Bid: ftr Malta, sub 98, art Kweichow
GLHF!
I can’t believe I still have Egypt. Viva le France!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians repair 7 damage on 1 factory_major; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
Combat - Russians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Non Combat Move - Russians
1 bomber moved from Volgograd to Russia
2 aaGuns and 18 infantry moved from Jehol to Shantung
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 9 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 submarines moved from 35 Sea Zone to 54 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
2 battleships moved from 42 Sea Zone to 44 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 carriers moved from 42 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
1 armour and 1 mech_infantry moved from India to 39 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 armour moved from Sikang to Shensi
2 bombers moved from French Indo China to Tsinghai
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 2 carriers and 3 transports
ANZAC defend with 1 transport
Japanese win with 2 battleships, 2 carriers and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Iraq
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Japanese win, taking Iraq from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Tsinghai
Japanese attack with 2 bombers
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 54 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 2 submarines; Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 2 submarines
Casualties for Americans: 1 carrier
Non Combat Move - Japanese
1 artillery moved from Burma to India
1 armour moved from Burma to Yunnan
1 bomber moved from Tsinghai to Yunnan
1 aaGun, 1 artillery, 4 fighters, 13 infantry and 6 tactical_bombers moved from Kiangsu to Kiangsi
3 armour moved from French Indo China to Kwangtung
3 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from Celebes to 44 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
3 artilleries placed in Kwangtung
3 armour placed in French Indo China
3 armour placed in Malaya
3 armour placed in India
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
If I was mistaken with the Anzac subs we can edit that battle, but I figured you would try to save the cv in that case.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans repair 2 damage on 1 airfield; Remaining resources: 72 PUs;
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Shantung to Kiangsu
3 armour moved from Jehol to Kiangsu
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kiangsu
Americans attack with 4 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Kiangsu from Japanese with 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Korea to Jehol
9 bombers moved from Korea to Midway
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 artilleries, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 artilleries, 2 infantry, 1 mech_infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Midway
Place Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
4 infantry moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kiangsu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Libya to Tobruk
1 infantry moved from Tanganyika Territory to Kenya
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 bomber moved from Eastern Persia to Caucasus
1 bomber moved from Eastern Persia to Iraq
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer
Japanese defend with 2 transports
British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Iraq
British attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Iraq from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Caucasus
British attack with 1 armour and 1 bomber
Italians defend with 1 mech_infantry
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Caucasus to Malta
1 bomber moved from Iraq to Malta
2 tactical_bombers moved from Gibraltar to Malta
3 aaGuns and 5 infantry moved from Eastern Persia to Persia
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6,6,2,4,6
British collect 27 PUs (2 lost to blockades); end with 28 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Kazakhstan to Northwest Persia
Italians take Northwest Persia from British
2 artilleries moved from Greece to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 artilleries moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 artilleries and 2 infantry
French defend with 2 infantry; British defend with 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Tambov
Italians attack with 1 mech_infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
1 aaGun moved from Ukraine to Bryansk
3 aaGuns moved from Bessarabia to Ukraine
Place Units - Italians
2 artilleries placed in Northern Italy
2 transports placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Politics - Germans
Got a little excited there. :)
Lol no problem
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 74 PUs;
Germans buy 6 armour, 1 bomber, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
3 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
3 armour moved from Tambov to Russia
29 armour, 5 artilleries, 3 bombers, 30 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
2 bombers moved from Yugoslavia to Russia
1 armour moved from Novosibirsk to Russia
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
Combat - Germans
Battle in Iraq
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans win, taking Iraq from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Russia
Germans attack with 33 armour, 5 artilleries, 5 bombers, 30 infantry, 13 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 1 airfield, 20 artilleries, 1 bomber, 1 factory_major, 2 fighters, 64 infantry and 1 tactical_bomber
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 65
Casualties for Germans: 18 armour, 5 artilleries, 30 infantry and 13 mech_infantrys
Casualties for Russians: 4 aaGuns, 20 artilleries, 1 bomber, 2 fighters, 64 infantry and 1 tactical_bomber
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
3 bombers moved from Russia to Volgograd
2 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Volgograd
3 armour moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 carrier and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Novgorod
2 fighters placed in 97 Sea Zone
1 infantry placed in Yugoslavia
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Germans collect 65 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Well my friend another very well played game on your part, but it looks like that covers it on the Europe side.
Thank you for a great trilogy and good luck in the rest of the league :-D
You are an excellent player. This series has pointed out to me how much more I have to learn about this game. Thanks for the great set, and I’ll see you again if you get enough games for a best of 5! :-D