, 5 artilleries and 10 infantry
        Karelia : 1 flag
        Rostov : 1 flag, 1 armour
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 2 artilleries and 2 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 5 armour, 5 artilleries and 13 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        Bulgaria : 1 flag
        Greece : 1 flag, 2 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 25 / 40
        Japanese : 52 / 56
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 26 / 26
        UK_Pacific : 17 / 17
        Italians : 17 / 23
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.710
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 31

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 28

    Russians Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Northwest Persia to Rostov
                1 armour moved from Iraq to Egypt
                      British take Trans-Jordan from Italians
                      British take Egypt from Italians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                1 fighter moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Ukraine
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Russians
                Battle in Timguska
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Timguska, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Timguska, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Timguska, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Timguska
                        Russians roll dice for 1 infantry in Timguska, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Timguska, round 4 :  0/1 hits
                    1 infantry owned by the Russians retreated to Olgiy
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Rostov, round 2 :  3/5 hits
                        Germans roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Ukraine
                    Russians attack with 2 fighters and 3 infantry
                    Italians defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 :  2/5 hits
                        Italians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Tsinghai to Novosibirsk
                3 infantry moved from Tsinghai to Sikang
                1 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Smolensk
                1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Russia
                1 armour moved from Bryansk to Russia
                5 artilleries moved from Bryansk to Russia
                2 aaGuns moved from Bryansk to Russia
                3 armour moved from Bryansk to Russia
                6 infantry moved from Bryansk to Russia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 artillery and 2 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Jehol : 1 infantry
        Shensi : 1 infantry
        Kansu : 1 infantry
        Chahar : 1 infantry
        Sikang : 3 infantry
        Yenisey : 1 infantry
        Amur : 2 aaGuns and 11 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour
        Bryansk : 1 infantry
        Rostov : 1 artillery and 3 infantry
        Russia : 4 aaGuns, 1 airfield, 6 armour, 8 artilleries, 1 factory_major, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 32 / 35
        Japanese : 45 / 56
        Americans : 52 / 72
        Chinese : 6 / 2
        British : 29 / 26
        UK_Pacific : 17 / 17
        Italians : 12 / 23
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                1 bomber and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 carrier moved from 54 Sea Zone to 55 Sea Zone
                2 battleships and 1 carrier moved from 54 Sea Zone to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 artillery moved from 19 Sea Zone to Jehol
                1 mech_infantry moved from Kiangsu to Chahar
                1 fighter moved from Manchuria to Chahar
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Hunan to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to French Indo China
                1 mech_infantry moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                1 infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                1 bomber and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 carrier moved from 54 Sea Zone to 55 Sea Zone
                2 battleships and 1 carrier moved from 54 Sea Zone to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 artillery moved from 19 Sea Zone to Jehol
                1 mech_infantry moved from Kiangsu to Chahar
                1 fighter moved from Manchuria to Chahar
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Hunan to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to French Indo China
                1 mech_infantry moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                1 infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in French Indo China, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 2 battleships and 2 carriers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 battleships and 2 carriers in 55 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the Japanese lost in 55 Sea Zone
                        Japanese roll dice for 2 battleships and 1 carrier in 55 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 2 battleships and 1 carrier remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 carrier
                    Casualties for Americans: 1 destroyer
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 1 artillery in Korea, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Korea, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
                    Russians win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 56 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in 56 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese lost in 56 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 42 Sea Zone
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Jehol
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Chahar, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Chahar, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Hunan
                1 fighter moved from Chahar to Hunan
                1 artillery moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Kwangsi
                1 bomber moved from 42 Sea Zone to Kwangsi

    Place Units - Japanese
                1 cruiser and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 armour, 1 artillery and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters and 1 tactical_bomber
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
        Jehol : 1 flag, 1 artillery
        Manchuria : 1 flag, 1 aaGun, 2 fighters and 6 infantry
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 artillery and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Evenkiyskiy : 1 flag, 1 infantry
        Timguska : 1 flag
        French Indo China : 1 flag, 1 artillery and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag, 1 armour and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery
        45 Sea Zone : 1 transport
        36 Sea Zone : 1 transport
        24 Sea Zone : 1 destroyer
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        54 Sea Zone : 1 flag
        55 Sea Zone : 2 battleships, 1 carrier and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 31 / 35
        Japanese : 51 / 51
        Americans : 52 / 72
        Chinese : 3 / 2
        British : 29 / 26
        UK_Pacific : 15 / 17
        Italians : 12 / 23
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.467
            Median : 3.000
            Variance : 1.523
            Standard Deviation : 1.234
            Total rolls : 45

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.241
            Standard Deviation : 1.114
            Total rolls : 30

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 4,5 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 fighter moved from Midway to 24 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria

    Combat - Americans
                Battle in 24 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 24 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 24 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Alexandria

    Non Combat Move - Americans
                1 fighter moved from 24 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Algeria to Libya
                1 mech_infantry moved from Morocco to Tunisia
                2 infantry moved from Morocco to Algeria
                3 destroyers moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Malta to 98 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Algeria to Egypt
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 2 artilleries and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 aaGun, 1 fighter and 1 infantry
        Egypt : 1 artillery, 1 bomber and 1 infantry
        Morocco : 1 artillery and 1 infantry
        Algeria : 2 infantry
        Tunisia : 1 mech_infantry
        Libya : 1 armour
        86 Sea Zone : 1 transport
        93 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        101 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag, 2 infantry
        98 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 31 / 35
        Japanese : 51 / 51
        Americans : 52 / 72
        Chinese : 3 / 2
        British : 29 / 26
        UK_Pacific : 15 / 17
        Italians : 12 / 23
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 31 / 35
        Japanese : 50 / 51
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 29 / 26
        UK_Pacific : 15 / 17
        Italians : 12 / 23
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 fighter and 1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan
                1 artillery moved from Siam to French Indo China
                1 infantry moved from Shan State to French Indo China
                2 mech_infantrys moved from Burma to Shan State
                2 mech_infantrys moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                7 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  2/5 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in French Indo China
                    British attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 :  4/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in French Indo China, round 2 :  2/2 hits
                        1 infantry owned by the British, 1 mech_infantry owned by the British, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                5 infantry moved from India to Burma
                1 mech_infantry moved from India to Shan State
                3 infantry moved from Iraq to Persia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Malta to Egypt
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 1 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 7 infantry
        Shan State : 1 mech_infantry
        Burma : 1 aaGun, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Malaya : 1 harbour and 3 infantry
        French Indo China : 1 flag, 1 artillery and 1 mech_infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        Kenya : 1 mech_infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer
        Eire : 1 flag
        97 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 carrier, 3 fighters and 2 transports

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 31 / 35
        Japanese : 47 / 51
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 10 / 23
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour
                    Americans defend with 1 artillery and 1 infantry
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 56 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from South Australia to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Malaya : 1 infantry
        Queensland : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        45 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 31 / 35
        Japanese : 47 / 51
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 10 / 7
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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