Everyone rolls up!
MrRoboto (allies +13) vs Cow
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Rolls: 3@2; Total Hits: 13@2: (5, 3, 1)in case you hit with all 3, we leave out the last of the following dice.
att
Rolls: 6@2; Total Hits: 26@2: (2, 5, 6, 6, 2, 6)def:
Rolls: 1@2; Total Hits: 01@2: (4) -
what kind of bug is this… I can’t remove my units in Jehol. If you have any idea how to solve this problem, let me know please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair 4 damage on 1 factory_major; Remaining resources: 20 PUs;
British buy 6 infantry; Remaining resources: 2 PUs;Combat Move - British
3 fighters, 33 infantry and 1 tactical_bomber moved from United Kingdom to Scotland
1 infantry moved from Eastern Persia to Turkmenistan
British take Turkmenistan from Japanese
1 artillery and 1 infantry moved from Rostov to VolgogradCombat - British
Battle in Volgograd
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Scotland
British attack with 3 fighters, 33 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 14 infantry
25 infantry owned by the British retreated to United Kingdom
Germans win with 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 12 infantry
Casualties for British: 8 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
2 artilleries and 6 infantry moved from Persia to Iraq
2 infantry moved from Rostov to CaucasusPlace Units - British
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,5
British collect 31 PUs (2 lost to blockades); end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Bessarabia to UkraineCombat - Italians
Battle in GibraltarNon Combat Move - Italians
6 infantry moved from 99 Sea Zone to Syria
2 fighters moved from 99 Sea Zone to Syria
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 destroyers moved from 98 Sea Zone to 99 Sea Zone
2 aaGuns moved from Northern Italy to Southern Italy
1 armour moved from Libya to TobrukPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 fighter moved from Egypt to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to MoroccoTurn Complete - French
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Damn I wish you scored 2 more hits for Scotland. The struggle!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Russia to Tambov
Germans take Tambov from Russians
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Caucasus
5 bombers moved from Western Germany to Caucasus
1 bomber moved from Eastern Poland to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 1 armour, 6 bombers and 1 infantry
British defend with 3 infantry
Germans win, taking Caucasus from Russians with 1 armour and 6 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Germans
6 bombers moved from Caucasus to Ukraine
3 mech_infantrys moved from Ukraine to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Russia to Kazakhstan
6 transports moved from 111 Sea Zone to 112 Sea Zone
3 aaGuns, 2 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
3 aaGuns, 2 artilleries, 7 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
3 aaGuns, 2 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 artilleries and 1 infantry moved from Germany to Western GermanyPlace Units - Germans
2 fighters and 8 infantry placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
still no russian unit :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
4 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from India to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 fighters and 3 tactical_bombers moved from Kiangsu to Anhwe
2 fighters moved from Suiyuyan to Anhwe
1 armour moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 bombers, 1 fighter and 1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Japan to Anhwe
1 artillery and 3 infantry moved from India to West IndiaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 2 bombers, 9 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers
Chinese defend with 5 infantry; Americans defend with 3 artilleries and 4 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 5 infantry
Casualties for Americans: 3 artilleries and 4 infantry
Battle in West India
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 infantry and 4 transports moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
4 fighters moved from 42 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Kiangsi
3 fighters moved from 43 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kiangsi
3 fighters moved from Anhwe to 20 Sea Zone
2 fighters moved from Anhwe to 20 Sea Zone
1 tactical_bomber moved from Anhwe to Kiangsi
2 bombers moved from Anhwe to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 4 tactical_bombers moved from Anhwe to Kwangsi
2 tactical_bombers moved from Kiangsi to Kwangsi
3 fighters moved from Anhwe to Kiangsi
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to KwangsiPlace Units - Japanese
1 carrier and 2 destroyers placed in 20 Sea Zone
3 infantry placed in India
1 infantry placed in French Indo China
Japanese undo move 2.
2 infantry placed in India
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,2,2,2
Japanese collect 39 PUs (8 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
Yes Japan!!! Still in this. NO MORE STUPID SUBS YES NO MORE. :gets blocked by a destroyer again: NOOOOOOO!!!
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quite a z6 convoy roll.
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I thought about bringing Japan to Africa and taking those minors….
I just… could not bring myself to let go of the pacific.
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Never gonna give Japan up Never gonna let Japan down Never gonna turn around and desert the rising sun.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 artillery and 1 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Turkmenistan to Eastern PersiaPlace Units - British
6 infantry placed in United Kingdom
3 infantry placed in Iraq
2 infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Syria to Southern Italy
2 infantry moved from Ukraine to Rostov
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Non Combat Move - Italians
3 artilleries and 3 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to MaltaTurn Complete - French
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Go Ro-bot-to!
Go Ro-bot-to!
:-D
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OMG so many viewers in this game, which I am probably going to lose…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from British
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 armour and 7 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Tambov to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Novosibirsk to Timguska
3 mech_infantrys moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
6 bombers moved from Ukraine to ShensiCombat - Germans
Battle in Northwest Persia
Germans attack with 4 armour and 8 mech_infantrys
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Germans
3 aaGuns, 2 artilleries and 5 infantry moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
3 aaGuns, 2 artilleries, 7 infantry and 6 transports moved from 111 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 111 Sea Zone to 112 Sea Zone
3 aaGuns, 2 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
5 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from West India to India
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 destroyer and 2 fighters moved from 20 Sea Zone to 19 Sea Zone
4 fighters moved from 20 Sea Zone to 21 Sea Zone
4 fighters moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to Jehol
1 tactical_bomber moved from Kiangsi to Jehol
3 tactical_bombers moved from Kwangsi to Jehol
2 fighters moved from Kiangsi to Jehol
1 armour moved from Anhwe to Jehol
2 bombers moved from Kiangsi to Jehol
1 fighter moved from Kiangsi to Chahar
1 tactical_bomber moved from Kwangsi to Chahar
1 tactical_bomber moved from Kwangsi to Chahar





