@Cow:
I would need to play more games before gamerman01 would accept a challenge, he would lose too much if he lost to my record. I lost one game won the rest…. my other games are going great… I am the axis in those games.
I see… So you need more games on your record to challenge the big guy eh ;-). So you know what to do!
Looking at your record now and I think you need to win more games as axis versus higher ranking players anyway (to prove your statement about the allies, at least). Right now it looks to me you are a strong axis player who defeated lower leveled players as allies (as in, ~20 levels below your own). Not enough ground for saying the allies are weak. You still may have a point but it’s not proven yet.
@Cow:
(…) Especially since the axis usually do not surrender until something drastic happen and I do not want to play a game past 15 rounds… I lose interest.
I like to see you and I actually share more feelings about the allies than I thought :-). Although I loose interest a bit sooner lately. I could sit still for this game all into turn 20 in the early days but nowadays… turn 9 and still no clear winner I already feel annoyed and want to end the game…
@Cow:
I find that if you play too conservatively you just end up giving too much to the axis. You know they catch up in income starting round 3 or 4 right? You keep giving and giving, things do not really work out.
The allies is a desperate struggle, but that is part of the fun. Kind of like playing the axis in revised or classic without bids.
~
In classic the game was won or lost in Karelia sometimes Africa. Here the allies can lose the game in so many locations, you may as well go crazy. Scrambling 110 and 111 cuts into germany’s air preventing him from doing africa stuff so that prevents you from losing elsewhere, but if you do not cut into the german air… london becomes a real easy take. See how you have to gamble to prevent the axis from doing other things?
You sure have to make a stand with the allies and economy is a very good indication of when. While ‘retreating’ I am Always on the lookout for the economic situation. Do the axis make more than the allies? If yes, for how long already? How long do I think this will last and where can I go to stabilize?
If the allies can stabilize their economic collapse during the opening turns, while not loosing too much of their military, I think they are doing good. The Allied TUV minus the Axis TUV being >500 for the whole duration of turn 4-12 is also a good indication of how well the allies are doing (as long as they do not give Hawaii/Sydney away lol).
Last game I played allies I lost Moscow GE6 due to a calculation error (!). I needed 2 more UK FTR to win the Moscow assault done as per your playbook (I had 10 RAF in Moscow already) and the Axis conrolled every former Russian/Asian area. They also controlled Madagscar and the ME except for Iraq (Huge UK stack complemented with 20 Russian Siberians) and everything west of that. The allies still made more IPCs per turn, because Germany had no choice but to place 10 units per turn into Berlin (or loose it), which was raided every turn, flushing down the toilet 20 IPCs per turn for repairs.
Then the allies took Rome UK11. 18 IPCs per turn were lost for the axis cause (not to mention the Uk gained 18IPCs loot) increasing the economic shortfall of the Axis and my ‘fascist’ opponent waved the white flag (so even with Russia gone).
Juicy detail: Rome fell even after it had had a production of ~23IPCs per turn for a long time and with an extra 10 Japanese + 8 German aicraft in it (the latter 2 facts being the reason why it took me so long to crack that nut).
Tell you what.
We may be able to play a couple of TripleA game someday in the future. Just not right now. 2015 somewhere so I can (hopefully) recharge my ‘A&A-batteries’.