TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from West India to India
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 destroyer and 2 fighters moved from 20 Sea Zone to 19 Sea Zone
4 fighters moved from 20 Sea Zone to 21 Sea Zone
4 fighters moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to Jehol
1 tactical_bomber moved from Kiangsi to Jehol
3 tactical_bombers moved from Kwangsi to Jehol
2 fighters moved from Kiangsi to Jehol
1 armour moved from Anhwe to Jehol
2 bombers moved from Kiangsi to Jehol
1 fighter moved from Kiangsi to Chahar
1 tactical_bomber moved from Kwangsi to Chahar
1 tactical_bomber moved from Kwangsi to Chahar
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese win, taking Shan State from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 4 fighters
ANZAC defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 1 fighter and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers
Chinese defend with 1 infantry; Americans defend with 1 artillery and 3 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Philippines
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to India
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Anhwe
1 fighter moved from Chahar to Kweichow
2 tactical_bombers moved from Chahar to Anhwe
2 battleships, 7 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
4 fighters moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Jehol to 6 Sea Zone
3 fighters moved from Jehol to 6 Sea Zone
3 tactical_bombers moved from Jehol to Anhwe
2 bombers moved from Jehol to Anhwe
4 fighters moved from 36 Sea Zone to Yunnan
Place Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1,3,6,4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,6,1,1,5,2,3,4,4,5,1,1,6,6,2,5,3,1,3,4,5,1,2,2,3,1,4,2,6,5,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,1,4,3,4,6,3,4
Japanese collect 33 PUs (14 lost to blockades); end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs